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File Structure Rework (#262)
* Restructured all the files * Moved build/daggerheart.js to ./daggerheart.js. Changed rollup to use the css file instead of the less * Restored build/ folder * Mvoed config out form under application * Moved roll.mjs to module/dice and renamed to dhRolls.mjs * Update module/canvas/placeables/_module.mjs Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> * Le massive export update * Removed unncessary import --------- Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
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203 changed files with 1556 additions and 2565 deletions
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@ -7,7 +7,9 @@ export default class DhCharacterLevelUp extends LevelUpBase {
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constructor(actor) {
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super(actor);
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this.levelTiers = this.addBonusChoices(game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.LevelTiers));
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this.levelTiers = this.addBonusChoices(
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers)
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);
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const playerLevelupData = actor.system.levelData;
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this.levelup = new DhLevelup(DhLevelup.initializeData(this.levelTiers, playerLevelupData));
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}
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