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File Structure Rework (#262)
* Restructured all the files * Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less * Restored build/ folder * Mvoed config out form under application * Moved roll.mjs to module/dice and renamed to dhRolls.mjs * Update module/canvas/placeables/_module.mjs Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> * Le massive export update * Removed unncessary import --------- Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
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module/canvas/placeables/ruler.mjs
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module/canvas/placeables/ruler.mjs
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import DhMeasuredTemplate from '../placeables/measuredTemplate.mjs';
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export default class DhpRuler extends foundry.canvas.interaction.Ruler {
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_getWaypointLabelContext(waypoint, state) {
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const context = super._getWaypointLabelContext(waypoint, state);
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if (!context) return;
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const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
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if (range.enabled) {
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const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
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context.cost = { total: distance, units: null };
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context.distance = { total: distance, units: null };
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}
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return context;
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}
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}
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