mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-22 02:19:54 +02:00
[Fix] V13 Migration Fixes (#2044)
* Fixed so that damageParts without an applyTo field is assumed to be hitPoints * Added the applyTo field to the basic attack for Adversaries and Companions * Tentative blindfix to issues of entities being null. Can't replicate it * Added some safety for missing things if someone was on a REALLY old system version and then updated all the way * Moved v13 countdown migration over to a migrateData * .
This commit is contained in:
parent
1ebbad4797
commit
9c58f7058e
6 changed files with 61 additions and 51 deletions
|
|
@ -451,7 +451,15 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
|
||||
static migrateData(source) {
|
||||
if (source.damage?.parts && Array.isArray(source.damage.parts)) {
|
||||
let hitPointsExists = source.damage.parts.some(x => x.applyTo === 'hitPoints');
|
||||
source.damage.parts = source.damage.parts.reduce((acc, part) => {
|
||||
if (!part.applyTo && hitPointsExists) return acc;
|
||||
|
||||
if (!part.applyTo) {
|
||||
hitPointsExists = true;
|
||||
part.applyTo = 'hitPoints';
|
||||
}
|
||||
|
||||
acc[part.applyTo] = part;
|
||||
return acc;
|
||||
}, {});
|
||||
|
|
|
|||
|
|
@ -87,6 +87,7 @@ export default class DhpAdversary extends DhCreature {
|
|||
parts: {
|
||||
hitPoints: {
|
||||
type: ['physical'],
|
||||
applyTo: 'hitPoints',
|
||||
value: {
|
||||
multiplier: 'flat'
|
||||
}
|
||||
|
|
|
|||
|
|
@ -107,6 +107,7 @@ export default class DhCharacter extends DhCreature {
|
|||
parts: {
|
||||
hitPoints: {
|
||||
type: ['physical'],
|
||||
applyTo: 'hitPoints',
|
||||
value: {
|
||||
custom: {
|
||||
enabled: true,
|
||||
|
|
|
|||
|
|
@ -102,6 +102,7 @@ export default class DhCompanion extends DhCreature {
|
|||
parts: {
|
||||
hitPoints: {
|
||||
type: ['physical'],
|
||||
applyTo: 'hitPoints',
|
||||
value: {
|
||||
dice: 'd6',
|
||||
multiplier: 'prof'
|
||||
|
|
|
|||
|
|
@ -28,6 +28,39 @@ export default class DhCountdowns extends foundry.abstract.DataModel {
|
|||
for (const countdownKey of changedCountdowns)
|
||||
foundry.ui.countdowns.changedCountdownsForAnimation.add(countdownKey);
|
||||
}
|
||||
|
||||
static migrateData(source) {
|
||||
const migrateOldCountdowns = (data, type) => {
|
||||
for (const key of Object.keys(data.countdowns)) {
|
||||
const countdown = data.countdowns[key];
|
||||
source.countdowns[key] = {
|
||||
...countdown,
|
||||
type: type,
|
||||
ownership: Object.keys(countdown.ownership.players).reduce((acc, key) => {
|
||||
acc[key] =
|
||||
countdown.ownership.players[key].type === 1 ? 2 : countdown.ownership.players[key].type;
|
||||
return acc;
|
||||
}, {}),
|
||||
progress: {
|
||||
...countdown.progress,
|
||||
type: countdown.progress.type.value
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
source[type] = null;
|
||||
};
|
||||
|
||||
if (source.narrative) {
|
||||
migrateOldCountdowns(source.narrative, 'narrative');
|
||||
}
|
||||
|
||||
if (source.encounter) {
|
||||
migrateOldCountdowns(source.encounter, 'encounter');
|
||||
}
|
||||
|
||||
return super.migrateData(source);
|
||||
}
|
||||
}
|
||||
|
||||
export class DhCountdown extends foundry.abstract.DataModel {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue