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File Structure Rework (#262)
* Restructured all the files * Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less * Restored build/ folder * Mvoed config out form under application * Moved roll.mjs to module/dice and renamed to dhRolls.mjs * Update module/canvas/placeables/_module.mjs Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> * Le massive export update * Removed unncessary import --------- Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
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module/data/action/summonAction.mjs
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module/data/action/summonAction.mjs
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@ -0,0 +1,20 @@
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import DHBaseAction from './baseAction.mjs';
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export default class DHSummonAction extends DHBaseAction {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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...super.defineSchema(),
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documentUUID: new fields.DocumentUUIDField({ type: 'Actor' })
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};
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}
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async trigger(event, ...args) {
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if (!this.canSummon || !canvas.scene) return;
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// const config = await super.use(event, args);
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}
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get canSummon() {
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return game.user.can('TOKEN_CREATE');
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}
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}
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