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[Fix] V13 Migration Fixes (#2044)
* Fixed so that damageParts without an applyTo field is assumed to be hitPoints * Added the applyTo field to the basic attack for Adversaries and Companions * Tentative blindfix to issues of entities being null. Can't replicate it * Added some safety for missing things if someone was on a REALLY old system version and then updated all the way * Moved v13 countdown migration over to a migrateData * .
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6 changed files with 61 additions and 51 deletions
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@ -107,6 +107,7 @@ export default class DhCharacter extends DhCreature {
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parts: {
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hitPoints: {
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type: ['physical'],
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applyTo: 'hitPoints',
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value: {
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custom: {
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enabled: true,
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