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Healing updates
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21 changed files with 146 additions and 86 deletions
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@ -47,11 +47,12 @@ export default class DHDamageAction extends DHBaseAction {
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formulas = this.formatFormulas(formulas, systemData);
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const config = {
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title: game.i18n.format('DAGGERHEART.UI.Chat.damageRoll.title', { damage: game.i18n.localize(this.name) }),
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title: game.i18n.format(`DAGGERHEART.UI.Chat.${ this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, { damage: game.i18n.localize(this.name) }),
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roll: formulas,
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targets: systemData.targets?.filter(t => t.hit) ?? data.targets,
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hasSave: this.hasSave,
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isCritical: systemData.roll?.isCritical ?? false,
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isHealing: this.type === 'healing',
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source: systemData.source,
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data: this.getRollData(),
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event
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