Impproved Adversary Sheet Data Display

Fixes #604
This commit is contained in:
Joaquin Pereyra 2025-08-10 19:40:20 -03:00
commit 9d0cfdd927
130 changed files with 2460 additions and 1451 deletions

View file

@ -287,18 +287,6 @@ export default class DhCharacter extends BaseDataActor {
})
})
}),
weapon: new fields.SchemaField({
/* Unimplemented
-> Should remove the lowest damage dice from weapon damage
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
dropLowestDamageDice: new fields.BooleanField({ initial: false }),
/* Unimplemented
-> Should flip any lowest possible dice rolls for weapon damage to highest
-> Reflect this in the chat message somehow so players get feedback that their choice is helping them.
*/
flipMinDiceValue: new fields.BooleanField({ intial: false })
}),
runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({
ignore: new fields.BooleanField()
@ -363,6 +351,17 @@ export default class DhCharacter extends BaseDataActor {
return [...classDomains, ...multiclassDomains];
}
get domainData() {
const allDomainData = CONFIG.DH.DOMAIN.allDomains();
return this.domains.map(key => {
const domain = allDomainData[key];
return {
...domain,
label: game.i18n.localize(domain.label)
};
});
}
get domainCards() {
const domainCards = this.parent.items.filter(x => x.type === 'domainCard');
const loadout = domainCards.filter(x => !x.system.inVault);