diff --git a/assets/icons/LICENSE-icons.txt b/assets/icons/LICENSE-icons.txt deleted file mode 100644 index 92db2e27..00000000 --- a/assets/icons/LICENSE-icons.txt +++ /dev/null @@ -1,348 +0,0 @@ -Asset Store Terms and EULA - -1. Background -1.1 - -The Unity Asset Store (“Unity Asset Store”) is owned and operated by Unity Technologies SF ("Unity"). Your use of the Unity Asset Store is governed by a legal agreement between you and Unity consisting of these Asset Store Terms of Service ("Terms") which you accept by checking the box indicating your acceptance of these Terms and/or registering as a user of the Unity Asset Store with a Unity ID or otherwise and the Controller-Controller Data Protection Addendum for Unity Asset Store found here. -1.2 - -In addition any Asset that you license from the Unity Asset Store that has been developed by Unity or that has been made available by third-parties ("Providers") that are not affiliated with Unity, will be subject to Unity's standard Unity Asset Store End User License Agreement ("EULA"), which is Appendix 1 to these Terms and which you accept as an integrated part of these Terms by checking the box indicating your acceptance of these Terms and/or registering as a user of the Unity Asset Store with a Unity ID or otherwise. Certain Assets may be governed by a Provider end user license agreement. -1.3 - -You may use Unity Asset Store to browse, locate, and download Assets (defined as (i) software designed in order to facilitate the development of electronic applications and digital media; and (ii) content (for example – without limitation – computer graphics, including 3D computer graphics, sounds and music), tutorials and other digital materials created in order to become incorporated and embedded components of electronic applications and digital media). Some of these Assets may be offered by Unity while others may be made available by Providers. You agree that Unity is not responsible for any Asset on the Unity Asset Store that originates from a source other than Unity. Additionally, some Assets may be made available to you at no charge while other Assets may be purchased for a fee. You agree that you are solely responsible for all fees associated with purchases you make on the Unity Asset Store. -1.4 - -In order to use Unity Asset Store you must be 18 years of age or older. On using the service you warrant that you have legal capacity to enter into the agreement. -2. Unity's provision of the Unity Asset Store -2.1 - -You agree that Unity may stop (permanently or temporarily) providing the Unity Asset Store (or any features within the Unity Asset Store) to you or to users generally at Unity’s sole discretion, without prior notice to you. -2.2 - -Unity may make available to you various payment processing methods to facilitate the purchase of Assets from the Unity Asset Store. You agree to abide by any relevant terms of service or other legal agreement, whether with Unity or a third party, that governs your use of a given payment processing method. You agree that Unity reserves the right to add or remove payment processing methods at its sole discretion and without notice to you. -2.3 - -From time to time, Unity may discover an Asset on the Unity Asset Store that violates the Asset Store Provider Agreement between a Provider and Unity or other legal agreements, laws, regulations or policies. You agree that in such an instance Unity retains the right at its sole discretion to demand that such Asset is removed from any computer or other equipment under your control and you agree to promptly comply with such demand. -3. Your Use of the Unity Asset Store -3.1 - -In order to access certain services in the Unity Asset Store, you may be required to provide information about yourself such as your name, address, and billing details. You agree that any such information you provide to Unity will always be accurate, correct and up to date. -3.2 - -You agree to use the Unity Asset Store only for purposes that are permitted by (a) the Terms and Asset Store Guidelines and (b) any applicable law, regulation or generally accepted practices or guidelines in the relevant jurisdictions. You agree to comply with all local laws and regulations regarding the download, installation and/or use of the Assets. -3.3 - -You agree not to access (or attempt to access) the Unity Asset Store by any means other than through the interface that is provided by Unity, unless you have been specifically allowed to do so in a separate agreement with Unity. You specifically agree not to access (or attempt to access) the Unity Asset Store through any automated means (including use of scripts, crawlers or similar technologies from time to time). -3.4 - -You agree that you will not engage in any activity that interferes with or disrupts the Unity Asset Store (or the servers, payment systems or networks which are connected to the Unity Asset Store). You agree that you will not use any of the Assets found on the Unity Asset Store in a way that interferes or disrupts any servers, payment systems, networks, or websites operated by Unity or any third party. -3.5 - -Unless you have been specifically permitted to do so in a separate agreement with Unity and except as permitted under the Unity-EULA, you agree that you will not use, reproduce, duplicate, publicly display, publicly perform, copy, modify, adapt, translate, prepare derivative works of, distribute, transfer, license, sublicense, rent, lease, lend, sell, trade, resell, or otherwise commercialize or monetize any Asset that you have licensed from the Unity Asset Store for any purpose. - -3.6 - -You agree that you are solely responsible for (and that Unity has no responsibility to you or to any third party for) your use of the Unity Asset Store or any Assets, any breach of your obligations under the Terms, and for the consequences (including loss or damage of any kind which Unity may suffer) of any such breach. -3.7 - -You agree to comply with any and all applicable tax laws, including the reporting and payment of any taxes arising in connection with your use of the Unity Asset Store or the purchase of Assets through the Unity Asset Store, and that the reporting and payment of any such applicable taxes are your responsibility. -3.8 - -You agree that Unity and/or third parties own all right, title and interest in and to the Unity Asset Store and the Assets available through the Unity Asset Store, including without limitation all applicable Intellectual Property Rights in the Unity Asset Store and Assets. "Intellectual Property Rights" means any and all intellectual property rights wherever in the world and whenever arising (and including any application), including patent laws, copyright, trade secrets, know-how, confidential information, business names and domain names, computer programs, trademark laws, service marks, trade names, utility models, design rights, semi-conductor topography rights, database rights, goodwill or rights to sue for passing off, and any and all other proprietary rights worldwide. You agree that you will not, and will not allow any third party to, - -(i) decompile, reverse engineer, disassemble or otherwise attempt to derive source code from the Unity Asset Store or the Assets, unless otherwise permitted, - -(ii) take any action to circumvent or defeat the security or content usage rules provided, deployed or enforced by any functionality (including without limitation digital rights management or forward-lock functionality) in the Unity Asset Store or Assets, - -(iii) use the Unity Asset Store or Assets to access, copy, transfer, transcode or retransmit content in violation of any law or third party rights, or - -(iv) remove, obscure, or alter Unity's or any third party's copyright notices, trademarks, or other proprietary rights notices affixed to or contained within the Unity Asset Store or Assets. -3.9 - -While Unity does not undertake any legal obligation to monitor, pre-screen, review, flag, filter, modify, refuse or remove any or all Assets or their content from the Unity Asset Store, Unity reserves the right to do so, and if Unity is notified by Provider or otherwise becomes aware and determines in its sole discretion that an Asset or any portion thereof (a) violates the intellectual property rights or any other rights of any third party; (b) violates any applicable law or is subject to an injunction; (c) is pornographic, obscene or otherwise violates Unity's hosting policies or other terms of service as may be updated by Unity from time to time in its sole discretion; (d) is being distributed by Provider improperly; (e) may create liability for Unity; (f) is deemed by Unity to have a virus or is deemed to be malware, spyware or have an adverse impact on Unity; (g) violates the terms of this Agreement; or (h) the display of the Asset is impacting the integrity of Unity servers (i.e., Unity's end users are unable to access such content or otherwise experience difficulty), Unity may demand that Provider fixes the Asset. In addition, Unity shall itself be entitled to edit and make changes in the Asset. Finally, Unity shall be entitled to remove the Asset from the Unity Asset Store immediately, or reclassify the Asset at its sole discretion. Unity reserves the right to suspend and/or bar any Provider from the Unity Asset Store at its sole discretion. Irrespective of the above, you agree that by using the Unity Asset Store you may be exposed to Assets that you may find offensive, indecent or objectionable and that you use the Unity Asset Store at your own risk. -3.10 - -You agree that Section 5 ("GENERAL PROHIBITIONS") of the [Sites and Communities Additional Terms](https://unity.com/legal/terms-of-service/site-and-communities) apply to any User Content (as defined in those Additional Terms) on the Unity Asset Store. You further agree that Unity's [Privacy Policy](https://unity.com/legal/privacy-policy) applies to your use of the Unity Asset Store. -4. Unity Services and Third Party Assets and Services -4.1 - -Some components of Assets (whether developed by Unity or third parties) may also be governed by third-party software licenses. In the event of a conflict between this EULA and any such licenses, the third-party software licenses shall prevail with respect only to those components. -5. Automatic Updates -5.1 - -Assets originating from Unity and Providers may communicate with Unity servers or Providers' servers as the case may be from time to time to check for available updates to the Asset Store and the Assets, such as bug fixes, patches, enhanced functions, missing plug-ins and new versions (collectively, "Updates"). By installing these Assets, you agree to such automatically requested and received Updates. The Asset Store may make connections to remote servers to provide Unity with anonymous usage statistics collected by service providers that Unity uses to improve the Asset Store. The Asset Store may also have features that confirm your compliance with the terms of this Agreement. -6. Indemnifications -6.1 - -To the maximum extent permitted by law, you agree to defend, indemnify and hold harmless Unity, its affiliates and their respective directors, officers, employees and agents from and against any and all claims, actions, suits or proceedings, as well as any and all losses, liabilities, damages, costs and expenses (including reasonable attorneys fees) arising out of or accruing from your use of the Unity Asset Store, including your licensing, downloading, installation, or use of any Assets, or your violation of these Terms. -7.Termination -7.1 - -These Terms will continue to apply until terminated by either you or Unity as set out below. -7.2 - -If you want to terminate these Terms, you may do so by ceasing your use of the Unity Asset Store and any Assets downloaded from the Unity Asset Store. -7.3 - -Unity may at any time, terminate these Terms with you if (a) you have breached any provision of these Terms; or (b) Unity is required to do so by law; or (c) Unity decides to no longer provide the Unity Asset Store. -7.4 - -When these Terms come to an end, all of the legal rights, obligations and liabilities that you and Unity have benefited from, been subject to (or which have accrued over time whilst these Terms have been in force) or which are expressed to continue indefinitely, shall be unaffected by this cessation, and the provisions of Section 12.7 shall continue to apply to such rights, obligations and liabilities indefinitely. -8. Disclaimer of Warranties -8.1 - -YOU EXPRESSLY UNDERSTAND AND AGREE THAT YOUR USE OF THE ASSET STORE AND ANY ASSETS DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE UNITY ASSET STORE IS AT YOUR SOLE RISK AND THAT THE UNITY ASSET STORE IS PROVIDED “AS IS” AND “AS AVAILABLE” WITHOUT WARRANTY OF ANY KIND, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW. IN PARTICULAR, UNITY, ITS SUBSIDIARIES, HOLDING COMPANIES AND AFFILIATES, AND ITS LICENSORS DO NOT REPRESENT OR WARRANT TO YOU THAT: - -(A) YOUR USE OF THE ASSETS WILL MEET YOUR REQUIREMENTS, - -(B) YOUR USE OF THE ASSETS WILL BE UNINTERRUPTED, TIMELY, SECURE OR FREE FROM ERROR, - -(C) ANY INFORMATION OBTAINED BY YOU AS A RESULT OF YOUR USE OF THE ASSETS WILL BE ACCURATE OR RELIABLE, AND - -(D) THAT DEFECTS IN THE OPERATION OR FUNCTIONALITY OF ANY SOFTWARE PROVIDED TO YOU AS PART OF THE ASSETS WILL BE CORRECTED. -8.2 - -YOUR USE OF THE UNITY ASSET STORE AND ANY ASSETS DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE USE OF THE UNITY ASSET STORE IS AT YOUR OWN DISCRETION AND RISK AND YOU ARE SOLELY RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER SYSTEM, OR OTHER DEVICE, OR LOSS OF DATA THAT RESULTS FROM SUCH USE. -8.3 - -TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, UNITY FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES TERMS OR CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO ANY IMPLIED WARRANTIES TERMS AND CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT, WITH RESPECT TO ANY ASSETS DOWNLOADED OR OTHERWISE OBTAINED THROUGH THE UNITY ASSET STORE AS WELL AS THE UNITY ASSET STORE ITSELF. -8.4 - -NONE OF THE ASSETS ARE INTENDED FOR USE IN THE OPERATION OF NUCLEAR FACILITIES, LIFE SUPPORT SYSTEMS, EMERGENCY COMMUNICATIONS, AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL SYSTEMS, OR ANY OTHER SUCH ACTIVITIES IN WHICH CASE THE FAILURE OF THE ASSETS COULD LEAD TO DEATH, PERSONAL INJURY, OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE. -9. Limitation of Liability -9.1 - -UNITY AND ITS SUBSIDIARIES, HOLDING COMPANIES AND OTHER AFFILIATES TOTAL LIABILITY TO YOU FROM ALL CAUSES OF ACTION AND UNDER ALL THEORIES OF LIABILITY UNDER THESE TERMS WILL BE LIMITED TO THE AMOUNTS PAID TO UNITY BY YOU IN THE PAST SIX MONTHS FOR THE ASSETS RELATING TO THE DISPUTE. IN NO EVENT WILL UNITY OR ITS SUBSIDIARIES, HOLDING COMPANIES AND OTHER AFFILIATES SHALL BE LIABLE TO YOU FOR ANY SPECIAL, INCIDENTAL, EXEMPLARY, PUNITIVE OR CONSEQUENTIAL DAMAGES (INCLUDING LOSS OF DATA, BUSINESS, PROFITS OR ABILITY TO EXECUTE) OR FOR THE COST OF PROCURING SUBSTITUTE PRODUCTS ARISING OUT OF OR IN CONNECTION WITH THESE TERMS OR YOUR USE OF THE ASSET STORE OR ANY ASSETS LICENSED, DOWNLOADED OR OTHERWISE OBTAINED FROM THE UNITY ASSET STORE, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON CONTRACT, WARRANTY, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, AND WHETHER OR NOT UNITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE. THE FOREGOING LIMITATIONS WILL SURVIVE AND APPLY EVEN IF ANY LIMITED REMEDY SPECIFIED IN THIS AGREEMENT IS FOUND TO HAVE FAILED OF ITS ESSENTIAL PURPOSE. -9.2 - -YOU EXPRESSLY UNDERSTAND AND AGREE THAT UNITY, ITS SUBSIDIARIES, HOLDING COMPANIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO YOU FOR ANY LOSS OR DAMAGE WHICH MAY BE INCURRED BY YOU, INCLUDING BUT NOT LIMITED TO LOSS OR DAMAGE AS A RESULT OF (A) ANY RELIANCE PLACED BY YOU ON THE COMPLETENESS, ACCURACY OR EXISTENCE OF ANY ADVERTISING, OR AS A RESULT OF ANY RELATIONSHIP OR TRANSACTION BETWEEN YOU AND ANY, DEVELOPER, ADVERTISER OR SPONSOR WHOSE ADVERTISING APPEARS IN THE ASSETS OR ON THE UNITY ASSET STORE; (B) ANY CHANGES WHICH UNITY MAY MAKE TO THE ASSETS OR ON THE UNITY ASSET STORE, OR FOR ANY PERMANENT OR TEMPORARY CESSATION IN THE PROVISION OF THE UNITY ASSET STORE OR THE ASSETS (OR ANY FEATURES WITHIN THE ASSETS); (C) THE DELETION OF, CORRUPTION OF, OR FAILURE TO STORE, ANY CONTENT AND OTHER COMMUNICATIONS DATA MAINTAINED OR TRANSMITTED BY OR THROUGH YOUR USE OF THE UNITY ASSET STORE OR THE ASSETS; OR (D) YOUR FAILURE TO PROVIDE UNITY WITH ACCURATE ACCOUNT INFORMATION; -9.3 - -NOTHING IN THE TERMS EXCLUDES THE LIABILITY FOR UNITY, ITS SUBSIDIARIES OR AFFILIATES FOR (A) DEATH AND PERSONAL INJURY CAUSED BY NEGLIGENCE; (B) FRAUDULENT MISREPRESENTATION; OR (C) ANY OTHER LIABILITY WHICH CANNOT BE LIMITED BY APPLICABLE LAW. -10. Change of Terms -10.1 - -Unity may add or make changes to the Terms from time to time. When these changes are made, Unity will make a new copy of the Terms available at the Unity Asset Store. -10.2 - -You understand and agree that if you use the Unity Asset Store and the Assets after the date on which the Terms have changed Unity will treat your use as acceptance of the updated Terms. - -11. “Support the Creator” Program and Program Funds - -Unity may, in its discretion, give you the option to contribute funds (“Program Funds”) directly to the licensor of an Asset (hereinafter, referred to as the “Program”). - -11.1 - -Your Program Funds, less any applicable taxes or banking fees, will be distributed to the Licensor who is a party to the EULA for the Asset in question, whether that is Unity or a third-party Provider, unless the Provider has not provided Unity with adequate information to disburse the Program Funds. - -11.2 - -Where the Provider has not provided Unity with a valid payment method, Unity will contribute the Program Funds to a charitable organization of its choice. The terms “charitable,” “donation” and “contribution” are informational only and not intended as tax or legal conclusions. For clarity, Program Funds are taxable, whether or not contributed to a charitable organization under this Section 11.2. - -11.3 - -Program funds are non-refundable for any reason. - -12. General Legal Terms -12.1 - -These Terms constitutes the whole legal agreement between you and Unity regarding your use of the Unity Asset Store and the Assets, and completely replace any prior agreements between you and Unity in relation to the Unity Asset Store and the Assets. Each party confirms that, in entering into the Terms it has not relied upon any representations or statements not expressly incorporated herein. Notwithstanding anything else in the Terms, neither party limits or excludes liability for fraudulent misrepresentation. -12.2 - -You agree that if Unity does not exercise or enforce any legal right or remedy which is contained in these Terms (or which Unity has the benefit of under any applicable law), this will not be taken to be a formal waiver of Unity’s rights and that those rights or remedies will still be available to Unity. -12.3 - -If any court of law, having the jurisdiction to decide on this matter, rules that any provision of these Terms is invalid, then that provision will be removed from the Terms without affecting the rest of the Terms. The remaining provisions of these Terms will continue to be valid and enforceable. -12.4 - -You acknowledge and agree that each member of the group of companies with which Unity is affiliated shall be third party beneficiaries to these Terms and that such other companies shall be entitled to directly enforce, and rely upon, any provision of these Terms that confers a benefit on (or rights in favour of) them. Other than this, no other person or company shall be third party beneficiaries to these Terms. (whether pursuant to the contract, law or otherwise). -12.5 - -The rights granted in the Terms may not be assigned or transferred by you without the prior written approval of Unity. Nor shall you be permitted to delegate your responsibilities or obligations under these Terms without the prior written approval of Unity. -12.6 - -The rights granted in the Terms may be assigned or transferred by Unity without your prior written approval. In addition Unity shall be permitted to delegate its responsibilities or obligations under these Terms without your written approval. -12.7 - -These Terms, and your relationship with Unity under these Terms, shall be governed by the laws of Denmark without regard to its conflict of laws provisions. Any dispute arising out of or in connection with these Terms, including any disputes regarding the existence, validity or termination thereof, shall be settled by simplified arbitration arranged by The Danish Institute of Arbitration in accordance with the rules of simplified arbitration procedure adopted by The Danish Institute of Arbitration and in force at the time when such proceedings are commenced. Notwithstanding this, you agree that Unity shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction. - -#Appendix 1 - -Asset Store End User License Agreement -1. Parties to the Agreement/The Subject Matter of the Agreement -1.1 - -This Unity Asset Store End User License Agreement (“EULA”) is a non-exclusive, legally binding end user license agreement between any individual or a single entity (“END-USER”) that acquires a license to an Asset from the Unity Asset Store and either (a) Unity Technologies SF ("Unity"); or, as the case may be (b) any third party (“Provider”) that offers and distributes its Assets via the Unity Asset Store. Consequently, this EULA shall apply regardless of whether a purchased Asset is produced by Unity or by a Provider (each, a "Licensor"). This EULA is therefore a non-exclusive, legally binding end user license agreement as the case may be between either (i) Unity and END-USER (in which case the term "Licensor" shall refer to Unity), or (ii) Provider and END-USER (in which case the term "Licensor" shall refer to Provider). -1.2 - -By installing, copying, accessing, downloading or otherwise using the Assets, END-USER agrees to be bound the provisions of this EULA. All definitions of the Terms shall also apply in this EULA unless the context clearly provides for a different understanding. -1.3 - -The subject matter of this EULA is the licensing to END-USER of any Assets from Licensor via the Unity Asset Store. The Assets are licensed, not sold. -1.4 - -END USER hereby acknowledges that in the event it acquires a license to an ASSET which in the Unity Asset Store is marked as an Asset which is distributed by Provider (as opposed to Unity), then Provider shall be considered as the Licensor of, such Asset and; consequently, only Provider (as opposed to Unity) shall be responsible for any liability whatsoever under any EULA or any breach by Provider, including (without limitation) liability for infringement of any intellectual property rights, irrespective of the fact that Unity facilitates payment. -2. END-USER's Rights and Obligations -2.1 - -END-USER may use the licensed Assets only for their intended purpose. -2.2 - -2.2.1 Non-Restricted Assets. The following concerns only Assets that are not Restricted Assets: Subject to the restrictions set forth in this EULA, Licensor hereby grants to the END-USER a non-exclusive, non-transferable, worldwide, and perpetual license to the Asset solely: - -(a) to incorporate the Asset, together with substantial, original content not obtained through the Unity Asset Store, into an electronic application or digital media that has a purpose, features, and functions beyond the display, performance, distribution, or use of Assets (“Licensed Product”) as an embedded component of that Licensed Product, such that the Asset does not comprise a substantial portion of the Licensed Product; - -(b) to reproduce, publicly display, publicly perform, transmit, and distribute the Asset as incorporated and embedded in that Licensed Product; - -(c) to incorporate the Asset into physical advertising materials and reproduce, publicly display, publicly perform, transmit and distribute the Asset as incorporated into those materials solely for marketing purposes with respect to the Licensed Product; - -(d) monetize the Asset within and for use within a Licensed Product, including via in-app purchases; and - -(e) except as set forth in 2.2.1.1 below, modify the Assets in connection with (a), (b), (c), and (d). - -2.2.1.1 Limitations on License. Without limiting the foregoing, END-USER may not, and has no right to, - -(a) share the costs related to purchasing an Asset and then let any third party that has contributed to such purchase use such Asset (forum pooling), - -(b) enable a customer or user of a Licensed Product to sell, transfer, distribute, lease, or lend the Assets for commercial gain or commercialize Assets within a Licensed Product, - -(c) without express authorization, monetize an Asset in a Licensed Product where the Licensed Product’s primary purpose is to create user-generated content, - -(d) use, reproduce, duplicate, publicly display, publicly perform, copy, modify, adapt, translate, prepare derivative works of, distribute, transfer, license, sublicense, rent, lease, lend, sell, trade, resell, or otherwise commercialize or monetize any Asset except as expressly permitted in this EULA. - -(e) if the Asset is a software development kit (“SDK”), modify the SDK except as instructed or authorized by Provider in writing (including instruction or authorization in Asset documentation) or include the SDK within END-USER’s Licensed Product at runtime. - -(f) without express authorization, use Assets in any digital representation of value, ownership, or contractual rights. - -2.2.2 Restricted Assets. The following concerns only Restricted Assets: Restricted Assets have license terms different from other Assets. Those license terms are found in the materials accompanying Restricted Assets ("Restricted Asset Terms"). For clarity, to the extent Restricted Asset Terms are different from this EULA, the Restricted Asset Terms will control; otherwise, this EULA will continue to apply. No other use is licensed or permitted and END-USER may otherwise not use, reproduce, publicly display, publicly perform, transmit, distribute, sublicense, rent, lease or lend Restricted Assets. Without limitation of the foregoing it is emphasized that END-USER shall not be entitled to share the costs related to purchasing a Restricted Asset and then let any third party that has contributed to such purchase use such Restricted Asset (forum pooling). -2.3 - -2.3.1 EXCEPT FOR EXTENSION ASSETS, END-USER is granted a license to install and use Assets on an unlimited number of computers provided that these computers belong to END-USER. If END USER chooses a “multi-entity” tier for an Asset, this license grant will extend to any Affiliate of END USER, where “Affiliate” means, with respect to END USER, any entity that directly or indirectly Controls, is Controlled by, or is under common Control with END USER, where “Control,” “Controlled by,” and “under common Control with” mean possession, directly or indirectly, through one or more intermediaries, of the power to direct or cause the direction of management or policies of a person, whether through ownership of equity, voting, or other interests; “Affiliate” will also include any Contractor of END USER, provided that such Contractor’s use is limited to work on the project for which Contractor is hired by END USER. - -2.3.2 END-USER is granted a single seat license to install and use any Asset categorized in the Asset Store as an "Editor Extension" “Scripting”, or “Services” (collectively, “Extension Asset”) only on a maximum of 2 computers. For the avoidance of doubt, Extension Assets are licensed on a per seat basis and may not be shared or used concurrently on more than 2 different computers. As an exception, build farm servers and virtual machine instances used only for running, testing, or building projects with Extension Assets do not require separate seat license(s) or constitute use on more than 2 different computers. -2.4 - -An END-USER may use an Asset under SECTIONS 2.2 and 2.3, and may have a third party, including any “work-made-for-hire” contractor or “freelancer” (“Contractor”), work on that Asset on its behalf. However, except for any “multi-entity” Assets under Section 2.3.1, any Contractor working on a project for an END-USER must have license(s) to its own to the Asset, and, conversely, to use an Asset under SECTIONS 2.2 and 2.3, a person must have its own license to the Asset, regardless of whether a Contractor working on a project for that person had its own license to that Asset. For example, a person who is a Contractor must have a seat license for an Extension Asset, and the person who is hirer of the Contractor must have a seat license for that Extension Asset. -2.5 - -Services SDKs: If END-USER downloads and integrates Services SDKs, END-USER may be required to accept a Licensor end user agreement and/or additional Licensor terms and conditions to use such services. -2.6 - -END-USER shall pay for the license to the Assets in accordance with the payment process provided in the Asset Store or otherwise indicated by the Asset Store. END USER shall provide customary billing and tax information such as name, billing address, credit card information and VAT number (for EU residents). END USER agrees to pay for all purchases hereby authorizes the collection of such amounts including applicable taxes by charging the credit card provided, either directly by Unity or indirectly, via a third party online payment processor; alternatively, payment may be made where available by redemption of valid credit(s) (credit(s)s are non-transferable) issued by the Asset Store or a third party payment processor. For clarity, your payment to Unity for an Asset will satisfy your payment obligation with regard thereto, regardless of whether or not the Asset is published by Unity or a third party and regardless of whether the payment is made directly or through a third party online payment processor. VAT numbers cannot be added or changed after the purchase is completed. If you are directed to a third party payment processor, you may be subject to terms and conditions governing use of that third party’s service and that third party’s Privacy Policy. Please review such third party’s terms and conditions and privacy policy before using the services. -2.7 - -Some components of Assets (whether developed by Unity or third parties) may also be governed by applicable open source software licenses. In the event of a conflict between the applicable EULA and any such open source licenses, the open source software licenses shall prevail with respect to those components. -2.8 - -You agree that no modification or use of those Assets shall (a) infringe, misappropriate, or violate a third party’s patent, copyright, trademark, trade secret, moral rights, or other intellectual property rights, or rights of publicity or privacy; (b) violate, or encourage any conduct that would violate, any applicable law or regulation or would give rise to liability of any kind; (c) be fraudulent, false, misleading, or deceptive; (d) be defamatory, obscene, pornographic, vulgar, or offensive; (e) promote discrimination, bigotry, racism, hatred, harassment, or harm against any individual or group; (f) promote violence or actions that are threatening to any other person; or (g) promote illegal or harmful activities or substances. -2.9 - -2.9.1 All sales are final, and there shall be no refunds except as expressly provided in this EULA or as required by law. - -2.9.2 Assets will be made immediately available for download upon an END-USER’s acceptance of an order, and therefore END-USER’s right of withdrawal is forfeited upon acceptance. - -2.9.3 Automatic refunds are available when all of the below criteria are met: - - The asset is licensed under a single or multi-entity license. - The request is submitted within 14 days from the order purchase date. - The product has not been downloaded. - Purchased by PayPal or credit card. - The asset is not part of an upgrade path. - -2.9.4 Additionally, within fourteen (14) days of purchase refunds can be requested and may be made at Unity’s sole discretion. Circumstances where refunds may be granted include, but are not limited, to the following: - - The asset is not as advertised. An asset not being as advertised includes but is not limited to the following: - Features or components offered in the asset description on the Asset Store are missing; - - A feature of the asset is not working as advertised on the Asset Store by the Publisher and the end user has attempted to consult the Publisher regarding it - The END-USER has completed a duplicate purchase, along with proof of the initial purchase. - The asset is not compatible with the most recent LTS Unity version, and no information was provided in the asset description to indicate this. - The asset is removed from the Unity Asset Store within thirty (30) days of purchase. - -2.9.5 Any refund in accordance with 2.9.4 are subject to a manual review by Unity to assess whether a refund is possible. - -2.9.6 Permitted refunds for any license purchased by redemption of valid credit(s) will be credited back to that credit account. -2.10 - -In this EULA, “Restricted Asset” means any Asset licensed hereunder that is designated (on prior written approval from Unity) as a “Restricted Asset” in any materials accompanying the Asset. -3. Licensor’s Rights and Obligations - -Licensor shall render support services to END-USER only in the event a special agreement to this effect has been entered into. -4. Termination -4.1 - -Without prejudice to any other rights, Licensor may terminate this EULA if END-USER fails to comply with the terms and conditions of this EULA and the Terms. -4.2 - -END-USER may terminate END-USER’s license at any time. -4.3 - -In the event that Unity at its discretion or as a result of a decision made by any competent court or authority makes a refund to END-USER of the fees paid for any Asset, then this EULA shall terminate for such Asset. -4.4 - -In the event of termination of this EULA, all license rights granted herein terminate and END-USER shall immediately destroy any and all copies of the Assets contained on any type of media under the control of END-USER and confirm such destruction in writing to LICENSOR. -5. Duplication Rights/Back Up Copy -5.1 - -END-USER may not make copies of the Assets, except incidental transient or temporary copies or otherwise to the extent that such activity is expressly permitted under mandatory statutory applicable law. In addition, Licensor acknowledges that copies of the Assets may be made when the Assets have been integrated as components of electronic applications and digital media as permitted hereunder. -5.2 - -After installation of one copy of the Asset pursuant to this EULA, END USER may keep the original copy of the Asset solely for back-up or archival purposes. -6. Reverse Engineering, Decompilation, and Disassembly - -END USER may modify Assets. END USER shall not reverse engineer, decompile, or disassemble Services SDKs, except and only to the extent that such activity is expressly permitted under mandatory statutory applicable law. -7. Trademarks - -This EULA does not grant END-USER any rights in connection with any trademarks or service marks of Licensor, Provider or Licensor's other suppliers. -8. Upgrades and Support -8.1 - -Assets identified as upgrades replace and/or supplement the licensed Assets. -8.2 - -Licensor may at its own discretion from time to time provide upgrades of the Assets to END USER without requesting further payment. Irrespective hereof END-USER is only entitled to licenses to upgrades if END-USER has entered into an Upgrade Agreement with Licensor. END-USER may use the upgraded Assets only in accordance with the terms of this EULA. -8.3 - -END-USER is only entitled to support if END-USER has entered into a Support Agreement with Licensor. -9. Intellectual Property -9.1 - -The Assets are protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. -9.2 - -All title and intellectual property rights in and to the Assets (including but not limited to any software, images, photographs, animations, graphics, 3D graphics, video, audio, music, text, tutorials, and “applets” incorporated into the Assets), the accompanying printed materials, and any copies of the Assets are owned by Licensor. All rights not expressly granted are reserved by Licensor. For greater certainty and without limitation of the foregoing, use of Assets, whether modified as permitted hereunder or unmodified, is limited to use as expressly provided in this EULA. -10. Disclaimer of Warranties -10.1 - -END-USER UNDERSTANDS AND ACCEPTS THAT PRIOR TO PLACING ANY ASSET ON THE UNITY ASSET STORE, UNITY DOES NOT UNDERTAKE ANY LEGAL OBLIGATION TO MONITOR, PRE-SCREEN, REVIEW, FLAG, FILTER, MODIFY, REFUSE OR REMOVE ANY ASSET OR THEIR CONTENT FROM THE UNITY ASSET STORE. CONSEQUENTLY, END-USER EXPRESSLY UNDERSTANDS AND AGREES THAT ITS USE OF THE ASSETS IS AT END-USER'S SOLE RISK AND THAT THE ASSETS ARE PROVIDED “AS IS” AND “AS AVAILABLE” WITHOUT WARRANTY OF ANY KIND, TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW. IN PARTICULAR, LICENSOR, ITS SUBSIDIARIES, HOLDING COMPANIES AND AFFILIATES, AND ITS LICENSORS DO NOT REPRESENT OR WARRANT TO END-USER THAT: (A) END-USER'S USE OF THE ASSETS WILL MEET END-USER'S REQUIREMENTS, (B) END-USER'S USE OF THE ASSETS WILL BE UNINTERRUPTED, TIMELY, SECURE OR FREE FROM ERROR, (C) ANY INFORMATION OBTAINED BY END-USER AS A RESULT OF END-USER'S USE OF THE ASSETS WILL BE ACCURATE OR RELIABLE, AND (D) THAT DEFECTS IN THE OPERATION OR FUNCTIONALITY OF ANY SOFTWARE PROVIDED TO END-USER AS PART OF THE ASSETS WILL BE CORRECTED. -10.2 - -END-USER'S USE OF ANY ASSETS IS AT END-USER'S OWN DISCRETION AND RISK AND END-USER IS SOLELY RESPONSIBLE FOR ANY DAMAGE TO END-USER'S COMPUTER SYSTEM, OR OTHER DEVICE, OR LOSS OF DATA THAT RESULTS FROM SUCH USE. -10.3 - -TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, LICENSOR FURTHER EXPRESSLY DISCLAIMS ALL WARRANTIES TERMS OR CONDITIONS OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO ANY IMPLIED WARRANTIES TERMS AND CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT, WITH RESPECT TO ANY ASSETS. -10.4 - -NONE OF THE ASSETS IS INTENDED FOR USE IN THE OPERATION OF NUCLEAR FACILITIES, LIFE SUPPORT SYSTEMS, EMERGENCY COMMUNICATIONS, AIRCRAFT NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL SYSTEMS, OR ANY OTHER SUCH ACTIVITIES IN WHICH CASE THE FAILURE OF THE ASSETS COULD LEAD TO DEATH, PERSONAL INJURY, OR SEVERE PHYSICAL OR ENVIRONMENTAL DAMAGE. -11. Limitation of Liability; Limited Defense/Indemnity -11.1 - -SUBJECT TO THIS SECTION 11, LICENSOR AND ITS SUBSIDIARIES, HOLDING COMPANIES AND OTHER AFFILIATES TOTAL LIABILITY TO END-USER FROM ALL CAUSES OF ACTION AND UNDEaR ALL THEORIES OF LIABILITY UNDER THESE TERMS, INCLUDING WITHOUT LIMITATION ANY LIABILITY FOR DIRECT OR INDIRECT DAMAGES, LOSSES, OR INJURIES AND ANY LIABILITY UNDER SECTION 11.3.2.3, WILL BE LIMITED TO THE AMOUNTS PAID TO LICENSOR BY END-USER IN THE PAST SIX MONTHS FOR THE LICENSE TO THE ASSETS RELATING TO THE DISPUTE; SUBJECT TO THIS SECTION 11, IN NO EVENT WILL LICENSOR OR ITS SUBSIDIARIES, HOLDING COMPANIES AND OTHER AFFILIATES BE LIABLE TO END-USER FOR ANY SPECIAL, INCIDENTAL, EXEMPLARY, PUNITIVE OR CONSEQUENTIAL DAMAGES (INCLUDING LOSS OF DATA, BUSINESS, PROFITS OR ABILITY TO EXECUTE) OR FOR THE COST OF PROCURING SUBSTITUTE PRODUCTS ARISING OUT OF OR IN CONNECTION WITH THESE TERMS OR YOUR USE OF THE ASSET STORE OR ANY ASSETS LICENSED, DOWNLOADED OR OTHERWISE OBTAINED FROM THE UNITY ASSET STORE, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON CONTRACT, INDEMNITY, WARRANTY, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, AND WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS OR DAMAGE. THE FOREGOING LIMITATIONS WILL SURVIVE AND APPLY EVEN IF ANY LIMITED REMEDY SPECIFIED IN THIS AGREEMENT IS FOUND TO HAVE FAILED OF ITS ESSENTIAL PURPOSE. -11.2 - -SUBJECT TO THIS SECTION 11, END-USER EXPRESSLY UNDERSTAND AND AGREE THAT LICENSOR, ITS SUBSIDIARIES, HOLDING COMPANIES AND AFFILIATES, AND ITS LICENSORS SHALL NOT BE LIABLE TO END-USER FOR ANY LOSS OR DAMAGE WHICH MAY BE INCURRED BY END-USER, INCLUDING BUT NOT LIMITED TO LOSS OR DAMAGE AS A RESULT OF (A) ANY RELIANCE PLACED BY END-USER ON THE COMPLETENESS, ACCURACY OR EXISTENCE OF ANY ADVERTISING, OR AS A RESULT OF ANY RELATIONSHIP OR TRANSACTION BETWEEN END-USER AND LICENSOR OR ANY, DEVELOPER, ADVERTISER OR SPONSOR WHOSE ADVERTISING APPEARS IN THE ASSETS OR ON THE UNITY ASSET STORE; (B) ANY CHANGES WHICH LICENSOR MAY MAKE TO THE ASSETS OR ON THE UNITY ASSET STORE, OR FOR ANY PERMANENT OR TEMPORARY CESSATION IN THE PROVISION OF THE UNITY ASSET STORE OR THE ASSETS (OR ANY FEATURES WITHIN THE ASSETS); (C) THE DELETION OF, CORRUPTION OF, OR FAILURE TO STORE, ANY CONTENT AND OTHER COMMUNICATIONS DATA MAINTAINED OR TRANSMITTED BY OR THROUGH END-USER'S USE OF THE ASSETS; OR (D) END-USER'S FAILURE TO PROVIDE UNITY WITH ACCURATE ACCOUNT INFORMATION; -11.3 - -11.3.1 Nothing in this EULA excludes the liability for Licensor, its subsidiaries or affiliates for (a) death and personal injury caused by negligence; (b) fraudulent misrepresentation; or (c) any other liability which cannot be limited by applicable law. - -11.3.2 In respect of Assets whose license is offered for any obligatory fee, charge, or price (“Paid Assets”), Licensor agrees to the limited obligation of defense and indemnity of this Section 11.3.2. - -11.3.2.1 Subject to Sections 11.3.2.2 and 11.3.2.3, Licensor will defend END-USER from claims arising out of or in connection with any claim that a Paid Asset infringes any third-party rights of copyright or of trademark, provided that this will not apply to the extent any such claim is predicated on (a) any changes or modifications of the Paid Asset by anyone other than the Licensor; (b) any changes or modifications of the Paid Asset by Licensor at the request of END-USER; (c) any combination or incorporation of the Paid Asset with any other software, media, or thing; or (d) any breach or failure to meet the obligations of this EULA by END-USER. - -11.3.2.2 In order to claim an obligation of defense under the preceding Section 11.3.2.1, END-USER must (a) inform the Licensor in writing of the existence of the claim within 10 days of it coming to END-USER’s attention; and (b) give the Licensor sole right to control the defense or settlement of the claim, provided that END-USER will have the right to approve of any proposed settlement in which there is any admission of any kind by END-USER, such approval not to be unreasonably withheld, conditioned, or delayed. END-USER will, at its expense, provide Licensor with reasonable co-operation in Licensor’s defense of the claim. Notwithstanding the foregoing, END-USER may, at its expense, participate in the defense of the claim with separate counsel of its own choosing. - -11.3.2.3 Where a claim under Section 11.3.2.1 has been either defended by Licensor or may have been defended by Licensor and ends in a final judgment/order of a court of competent jurisdiction from which no appeal is possible or in a final, binding settlement, Licensor will pay the monetary award of damages against END-USER under that final judgment/order or the monies to be paid by END-USER pursuant to the final, binding settlement; provided, however, that the obligation to pay shall (a) only be to the extent commensurate with the infringement which Licensor is obligated to defend against under Section 11.3.2.1; and (b) be nonetheless limited by and subject to the limitation of liability provided in Section 11.1. -12. Export Restrictions - -Assets available on the Unity Asset Store may be subject to laws, administrative regulations and executive orders of those authorities responsible according to any applicable laws relating to the control of imports and exports of the Assets (“Export Laws”). You agree to comply with all applicable Export Laws and you shall not export or re-export directly or indirectly (including via remote access) any part of the Assets to any country to which a license is required under the Export Laws without first obtaining a license. -13. Venue and Applicable Law - -This EULA and END-USER's relationship with Licensor under this EULA, shall be governed by the laws of Denmark without regard to its conflict of laws provisions. Any dispute arising out of or in connection with this Agreement, including any disputes regarding the existence, validity or termination thereof, shall be settled by simplified arbitration arranged by The Danish Institute of Arbitration in accordance with the rules of simplified arbitration procedure adopted by The Danish Institute of Arbitration and in force at the time when such proceedings are commenced. 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files a/assets/icons/weapons/secondary/tier_4/legendary_grappler.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_hand_crossbow.png b/assets/icons/weapons/secondary/tier_4/legendary_hand_crossbow.png deleted file mode 100755 index af75f92b..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_hand_crossbow.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_round_shield.png b/assets/icons/weapons/secondary/tier_4/legendary_round_shield.png deleted file mode 100755 index f8f2805c..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_round_shield.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_shortsword.png b/assets/icons/weapons/secondary/tier_4/legendary_shortsword.png deleted file mode 100644 index ec13788c..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_shortsword.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_small_dagger.png b/assets/icons/weapons/secondary/tier_4/legendary_small_dagger.png deleted file mode 100755 index 23e1df26..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_small_dagger.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_tower_shield.png b/assets/icons/weapons/secondary/tier_4/legendary_tower_shield.png deleted file mode 100755 index d89f6158..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_tower_shield.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/legendary_whip.png b/assets/icons/weapons/secondary/tier_4/legendary_whip.png deleted file mode 100644 index 7bc4e74f..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/legendary_whip.png and /dev/null differ diff --git a/assets/icons/weapons/secondary/tier_4/primer_shard.png b/assets/icons/weapons/secondary/tier_4/primer_shard.png deleted file mode 100644 index e0a636eb..00000000 Binary files a/assets/icons/weapons/secondary/tier_4/primer_shard.png and /dev/null differ diff --git a/package-lock.json b/package-lock.json index 35dab92f..864d027c 100644 --- a/package-lock.json +++ b/package-lock.json @@ -9,7 +9,6 @@ "autocompleter": "^9.3.2", "gulp": "^5.0.0", "gulp-less": "^5.0.0", - "readline": "^1.3.0", "rollup": "^4.40.0" }, "devDependencies": { @@ -4264,11 +4263,6 @@ "url": "https://github.com/sponsors/jonschlinkert" } }, - "node_modules/readline": { - "version": "1.3.0", - "resolved": "https://registry.npmjs.org/readline/-/readline-1.3.0.tgz", - "integrity": "sha512-k2d6ACCkiNYz222Fs/iNze30rRJ1iIicW7JuX/7/cozvih6YCkFZH+J6mAFDVgv0dRBaAyr4jDqC95R2y4IADg==" - }, "node_modules/rechoir": { "version": "0.8.0", "resolved": "https://registry.npmjs.org/rechoir/-/rechoir-0.8.0.tgz", diff --git a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json index 4f319f40..b4bc9eb2 100644 --- a/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json +++ b/src/packs/adversaries/adversary_Acid_Burrower_89yAh30vaNQOALlz.json @@ -303,7 +303,7 @@ "type": "attack", "_id": "4ppSeiTdbqnMzWAs", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to have the Burrower burst out of the ground. All creatures within Very Close range must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -354,7 +354,7 @@ "difficulty": null, "damageMod": "none" }, - "name": "Use", + "name": "Roll Save", "img": "icons/magic/earth/barrier-stone-explosion-red.webp", "range": "veryClose" } @@ -423,7 +423,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754143640417 }, "_key": "!actors.items!89yAh30vaNQOALlz.ctXYwil2D1zfsekT" }, @@ -440,7 +441,7 @@ "type": "attack", "_id": "yd10HwK6Wa3OEvv2", "systemPath": "actions", - "description": "", + "description": "

Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take 2d6 physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP and you gain a Fear.

@Template[type:inFront|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -556,7 +557,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "lastModifiedBy": "MQSznptE5yLT7kj8", - "modifiedTime": 1754012083498 + "modifiedTime": 1754143653876 }, "_key": "!actors.items!89yAh30vaNQOALlz.UpFsnlbZkyvM2Ftv" }, @@ -573,7 +574,7 @@ "type": "damage", "_id": "XbtTzOBvlTaxOKTy", "systemPath": "actions", - "description": "", + "description": "

When the Burrower takes Severe damage, all creatures within Close range are bathed in their acidic blood, taking 1d10 physical damage. This splash covers the ground within Very Close range with blood, and all creatures other than the Burrower who move through it take 1d6 physical damage.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -627,7 +628,7 @@ "type": "damage", "_id": "xpcp1ECTWF20kxve", "systemPath": "actions", - "description": "", + "description": "

This splash covers the ground within Very Close range with blood, and all creatures other than the Burrower who move through it take 1d6 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -697,7 +698,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754143695127 }, "_key": "!actors.items!89yAh30vaNQOALlz.aNIVT5LKhwLyjKpI" } diff --git a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json index 5c01258b..32e202dd 100644 --- a/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json +++ b/src/packs/adversaries/adversary_Adult_Flickerfly_G7jiltRjgvVhZewm.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "solo", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A winged insect the size of a large house with iridescent scales and wings that move too fast to track.

" + "description": "

A winged insect the size of a large house with iridescent scales and wings that move too fast to track.

", + "attack": { + "name": "Wing Slash", + "img": "icons/commodities/biological/wing-insect-blue.webp", + "roll": { + "bonus": 3 + }, + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784219, - "modifiedTime": 1753922784219, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754121931543, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "G7jiltRjgvVhZewm", "sort": 3400000, @@ -180,7 +218,553 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (4)", + "type": "feature", + "system": { + "description": "

The Flickerfly can be spotlighted up to four times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "fFOhhMl4SDUnYNNO", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754121940551, + "modifiedTime": 1754121965558, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.fFOhhMl4SDUnYNNO" + }, + { + "name": "Never Misses", + "type": "feature", + "system": { + "description": "

When the Flickerfly makes an attack, the target’s Evasion is halved against the attack.

", + "resource": null, + "actions": { + "VRGPnDhDpReXUZZF": { + "type": "effect", + "_id": "VRGPnDhDpReXUZZF", + "systemPath": "actions", + "description": "

When the Flickerfly makes an attack, the target’s Evasion is halved against the attack.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "ia0NUIOxE3RHb45P", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Halve Evasion", + "img": "icons/skills/targeting/crosshair-mark-rough-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "PrwC6RpsP12fPUwy", + "img": "icons/skills/targeting/crosshair-mark-rough-pink.webp", + "effects": [ + { + "name": "Never Misses", + "img": "icons/skills/targeting/crosshair-mark-rough-pink.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.G7jiltRjgvVhZewm.Item.PrwC6RpsP12fPUwy", + "transfer": false, + "_id": "ia0NUIOxE3RHb45P", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.evasion", + "mode": 5, + "value": "@system.evasion / 2", + "priority": 10 + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When the Flickerfl y makes an attack, the target’s Evasion is halved against the attack.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754122100514, + "modifiedTime": 1754122126474, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!G7jiltRjgvVhZewm.PrwC6RpsP12fPUwy.ia0NUIOxE3RHb45P" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754121968284, + "modifiedTime": 1754122883213, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.PrwC6RpsP12fPUwy" + }, + { + "name": "Whirlwind", + "type": "feature", + "system": { + "description": "

Spend a Fear to whirl, making an attack against all targets within Very Close range. Targets the Flickerfly succeeds against take 3d8 direct physical damage.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "RV1wKufKrMPN6MOo": { + "type": "attack", + "_id": "RV1wKufKrMPN6MOo", + "systemPath": "actions", + "description": "

Spend a Fear to whirl, making an attack against all targets within Very Close range. Targets the Flickerfly succeeds against take 3d8 direct physical damage.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "BuL6ndgaiJtjaM2T", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754122005921, + "modifiedTime": 1754122771556, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.BuL6ndgaiJtjaM2T" + }, + { + "name": "Mind Dance", + "type": "feature", + "system": { + "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfl y learns one of the target’s fears.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "GNwsDlCabx3fiG4g": { + "type": "attack", + "_id": "GNwsDlCabx3fiG4g", + "systemPath": "actions", + "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfl y learns one of the target’s fears.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/light/explosion-glow-spiral-yellow.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "bOTsfXr9yNIGkIzK", + "img": "icons/magic/light/explosion-glow-spiral-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754122013435, + "modifiedTime": 1754122660497, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.bOTsfXr9yNIGkIzK" + }, + { + "name": "Hallucinatory Breath", + "type": "feature", + "system": { + "description": "

Countdown (Loop 1d6). When the Flickerfly takes damage for the first time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfl y have disadvantage on this roll. Targets who fail lose 2 Hope and take 3d8+3 direct magic damage.

@Template[type:inFront|range:f]

", + "resource": null, + "actions": { + "YOyKyKGTUEWkMmJe": { + "type": "attack", + "_id": "YOyKyKGTUEWkMmJe", + "systemPath": "actions", + "description": "

Countdown (Loop 1d6). When the Flickerfly takes damage for the first time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must make an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfl y have disadvantage on this roll. Targets who fail lose 2 Hope and take 3d8+3 direct magic damage.

@Template[type:inFront|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/air/fog-gas-smoke-purple.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "49cIxZRFiAM6jDva", + "img": "icons/magic/air/fog-gas-smoke-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754122030308, + "modifiedTime": 1754122681022, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.49cIxZRFiAM6jDva" + }, + { + "name": "Uncanny Reflexes", + "type": "feature", + "system": { + "description": "

When the Flickerfly takes damage from an attack within Close range, you can mark a Stress to take half damage.

", + "resource": null, + "actions": { + "FocbilGTpvUjlb7m": { + "type": "effect", + "_id": "FocbilGTpvUjlb7m", + "systemPath": "actions", + "description": "

When the Flickerfly takes damage from an attack within Close range, you can mark a Stress to take half damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "KLdLRKoJHBJlHwYe", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754122789186, + "modifiedTime": 1754122857220, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!G7jiltRjgvVhZewm.KLdLRKoJHBJlHwYe" + } + ], "effects": [], "_key": "!actors!G7jiltRjgvVhZewm" } diff --git a/src/packs/adversaries/adversary_Apprentice_Assassin_vNIbYQ4YSzNf0WPE.json b/src/packs/adversaries/adversary_Apprentice_Assassin_vNIbYQ4YSzNf0WPE.json index d54171b6..821f9904 100644 --- a/src/packs/adversaries/adversary_Apprentice_Assassin_vNIbYQ4YSzNf0WPE.json +++ b/src/packs/adversaries/adversary_Apprentice_Assassin_vNIbYQ4YSzNf0WPE.json @@ -262,7 +262,7 @@ "type": "effect", "_id": "vgguNWz8vG8aoLXR", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Apprentice Assassins within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -310,7 +310,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754070539112, - "modifiedTime": 1754070582456, + "modifiedTime": 1754142025997, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!vNIbYQ4YSzNf0WPE.4wT7CmM1DJEPcraF" diff --git a/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json b/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json index 255e4052..84a6d283 100644 --- a/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json +++ b/src/packs/adversaries/adversary_Arch_Necromancer_WPEOIGfclNJxWb87.json @@ -34,10 +34,21 @@ "reduction": 0 } }, - "type": "standard", + "type": "leader", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "aVeeI6FLlefju6FP": { + "name": "Forbidden Knowledge", + "description": "", + "value": 3 + }, + "XffQuZmRCeu0asqS": { + "name": "Wisdom of Centures", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +76,57 @@ } }, "tier": 4, - "description": "

A decaying mage adorned in dark, tattered robes.

" + "description": "

A decaying mage adorned in dark, tattered robes.

", + "attack": { + "name": "Necrotic Blast", + "roll": { + "bonus": 6 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d12", + "bonus": 8, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/magic/unholy/beam-ringed-impact-purple.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784221, - "modifiedTime": 1753922784221, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754132257690, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "WPEOIGfclNJxWb87", "sort": 3400000, @@ -180,7 +229,591 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Dance Of Death", + "type": "feature", + "system": { + "description": "

Mark a Stress to spotlight 1d4 allies. Attacks they make while spotlighted in this way deal half damage, or full damage if you spend a Fear.

", + "resource": null, + "actions": { + "wi2DDvBhlg6sxQoc": { + "type": "attack", + "_id": "wi2DDvBhlg6sxQoc", + "systemPath": "actions", + "description": "

Mark a Stress to spotlight 1d4 allies. Attacks they make while spotlighted in this way deal half damage, or full damage if you spend a Fear.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d4", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Spotlight Allies", + "img": "icons/magic/death/skull-weapon-staff-glow-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "jNmMyq5QI2HNgffy", + "img": "icons/magic/death/skull-weapon-staff-glow-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132259208, + "modifiedTime": 1754132328745, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WPEOIGfclNJxWb87.jNmMyq5QI2HNgffy" + }, + { + "name": "Beam Of Decay", + "type": "feature", + "system": { + "description": "

Mark 2 Stress to cause all targets within Far range to make a Strength Reaction Roll. Targets who fail take 2d20+12 magic damage and you gain a Fear. Targets who succeed take half damage. A target who marks 2 or more HP must also mark 2 Stress and becomes Vulnerable until they roll with Hope.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "vaXLESD4sRkQ3Ahn": { + "type": "attack", + "_id": "vaXLESD4sRkQ3Ahn", + "systemPath": "actions", + "description": "

Mark 2 Stress to cause all targets within Far range to make a Strength Reaction Roll. Targets who fail take 2d20+12 magic damage and you gain a Fear. Targets who succeed take half damage. A target who marks 2 or more HP must also mark 2 Stress and becomes Vulnerable until they roll with Hope.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d20", + "bonus": 12, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "KGdf2eqcXkdigg0u", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "strength", + "difficulty": null, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/magic/unholy/projectile-missile-green.webp", + "range": "far" + }, + "ME8AMAjgTAChHa3C": { + "type": "healing", + "_id": "ME8AMAjgTAChHa3C", + "systemPath": "actions", + "description": "", + "chatDisplay": false, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "fear", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "self", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Gain Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "4EECsXzHFG0RoIg0", + "img": "icons/magic/unholy/projectile-missile-green.webp", + "effects": [ + { + "name": "Beam Of Decay", + "img": "icons/magic/unholy/projectile-missile-green.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.WPEOIGfclNJxWb87.Item.4EECsXzHFG0RoIg0", + "transfer": false, + "_id": "KGdf2eqcXkdigg0u", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until you roll with Hope.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132456667, + "modifiedTime": 1754132472474, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!WPEOIGfclNJxWb87.4EECsXzHFG0RoIg0.KGdf2eqcXkdigg0u" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132335603, + "modifiedTime": 1754132528280, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WPEOIGfclNJxWb87.4EECsXzHFG0RoIg0" + }, + { + "name": "Open the Gates of Death", + "type": "feature", + "system": { + "description": "

Spend a Fear to summon a @UUID[Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp]{Zombie Legion}, which appears at Close range and immediately takes the spotlight.

", + "resource": null, + "actions": { + "gZg3AkzCYUTExjE6": { + "type": "effect", + "_id": "gZg3AkzCYUTExjE6", + "systemPath": "actions", + "description": "

Spend a Fear to summon a @UUID[Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp]{Zombie Legion}, which appears at Close range and immediately takes the spotlight.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/death/undead-zombie-grave-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "XxXOrFovbCz9zFxR", + "img": "icons/magic/death/undead-zombie-grave-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132531238, + "modifiedTime": 1754133089602, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WPEOIGfclNJxWb87.XxXOrFovbCz9zFxR" + }, + { + "name": "Not Today, My Dears", + "type": "feature", + "system": { + "description": "

When the Necromancer has marked 7 or more of their HP, you can spend a Fear to have them teleport away to a safe location to recover. A PC who succeeds on an Instinct Roll can trace the teleportation magic to their destination.

", + "resource": null, + "actions": { + "DX8WPeLVrRBB2CdM": { + "type": "attack", + "_id": "DX8WPeLVrRBB2CdM", + "systemPath": "actions", + "description": "

When the Necromancer has marked 7 or more of their HP, you can spend a Fear to have them teleport away to a safe location to recover. A PC who succeeds on an Instinct Roll can trace the teleportation magic to their destination.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "k4MSykLRoW3qp7Lk", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132587562, + "modifiedTime": 1754132653034, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WPEOIGfclNJxWb87.k4MSykLRoW3qp7Lk" + }, + { + "name": "Your Life Is Mine", + "type": "feature", + "system": { + "description": "

Countdown (Loop 2d6). When the Necromancer has marked 6 or more of their HP, activate the countdown. When it triggers, deal 2d10+6 direct magic damage to a target within Close range. The Necromancer then clears a number of Stress or HP equal to the number of HP marked by the target from this attack.

", + "resource": null, + "actions": { + "Gd70IsPckAFOw0ha": { + "type": "effect", + "_id": "Gd70IsPckAFOw0ha", + "systemPath": "actions", + "description": "

Countdown (Loop 2d6). When the Necromancer has marked 6 or more of their HP, activate the countdown.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/unholy/hand-claw-fire-green.webp", + "range": "" + }, + "YzepYov9vEMcBPU1": { + "type": "damage", + "_id": "YzepYov9vEMcBPU1", + "systemPath": "actions", + "description": "

When the countdown triggers, deal 2d10+6 direct magic damage to a target within Close range. The Necromancer then clears a number of Stress or HP equal to the number of HP marked by the target from this attack.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 6, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "name": "Damage", + "img": "icons/magic/unholy/hand-claw-fire-green.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "FKcuCo0v2U7fVkqq", + "img": "icons/magic/unholy/hand-claw-fire-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132668836, + "modifiedTime": 1754135206850, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WPEOIGfclNJxWb87.FKcuCo0v2U7fVkqq" + } + ], "effects": [], "_key": "!actors!WPEOIGfclNJxWb87" } diff --git a/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json b/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json index ad9976e8..48d5e1b7 100644 --- a/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json +++ b/src/packs/adversaries/adversary_Archer_Guard_JRhrrEg5UroURiAD.json @@ -238,7 +238,7 @@ "type": "attack", "_id": "84rwldOFvTPrrHJJ", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Far range. On a success, mark a Stress to deal 1d12+3 physical damage. If the target marks HP from this attack, they have disadvantage on Agility Rolls until they clear at least 1 HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -385,7 +385,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754012548341, - "modifiedTime": 1754012705815, + "modifiedTime": 1754143709108, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!JRhrrEg5UroURiAD.DMtd1EXQPlPaoRmV" diff --git a/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json b/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json index 9c89dfb7..c58f6c93 100644 --- a/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json +++ b/src/packs/adversaries/adversary_Archer_Squadron_0ts6CGd93lLqGZI5.json @@ -263,7 +263,7 @@ "type": "attack", "_id": "uG7Hl2DqaT69aNs1", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to target a point within Far range. Make an attack with advantage against all targets within Close range of that point. Targets the Squadron succeeds against take 1d10+4 physical damage.

@Template[type:circle|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -360,7 +360,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754070661520, - "modifiedTime": 1754070745015, + "modifiedTime": 1754142041107, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0ts6CGd93lLqGZI5.Wuf5y9tJ88BwzLv2" @@ -376,7 +376,7 @@ "type": "attack", "_id": "mH6mmJIMM1fwzePt", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to target a point within Far range. Until the next roll with Fear, a creature who moves within Close range of that point must make an Agility Reaction Roll. On a failure, they take 2d6+3 physical damage. On a success, they take half damage.

@Template[type:circle|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -465,7 +465,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754070760732, - "modifiedTime": 1754070860912, + "modifiedTime": 1754142058270, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0ts6CGd93lLqGZI5.ayGHTtyjSuIR4BrV" diff --git a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json index 361addb3..f41171f5 100644 --- a/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json +++ b/src/packs/adversaries/adversary_Assassin_Poisoner_h5RuhzGL17dW5FBT.json @@ -236,7 +236,7 @@ "type": "effect", "_id": "L83tU1TgmqoH9SSn", "systemPath": "actions", - "description": "", + "description": "

Targets who mark HP from the Assassin’s attacks are Vulnerable until they clear a HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -328,7 +328,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073069218, - "modifiedTime": 1754073116024, + "modifiedTime": 1754142079163, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!h5RuhzGL17dW5FBT.Fz2lnUEeBxsDpx0G" @@ -429,7 +429,7 @@ "type": "effect", "_id": "sp7RfJRQJsEUm09m", "systemPath": "actions", - "description": "", + "description": "

Drop a smoke bomb that fills the air within Close range with smoke, Dizzying all targets in this area. Dizzied targets have disadvantage on their next action roll, then clear the condition.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -519,7 +519,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073225985, - "modifiedTime": 1754073324182, + "modifiedTime": 1754142105436, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!h5RuhzGL17dW5FBT.lAmiK8wVxjyHwKlp" diff --git a/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json b/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json index f9dca944..f22cbdde 100644 --- a/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json +++ b/src/packs/adversaries/adversary_Battle_Box_dgH3fW9FTYLaIDvS.json @@ -269,7 +269,7 @@ "type": "attack", "_id": "FX9jwg5ZNjAWnti3", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress and roll a d6. The Box uses the corresponding move:

  1. Mana Beam

  2. Fire Jets

  3. Trample

  4. Shocking Gas

  5. Stunning Clap

  6. Psionic Whine

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -341,7 +341,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754073845291, - "modifiedTime": 1754074092816, + "modifiedTime": 1754142121782, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.ZqfLMjVkbUwDw4p6" @@ -357,7 +357,7 @@ "type": "attack", "_id": "Co09oXMw0yBjGaws", "systemPath": "actions", - "description": "", + "description": "

The Box fires a searing beam. Make an attack against a target within Far range. On a success, deal 2d10+2 magic damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -448,7 +448,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074104758, - "modifiedTime": 1754074169215, + "modifiedTime": 1754142132743, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.lqyN4CQop53BzarW" @@ -464,7 +464,7 @@ "type": "attack", "_id": "hRAKaOdzQXLYBNVV", "systemPath": "actions", - "description": "", + "description": "

The Box shoots into the air, spinning and releasing jets of flame. Make an attack against all targets within Close range. Targets the Box succeeds against take 2d8 physical damage.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -555,7 +555,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074175443, - "modifiedTime": 1754074254385, + "modifiedTime": 1754142142523, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.IHQoqt39T772FVMs" @@ -571,7 +571,7 @@ "type": "attack", "_id": "IOgPMu12Xnn33TfG", "systemPath": "actions", - "description": "", + "description": "

The Box rockets around erratically. Make an attack against all PCs within Close range. Targets the Box succeeds against take 1d6+5 physical damage and are Vulnerable until their next roll with Hope.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -714,7 +714,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074260007, - "modifiedTime": 1754074361978, + "modifiedTime": 1754142151952, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.XtnByqUr9AuYU9Ip" @@ -730,7 +730,7 @@ "type": "attack", "_id": "ky4OMl558J5wCbDp", "systemPath": "actions", - "description": "", + "description": "

The Box sprays out a silver gas sparking with lightning. All targets within Close range must succeed on a Finesse Reaction Roll or mark 3 Stress.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -820,7 +820,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074364206, - "modifiedTime": 1754081281415, + "modifiedTime": 1754142161096, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.3bPURmuwQs06fThQ" @@ -836,7 +836,7 @@ "type": "attack", "_id": "LQtopkrtSlCQ5MAr", "systemPath": "actions", - "description": "", + "description": "

The Box leaps and their sides clap, creating a small sonic boom. All targets within Very Close range must succeed on a Strength Reaction Roll or become Vulnerable until the cube is defeated.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -879,7 +879,7 @@ "difficulty": null, "damageMod": "none" }, - "name": "Attack", + "name": "Roll Save", "img": "icons/magic/sonic/explosion-impact-shock-wave.webp", "range": "veryClose" } @@ -952,7 +952,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074454965, - "modifiedTime": 1754074555182, + "modifiedTime": 1754142182845, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.ijIaKjroxq3xZd9Z" @@ -968,7 +968,7 @@ "type": "attack", "_id": "3R3pGOUj4rHaUzPK", "systemPath": "actions", - "description": "", + "description": "

The Box releases a cluster of mechanical bees whose buzz rattles mortal minds. All targets within Close range must succeed on a Presence Reaction Roll or take 2d4+9 direct magic damage.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -1059,7 +1059,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074558281, - "modifiedTime": 1754074641366, + "modifiedTime": 1754142197090, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.JCue4ko61bjhedXv" @@ -1075,7 +1075,7 @@ "type": "healing", "_id": "3XOvKoYz4CqMNrU9", "systemPath": "actions", - "description": "", + "description": "

Before rolling damage for the Box’s attack, you can mark a Stress to add a d6 to the damage roll. Additionally, you gain a Fear.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -1168,7 +1168,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074647690, - "modifiedTime": 1754074721984, + "modifiedTime": 1754142206511, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.ITzpRJr2jWK0Ksmp" @@ -1184,7 +1184,7 @@ "type": "attack", "_id": "oCpv4zi9jtEpo0K1", "systemPath": "actions", - "description": "", + "description": "

When the Box marks their last HP, the magic powering them ruptures in an explosion of force. All targets within Close range must succeed on an Instinct Reaction Roll or take 2d8+1 magic damage

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -1275,7 +1275,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754074737929, - "modifiedTime": 1754074811945, + "modifiedTime": 1754142216691, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dgH3fW9FTYLaIDvS.YvfzPyJbbv2ia6Yp" diff --git a/src/packs/adversaries/adversary_Bear_71qKDLKO3CsrNkdy.json b/src/packs/adversaries/adversary_Bear_71qKDLKO3CsrNkdy.json index 5e765b6f..a8e610a3 100644 --- a/src/packs/adversaries/adversary_Bear_71qKDLKO3CsrNkdy.json +++ b/src/packs/adversaries/adversary_Bear_71qKDLKO3CsrNkdy.json @@ -275,7 +275,7 @@ "type": "attack", "_id": "PXL3e51eBYZ4O2lb", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 physical damage and the target is Restrained until they break free with a successful Strength Roll.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -425,7 +425,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754012195973, - "modifiedTime": 1754012285100, + "modifiedTime": 1754143721840, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!71qKDLKO3CsrNkdy.zgR0MEqyobKp2yXr" @@ -438,75 +438,7 @@ "system": { "description": "

When the Bear makes a successful attack against a PC, you gain a Fear.

", "resource": null, - "actions": { - "HawHNALF7mdigX4X": { - "type": "healing", - "_id": "HawHNALF7mdigX4X", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [], - "uses": { - "value": null, - "max": "", - "recovery": null - }, - "damage": { - "parts": [ - { - "value": { - "custom": { - "enabled": true, - "formula": "1" - }, - "multiplier": "flat", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null - }, - "applyTo": "fear", - "base": false, - "resultBased": false, - "valueAlt": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null, - "custom": { - "enabled": false - } - }, - "type": [] - } - ], - "includeBase": false - }, - "target": { - "type": "any", - "amount": null - }, - "effects": [], - "roll": { - "type": null, - "trait": null, - "difficulty": null, - "bonus": null, - "advState": "neutral", - "diceRolling": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "compare": null, - "treshold": null - }, - "useDefault": false - }, - "name": "Gain Fear", - "img": "icons/magic/unholy/orb-hands-pink.webp", - "range": "" - } - }, + "actions": {}, "originItemType": null, "subType": null, "originId": null @@ -527,7 +459,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754012330113, - "modifiedTime": 1754012418576, + "modifiedTime": 1754143729868, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!71qKDLKO3CsrNkdy.4hJbq9WCwJn78frt" diff --git a/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json b/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json index de805464..0be3490d 100644 --- a/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json +++ b/src/packs/adversaries/adversary_Bladed_Guard_B4LZcGuBAHzyVdzy.json @@ -237,7 +237,7 @@ "type": "attack", "_id": "3lbeEeJdjzPn0MoG", "systemPath": "actions", - "description": "", + "description": "

A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the first, and each is within Melee range of another guard in the line, the Difficulty increases by the total number of guards in that line.

", "chatDisplay": true, "actionType": "passive", "cost": [], @@ -275,7 +275,7 @@ "difficulty": null, "damageMod": "none" }, - "name": "Use", + "name": "Block", "img": "icons/equipment/shield/shield-round-boss-wood-brown.webp", "range": "veryClose" } @@ -300,7 +300,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754012824140, - "modifiedTime": 1754012926434, + "modifiedTime": 1754143793947, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!B4LZcGuBAHzyVdzy.qEn4baWgkjKtmILp" @@ -318,7 +318,7 @@ "type": "attack", "_id": "TK5R00afB1RIA6gp", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range. On a success, mark a Stress to Restrain the target until they break free with a successful attack, Finesse Roll, or Strength Roll.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -433,7 +433,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754012944888, - "modifiedTime": 1754013114603, + "modifiedTime": 1754143803011, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!B4LZcGuBAHzyVdzy.9gizFt9ovKL05DXu" diff --git a/src/packs/adversaries/adversary_Brawny_Zombie_2UeZ0tEe7AzgSJNd.json b/src/packs/adversaries/adversary_Brawny_Zombie_2UeZ0tEe7AzgSJNd.json index bddea834..fe7e037e 100644 --- a/src/packs/adversaries/adversary_Brawny_Zombie_2UeZ0tEe7AzgSJNd.json +++ b/src/packs/adversaries/adversary_Brawny_Zombie_2UeZ0tEe7AzgSJNd.json @@ -281,7 +281,7 @@ "type": "attack", "_id": "qCcWw60cPZnEWbpG", "systemPath": "actions", - "description": "", + "description": "

Make a standard attack with advantage against a target the Zombie has Restrained. On a success, the attack deals direct damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -371,7 +371,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754013355113, - "modifiedTime": 1754013446559, + "modifiedTime": 1754143817596, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!2UeZ0tEe7AzgSJNd.LP7xVLMTkJsmiIvl" @@ -389,7 +389,7 @@ "type": "damage", "_id": "xV1z3dk9c7jIkk7v", "systemPath": "actions", - "description": "", + "description": "

When the Zombies makes a successful standard attack, you can mark a Stress to temporarily Restrain the target and force them to mark 2 Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -518,7 +518,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754013473713, - "modifiedTime": 1754013614420, + "modifiedTime": 1754143824712, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!2UeZ0tEe7AzgSJNd.69reUZ5tv3splqyO" diff --git a/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json b/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json index 1d5085c4..18f1b756 100644 --- a/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json +++ b/src/packs/adversaries/adversary_Cave_Ogre_8Zkqk1jU09nKL2fy.json @@ -238,7 +238,7 @@ "type": "effect", "_id": "UoZ6vXRXvWYjpJpZ", "systemPath": "actions", - "description": "", + "description": "

You must spend a Fear to spotlight the Ogre. While spotlighted, they can make their standard attack against all targets within range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -285,7 +285,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754011303846, - "modifiedTime": 1754011580092, + "modifiedTime": 1754143837385, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8Zkqk1jU09nKL2fy.ynuyMl1sMQYINfcQ" @@ -337,7 +337,7 @@ "type": "attack", "_id": "3p1qfHy5uHe4H2hB", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to pick up heavy objects and throw them at all targets in front of the Ogre within Far range. Make an attack against these targets. Targets the Ogre succeeds against take 1d10+2 physical damage. If they succeed against more than one target, you gain a Fear.

@Template[type:inFront|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -419,7 +419,7 @@ "_id": "pmeromzI4eQOilbp", "systemPath": "actions", "description": "", - "chatDisplay": true, + "chatDisplay": false, "actionType": "action", "cost": [], "uses": { @@ -502,7 +502,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754011680074, - "modifiedTime": 1754011917159, + "modifiedTime": 1754143860893, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8Zkqk1jU09nKL2fy.zGvaBYJPOOnQVQEn" @@ -520,7 +520,7 @@ "type": "damage", "_id": "PtTu9bnCJKMySBSV", "systemPath": "actions", - "description": "", + "description": "

When the Ogre marks 2 or more HP, they can rampage. Move the Ogre to a point within Close range and deal 2d6+3 direct physical damage to all targets in their path.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -590,7 +590,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754011925214, - "modifiedTime": 1754012026787, + "modifiedTime": 1754143873733, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8Zkqk1jU09nKL2fy.Qxkddj6nQc4RDExW" diff --git a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json index 0ef437de..7bac2aa9 100644 --- a/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json +++ b/src/packs/adversaries/adversary_Chaos_Skull_jDmHqGvzg5wjgmxE.json @@ -348,7 +348,7 @@ "type": "attack", "_id": "iF0PD1t3yovKMTfy", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the Skull succeeds against take 2d6+4 magic damage.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -447,7 +447,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075150449, - "modifiedTime": 1754075227513, + "modifiedTime": 1754142237897, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!jDmHqGvzg5wjgmxE.Zn25zBr96y1hrmnr" @@ -463,7 +463,7 @@ "type": "attack", "_id": "872Fq88Hitwc6f3W", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to make an attack against a PC with a Spellcast trait within Very Close range. On a success, the target marks 1d4 Stress and the Skull clears that many Stress. Additionally, on a success, the Skull can immediately be spotlighted again.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -529,72 +529,6 @@ "name": "Attack", "img": "icons/magic/control/sihouette-hold-beam-green.webp", "range": "veryClose" - }, - "m71TUOhKkOLUj8FZ": { - "type": "healing", - "_id": "m71TUOhKkOLUj8FZ", - "systemPath": "actions", - "description": "", - "chatDisplay": true, - "actionType": "action", - "cost": [], - "uses": { - "value": null, - "max": "", - "recovery": null - }, - "damage": { - "parts": [ - { - "value": { - "custom": { - "enabled": false - }, - "flatMultiplier": 1, - "dice": "d4", - "bonus": null, - "multiplier": "flat" - }, - "applyTo": "stress", - "base": false, - "resultBased": false, - "valueAlt": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "bonus": null, - "custom": { - "enabled": false - } - }, - "type": [] - } - ], - "includeBase": false - }, - "target": { - "type": "self", - "amount": null - }, - "effects": [], - "roll": { - "type": null, - "trait": null, - "difficulty": null, - "bonus": null, - "advState": "neutral", - "diceRolling": { - "multiplier": "prof", - "flatMultiplier": 1, - "dice": "d6", - "compare": null, - "treshold": null - }, - "useDefault": false - }, - "name": "Clear Stress", - "img": "icons/magic/control/sihouette-hold-beam-green.webp", - "range": "" } }, "originItemType": null, @@ -618,7 +552,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075230388, - "modifiedTime": 1754075325188, + "modifiedTime": 1754142272882, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!jDmHqGvzg5wjgmxE.urXRi4bdBfvl8U6K" diff --git a/src/packs/adversaries/adversary_Conscript_99TqczuQipBmaB8i.json b/src/packs/adversaries/adversary_Conscript_99TqczuQipBmaB8i.json index a4725845..0cbfbf25 100644 --- a/src/packs/adversaries/adversary_Conscript_99TqczuQipBmaB8i.json +++ b/src/packs/adversaries/adversary_Conscript_99TqczuQipBmaB8i.json @@ -255,7 +255,7 @@ "type": "effect", "_id": "cbAvPSIhwBMBTI3D", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Conscripts within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 6 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -303,7 +303,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075401268, - "modifiedTime": 1754075437940, + "modifiedTime": 1754142299386, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!99TqczuQipBmaB8i.MWfKUGzT1YBmLvpn" diff --git a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json index bbc806a4..a1440de4 100644 --- a/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json +++ b/src/packs/adversaries/adversary_Construct_uOP5oT9QzXPlnf3p.json @@ -300,7 +300,7 @@ "type": "attack", "_id": "OswphW4Z1B5oa4ts", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against all targets in the Construct’s path when they move. Targets the Construct succeeds against take 1d8 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -398,7 +398,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754013785248, - "modifiedTime": 1754013859298, + "modifiedTime": 1754143890173, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!uOP5oT9QzXPlnf3p.93m085bEaKFzvEWT" @@ -416,7 +416,7 @@ "type": "effect", "_id": "xYACTiZzApmCXXmf", "systemPath": "actions", - "description": "", + "description": "

Before rolling damage for the Construct’s attack, you can mark a Stress to gain a +10 bonus to the damage roll. The Construct can then take the spotlight again.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -515,7 +515,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754013871234, - "modifiedTime": 1754013921817, + "modifiedTime": 1754143897693, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!uOP5oT9QzXPlnf3p.EF6YIDjQ0liFubGA" @@ -533,7 +533,7 @@ "type": "attack", "_id": "fkIWRdcGPgHgm6VC", "systemPath": "actions", - "description": "", + "description": "

When the Construct marks their last HP, the magic powering them ruptures in an explosion of force. Make an attack with advantage against all targets within Very Close range. Targets the Construct succeeds against take 1d12+2 magic damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -623,7 +623,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754013980637, - "modifiedTime": 1754014038531, + "modifiedTime": 1754143905192, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!uOP5oT9QzXPlnf3p.UlGLuV1L33tDWkli" diff --git a/src/packs/adversaries/adversary_Courtesan_ZxWaWPdzFIUPNC62.json b/src/packs/adversaries/adversary_Courtesan_ZxWaWPdzFIUPNC62.json index a64ea809..1cfa6fe5 100644 --- a/src/packs/adversaries/adversary_Courtesan_ZxWaWPdzFIUPNC62.json +++ b/src/packs/adversaries/adversary_Courtesan_ZxWaWPdzFIUPNC62.json @@ -240,7 +240,7 @@ "type": "damage", "_id": "dRtDCrAPLc1GYqBs", "systemPath": "actions", - "description": "", + "description": "

When a PC within Close range makes a Presence Roll, you can mark a Stress to cast a gaze toward the aftermath. On the target’s failure, they must mark 2 Stress and are Vulnerable until the scene ends or they succeed on a social action against the Courtesan. On the target’s success, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -370,7 +370,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075457515, - "modifiedTime": 1754075591784, + "modifiedTime": 1754142315839, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ZxWaWPdzFIUPNC62.rSMUPC5GhR982ifg" diff --git a/src/packs/adversaries/adversary_Courtier_CBBuEXAlLKFMJdjg.json b/src/packs/adversaries/adversary_Courtier_CBBuEXAlLKFMJdjg.json index cf0e8a04..df0103bf 100644 --- a/src/packs/adversaries/adversary_Courtier_CBBuEXAlLKFMJdjg.json +++ b/src/packs/adversaries/adversary_Courtier_CBBuEXAlLKFMJdjg.json @@ -237,7 +237,7 @@ "type": "attack", "_id": "Yi3rvjj0Umqt5Z8j", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to say something mocking and force a target within Close range to make a Presence Reaction Roll (14) to see if they can save face. On a failure, the target must mark 2 Stress and is Vulnerable until the scene ends.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -386,7 +386,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754014295058, - "modifiedTime": 1754014456928, + "modifiedTime": 1754143921727, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!CBBuEXAlLKFMJdjg.LYNaKEYcYMgvF4Rf" @@ -404,7 +404,7 @@ "type": "effect", "_id": "IwuFowlcXyjvfOxp", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear and target a PC. The Courtier convinces a crowd or prominent individual that the target is the cause of their current conflict or misfortune.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -451,7 +451,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754014473825, - "modifiedTime": 1754014546519, + "modifiedTime": 1754143929683, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!CBBuEXAlLKFMJdjg.Ux42ELBBuSYwm4yW" diff --git a/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json b/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json index ea05532d..44a272c2 100644 --- a/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json +++ b/src/packs/adversaries/adversary_Cult_Adept_0NxCSugvKQ4W8OYZ.json @@ -112,7 +112,8 @@ } ] }, - "range": "far" + "range": "far", + "img": "icons/weapons/staves/staff-ornate-purple.webp" } }, "flags": {}, @@ -124,7 +125,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784239, - "modifiedTime": 1754090770938, + "modifiedTime": 1754142403176, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "0NxCSugvKQ4W8OYZ", @@ -240,7 +241,7 @@ "type": "attack", "_id": "TQv3o9sRnlDNbPyu", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to make a standard attack against a target within range. On a success, the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -364,7 +365,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075842447, - "modifiedTime": 1754075990327, + "modifiedTime": 1754142328561, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0NxCSugvKQ4W8OYZ.kCffzM8rX8NEr9d2" @@ -380,7 +381,7 @@ "type": "effect", "_id": "8yRj7EpEI4PlKNhl", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to wrap an ally within Close range in a shroud of Protection until the Adept marks their last HP. While Protected, the target has resistance to all damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -491,7 +492,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754075995517, - "modifiedTime": 1754076062027, + "modifiedTime": 1754142338486, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0NxCSugvKQ4W8OYZ.IHWDn097sRgjlZXO" @@ -507,7 +508,7 @@ "type": "effect", "_id": "g4RDHrY0AEYXjH52", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear and choose a point within Far range. All targets within Close range of that point are Restrained in smoky chains until they break free with a successful Strength or Instinct Roll. A target Restrained by this feature must spend a Hope to make an action roll.

@Template[type:circle|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -607,7 +608,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754076110844, - "modifiedTime": 1754076347293, + "modifiedTime": 1754142351045, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0NxCSugvKQ4W8OYZ.JpSrduK3vjd9h098" @@ -617,13 +618,18 @@ "type": "feature", "system": { "description": "

Twice per scene, when a PC rolls a failure with Fear, clear a Stress.

", - "resource": null, + "resource": { + "type": "simple", + "value": 0, + "max": "2", + "icon": "" + }, "actions": { "3tibqB97ooJesxf0": { "type": "healing", "_id": "3tibqB97ooJesxf0", "systemPath": "actions", - "description": "", + "description": "

Twice per scene, when a PC rolls a failure with Fear, clear a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -708,7 +714,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754076395683, - "modifiedTime": 1754076432247, + "modifiedTime": 1754142376642, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!0NxCSugvKQ4W8OYZ.x6FbcrfOscb3er6P" diff --git a/src/packs/adversaries/adversary_Cult_Fang_tyBOpLfigAhI9bU3.json b/src/packs/adversaries/adversary_Cult_Fang_tyBOpLfigAhI9bU3.json index d7c9d514..56568c37 100644 --- a/src/packs/adversaries/adversary_Cult_Fang_tyBOpLfigAhI9bU3.json +++ b/src/packs/adversaries/adversary_Cult_Fang_tyBOpLfigAhI9bU3.json @@ -230,7 +230,7 @@ "type": "effect", "_id": "hjuqvsMB7KNLNvjg", "systemPath": "actions", - "description": "", + "description": "

The Fang can climb and walk on vertical surfaces. Mark a Stress to move from one shadow to another within Far range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -278,7 +278,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754076664932, - "modifiedTime": 1754076695392, + "modifiedTime": 1754142423230, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!tyBOpLfigAhI9bU3.vX5FHwLvFjuc4JC1" @@ -294,7 +294,7 @@ "type": "attack", "_id": "QjQ04SAwfjrxliNI", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to cause a target within Melee range to make an Instinct Reaction Roll. On a failure, the target must mark 2 Stress and is teleported with the Fang to a shadow within Far range, making them temporarily Vulnerable. On a success, the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -371,7 +371,7 @@ "difficulty": null, "damageMod": "none" }, - "name": "Teleport", + "name": "Roll Save", "img": "icons/magic/unholy/barrier-fire-pink.webp", "range": "melee" } @@ -444,7 +444,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754076697557, - "modifiedTime": 1754076794997, + "modifiedTime": 1754142442929, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!tyBOpLfigAhI9bU3.ohASSruBxcvuItIK" diff --git a/src/packs/adversaries/adversary_Cult_Initiate_zx99sOGTXicP4SSD.json b/src/packs/adversaries/adversary_Cult_Initiate_zx99sOGTXicP4SSD.json index 5965fce9..1b2f29ba 100644 --- a/src/packs/adversaries/adversary_Cult_Initiate_zx99sOGTXicP4SSD.json +++ b/src/packs/adversaries/adversary_Cult_Initiate_zx99sOGTXicP4SSD.json @@ -255,7 +255,7 @@ "type": "effect", "_id": "EH1preaTWBD4rOvx", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Cult Initiates within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 5 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -303,7 +303,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754076871173, - "modifiedTime": 1754076911199, + "modifiedTime": 1754142459708, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!zx99sOGTXicP4SSD.WP6xQtYzouPEFr82" diff --git a/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json b/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json index 57f6fb5c..292f5161 100644 --- a/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json +++ b/src/packs/adversaries/adversary_Deeproot_Defender_9x2xY9zwc3xzbXo5.json @@ -238,7 +238,7 @@ "type": "damage", "_id": "55hCZsJQhJNcZ0lX", "systemPath": "actions", - "description": "", + "description": "

Slam the ground, knocking all targets within Very Close range back to Far range. Each target knocked back this way must mark a Stress.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -307,7 +307,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754014765553, - "modifiedTime": 1754014836251, + "modifiedTime": 1754143942478, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!9x2xY9zwc3xzbXo5.0DSCzAFXy0hV4afJ" @@ -325,7 +325,7 @@ "type": "attack", "_id": "nQ3vXrrKBizZoaDt", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Close range. On a success, spend a Fear to pull them into Melee range, deal 1d6+2 physical damage, and Restrain them until the Defender takes Severe damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -465,7 +465,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754014840148, - "modifiedTime": 1754014907017, + "modifiedTime": 1754143956037, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!9x2xY9zwc3xzbXo5.rreGFW5TbhUoZf2T" diff --git a/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json b/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json index 24e359bd..3c73582c 100644 --- a/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json +++ b/src/packs/adversaries/adversary_Demon_of_Avarice_pnyjIGxxvurcWmTv.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "support", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "nXs1RXkwCvr3O9J0": { + "name": "Manipulation", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A regal cloaked monstrosity with circular horns adorned with treasure.

" + "description": "

A regal cloaked monstrosity with circular horns adorned with treasure.

", + "attack": { + "name": "Hungry Maw", + "img": "icons/creatures/abilities/mouth-teeth-rows-red.webp", + "roll": { + "bonus": 2 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d6", + "bonus": 5, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784247, - "modifiedTime": 1753922784247, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754123854047, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "pnyjIGxxvurcWmTv", "sort": 3400000, @@ -180,7 +223,164 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Money Talks", + "type": "feature", + "system": { + "description": "

Attacks against the Demon are made with disadvantage unless the attacker spends a handful of gold. This Demon starts with a number of handfuls equal to the number of PCs. When a target marks HP from the Demon’s standard attack, they can spend a handful of gold instead of marking HP (1 handful per HP). Add a handful of gold to the Demon for each handful of gold spent by PCs on this feature.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "qoQinutpe4Itohp0", + "img": "icons/commodities/currency/coin-engraved-skull-gold.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754123855331, + "modifiedTime": 1754124357369, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pnyjIGxxvurcWmTv.qoQinutpe4Itohp0" + }, + { + "name": "Number Must Go Up", + "type": "feature", + "system": { + "description": "

Add a bonus to the Demon’s attack rolls equal to the number of handfuls of gold they have.

", + "resource": { + "type": "simple", + "value": 0, + "max": "", + "icon": "fa-solid fa-coins" + }, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "ILocyy5hvyQXXjhs", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "effects": [ + { + "name": "Numbers Must Go Up", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "iLeiOlUtWvYsgbDQ", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "changes": [ + { + "key": "system.bonuses.roll.attack.bonus", + "mode": 2, + "value": "ITEM.@system.resource.value", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Add a bonus to the Demon’s attack rolls equal to the number of handfuls of gold they have.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124286848, + "modifiedTime": 1754124718184, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!pnyjIGxxvurcWmTv.ILocyy5hvyQXXjhs.iLeiOlUtWvYsgbDQ" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124071735, + "modifiedTime": 1754124275885, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pnyjIGxxvurcWmTv.ILocyy5hvyQXXjhs" + }, + { + "name": "Money Is Time", + "type": "feature", + "system": { + "description": "

Spend 3 handfuls of gold (or a Fear) to spotlight [[/r 1d4+1]] allies.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "BKgv2D1IdI813R8k", + "img": "icons/skills/movement/arrows-up-trio-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124362017, + "modifiedTime": 1754124404064, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pnyjIGxxvurcWmTv.BKgv2D1IdI813R8k" + } + ], "effects": [], "_key": "!actors!pnyjIGxxvurcWmTv" } diff --git a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json index 2a09f010..416e5884 100644 --- a/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json +++ b/src/packs/adversaries/adversary_Demon_of_Despair_kE4dfhqmIQpNd44e.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "skulk", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "qRJvn5sBs24dY4FX": { + "name": "Manipulation", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A cloaked demon-creature with long limbs, seeping shadows.

" + "description": "

A cloaked demon-creature with long limbs, seeping shadows.

", + "attack": { + "name": "Miasma Bolt", + "img": "icons/magic/acid/projectile-smoke-glowing.webp", + "roll": { + "bonus": 3 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d6", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784248, - "modifiedTime": 1753922784248, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754124805912, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "kE4dfhqmIQpNd44e", "sort": 3400000, @@ -180,7 +223,282 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Depths of Despair", + "type": "feature", + "system": { + "description": "

The Demon deals double damage to PCs with 0 Hope.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "2ESeh4tPhr6DI5ty", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124808040, + "modifiedTime": 1754124852704, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kE4dfhqmIQpNd44e.2ESeh4tPhr6DI5ty" + }, + { + "name": "Your Struggle is Pointless", + "type": "feature", + "system": { + "description": "

Spend a Fear to weigh down the spirits of all PCs within Far range. All targets affected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "n0RYO05pROFU6ov3": { + "type": "effect", + "_id": "n0RYO05pROFU6ov3", + "systemPath": "actions", + "description": "

Spend a Fear to weigh down the spirits of all PCs within Far range. All targets affected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "6WSx03mFbpbPWnOI", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/death/skull-flames-white-blue.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "FC8PIf4BVkhmoJX8", + "img": "icons/magic/death/skull-flames-white-blue.webp", + "effects": [ + { + "name": "Your Struggle is Pointless", + "img": "icons/magic/death/skull-flames-white-blue.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.kE4dfhqmIQpNd44e.Item.FC8PIf4BVkhmoJX8", + "transfer": false, + "_id": "6WSx03mFbpbPWnOI", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

All targets aff ected replace their Hope Die with a d8 until they roll a success with Hope or their next rest.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124941819, + "modifiedTime": 1754124964674, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!kE4dfhqmIQpNd44e.FC8PIf4BVkhmoJX8.6WSx03mFbpbPWnOI" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124856454, + "modifiedTime": 1754126796621, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kE4dfhqmIQpNd44e.FC8PIf4BVkhmoJX8" + }, + { + "name": "Your Friends Will Fail You", + "type": "feature", + "system": { + "description": "

When a PC fails with Fear, you can mark a Stress to cause all other PCs within Close range to lose a Hope.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "urrp8SCFgqbmSTvm": { + "type": "damage", + "_id": "urrp8SCFgqbmSTvm", + "systemPath": "actions", + "description": "

When a PC fails with Fear, you can mark a Stress to cause all other PCs within Close range to lose a Hope.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/creatures/unholy/demon-fire-horned-mask.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "dlMdfUjy2GaqgeOJ", + "img": "icons/creatures/unholy/demon-fire-horned-mask.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754124968987, + "modifiedTime": 1754126806655, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kE4dfhqmIQpNd44e.dlMdfUjy2GaqgeOJ" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Demon makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "7qjx1c4C1fUfvXnu", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125078956, + "modifiedTime": 1754125096421, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kE4dfhqmIQpNd44e.7qjx1c4C1fUfvXnu" + } + ], "effects": [], "_key": "!actors!kE4dfhqmIQpNd44e" } diff --git a/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json b/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json index 6bf515d8..da7f371a 100644 --- a/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json +++ b/src/packs/adversaries/adversary_Demon_of_Hubris_2VN3BftageoTTIzu.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "leader", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "MlEBcyaaPU8zLdzC": { + "name": "Manipulation", + "description": "", + "value": 2 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 3, - "description": "

A perfectly beautiful and infinitely cruel demon with a gleaming spear and elegant robes.

" + "description": "

A perfectly beautiful and infinitely cruel demon with a gleaming spear and elegant robes.

", + "attack": { + "name": "Perfect Spear", + "img": "icons/weapons/polearms/spear-flared-gold.webp", + "range": "veryClose", + "roll": { + "bonus": 4 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784249, - "modifiedTime": 1753922784249, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754125152223, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "2VN3BftageoTTIzu", "sort": 3400000, @@ -180,7 +224,433 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Terrifying", + "type": "feature", + "system": { + "description": "

When the Demon makes a successful attack, all PCs within Far range must lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "v3XbljQeHEyfuSXz": { + "type": "damage", + "_id": "v3XbljQeHEyfuSXz", + "systemPath": "actions", + "description": "

When the Demon makes a successful attack, all PCs within Far range must lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "kgPZs8Vx1FpQi2g1", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125153370, + "modifiedTime": 1754126691893, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!2VN3BftageoTTIzu.kgPZs8Vx1FpQi2g1" + }, + { + "name": "Double or Nothing", + "type": "feature", + "system": { + "description": "

When a PC within Far range fails a roll, they can choose to reroll their Fear Die and take the new result. If they still fail, they mark 2 Stress and the Demon clears a Stress.

", + "resource": null, + "actions": { + "nNfWqBgysVPtFh4w": { + "type": "damage", + "_id": "nNfWqBgysVPtFh4w", + "systemPath": "actions", + "description": "

When a PC within Far range fails a roll, they can choose to reroll their Fear Die and take the new result. If they still fail, they mark 2 Stress and the Demon clears a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "name": "Mark Stress", + "img": "icons/commodities/currency/coin-inset-skull-copper.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "r5EvkhhvvfNv8wZe", + "img": "icons/commodities/currency/coin-inset-skull-copper.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125212635, + "modifiedTime": 1754126705083, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!2VN3BftageoTTIzu.r5EvkhhvvfNv8wZe" + }, + { + "name": "Unparalleled Skill", + "type": "feature", + "system": { + "description": "

Mark a Stress to deal the Demon’s standard attack damage to a target within Close range.

", + "resource": null, + "actions": { + "MYOD2VAfdVC6hMCs": { + "type": "damage", + "_id": "MYOD2VAfdVC6hMCs", + "systemPath": "actions", + "description": "

Mark a Stress to deal the Demon’s standard attack damage to a target within Close range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "name": "Damage", + "img": "icons/skills/melee/spear-tips-quintuple-orange.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Y3W44ifKIcoYpONN", + "img": "icons/skills/melee/spear-tips-quintuple-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125314989, + "modifiedTime": 1754126776810, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!2VN3BftageoTTIzu.Y3W44ifKIcoYpONN" + }, + { + "name": "The Root of Villainy", + "type": "feature", + "system": { + "description": "

Spend a Fear to spotlight two other Demons within Far range.

", + "resource": null, + "actions": { + "ozGST8UY2MJnrd3w": { + "type": "effect", + "_id": "ozGST8UY2MJnrd3w", + "systemPath": "actions", + "description": "

Spend a Fear to spotlight two other Demons within Far range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spotlight Demons", + "img": "icons/creatures/unholy/demon-fire-horned-winged-roar.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "6BKWOTuxQWJd5RP5", + "img": "icons/creatures/unholy/demon-fire-horned-winged-roar.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125389694, + "modifiedTime": 1754126722830, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!2VN3BftageoTTIzu.6BKWOTuxQWJd5RP5" + }, + { + "name": "You Pale in Comparison", + "type": "feature", + "system": { + "description": "

When a PC fails a roll within Close range of the Demon, they must mark a Stress.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "kuCPWb9cu3pZdAhh": { + "type": "damage", + "_id": "kuCPWb9cu3pZdAhh", + "systemPath": "actions", + "description": "

When a PC fails a roll within Close range of the Demon, they must mark a Stress.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "name": "Mark Stress", + "img": "icons/magic/control/fear-fright-shadow-monster-red.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "FLp1dPSJz1ezY0gD", + "img": "icons/magic/control/fear-fright-shadow-monster-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125438318, + "modifiedTime": 1754126734122, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!2VN3BftageoTTIzu.FLp1dPSJz1ezY0gD" + } + ], "effects": [], "_key": "!actors!2VN3BftageoTTIzu" } diff --git a/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json b/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json index 61c5621a..4de72887 100644 --- a/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json +++ b/src/packs/adversaries/adversary_Demon_of_Jealousy_SxSOkM4bcVOFyjbo.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "ranged", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "sZFPDyoZwnRwPfT4": { + "name": "Manipulation", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 3, - "description": "

fickle creature of spindly limbs and insatiable desires.

" + "description": "

fickle creature of spindly limbs and insatiable desires.

", + "attack": { + "name": "Psychic Assault", + "roll": { + "bonus": 4 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/magic/symbols/rune-sigil-rough-white-teal.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784249, - "modifiedTime": 1753922784249, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754125577865, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "SxSOkM4bcVOFyjbo", "sort": 3400000, @@ -180,7 +224,218 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Unprotected Mind", + "type": "feature", + "system": { + "description": "

The Demon’s standard attack deals direct damage.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "m8qmsssYQ3uFHkil", + "img": "icons/magic/control/fear-fright-monster-purple-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125579282, + "modifiedTime": 1754125603576, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!SxSOkM4bcVOFyjbo.m8qmsssYQ3uFHkil" + }, + { + "name": "My Turn", + "type": "feature", + "system": { + "description": "

When the Demon marks HP from an attack, spend a number of Fear equal to the HP marked by the Demon to cause the attacker to mark the same number of HP.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "KVyhgMJSSHTwRISA", + "img": "icons/magic/control/fear-fright-monster-grin-purple-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125606762, + "modifiedTime": 1754125640104, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!SxSOkM4bcVOFyjbo.KVyhgMJSSHTwRISA" + }, + { + "name": "Rivalry", + "type": "feature", + "system": { + "description": "

When a creature within Close range takes damage from a different adversary, you can mark a Stress to add a d4 to the damage roll.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "UU3H5aPQejOSoFZw": { + "type": "effect", + "_id": "UU3H5aPQejOSoFZw", + "systemPath": "actions", + "description": "

When a creature within Close range takes damage from a different adversary, you can mark a Stress to add a d4 to the damage roll.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "pSAupMWw1eYqm84z", + "img": "icons/magic/perception/eye-ringed-glow-angry-small-teal.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125644407, + "modifiedTime": 1754126662316, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!SxSOkM4bcVOFyjbo.pSAupMWw1eYqm84z" + }, + { + "name": "What's Yours Is Mine", + "type": "feature", + "system": { + "description": "

When a PC takes Severe damage within Very Close range of the Demon, you can spend a Fear to cause the target to make a Finesse Reaction Roll. On a failure, the Demon seizes one item or consumable of their choice from the target’s inventory.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "3cGZ2CofM9HUlELH": { + "type": "attack", + "_id": "3cGZ2CofM9HUlELH", + "systemPath": "actions", + "description": "

When a PC takes Severe damage within Very Close range of the Demon, you can spend a Fear to cause the target to make a Finesse Reaction Roll. On a failure, the Demon seizes one item or consumable of their choice from the target’s inventory.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "finesse", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/perception/hand-eye-black.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "589tCxFc8KZ3rdzP", + "img": "icons/magic/perception/hand-eye-black.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125731509, + "modifiedTime": 1754126675459, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!SxSOkM4bcVOFyjbo.589tCxFc8KZ3rdzP" + } + ], "effects": [], "_key": "!actors!SxSOkM4bcVOFyjbo" } diff --git a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json index e5cd0cf0..f5290536 100644 --- a/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json +++ b/src/packs/adversaries/adversary_Demon_of_Wrath_5lphJAgzoqZI3VoG.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "bruiser", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "TXj5zJDR4aXjsZ9s": { + "name": "Intimidation", + "description": "", + "value": 2 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 3, - "description": "

A hulking demon with boulder-sized fists, driven by endless rage.

" + "description": "

A hulking demon with boulder-sized fists, driven by endless rage.

", + "attack": { + "name": "Fists", + "range": "veryClose", + "roll": { + "bonus": 3 + }, + "img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784252, - "modifiedTime": 1753922784252, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754125870154, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "5lphJAgzoqZI3VoG", "sort": 3400000, @@ -180,7 +224,253 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Anger Unrelenting", + "type": "feature", + "system": { + "description": "

The Demon’s attacks deal direct damage.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "QDrOLKVWVjUnDPK3", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125871076, + "modifiedTime": 1754125902296, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!5lphJAgzoqZI3VoG.QDrOLKVWVjUnDPK3" + }, + { + "name": "Battle Lust", + "type": "feature", + "system": { + "description": "

Spend a Fear to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "V142qYppCGJn8OiN": { + "type": "effect", + "_id": "V142qYppCGJn8OiN", + "systemPath": "actions", + "description": "

Spend a Fear to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/skills/melee/maneuver-greatsword-yellow.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "a33PW8UkziliowlR", + "img": "icons/skills/melee/maneuver-greatsword-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125905486, + "modifiedTime": 1754126618510, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!5lphJAgzoqZI3VoG.a33PW8UkziliowlR" + }, + { + "name": "Retalliation", + "type": "feature", + "system": { + "description": "

When the Demon takes damage from an attack within Close range, you can mark a Stress to make a standard attack against the attacker.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "hxrdtBm4dYN7KGZm": { + "type": "attack", + "_id": "hxrdtBm4dYN7KGZm", + "systemPath": "actions", + "description": "

When the Demon takes damage from an attack within Close range, you can mark a Stress to make a standard attack against the attacker.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/blood-slash-foam-red.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "DjGydqLXT4rDa7Av", + "img": "icons/skills/melee/blood-slash-foam-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754125967237, + "modifiedTime": 1754126630517, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!5lphJAgzoqZI3VoG.DjGydqLXT4rDa7Av" + }, + { + "name": "Blood and Souls", + "type": "feature", + "system": { + "description": "

Countdown (Loop 6). Activate the first time an attack is made within sight of the Demon. It ticks down when a PC takes a violent action. When it triggers, summon [[/r 1d4]]@UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demons}, who appear at Close range.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "2F75BO0xEU8Zlj7T", + "img": "icons/creatures/unholy/demon-fire-horned-clawed.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126056313, + "modifiedTime": 1754126142902, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!5lphJAgzoqZI3VoG.2F75BO0xEU8Zlj7T" + } + ], "effects": [], "_key": "!actors!5lphJAgzoqZI3VoG" } diff --git a/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json b/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json index b0bc8de8..4a57c59c 100644 --- a/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json +++ b/src/packs/adversaries/adversary_Demonic_Hound_Pack_NoRZ1PqB8N5wcIw0.json @@ -269,7 +269,7 @@ "type": "damage", "_id": "XyLlX9RWSxciZ7oV", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make all targets within Very Close range lose a Hope. If a target is not able to lose a Hope, they must instead mark 2 Stress.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -339,7 +339,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754077020106, - "modifiedTime": 1754077111451, + "modifiedTime": 1754142474768, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!NoRZ1PqB8N5wcIw0.WEbHwamS5ZBphiKq" diff --git a/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json b/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json index a7fc4c03..f723e9cc 100644 --- a/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json +++ b/src/packs/adversaries/adversary_Dire_Bat_tBWHW00epmMnkawe.json @@ -34,10 +34,15 @@ "reduction": 0 } }, - "type": "standard", + "type": "skulk", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "ti3Z1mq2M92KK4GJ": { + "name": "Bloodthirsty", + "description": "" + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +70,56 @@ } }, "tier": 3, - "description": "

A wide-winged pet endlessly loyal to their vampire owner.

" + "description": "

A wide-winged pet endlessly loyal to their vampire owner.

", + "attack": { + "name": "Claws and Teeth", + "roll": { + "bonus": 2 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d6", + "bonus": 7, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/creatures/claws/claw-hooked-curved.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784253, - "modifiedTime": 1753922784253, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754126214523, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "tBWHW00epmMnkawe", "sort": 3400000, @@ -180,7 +222,293 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Flying", + "type": "feature", + "system": { + "description": "

While flying, the Bat gains a +3 bonus to their Difficulty.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "gx22MpD8fWoi8klZ", + "img": "icons/commodities/biological/wing-lizard-brown.webp", + "effects": [ + { + "name": "Flying", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "qZfNiqw1iAIxeuYg", + "img": "icons/commodities/biological/wing-lizard-brown.webp", + "changes": [ + { + "key": "system.difficulty", + "mode": 2, + "value": "3", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While flying, the Bat gains a +3 bonus to their Difficulty.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126247394, + "modifiedTime": 1754126268904, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ.qZfNiqw1iAIxeuYg" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126217979, + "modifiedTime": 1754126244872, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!tBWHW00epmMnkawe.gx22MpD8fWoi8klZ" + }, + { + "name": "Screech", + "type": "feature", + "system": { + "description": "

Mark a Stress to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark 1d4 Stress.

@Template[type:inFront|range:f]

", + "resource": null, + "actions": { + "2ILfoiBoMyBCtBsL": { + "type": "damage", + "_id": "2ILfoiBoMyBCtBsL", + "systemPath": "actions", + "description": "

Mark a Stress to send a high-pitch screech out toward all targets in front of the Bat within Far range. Those targets must mark 1d4 Stress.

@Template[type:inFront|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 1, + "dice": "d4", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Mark Stress", + "img": "icons/magic/sonic/projectile-sound-rings-wave.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "o69lipskvBwGVhe4", + "img": "icons/magic/sonic/projectile-sound-rings-wave.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126400449, + "modifiedTime": 1754126592777, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!tBWHW00epmMnkawe.o69lipskvBwGVhe4" + }, + { + "name": "Guardian", + "type": "feature", + "system": { + "description": "

When an allied Vampire marks HP, you can mark a Stress to fly into Melee range of the attacker and make an attack with advantage against them. On a success, deal 2d6+2 physical damage.

", + "resource": null, + "actions": { + "wW7WGisUBzyxjsH2": { + "type": "attack", + "_id": "wW7WGisUBzyxjsH2", + "systemPath": "actions", + "description": "

When an allied Vampire marks HP, you can mark a Stress to fl y into Melee range of the attacker and make an attack with advantage against them. On a success, deal 2d6+2 physical damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d6", + "bonus": 2, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Mark Stress", + "img": "icons/skills/melee/strike-slashes-red.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "BQPGgbNzKbNkGDJb", + "img": "icons/skills/melee/strike-slashes-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126469461, + "modifiedTime": 1754126575288, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!tBWHW00epmMnkawe.BQPGgbNzKbNkGDJb" + } + ], "effects": [], "_key": "!actors!tBWHW00epmMnkawe" } diff --git a/src/packs/adversaries/adversary_Dire_Wolf_wNzeuQLfLUMvgHlQ.json b/src/packs/adversaries/adversary_Dire_Wolf_wNzeuQLfLUMvgHlQ.json index 02703ebb..03aa65be 100644 --- a/src/packs/adversaries/adversary_Dire_Wolf_wNzeuQLfLUMvgHlQ.json +++ b/src/packs/adversaries/adversary_Dire_Wolf_wNzeuQLfLUMvgHlQ.json @@ -237,7 +237,7 @@ "type": "attack", "_id": "FFQvt3sMfuwXxIrf", "systemPath": "actions", - "description": "", + "description": "

If the Wolf makes a successful standard attack and another Dire Wolf is within Melee range of the target, deal 1d6+5 physical damage instead of their standard damage and you gain a Fear.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -325,7 +325,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754044226022, - "modifiedTime": 1754044331531, + "modifiedTime": 1754143967972, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!wNzeuQLfLUMvgHlQ.wQXEnMqrl2jo91oy" @@ -343,7 +343,7 @@ "type": "attack", "_id": "Tvizq1jEfG8FyfNc", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against a target within Melee range. On a success, deal 3d4+10 direct physical damage and make them Vulnerable until they clear at least 1 HP.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -491,7 +491,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754044355011, - "modifiedTime": 1754044420728, + "modifiedTime": 1754143975342, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!wNzeuQLfLUMvgHlQ.85XrqDvLP30YOO43" diff --git a/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json b/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json index 1ad08162..e1f3df65 100644 --- a/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json +++ b/src/packs/adversaries/adversary_Dryad_wR7cFKrHvRzbzhBT.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "leader", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "H8rksUtFoQJZWnef": { + "name": "Forest Knowledge", + "description": "", + "value": 4 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 3, - "description": "

A nature spirit in the form of a humanoid tree.

" + "description": "

A nature spirit in the form of a humanoid tree.

", + "attack": { + "name": "Deadfall Shortbow", + "img": "icons/weapons/bows/longbow-recurve-skull-brown.webp", + "roll": { + "bonus": 4 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784258, - "modifiedTime": 1753922784258, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754126923288, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "wR7cFKrHvRzbzhBT", "sort": 3400000, @@ -180,7 +224,347 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Bramble Patch", + "type": "feature", + "system": { + "description": "

Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the Dryad with an attack to leave the area.

@Template[type:circle|range:c]

", + "resource": null, + "actions": { + "iCJdIs57hfh5Cb0u": { + "type": "attack", + "_id": "iCJdIs57hfh5Cb0u", + "systemPath": "actions", + "description": "

Mark a Stress to target a point within Far range. Create a patch of thorns that covers an area within Close range of that point. All targets within that area take 2d6+2 physical damage when they act. A target must succeed on a Finesse Roll or deal more than 20 damage to the Dryad with an attack to leave the area.

@Template[type:circle|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "finesse", + "difficulty": null, + "damageMod": "none" + }, + "name": "Mark Stress", + "img": "icons/magic/nature/root-vines-grow-brown.webp", + "range": "" + }, + "cpZ5c9d3opSA4BN9": { + "type": "damage", + "_id": "cpZ5c9d3opSA4BN9", + "systemPath": "actions", + "description": "

All targets within the area take 2d6+2 physical damage when they act.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d6", + "bonus": 2, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage", + "img": "icons/magic/nature/root-vines-grow-brown.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "i9HbArl09dX2BvzY", + "img": "icons/magic/nature/root-vines-grow-brown.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754126924795, + "modifiedTime": 1754127241289, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!wR7cFKrHvRzbzhBT.i9HbArl09dX2BvzY" + }, + { + "name": "Grow Saplings", + "type": "feature", + "system": { + "description": "

Spend a Fear to grow three @UUID[Compendium.daggerheart.adversaries.Actor.o63nS0k3wHu6EgKP]{Treant Sapling Minions}, who appear at Close range and immediately take the spotlight.

", + "resource": null, + "actions": { + "84Q2b0zIY9c7Yhho": { + "type": "effect", + "_id": "84Q2b0zIY9c7Yhho", + "systemPath": "actions", + "description": "

Spend a Fear to grow three @UUID[Compendium.daggerheart.adversaries.Actor.o63nS0k3wHu6EgKP]{Treant Sapling Minions}, who appear at Close range and immediately take the spotlight.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "yKWQLL3qsEZlQjyb", + "img": "icons/magic/nature/tree-animated-stump-mushrooms-teal.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127111434, + "modifiedTime": 1754127495675, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!wR7cFKrHvRzbzhBT.yKWQLL3qsEZlQjyb" + }, + { + "name": "We Are All One", + "type": "feature", + "system": { + "description": "

When an ally dies within Close range, you can spend a Fear to clear 2 HP and 2 Stress as the fallen ally’s life force is returned to the forest.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "SrhuW3mfOuqg1ys6": { + "type": "healing", + "_id": "SrhuW3mfOuqg1ys6", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "self", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Spend Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "z4JbqiHuxrWy6Cpu", + "img": "icons/magic/nature/vines-thorned-curled-glow-teal-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127256705, + "modifiedTime": 1754127325813, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!wR7cFKrHvRzbzhBT.z4JbqiHuxrWy6Cpu" + } + ], "effects": [], "_key": "!actors!wR7cFKrHvRzbzhBT" } diff --git a/src/packs/adversaries/adversary_Electric_Eels_TLzY1nDw0Bu9Ud40.json b/src/packs/adversaries/adversary_Electric_Eels_TLzY1nDw0Bu9Ud40.json index a9d05486..83246814 100644 --- a/src/packs/adversaries/adversary_Electric_Eels_TLzY1nDw0Bu9Ud40.json +++ b/src/packs/adversaries/adversary_Electric_Eels_TLzY1nDw0Bu9Ud40.json @@ -263,7 +263,7 @@ "type": "attack", "_id": "L4Rpg7fnFuxpD3im", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. You gain a Fear for each target that marks HP.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -362,7 +362,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754077534109, - "modifiedTime": 1754077613127, + "modifiedTime": 1754142494905, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!TLzY1nDw0Bu9Ud40.u5NL1eUJeAkIEpgt" diff --git a/src/packs/adversaries/adversary_Elemental_Spark_P7h54ZePFPHpYwvB.json b/src/packs/adversaries/adversary_Elemental_Spark_P7h54ZePFPHpYwvB.json index 2d30137f..44126124 100644 --- a/src/packs/adversaries/adversary_Elemental_Spark_P7h54ZePFPHpYwvB.json +++ b/src/packs/adversaries/adversary_Elemental_Spark_P7h54ZePFPHpYwvB.json @@ -17,7 +17,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "minion", "notes": "", "hordeHp": 1, "experiences": {}, @@ -49,19 +49,66 @@ }, "difficulty": 15, "tier": 3, - "description": "

A blazing mote of elemental fire.

" + "description": "

A blazing mote of elemental fire.

", + "resources": { + "hitPoints": { + "max": 1 + }, + "stress": { + "max": 1 + } + }, + "attack": { + "name": "Bursts of Fire", + "img": "icons/magic/fire/blast-jet-stream-splash.webp", + "roll": { + "bonus": 0 + }, + "range": "close", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "5" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784259, - "modifiedTime": 1753922784259, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754127540262, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "P7h54ZePFPHpYwvB", "sort": 3400000, @@ -164,7 +211,105 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Minion (9)", + "type": "feature", + "system": { + "description": "

The Elemental is defeated when they take any damage. For every 9 damage a PC deals to the Elemental, defeat an additional Minion within range the attack would succeed against.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "ZwQ2W90hoMe3KFxk", + "img": "icons/magic/symbols/runes-carved-stone-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127542419, + "modifiedTime": 1754127559872, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!P7h54ZePFPHpYwvB.ZwQ2W90hoMe3KFxk" + }, + { + "name": "Group Attack", + "type": "feature", + "system": { + "description": "

Spend a Fear to choose a target and spotlight all Elemental Sparks within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 5 physical damage each. Combine this damage.

", + "resource": null, + "actions": { + "vXHZVb0Y7Hqu3uso": { + "type": "effect", + "_id": "vXHZVb0Y7Hqu3uso", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "13OraSLq2YjpZqbm", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127561572, + "modifiedTime": 1754127597955, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!P7h54ZePFPHpYwvB.13OraSLq2YjpZqbm" + } + ], "effects": [], "_key": "!actors!P7h54ZePFPHpYwvB" } diff --git a/src/packs/adversaries/adversary_Elite_Soldier_bfhVWMBUh61b9J6n.json b/src/packs/adversaries/adversary_Elite_Soldier_bfhVWMBUh61b9J6n.json index 2e220f1d..0d042a76 100644 --- a/src/packs/adversaries/adversary_Elite_Soldier_bfhVWMBUh61b9J6n.json +++ b/src/packs/adversaries/adversary_Elite_Soldier_bfhVWMBUh61b9J6n.json @@ -264,7 +264,7 @@ "type": "attack", "_id": "XquYMA2xJZUKSmXQ", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to move into Melee range of an ally and make a standard attack against a target within Very Close range. On a success, deal 2d10+2 physical damage and the ally can clear a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -362,7 +362,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754142511820 }, "_key": "!actors.items!bfhVWMBUh61b9J6n.ojiIZHBd0sMLxSUE" }, @@ -377,7 +378,7 @@ "type": "effect", "_id": "dwpQNx63V6hL1mXZ", "systemPath": "actions", - "description": "", + "description": "

When the Soldier is within Very Close range of a knight or other noble who would take damage, you can mark a Stress to move into Melee range of them and take the damage instead.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -424,7 +425,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754142520242 }, "_key": "!actors.items!bfhVWMBUh61b9J6n.zcfyEY29yWqJtZbl" } diff --git a/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json b/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json index deeef41c..837d661f 100644 --- a/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json +++ b/src/packs/adversaries/adversary_Failed_Experiment_ChwwVqowFw8hJQwT.json @@ -354,7 +354,7 @@ "type": "effect", "_id": "i3FANnO1t9AzJdTp", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to spotlight the Experiment as an additional GM move instead of spending Fear.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -402,7 +402,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754077960964, - "modifiedTime": 1754078015297, + "modifiedTime": 1754142534263, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ChwwVqowFw8hJQwT.g0h3Zo6xqgfSlyxi" diff --git a/src/packs/adversaries/adversary_Fallen_Shock_Troop_OsLG2BjaEdTZUJU9.json b/src/packs/adversaries/adversary_Fallen_Shock_Troop_OsLG2BjaEdTZUJU9.json index 6ad113c2..682e061d 100644 --- a/src/packs/adversaries/adversary_Fallen_Shock_Troop_OsLG2BjaEdTZUJU9.json +++ b/src/packs/adversaries/adversary_Fallen_Shock_Troop_OsLG2BjaEdTZUJU9.json @@ -17,7 +17,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "minion", "notes": "", "hordeHp": 1, "experiences": {}, @@ -49,19 +49,66 @@ }, "difficulty": 18, "tier": 4, - "description": "

A cursed soul bound to the Fallen’s will.

" + "description": "

A cursed soul bound to the Fallen’s will.

", + "resources": { + "hitPoints": { + "max": 1 + }, + "stress": { + "max": 1 + } + }, + "attack": { + "roll": { + "bonus": 2 + }, + "name": "Cursed Axe", + "img": "icons/weapons/axes/axe-battle-skull-black.webp", + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "12" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784264, - "modifiedTime": 1753922784264, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754133443800, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "OsLG2BjaEdTZUJU9", "sort": 3400000, @@ -164,7 +211,191 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Minion (12)", + "type": "feature", + "system": { + "description": "

The Shock Troop is defeated when they take any damage. For every 12 damage a PC deals to the Shock Troop, defeat an additional Minion within range the attack would succeed against.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "yvyAJTEyCDsDXgkb", + "img": "icons/creatures/magical/humanoid-silhouette-aliens-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133447568, + "modifiedTime": 1754133466350, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!OsLG2BjaEdTZUJU9.yvyAJTEyCDsDXgkb" + }, + { + "name": "Aura of Doom", + "type": "feature", + "system": { + "description": "

When a PC marks HP from an attack by the Shock Troop, they lose a Hope.

", + "resource": null, + "actions": { + "HcGa2nD0WziA0lFP": { + "type": "damage", + "_id": "HcGa2nD0WziA0lFP", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-flames-white-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "eW1Z3TTGlgvbgdCD", + "img": "icons/magic/death/skull-flames-white-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133468584, + "modifiedTime": 1754133530157, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!OsLG2BjaEdTZUJU9.eW1Z3TTGlgvbgdCD" + }, + { + "name": "Group Attack", + "type": "feature", + "system": { + "description": "

Spend a Fear to choose a target and spotlight all Fallen Shock Troops within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 12 physical damage each. Combine this damage.

", + "resource": null, + "actions": { + "QHNRSEQmqOcaoXq4": { + "type": "effect", + "_id": "QHNRSEQmqOcaoXq4", + "systemPath": "actions", + "description": "

Spend a Fear to choose a target and spotlight all Fallen Shock Troops within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 12 physical damage each. Combine this damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "gC4whvt2r9Tfso9Y", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133533329, + "modifiedTime": 1754133579386, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!OsLG2BjaEdTZUJU9.gC4whvt2r9Tfso9Y" + } + ], "effects": [], "_key": "!actors!OsLG2BjaEdTZUJU9" } diff --git a/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json b/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json index 361f48df..cf9d9c07 100644 --- a/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json +++ b/src/packs/adversaries/adversary_Fallen_Sorcerer_PELRry1vqjBzSAlr.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "support", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "mLFLSWUgJIUIzrUi": { + "name": "Ancient Knowledge", + "description": "", + "value": 2 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 4, - "description": "

A powerful mage bound by the bargains they made in life.

" + "description": "

A powerful mage bound by the bargains they made in life.

", + "attack": { + "name": "Corrupted Staff", + "roll": { + "bonus": 4 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/weapons/staves/staff-animal-skull-bull.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784265, - "modifiedTime": 1753922784265, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754133638121, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "PELRry1vqjBzSAlr", "sort": 3400000, @@ -180,7 +224,425 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Conflagration", + "type": "feature", + "system": { + "description": "

Spend a Fear to unleash an all-consuming f i restorm and make an attack against all targets within Close range. Targets the Sorcerer succeeds against take 2d10+6 direct magic damage.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "v7zZo52Dnj1e1i2G": { + "type": "attack", + "_id": "v7zZo52Dnj1e1i2G", + "systemPath": "actions", + "description": "

Spend a Fear to unleash an all-consuming f i restorm and make an attack against all targets within Close range. Targets the Sorcerer succeeds against take 2d10+6 direct magic damage.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 6, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/fire/projectile-beams-salvo-red.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "s15sNyb3JYMzBLIU", + "img": "icons/magic/fire/projectile-beams-salvo-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133639898, + "modifiedTime": 1754133720280, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!PELRry1vqjBzSAlr.s15sNyb3JYMzBLIU" + }, + { + "name": "Nightmare Tableau", + "type": "feature", + "system": { + "description": "

Mark a Stress to trap a target within Far range in a powerful illusion of their worst fears. While trapped, the target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Instinct Roll.

", + "resource": null, + "actions": { + "mXWOpXcYALYqicTw": { + "type": "effect", + "_id": "mXWOpXcYALYqicTw", + "systemPath": "actions", + "description": "

Mark a Stress to trap a target within Far range in a powerful illusion of their worst fears. While trapped, the target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Instinct Roll.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "Q99saHj6NOY2PSXf", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": 1 + }, + "name": "Generic", + "img": "icons/magic/death/skull-energy-light-white.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "ecp9o8t1dQFXGsse", + "img": "icons/magic/death/skull-energy-light-white.webp", + "effects": [ + { + "name": "Nightmare Tableau", + "img": "icons/magic/death/skull-energy-light-white.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.PELRry1vqjBzSAlr.Item.ecp9o8t1dQFXGsse", + "transfer": false, + "_id": "Q99saHj6NOY2PSXf", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Restrained and Vulnerable until you break free, ending both conditions, with a successful Instinct Roll.

", + "tint": "#ffffff", + "statuses": [ + "restrained", + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133803435, + "modifiedTime": 1754133819473, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!PELRry1vqjBzSAlr.ecp9o8t1dQFXGsse.Q99saHj6NOY2PSXf" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133724799, + "modifiedTime": 1754133803447, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!PELRry1vqjBzSAlr.ecp9o8t1dQFXGsse" + }, + { + "name": "Slippery", + "type": "feature", + "system": { + "description": "

When the Sorcerer takes damage from an attack, they can teleport up to Far range.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "C74czwNeWF5vS1DZ", + "img": "icons/magic/symbols/ring-circle-smoke-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133825153, + "modifiedTime": 1754133842162, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!PELRry1vqjBzSAlr.C74czwNeWF5vS1DZ" + }, + { + "name": "Shackles of Guilt", + "type": "feature", + "system": { + "description": "

Countdown (Loop 2d6). When the Sorcerer is in the spotlight for the first time, activate the countdown. When it triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "11mqihmiBK41aoDm": { + "type": "effect", + "_id": "11mqihmiBK41aoDm", + "systemPath": "actions", + "description": "

Countdown (Loop 2d6). When the Sorcerer is in the spotlight for the first time, activate the countdown.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/unholy/strike-hand-glow-pink.webp", + "range": "" + }, + "7b0FkpAnWz9a5EWx": { + "type": "damage", + "_id": "7b0FkpAnWz9a5EWx", + "systemPath": "actions", + "description": "

When the countdown triggers, all targets within Far range become Vulnerable and must mark a Stress as they relive their greatest regrets. A target can break free from their regret with a successful Presence or Strength Roll. When a PC fails to break free, they lose a Hope.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "pWDg0MADoohKu40O", + "onSave": false + } + ], + "name": "Mark Stress", + "img": "icons/magic/unholy/strike-hand-glow-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "gwSgBhkcekCGvXxz", + "img": "icons/magic/unholy/strike-hand-glow-pink.webp", + "effects": [ + { + "name": "Shackles of Guilt", + "img": "icons/magic/unholy/strike-hand-glow-pink.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.PELRry1vqjBzSAlr.Item.gwSgBhkcekCGvXxz", + "transfer": false, + "_id": "pWDg0MADoohKu40O", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until you break free from your regret with a successful Presence or Strength Roll. If you fail to break free, you lose a Hope.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135342381, + "modifiedTime": 1754135347273, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!PELRry1vqjBzSAlr.gwSgBhkcekCGvXxz.pWDg0MADoohKu40O" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754133847132, + "modifiedTime": 1754135342391, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!PELRry1vqjBzSAlr.gwSgBhkcekCGvXxz" + } + ], "effects": [], "_key": "!actors!PELRry1vqjBzSAlr" } diff --git a/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json b/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json index 5ad077d3..5c8db6f6 100644 --- a/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json +++ b/src/packs/adversaries/adversary_Fallen_Warlord__Realm_Breaker_hxZ0sgoFJubh5aj6.json @@ -73,10 +73,10 @@ "custom": { "enabled": false }, + "flatMultiplier": 4, "dice": "d8", "bonus": 7, - "multiplier": "flat", - "flatMultiplier": 1 + "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ @@ -115,15 +115,18 @@ "experiences": { "xmyO4KEYcwlFc0Xk": { "name": "Conquest", - "value": 3 + "value": 3, + "description": "" }, "DKyCdPkOjtgaCsjU": { "name": "History", - "value": 2 + "value": 2, + "description": "" }, "v1rgbqkBK4goqrl3": { "name": "Intimidation", - "value": 3 + "value": 3, + "description": "" } }, "bonuses": { @@ -248,7 +251,484 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (2)", + "type": "feature", + "system": { + "description": "

The Realm-Breaker can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "feb6vTfDsi1yQLpn", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754134022685, + "modifiedTime": 1754134047203, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.feb6vTfDsi1yQLpn" + }, + { + "name": "Firespite Plate Armor", + "type": "feature", + "system": { + "description": "

When the Realm-Breaker takes damage, reduce it by 2d10.

", + "resource": null, + "actions": { + "djEIhnCsuCUdwC0m": { + "type": "attack", + "_id": "djEIhnCsuCUdwC0m", + "systemPath": "actions", + "description": "

When the Realm-Breaker takes damage, reduce it by 2d10.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 2, + "dice": "d10", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll 2d10", + "img": "icons/equipment/chest/breastplate-banded-steel-studded.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "onaJxgnUtf0ZDyD4", + "img": "icons/equipment/chest/breastplate-banded-steel-studded.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754134042970, + "modifiedTime": 1754134159994, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.onaJxgnUtf0ZDyD4" + }, + { + "name": "Tormenting Lash", + "type": "feature", + "system": { + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. When a target uses armor to reduce damage from this attack, they must mark 2 Armor Slots.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "zMVhUekP8pcyQGFR": { + "type": "attack", + "_id": "zMVhUekP8pcyQGFR", + "systemPath": "actions", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. When a target uses armor to reduce damage from this attack, they must mark 2 Armor Slots.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 7, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/blood-slash-foam-red.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "PVLjJaQLH3LK3svk", + "img": "icons/skills/melee/blood-slash-foam-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754134565618, + "modifiedTime": 1754134685887, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.PVLjJaQLH3LK3svk" + }, + { + "name": "All-Consuming Rage", + "type": "feature", + "system": { + "description": "

Countdown (Decreasing 8). When the Realm-Breaker is in the spotlight for the first time, activate the countdown.

When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the Realm-Breaker marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "58JxEuvnjaAlgs3E": { + "type": "effect", + "_id": "58JxEuvnjaAlgs3E", + "systemPath": "actions", + "description": "

Countdown (Decreasing 8). When the Realm-Breaker is in the spotlight for the first time, activate the countdown.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "range": "" + }, + "rgy5wXyXJWh6uWxC": { + "type": "attack", + "_id": "rgy5wXyXJWh6uWxC", + "systemPath": "actions", + "description": "

When it triggers, create a torrent of incarnate rage that rends flesh from bone. All targets within Far range must make a Presence Reaction Roll. Targets who fail take 2d6+10 direct magic damage. Targets who succeed take half damage. For each HP marked from this damage, summon a @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} within Very Close range of the target who marked that HP. If the countdown ever decreases its maximum value to 0, the Realm-Breaker marks their remaining HP and all targets within Far range must mark all remaining HP and make a death move.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d6", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "presence", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "48tIwFQr64IQ5LaY", + "img": "icons/magic/control/fear-fright-monster-grin-red-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754134694918, + "modifiedTime": 1754134968076, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.48tIwFQr64IQ5LaY" + }, + { + "name": "Doombringer", + "type": "feature", + "system": { + "description": "

When a target marks HP from an attack by the Realm-Breaker, all PCs within Far range of the target must lose a Hope.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "WEBPJCbXfBeyHFJ4": { + "type": "damage", + "_id": "WEBPJCbXfBeyHFJ4", + "systemPath": "actions", + "description": "

When a target marks HP from an attack by the Realm-Breaker, all PCs within Far range of the target must lose a Hope.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "v74W0MUqVi9vPUEw", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754134976453, + "modifiedTime": 1754135062809, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.v74W0MUqVi9vPUEw" + }, + { + "name": "I Have Never Known Defeat", + "type": "feature", + "system": { + "description": "

When the Realm-Breaker marks their last HP, replace them with the @UUID[Compendium.daggerheart.adversaries.Actor.RXkZTwBRi4dJ3JE5]{Fallen Warlord: Undefeated Champion} and immediately spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "RscRTl8U8u6WcwAB", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135068919, + "modifiedTime": 1754135926320, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!hxZ0sgoFJubh5aj6.RscRTl8U8u6WcwAB" + } + ], "effects": [], "sort": 0, "ownership": { @@ -264,8 +744,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753929378070, - "modifiedTime": 1753929456120, - "lastModifiedBy": "99pQVoplilbkZnOk" + "modifiedTime": 1754134679697, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors!hxZ0sgoFJubh5aj6" } diff --git a/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json b/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json index c90ca881..49a184f1 100644 --- a/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json +++ b/src/packs/adversaries/adversary_Fallen_Warlord__Undefeated_Champion_RXkZTwBRi4dJ3JE5.json @@ -73,10 +73,10 @@ "custom": { "enabled": false }, + "flatMultiplier": 4, "dice": "d12", "bonus": 13, - "multiplier": "flat", - "flatMultiplier": 1 + "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ @@ -115,15 +115,18 @@ "experiences": { "94xNhHTol94phqUY": { "name": "Conquest", - "value": 3 + "value": 3, + "description": "" }, "FNgjrxzFVeMzwMtZ": { "name": "History", - "value": 2 + "value": 2, + "description": "" }, "hxCjuOCUqJpKRER8": { "name": "Intimidation", - "value": 3 + "value": 3, + "description": "" } }, "bonuses": { @@ -248,7 +251,541 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (3)", + "type": "feature", + "system": { + "description": "

The Undefeated Champion can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "ct5vhSsNP25arggo", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135392829, + "modifiedTime": 1754135407562, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.ct5vhSsNP25arggo" + }, + { + "name": "Faltering Armor", + "type": "feature", + "system": { + "description": "

When the Undefeated Champion takes damage, reduce it by 1d10.

", + "resource": null, + "actions": { + "REOzNvunSAU3UcEx": { + "type": "attack", + "_id": "REOzNvunSAU3UcEx", + "systemPath": "actions", + "description": "

When the Undefeated Champion takes damage, reduce it by 1d10.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d10", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll d10", + "img": "icons/equipment/chest/breastplate-layered-steel.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "zypNlBVfuaHVw1M4", + "img": "icons/equipment/chest/breastplate-layered-steel.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135409651, + "modifiedTime": 1754135466148, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.zypNlBVfuaHVw1M4" + }, + { + "name": "Shattering Strike", + "type": "feature", + "system": { + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. PCs the Champion succeeds against lose a number of Hope equal to the HP they marked from this attack.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "t1GhGnEhNYyJ7p2U": { + "type": "attack", + "_id": "t1GhGnEhNYyJ7p2U", + "systemPath": "actions", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. PCs the Champion succeeds against lose a number of Hope equal to the HP they marked from this attack.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d12", + "bonus": 13, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/sword-stuck-glowing-pink.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "t8yOkGWmPgQ6EbIr", + "img": "icons/skills/melee/sword-stuck-glowing-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135470237, + "modifiedTime": 1754135546197, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.t8yOkGWmPgQ6EbIr" + }, + { + "name": "Endless Legions", + "type": "feature", + "system": { + "description": "

Spend a Fear to summon a number of @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troops} equal to twice the number of PCs. The Shock Troops appear at Far range.

", + "resource": null, + "actions": { + "hGMzqw00JTlYfHYy": { + "type": "effect", + "_id": "hGMzqw00JTlYfHYy", + "systemPath": "actions", + "description": "

Spend a Fear to summon a number of @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troops} equal to twice the number of PCs. The Shock Troops appear at Far range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/death/undead-skeleton-worn-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "AP7W9ruUCdTHO69S", + "img": "icons/magic/death/undead-skeleton-worn-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135567933, + "modifiedTime": 1754135643635, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.AP7W9ruUCdTHO69S" + }, + { + "name": "Circle of Defilement", + "type": "feature", + "system": { + "description": "

Countdown (1d8). When the Undefeated Champion is in the spotlight for the fi rst time, activate the countdown. When it triggers, activate a magical circle covering an area within Far range of the Champion. A target within that area is Vulnerable until they leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.

", + "resource": null, + "actions": { + "oRenRHpOIjRqYNUG": { + "type": "effect", + "_id": "oRenRHpOIjRqYNUG", + "systemPath": "actions", + "description": "

Countdown (1d8). When the Undefeated Champion is in the spotlight for the fi rst time, activate the countdown.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/unholy/barrier-fire-pink.webp", + "range": "" + }, + "mHeYZ8e8MbkGz22d": { + "type": "effect", + "_id": "mHeYZ8e8MbkGz22d", + "systemPath": "actions", + "description": "

When the countdown triggers, activate a magical circle covering an area within Far range of the Champion. A target within that area is Vulnerable until they leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "eZp1PSCHZzdb47oM", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Circle", + "img": "icons/magic/unholy/barrier-fire-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "55P7ZijSbQeVHCw4", + "img": "icons/magic/unholy/barrier-fire-pink.webp", + "effects": [ + { + "name": "Circle of Defilement", + "img": "icons/magic/unholy/barrier-fire-pink.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.RXkZTwBRi4dJ3JE5.Item.55P7ZijSbQeVHCw4", + "transfer": false, + "_id": "eZp1PSCHZzdb47oM", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until you leave the circle. The circle can be removed by dealing Severe damage to the Undefeated Champion.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135780863, + "modifiedTime": 1754135799899, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!RXkZTwBRi4dJ3JE5.55P7ZijSbQeVHCw4.eZp1PSCHZzdb47oM" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135646248, + "modifiedTime": 1754135780879, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.55P7ZijSbQeVHCw4" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Undefeated Champion makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "ReWtcLE5akrSauI1", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135803929, + "modifiedTime": 1754135822414, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.ReWtcLE5akrSauI1" + }, + { + "name": "Doombringer", + "type": "feature", + "system": { + "description": "

When a target marks HP from an attack by the Undefeated Champion, all PCs within Far range of the target lose a Hope.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "liwKSCTmQqZasAf6": { + "type": "damage", + "_id": "liwKSCTmQqZasAf6", + "systemPath": "actions", + "description": "

When a target marks HP from an attack by the Undefeated Champion, all PCs within Far range of the target lose a Hope.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "tQRotPLi3eokgUdM", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754135825115, + "modifiedTime": 1754135895530, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!RXkZTwBRi4dJ3JE5.tQRotPLi3eokgUdM" + } + ], "effects": [], "sort": 0, "ownership": { @@ -264,8 +801,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753929476879, - "modifiedTime": 1753929583772, - "lastModifiedBy": "99pQVoplilbkZnOk" + "modifiedTime": 1754135389440, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors!RXkZTwBRi4dJ3JE5" } diff --git a/src/packs/adversaries/adversary_Giant_Beastmaster_8VZIgU12cB3cvlyH.json b/src/packs/adversaries/adversary_Giant_Beastmaster_8VZIgU12cB3cvlyH.json index f18ad5a6..6dca46d3 100644 --- a/src/packs/adversaries/adversary_Giant_Beastmaster_8VZIgU12cB3cvlyH.json +++ b/src/packs/adversaries/adversary_Giant_Beastmaster_8VZIgU12cB3cvlyH.json @@ -269,7 +269,7 @@ "type": "attack", "_id": "ErwQgU4dwBcmZIBX", "systemPath": "actions", - "description": "", + "description": "

Make a standard attack against a target. On a success, you can mark a Stress to pin them to a nearby surface. The pinned target is Restrained until they break free with a successful Finesse or Strength Roll.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -410,7 +410,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754078394872, - "modifiedTime": 1754078482791, + "modifiedTime": 1754142550948, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8VZIgU12cB3cvlyH.6ZrDjgnWufJohkp1" diff --git a/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json b/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json index b23dd1b1..d7c44ef2 100644 --- a/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json +++ b/src/packs/adversaries/adversary_Giant_Brawler_YnObCleGjPT7yqEc.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "zns57MqnZ6M1d4r0", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to have the Brawler charge at an inanimate object within Close range they could feasibly smash (such as a wall, cart, or market stand) and destroy it. All targets within Very Close range of the object must succeed on an Agility Reaction Roll or take 2d4+3 physical damage from the shrapnel.

@Template[type:circle|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -335,7 +335,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754078623104, - "modifiedTime": 1754081240943, + "modifiedTime": 1754142564481, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YnObCleGjPT7yqEc.ro8AtBdgklyyuydK" @@ -351,7 +351,7 @@ "type": "attack", "_id": "D53yjFXoP5uFXe9M", "systemPath": "actions", - "description": "", + "description": "

When the Brawler marks 2 or more HP from an attack within Very Close range, you can make a standard attack against the attacker. On a success, the Brawler deals 2d6+15 physical damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -442,7 +442,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754078720546, - "modifiedTime": 1754078783279, + "modifiedTime": 1754142579703, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YnObCleGjPT7yqEc.kKBbEAffbHxmHo15" diff --git a/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json b/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json index a5ced464..f456679d 100644 --- a/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json +++ b/src/packs/adversaries/adversary_Giant_Eagle_OMQ0v6PE8s1mSU0K.json @@ -345,7 +345,7 @@ "type": "attack", "_id": "KwsxjI3jBzmxgkPu", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to attack a target within Far range. On a success, deal 2d10+2 physical damage and knock the target over, making them Vulnerable until they next act.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -493,7 +493,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754142603575 }, "_key": "!actors.items!OMQ0v6PE8s1mSU0K.MabIQE1Kjn60j08J" }, @@ -508,7 +509,7 @@ "type": "attack", "_id": "NtgA9EQPF2Rdb9KK", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range. On a success, deal 2d4+3 physical damage and the target must succeed on an Agility Reaction Roll or become temporarily Restrained within the Eagle’s massive talons. If the target is Restrained, the Eagle immediately lifts into the air to Very Far range above the battlefi eld while holding them.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -648,7 +649,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754142613580 }, "_key": "!actors.items!OMQ0v6PE8s1mSU0K.NEOQ0E9AGSSIDm4v" }, @@ -663,7 +665,7 @@ "type": "damage", "_id": "1tO018UgL0VG51ti", "systemPath": "actions", - "description": "", + "description": "

While flying, the Eagle can drop a Restrained target they are holding. When dropped, the target is no longer Restrained but starts falling. If their fall isn’t prevented during the PCs’ next action, the target takes 2d20 physical damage when they land.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -733,7 +735,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754142622906 }, "_key": "!actors.items!OMQ0v6PE8s1mSU0K.jY0ynjYvbS6E3NgJ" } diff --git a/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json b/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json index 7ea73ade..374aedf9 100644 --- a/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json +++ b/src/packs/adversaries/adversary_Giant_Mosquitoes_IIWV4ysJPFPnTP7W.json @@ -358,7 +358,7 @@ "type": "effect", "_id": "7ee6IhkKYDehjLmg", "systemPath": "actions", - "description": "", + "description": "

When the Mosquitoes’ attack causes a target to mark HP, you can mark a Stress to force the target to mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -405,7 +405,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754046426987, - "modifiedTime": 1754046474428, + "modifiedTime": 1754143988475, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!IIWV4ysJPFPnTP7W.BTlMLjG65KQs0Jk2" diff --git a/src/packs/adversaries/adversary_Giant_Rat_4PfLnaCrOcMdb4dK.json b/src/packs/adversaries/adversary_Giant_Rat_4PfLnaCrOcMdb4dK.json index 553bb67b..59030699 100644 --- a/src/packs/adversaries/adversary_Giant_Rat_4PfLnaCrOcMdb4dK.json +++ b/src/packs/adversaries/adversary_Giant_Rat_4PfLnaCrOcMdb4dK.json @@ -263,7 +263,7 @@ "type": "attack", "_id": "q8chow47nQLR9qeF", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Giant Rats within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -334,7 +334,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754046640194, - "modifiedTime": 1754046720495, + "modifiedTime": 1754144002636, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!4PfLnaCrOcMdb4dK.fsaBlCjTdq1jM23G" diff --git a/src/packs/adversaries/adversary_Giant_Recruit_5s8wSvpyC5rxY5aD.json b/src/packs/adversaries/adversary_Giant_Recruit_5s8wSvpyC5rxY5aD.json index a16f0c85..9e486303 100644 --- a/src/packs/adversaries/adversary_Giant_Recruit_5s8wSvpyC5rxY5aD.json +++ b/src/packs/adversaries/adversary_Giant_Recruit_5s8wSvpyC5rxY5aD.json @@ -256,7 +256,7 @@ "type": "effect", "_id": "DjbPQowW1OdBD9Zn", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Giant Recruits within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 5 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -304,7 +304,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754079291678, - "modifiedTime": 1754079327480, + "modifiedTime": 1754142639306, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!5s8wSvpyC5rxY5aD.FMgB28X1LammRInU" diff --git a/src/packs/adversaries/adversary_Giant_Scorpion_fmfntuJ8mHRCAktP.json b/src/packs/adversaries/adversary_Giant_Scorpion_fmfntuJ8mHRCAktP.json index 0a7711e9..dc6c0910 100644 --- a/src/packs/adversaries/adversary_Giant_Scorpion_fmfntuJ8mHRCAktP.json +++ b/src/packs/adversaries/adversary_Giant_Scorpion_fmfntuJ8mHRCAktP.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "PJbZ4ibLPle9BBRv", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make a standard attack against two targets within Melee range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -334,7 +334,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754046803174, - "modifiedTime": 1754046863892, + "modifiedTime": 1754144015161, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!fmfntuJ8mHRCAktP.4ct6XEXiTBFQKvXW" @@ -348,22 +348,14 @@ "description": "

Make an attack against a target within Very Close range. On a success, spend a Fear to deal 1d4+4 physical damage and Poison them until their next rest or they succeed on a Knowledge Roll (16). While Poisoned, the target must roll a d6 before they make an action roll. On a result of 4 or lower, they must mark a Stress.

", "resource": null, "actions": { - "RvsClkuSWILB0nYa": { - "type": "damage", - "_id": "RvsClkuSWILB0nYa", + "ZkcplnqoMP7dH9F4": { + "type": "attack", + "_id": "ZkcplnqoMP7dH9F4", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range. On a success, spend a Fear to deal 1d4+4 physical damage and Poison them until their next rest or they succeed on a Knowledge Roll (16). While Poisoned, the target must roll a d6 before they make an action roll. On a result of 4 or lower, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", - "cost": [ - { - "scalable": false, - "key": "fear", - "value": 1, - "keyIsID": false, - "step": null - } - ], + "cost": [], "uses": { "value": null, "max": "", @@ -382,7 +374,9 @@ "multiplier": "flat" }, "applyTo": "hitPoints", - "type": [], + "type": [ + "physical" + ], "base": false, "resultBased": false, "valueAlt": { @@ -400,17 +394,37 @@ }, "target": { "type": "any", - "amount": null + "amount": 1 }, "effects": [ { - "_id": "cO2VDcRL8uDN7Uu6", + "_id": "oILkLJlGNZl7KI1R", "onSave": false } ], - "name": "Spend Fear", + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", "img": "icons/creatures/abilities/stinger-poison-scorpion-brown.webp", - "range": "" + "range": "veryClose" } }, "originItemType": null, @@ -419,11 +433,11 @@ }, "effects": [ { - "name": "Poison", + "name": "Poisoned", "img": "icons/creatures/abilities/stinger-poison-scorpion-brown.webp", "origin": "Compendium.daggerheart.adversaries.Actor.fmfntuJ8mHRCAktP.Item.lANiDkxxth2sGacT", "transfer": false, - "_id": "cO2VDcRL8uDN7Uu6", + "_id": "oILkLJlGNZl7KI1R", "type": "base", "system": { "rangeDependence": { @@ -444,7 +458,7 @@ "startRound": null, "startTurn": null }, - "description": "

You are Poisoned until your next rest or until you succeed on a Knowledge Roll (16). While Poisoned, you must roll a d6 before you make an action roll. On a result of 4 or lower, you must mark a Stress.

[[/dr trait=knowledge difficulty=16]]

", + "description": "

You are Poisoned until your next rest or until you succeed on a Knowledge Roll (16). While Poisoned, you must roll a d6 before you make an action roll. On a result of 4 or lower, you must mark a Stress.

[[/dr trait=knowledge difficulty=16]]

", "tint": "#ffffff", "statuses": [], "sort": 0, @@ -456,11 +470,11 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "createdTime": 1754046921939, - "modifiedTime": 1754047011246, + "createdTime": 1754144091498, + "modifiedTime": 1754144099382, "lastModifiedBy": "MQSznptE5yLT7kj8" }, - "_key": "!actors.items.effects!fmfntuJ8mHRCAktP.lANiDkxxth2sGacT.cO2VDcRL8uDN7Uu6" + "_key": "!actors.items.effects!fmfntuJ8mHRCAktP.lANiDkxxth2sGacT.oILkLJlGNZl7KI1R" } ], "folder": null, @@ -478,7 +492,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754046868084, - "modifiedTime": 1754047035479, + "modifiedTime": 1754144091512, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!fmfntuJ8mHRCAktP.lANiDkxxth2sGacT" diff --git a/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json b/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json index 8b1f4bdb..8d2a8419 100644 --- a/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json +++ b/src/packs/adversaries/adversary_Glass_Snake_8KWVLWXFhlY2kYx0.json @@ -232,7 +232,7 @@ "type": "damage", "_id": "H1nUSOudbtha1lnC", "systemPath": "actions", - "description": "", + "description": "

On a successful attack within Melee range against the Snake, the attacker must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -301,7 +301,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047117565, - "modifiedTime": 1754047173751, + "modifiedTime": 1754144118922, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8KWVLWXFhlY2kYx0.Efa6t9Ow8b1DRyZV" @@ -319,7 +319,7 @@ "type": "attack", "_id": "2UzeQYL5HeyF3zwh", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against all targets within Very Close range. Targets the Snake succeeds against take 1d6+1 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -415,7 +415,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047177610, - "modifiedTime": 1754047224249, + "modifiedTime": 1754144128032, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8KWVLWXFhlY2kYx0.Ro9XCeXsTOT9SXyo" @@ -433,7 +433,7 @@ "type": "effect", "_id": "yx5fjMLLwSnvSbqs", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to introduce a d6 Spitter Die.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -468,7 +468,7 @@ "type": "attack", "_id": "Ds6KlQKZCOhh5OMT", "systemPath": "actions", - "description": "", + "description": "

All targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take 1d4 physical damage.

@Template[type:inFront|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -536,6 +536,52 @@ "name": "Spit Attack", "img": "icons/magic/acid/projectile-needles-salvo-green.webp", "range": "far" + }, + "xccwknU2xHUwQSdn": { + "type": "attack", + "_id": "xccwknU2xHUwQSdn", + "systemPath": "actions", + "description": "

When the Snake is in the spotlight, roll the spitter die. On a result of 5 or higher, do a spit Attack.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "compare": "aboveEqual", + "treshold": 5 + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll d6", + "img": "icons/magic/acid/projectile-needles-salvo-green.webp", + "range": "" } }, "originItemType": null, @@ -603,7 +649,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047231449, - "modifiedTime": 1754047430569, + "modifiedTime": 1754144287335, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8KWVLWXFhlY2kYx0.LR5XHauNtWcl18CY" diff --git a/src/packs/adversaries/adversary_Gorgon_8mJYMpbLTb8qIOrr.json b/src/packs/adversaries/adversary_Gorgon_8mJYMpbLTb8qIOrr.json index 2e64117c..1535e4a5 100644 --- a/src/packs/adversaries/adversary_Gorgon_8mJYMpbLTb8qIOrr.json +++ b/src/packs/adversaries/adversary_Gorgon_8mJYMpbLTb8qIOrr.json @@ -269,7 +269,7 @@ "type": "effect", "_id": "fnTd5BjBAK46vRRk", "systemPath": "actions", - "description": "", + "description": "

When the Gorgon makes a successful standard attack, the target Glows until the end of the scene and can’t become Hidden. Attack rolls made against a Glowing target have advantage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -359,7 +359,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754079448870, - "modifiedTime": 1754079525294, + "modifiedTime": 1754142654062, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8mJYMpbLTb8qIOrr.NepVGKOo1lHYjA1F" @@ -375,7 +375,7 @@ "type": "attack", "_id": "ryfj8eiYYNGJPtBg", "systemPath": "actions", - "description": "", + "description": "

Make an attack roll against a target within Melee range using the Gorgon’s protective snakes. On a success, mark a Stress to deal 2d10+4 physical damage and the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -491,7 +491,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754079563580, - "modifiedTime": 1754079636868, + "modifiedTime": 1754142664204, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8mJYMpbLTb8qIOrr.9SO2ov36lFH2YV0S" @@ -507,7 +507,7 @@ "type": "attack", "_id": "ySkX0wOpEFqtgeD9", "systemPath": "actions", - "description": "", + "description": "

When the Gorgon takes damage from an attack within Close range, you can spend a Fear to force the attacker to make an Instinct Reaction Roll. On a failure, they begin to turn to stone, marking a HP and starting a Petrification Countdown (4). This countdown ticks down when the Gorgon is attacked. When it triggers, the target must make a death move. If the Gorgon is defeated, all petrification countdowns end.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -579,7 +579,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754079643285, - "modifiedTime": 1754079735211, + "modifiedTime": 1754142680813, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8mJYMpbLTb8qIOrr.047o6OtNlUwLG1H1" diff --git a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json index ff37b2f6..a05681f7 100644 --- a/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json +++ b/src/packs/adversaries/adversary_Greater_Earth_Elemental_dsfB3YhoL5SudvS2.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "bruiser", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A living landslide of boulders and dust, as large as a house.

" + "description": "

A living landslide of boulders and dust, as large as a house.

", + "attack": { + "name": "Boulder Fist", + "img": "icons/magic/earth/strike-fist-stone.webp", + "roll": { + "bonus": 7 + }, + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784275, - "modifiedTime": 1753922784275, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754127636642, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "dsfB3YhoL5SudvS2", "sort": 3400000, @@ -180,7 +218,417 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Slow", + "type": "feature", + "system": { + "description": "

When you spotlight the Elemental and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Elemental and they have a token on their stat block, clear the token and they can act.

", + "resource": { + "type": "simple", + "value": 0, + "max": "1", + "icon": "fa-solid fa-hourglass-half" + }, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "Lrgpyfc067a2JHCF", + "img": "icons/magic/time/hourglass-brown-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127640770, + "modifiedTime": 1754127680130, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!dsfB3YhoL5SudvS2.Lrgpyfc067a2JHCF" + }, + { + "name": "Crushing Blows", + "type": "feature", + "system": { + "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "resource": null, + "actions": { + "0sXciTiPc30v8czv": { + "type": "damage", + "_id": "0sXciTiPc30v8czv", + "systemPath": "actions", + "description": "

When the Elemental makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "armorSlot", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage Armor", + "img": "icons/skills/melee/shield-damaged-broken-gold.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "NnCkXIuATO0s3tSR", + "img": "icons/skills/melee/shield-damaged-broken-gold.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127683751, + "modifiedTime": 1754127795809, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!dsfB3YhoL5SudvS2.NnCkXIuATO0s3tSR" + }, + { + "name": "Immovable Object", + "type": "feature", + "system": { + "description": "

An attack that would move the Elemental moves them two fewer ranges (for example, Far becomes Very Close). When the Elemental takes physical damage, reduce it by 7.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "PVdHySLhIJ8uDrmg", + "img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp", + "effects": [ + { + "name": "Immovable Object", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "7V7qMq9in3AArwiM", + "img": "icons/magic/defensive/shield-barrier-glowing-triangle-green.webp", + "changes": [ + { + "key": "system.resistance.physical.reduction", + "mode": 2, + "value": "7", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When the Elemental takes physical damage, reduce it by 7.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127761245, + "modifiedTime": 1754127783182, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg.7V7qMq9in3AArwiM" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127727248, + "modifiedTime": 1754127753280, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!dsfB3YhoL5SudvS2.PVdHySLhIJ8uDrmg" + }, + { + "name": "Rockslide", + "type": "feature", + "system": { + "description": "

Mark a Stress to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take 2d12+5 physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.

@Template[type:inFront|range:c]

", + "resource": null, + "actions": { + "eLGIC3kVjLo8FEvy": { + "type": "attack", + "_id": "eLGIC3kVjLo8FEvy", + "systemPath": "actions", + "description": "

Mark a Stress to create a rockslide that buries the land in front of Elemental within Close range with rockfall. All targets in this area must make an Agility Reaction Roll (19). Targets who fail take 2d12+5 physical damage and become Vulnerable until their next roll with Hope. Targets who succeed take half damage.

@Template[type:inFront|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d12", + "bonus": 5, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "38MUzfbH64EMLVse", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": 19, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/magic/earth/barrier-stone-brown-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "q45DiEFlXqcXZ5hv", + "img": "icons/magic/earth/barrier-stone-brown-green.webp", + "effects": [ + { + "name": "Rockslide", + "img": "icons/magic/earth/barrier-stone-brown-green.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.dsfB3YhoL5SudvS2.Item.q45DiEFlXqcXZ5hv", + "transfer": false, + "_id": "38MUzfbH64EMLVse", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until your next roll with Hope.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127890908, + "modifiedTime": 1754127911008, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv.38MUzfbH64EMLVse" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127802653, + "modifiedTime": 1754127890924, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!dsfB3YhoL5SudvS2.q45DiEFlXqcXZ5hv" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Elemental makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "ag7t5EW358M0qiSL", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127921154, + "modifiedTime": 1754127937379, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!dsfB3YhoL5SudvS2.ag7t5EW358M0qiSL" + } + ], "effects": [], "_key": "!actors!dsfB3YhoL5SudvS2" } diff --git a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json index 6d71aedd..f317e047 100644 --- a/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json +++ b/src/packs/adversaries/adversary_Greater_Water_Elemental_xIICT6tEdnA7dKDV.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "support", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A huge living wave that crashes down upon enemies.

" + "description": "

A huge living wave that crashes down upon enemies.

", + "attack": { + "name": "Crashing Wave", + "img": "icons/magic/water/wave-water-blue.webp", + "roll": { + "bonus": 3 + }, + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d4", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784278, - "modifiedTime": 1753922784278, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754127980927, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "xIICT6tEdnA7dKDV", "sort": 3400000, @@ -180,7 +218,385 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Water Jet", + "type": "feature", + "system": { + "description": "

Mark a Stress to attack a target within Very Close range. On a success, deal 2d4+7 physical damage and the target’s next action has disadvantage. On a failure, the target must mark a Stress.

", + "resource": null, + "actions": { + "Gk5tcqshtwP4JsKS": { + "type": "attack", + "_id": "Gk5tcqshtwP4JsKS", + "systemPath": "actions", + "description": "

Mark a Stress to attack a target within Very Close range. On a success, deal 2d4+7 physical damage and the target’s next action has disadvantage. On a failure, the target must mark a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d4", + "bonus": 7, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [ + { + "_id": "WYqjt1tVqPEdVV5l", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/water/projectile-icecicle-glowing.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "B8ZrtRCZrwwwWJOE", + "img": "icons/magic/water/projectile-icecicle-glowing.webp", + "effects": [ + { + "name": "Water Jet", + "img": "icons/magic/water/projectile-icecicle-glowing.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.xIICT6tEdnA7dKDV.Item.B8ZrtRCZrwwwWJOE", + "transfer": false, + "_id": "WYqjt1tVqPEdVV5l", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.disadvantageSources", + "mode": 2, + "value": "Your next action", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Your next action has disadvantage. On a failure, you must mark a Stress.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128068382, + "modifiedTime": 1754128098949, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!xIICT6tEdnA7dKDV.B8ZrtRCZrwwwWJOE.WYqjt1tVqPEdVV5l" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127986771, + "modifiedTime": 1754128068401, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!xIICT6tEdnA7dKDV.B8ZrtRCZrwwwWJOE" + }, + { + "name": "Drowning Embrace", + "type": "feature", + "system": { + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "ooYbiLrYjoWXIfe9": { + "type": "attack", + "_id": "ooYbiLrYjoWXIfe9", + "systemPath": "actions", + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the Elemental succeeds against become Restrained and Vulnerable as they begin drowning. A target can break free, ending both conditions, with a successful Strength or Instinct Roll.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "X8NF2OB23mSpDvlx", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/water/vortex-water-whirlpool-blue.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "bcwFQeuU6ZfIGjau", + "img": "icons/magic/water/vortex-water-whirlpool-blue.webp", + "effects": [ + { + "name": "Drowning Embrace", + "img": "icons/magic/water/vortex-water-whirlpool-blue.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.xIICT6tEdnA7dKDV.Item.bcwFQeuU6ZfIGjau", + "transfer": true, + "_id": "X8NF2OB23mSpDvlx", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You are Restrained and Vulnerable as you are drowning. You can break free, ending both conditions, with a successful Strength or Instinct Roll.

", + "tint": "#ffffff", + "statuses": [ + "restrained", + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128187997, + "modifiedTime": 1754128236862, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!xIICT6tEdnA7dKDV.bcwFQeuU6ZfIGjau.X8NF2OB23mSpDvlx" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128102409, + "modifiedTime": 1754128188009, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!xIICT6tEdnA7dKDV.bcwFQeuU6ZfIGjau" + }, + { + "name": "High Tide", + "type": "feature", + "system": { + "description": "

When the Elemental makes a successful standard attack, you can mark a Stress to knock the target back to Close range.

", + "resource": null, + "actions": { + "MXSyEGbaHeFgyOsB": { + "type": "effect", + "_id": "MXSyEGbaHeFgyOsB", + "systemPath": "actions", + "description": "

When the Elemental makes a successful standard attack, you can mark a Stress to knock the target back to Close range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/magic/water/tendrils-ice-thorns.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "BGE42W1XPd0vpimR", + "img": "icons/magic/water/tendrils-ice-thorns.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128249213, + "modifiedTime": 1754128316652, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!xIICT6tEdnA7dKDV.BGE42W1XPd0vpimR" + } + ], "effects": [], "_key": "!actors!xIICT6tEdnA7dKDV" } diff --git a/src/packs/adversaries/adversary_Green_Ooze_SHXedd9zZPVfUgUa.json b/src/packs/adversaries/adversary_Green_Ooze_SHXedd9zZPVfUgUa.json index bcbe8b4f..31c812b3 100644 --- a/src/packs/adversaries/adversary_Green_Ooze_SHXedd9zZPVfUgUa.json +++ b/src/packs/adversaries/adversary_Green_Ooze_SHXedd9zZPVfUgUa.json @@ -275,7 +275,7 @@ "type": "damage", "_id": "nU4xpjruOvskcmiA", "systemPath": "actions", - "description": "", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -344,7 +344,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047544158, - "modifiedTime": 1754047598393, + "modifiedTime": 1754144332281, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!SHXedd9zZPVfUgUa.gJWoUSTGwVsJwPmK" @@ -362,7 +362,7 @@ "type": "attack", "_id": "fSxq0AL6YwZs7OAH", "systemPath": "actions", - "description": "", + "description": "

Make a standard attack against a target within Melee range. On a success, the Ooze envelops them and the target must mark 2 Stress. The target must mark an additional Stress when they make an action roll. If the Ooze takes Severe damage, the target is freed.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -527,7 +527,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047601843, - "modifiedTime": 1754047680632, + "modifiedTime": 1754144340446, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!SHXedd9zZPVfUgUa.Sm9Sk4mSvcq6PkmR" @@ -538,14 +538,14 @@ "_id": "qNhrEK2YF8e3ljU6", "img": "icons/creatures/slimes/slime-movement-pseudopods-green.webp", "system": { - "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Green Oozes (with no marked HP or Stress). Immediately spotlight both of them.

", + "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.aLkLFuVoKz2NLoBK]{Tiny Green Oozes} (with no marked HP or Stress). Immediately spotlight both of them.

", "resource": null, "actions": { "s5mLw6DRGd76MLcC": { "type": "effect", "_id": "s5mLw6DRGd76MLcC", "systemPath": "actions", - "description": "", + "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.aLkLFuVoKz2NLoBK]{Tiny Green Oozes} (with no marked HP or Stress). Immediately spotlight both of them.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -592,7 +592,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047707170, - "modifiedTime": 1754047746968, + "modifiedTime": 1754145255991, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!SHXedd9zZPVfUgUa.qNhrEK2YF8e3ljU6" diff --git a/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json b/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json index d9f94872..675ff19d 100644 --- a/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json +++ b/src/packs/adversaries/adversary_Hallowed_Archer_kabueAo6BALApWqp.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "ranged", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 4, - "description": "

Spirit soldiers with sanctified bows.

" + "description": "

Spirit soldiers with sanctified bows.

", + "attack": { + "range": "far", + "roll": { + "bonus": 4 + }, + "name": "Sanctified Longbow", + "img": "icons/weapons/bows/shortbow-recurve-yellow.webp", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 8, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784279, - "modifiedTime": 1753922784279, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754136061047, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "kabueAo6BALApWqp", "sort": 3400000, @@ -180,7 +218,156 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Punish the Guilty", + "type": "feature", + "system": { + "description": "

The Archer deals double damage to targets marked Guilty by a High Seraph.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "FGJTAeL38zTVd4fA", + "img": "icons/magic/control/buff-flight-wings-runes-red-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136064879, + "modifiedTime": 1754136109783, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kabueAo6BALApWqp.FGJTAeL38zTVd4fA" + }, + { + "name": "Divine Volley", + "type": "feature", + "system": { + "description": "

Mark a Stress to make a standard attack against up to three targets.

", + "resource": null, + "actions": { + "pQLfy0I6sZhgAoIm": { + "type": "attack", + "_id": "pQLfy0I6sZhgAoIm", + "systemPath": "actions", + "description": "

Mark a Stress to make a standard attack against up to three targets.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 8, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 3 + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/ranged/arrows-flying-salvo-yellow.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Ye35DuZroQfeFoNw", + "img": "icons/skills/ranged/arrows-flying-salvo-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136114217, + "modifiedTime": 1754136177934, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!kabueAo6BALApWqp.Ye35DuZroQfeFoNw" + } + ], "effects": [], "_key": "!actors!kabueAo6BALApWqp" } diff --git a/src/packs/adversaries/adversary_Hallowed_Soldier_VENwg7xEFcYObjmT.json b/src/packs/adversaries/adversary_Hallowed_Soldier_VENwg7xEFcYObjmT.json index 5f49bfe2..03f9fabd 100644 --- a/src/packs/adversaries/adversary_Hallowed_Soldier_VENwg7xEFcYObjmT.json +++ b/src/packs/adversaries/adversary_Hallowed_Soldier_VENwg7xEFcYObjmT.json @@ -17,7 +17,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "minion", "notes": "", "hordeHp": 1, "experiences": {}, @@ -49,19 +49,65 @@ }, "difficulty": 18, "tier": 4, - "description": "

Souls of the faithful, lifted up with divine weaponry.

" + "description": "

Souls of the faithful, lifted up with divine weaponry.

", + "resources": { + "hitPoints": { + "max": 1 + }, + "stress": { + "max": 1 + } + }, + "attack": { + "name": "Sword and Shield", + "roll": { + "bonus": 2 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "10" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/skills/melee/sword-shield-stylized-white.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784279, - "modifiedTime": 1753922784279, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754136221909, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "VENwg7xEFcYObjmT", "sort": 3400000, @@ -164,7 +210,169 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Minion (13)", + "type": "feature", + "system": { + "description": "

The Soldier is defeated when they take any damage. For every 13 damage a PC deals to the Soldier, defeat an additional Minion within range the attack would succeed against.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "3QmaqgI6imRUvb7M", + "img": "icons/creatures/magical/humanoid-silhouette-aliens-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136226340, + "modifiedTime": 1754136243103, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!VENwg7xEFcYObjmT.3QmaqgI6imRUvb7M" + }, + { + "name": "Divine Flight", + "type": "feature", + "system": { + "description": "

While the Soldier is flying, spend a Fear to move up to Far range instead of Close range before taking an action.

", + "resource": null, + "actions": { + "aCRmnQ5n7FrbQykj": { + "type": "effect", + "_id": "aCRmnQ5n7FrbQykj", + "systemPath": "actions", + "description": "

While the Soldier is flying, spend a Fear to move up to Far range instead of Close range before taking an action.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "6CvDtMEazJ35y2AA", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136250453, + "modifiedTime": 1754136300583, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!VENwg7xEFcYObjmT.6CvDtMEazJ35y2AA" + }, + { + "name": "Group Attack", + "type": "feature", + "system": { + "description": "

Spend a Fear to choose a target and spotlight all Hallowed Soldiers within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 10 physical damage each. Combine this damage.

", + "resource": null, + "actions": { + "eo7J0v1B5zPHul1M": { + "type": "effect", + "_id": "eo7J0v1B5zPHul1M", + "systemPath": "actions", + "description": "

Spend a Fear to choose a target and spotlight all Hallowed Soldiers within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 10 physical damage each. Combine this damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "ZpypjDbaurs1YSFb", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136304256, + "modifiedTime": 1754136336717, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!VENwg7xEFcYObjmT.ZpypjDbaurs1YSFb" + } + ], "effects": [], "_key": "!actors!VENwg7xEFcYObjmT" } diff --git a/src/packs/adversaries/adversary_Harrier_uRtghKE9mHlII4rs.json b/src/packs/adversaries/adversary_Harrier_uRtghKE9mHlII4rs.json index c580e5e4..408a253a 100644 --- a/src/packs/adversaries/adversary_Harrier_uRtghKE9mHlII4rs.json +++ b/src/packs/adversaries/adversary_Harrier_uRtghKE9mHlII4rs.json @@ -271,7 +271,7 @@ "type": "attack", "_id": "FiuiLUbNUL0YKq7w", "systemPath": "actions", - "description": "", + "description": "

When a creature moves into Melee range to make an attack, you can mark a Stress before the attack roll to move anywhere within Close range and make an attack against that creature. On a success, deal 1d10+2 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -369,7 +369,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754047898040, - "modifiedTime": 1754047992144, + "modifiedTime": 1754144359975, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!uRtghKE9mHlII4rs.v8TMp5ATyAjrmJJM" diff --git a/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json b/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json index b5d181dd..34d27caf 100644 --- a/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json +++ b/src/packs/adversaries/adversary_Head_Guard_mK3A5FTx6k8iPU3F.json @@ -240,7 +240,7 @@ "type": "attack", "_id": "lI0lnRb3xrUjqIYX", "systemPath": "actions", - "description": "", + "description": "

Spend 2 Fear to spotlight the Head Guard and up to 2d4 allies within Far range.

@Template[type:emanation|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -311,7 +311,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048051353, - "modifiedTime": 1754048138930, + "modifiedTime": 1754144371623, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mK3A5FTx6k8iPU3F.SsgN2qSYpQLR43Cz" diff --git a/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json b/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json index aca5cf42..34cc12d8 100644 --- a/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json +++ b/src/packs/adversaries/adversary_Head_Vampire_i2UNbRvgyoSs07M6.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "leader", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "qNsNf5Yms7m3ZVeF": { + "name": "Aristocrat", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A captivating undead dressed in aristocratic finery.

" + "description": "

A captivating undead dressed in aristocratic finery.

", + "attack": { + "name": "Rapier", + "img": "icons/weapons/swords/sword-jeweled-red.webp", + "roll": { + "bonus": 5 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d20", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784283, - "modifiedTime": 1753922784283, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754128365686, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "i2UNbRvgyoSs07M6", "sort": 3400000, @@ -180,7 +223,445 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Terrifying", + "type": "feature", + "system": { + "description": "

When the Vampire makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "Rf2ZL3EjCzudonRb": { + "type": "damage", + "_id": "Rf2ZL3EjCzudonRb", + "systemPath": "actions", + "description": "

When the Vampire makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "c30Cc5mofs2arb9j", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128368124, + "modifiedTime": 1754128576298, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!i2UNbRvgyoSs07M6.c30Cc5mofs2arb9j" + }, + { + "name": "Look into My Eyes", + "type": "feature", + "system": { + "description": "

A creature who moves into Melee range of the Vampire must make an Instinct Reaction Roll. On a failure, you gain [[/r 1d4]] Fear.

", + "resource": null, + "actions": { + "lOgkZTR1hybc6bnJ": { + "type": "attack", + "_id": "lOgkZTR1hybc6bnJ", + "systemPath": "actions", + "description": "

A creature who moves into Melee range of the Vampire must make an Instinct Reaction Roll. On a failure, you gain [[/r 1d4]] Fear.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/control/hypnosis-mesmerism-eye.webp", + "range": "melee" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "1RfqKn7gYbWbSl0A", + "img": "icons/magic/control/hypnosis-mesmerism-eye.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128418603, + "modifiedTime": 1754128564670, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!i2UNbRvgyoSs07M6.1RfqKn7gYbWbSl0A" + }, + { + "name": "Feed on Followers", + "type": "feature", + "system": { + "description": "

When the Vampire is within Melee range of an ally, they can cause the ally to mark a HP. The Vampire then clears a HP.

", + "resource": null, + "actions": { + "tM6TBTtmCXTnIzen": { + "type": "healing", + "_id": "tM6TBTtmCXTnIzen", + "systemPath": "actions", + "description": "

When the Vampire is within Melee range of an ally, they can cause the ally to mark a HP. The Vampire then clears a HP.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Clear HP", + "img": "icons/creatures/abilities/fang-tooth-blood-red.webp", + "range": "melee" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Oj6qkLG1N6uqQHcx", + "img": "icons/creatures/abilities/fang-tooth-blood-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128497673, + "modifiedTime": 1754128552831, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!i2UNbRvgyoSs07M6.Oj6qkLG1N6uqQHcx" + }, + { + "name": "The Hunt Is On", + "type": "feature", + "system": { + "description": "

Spend 2 Fear to summon [[/r 1d4]] @UUID[Compendium.daggerheart.adversaries.Actor.WWyUp6Mxl1S3KYUG]{Vampires}, who appear at Far range and immediately take the spotlight.

", + "resource": null, + "actions": { + "5Q6RMUTiauKw0tDj": { + "type": "effect", + "_id": "5Q6RMUTiauKw0tDj", + "systemPath": "actions", + "description": "

Spend 2 Fear to summon [[/r 1d4]] @UUID[Compendium.daggerheart.adversaries.Actor.WWyUp6Mxl1S3KYUG]{Vampires}, who appear at Far range and immediately take the spotlight.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Summon Vampires", + "img": "icons/creatures/mammals/bat-giant-tattered-purple.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "IWtpuQCuV82lOSry", + "img": "icons/creatures/mammals/bat-giant-tattered-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128578585, + "modifiedTime": 1754129057806, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!i2UNbRvgyoSs07M6.IWtpuQCuV82lOSry" + }, + { + "name": "Lifesuck", + "type": "feature", + "system": { + "description": "

When the Vampire is spotlighted, roll a d8. On a result of 6 or higher, all targets within Very Close range must mark a HP.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "DA8qT2omBcG4oryX": { + "type": "attack", + "_id": "DA8qT2omBcG4oryX", + "systemPath": "actions", + "description": "

When the Vampire is spotlighted, roll a d8. On a result of 6 or higher, all targets within Very Close range must mark a HP.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d8", + "compare": "aboveEqual", + "treshold": 6 + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll d8", + "img": "icons/magic/unholy/strike-beam-blood-small-red-purple.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "6FsQf339qGHnz3ZF", + "img": "icons/magic/unholy/strike-beam-blood-small-red-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128664385, + "modifiedTime": 1754128847871, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!i2UNbRvgyoSs07M6.6FsQf339qGHnz3ZF" + } + ], "effects": [], "_key": "!actors!i2UNbRvgyoSs07M6" } diff --git a/src/packs/adversaries/adversary_High_Seraph_r1mbfSSwKWdcFdAU.json b/src/packs/adversaries/adversary_High_Seraph_r1mbfSSwKWdcFdAU.json index 02f3015c..8dcb391f 100644 --- a/src/packs/adversaries/adversary_High_Seraph_r1mbfSSwKWdcFdAU.json +++ b/src/packs/adversaries/adversary_High_Seraph_r1mbfSSwKWdcFdAU.json @@ -33,10 +33,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "leader", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "2PulxNtd34IsD5XC": { + "name": "Divine Knowledge", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -64,19 +70,58 @@ } }, "tier": 4, - "description": "

A divine champion, head of a hallowed host of warriors who enforce their god’s will.

" + "description": "

A divine champion, head of a hallowed host of warriors who enforce their god’s will.

", + "motivesAndTactics": "Enforce dogma, fl y, pronounce judgment, smite", + "attack": { + "name": "Holy Sword", + "roll": { + "bonus": 8 + }, + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d10", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/skills/melee/strike-blade-hooked-orange-blue.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784283, - "modifiedTime": 1753922784283, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754136397417, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "r1mbfSSwKWdcFdAU", "sort": 3400000, @@ -179,7 +224,390 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (3)", + "type": "feature", + "system": { + "description": "

The Seraph can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "jUu058IZwt4u2goM", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136398491, + "modifiedTime": 1754136414914, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!r1mbfSSwKWdcFdAU.jUu058IZwt4u2goM" + }, + { + "name": "Divine Flight", + "type": "feature", + "system": { + "description": "

While the Seraph is flying, spend a Fear to move up to Far range instead of Close range before taking an action.

", + "resource": null, + "actions": { + "ZgspQLiGhuKURA1T": { + "type": "effect", + "_id": "ZgspQLiGhuKURA1T", + "systemPath": "actions", + "description": "

While the Seraph is flying, spend a Fear to move up to Far range instead of Close range before taking an action.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "2AB3ouMpy2wWnGQm", + "img": "icons/skills/movement/arrow-upward-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136416539, + "modifiedTime": 1754136462078, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!r1mbfSSwKWdcFdAU.2AB3ouMpy2wWnGQm" + }, + { + "name": "Judgement", + "type": "feature", + "system": { + "description": "

Spend a Fear to make a target Guilty in the eyes of the Seraph’s god until the Seraph is defeated. While Guilty, the target doesn’t gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.

", + "resource": null, + "actions": { + "ErGJWtFIXFPgKtek": { + "type": "effect", + "_id": "ErGJWtFIXFPgKtek", + "systemPath": "actions", + "description": "

Spend a Fear to make a target Guilty in the eyes of the Seraph’s god until the Seraph is defeated. While Guilty, the target doesn’t gain Hope on a result with Hope. When the Seraph succeeds on a standard attack against a Guilty target, they deal Severe damage instead of their standard damage. The Seraph can only mark one target at a time.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "O8G0oOf9f3qzNOAT", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Make Guilty", + "img": "icons/magic/light/beams-rays-orange-purple-small.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "FilEB21L5q9XxKE1", + "img": "icons/magic/light/beams-rays-orange-purple-small.webp", + "effects": [ + { + "name": "Guilty", + "img": "icons/magic/light/beams-rays-orange-purple-small.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.r1mbfSSwKWdcFdAU.Item.FilEB21L5q9XxKE1", + "transfer": false, + "_id": "O8G0oOf9f3qzNOAT", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While Guilty, you don’t gain Hope on a result with Hope.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136534652, + "modifiedTime": 1754136581108, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!r1mbfSSwKWdcFdAU.FilEB21L5q9XxKE1.O8G0oOf9f3qzNOAT" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136464900, + "modifiedTime": 1754136534670, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!r1mbfSSwKWdcFdAU.FilEB21L5q9XxKE1" + }, + { + "name": "God Rays", + "type": "feature", + "system": { + "description": "

Mark a Stress to reflect a sliver of divinity as a searing beam of light that hits up to twenty targets within Very Far range. Targets must make a Presence Reaction Roll, with disadvantage if they are marked Guilty. Targets who fail take 4d6+12 magic damage. Targets who succeed take half damage.

", + "resource": null, + "actions": { + "HwC75gazlN0k30AL": { + "type": "attack", + "_id": "HwC75gazlN0k30AL", + "systemPath": "actions", + "description": "

Mark a Stress to reflect a sliver of divinity as a searing beam of light that hits up to twenty targets within Very Far range. Targets must make a Presence Reaction Roll, with disadvantage if they are marked Guilty. Targets who fail take 4d6+12 magic damage. Targets who succeed take half damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 12, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 20 + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "presence", + "difficulty": null, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/magic/light/beam-strike-orange-gold.webp", + "range": "veryFar" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Vrb8dIJcOJ3ClwO5", + "img": "icons/magic/light/beam-strike-orange-gold.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136588610, + "modifiedTime": 1754136679820, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!r1mbfSSwKWdcFdAU.Vrb8dIJcOJ3ClwO5" + }, + { + "name": "We Are One", + "type": "feature", + "system": { + "description": "

Once per scene, spend a Fear to spotlight all other adversaries within Far range. Attacks they make while spotlighted in this way deal half damage.

", + "resource": null, + "actions": { + "j6DmU9dtob5QStxY": { + "type": "effect", + "_id": "j6DmU9dtob5QStxY", + "systemPath": "actions", + "description": "

Once per scene, spend a Fear to spotlight all other adversaries within Far range. Attacks they make while spotlighted in this way deal half damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/holy/barrier-shield-winged-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "9LpLXpQBfQryJA60", + "img": "icons/magic/holy/barrier-shield-winged-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136685757, + "modifiedTime": 1754136726423, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!r1mbfSSwKWdcFdAU.9LpLXpQBfQryJA60" + } + ], "effects": [], "_key": "!actors!r1mbfSSwKWdcFdAU" } diff --git a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json index d920023b..e1597f63 100644 --- a/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json +++ b/src/packs/adversaries/adversary_Huge_Green_Ooze_6hbqmxDXFOzZJDk4.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "skulk", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "uZma4iqFtZCkqBlK": { + "name": "Blend In", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A translucent green mound of acid taller than most humans.

" + "description": "

A translucent green mound of acid taller than most humans.

", + "attack": { + "name": "Ooze Appendage", + "img": "icons/creatures/slimes/slime-movement-dripping-pseudopods-green.webp", + "roll": { + "bonus": 3 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784284, - "modifiedTime": 1753922784284, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754129116472, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "6hbqmxDXFOzZJDk4", "sort": 3400000, @@ -180,7 +223,352 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Slow", + "type": "feature", + "system": { + "description": "

When you spotlight the Ooze and they don’t have a token on their stat block, they can’t act yet. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Ooze and they have a token on their stat block, clear the token and they can act.

", + "resource": { + "type": "simple", + "value": 0, + "max": "1", + "icon": "fa-solid fa-hourglass-half" + }, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "k9VopaGHqefLVfUq", + "img": "icons/magic/time/hourglass-brown-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129117639, + "modifiedTime": 1754129147613, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!6hbqmxDXFOzZJDk4.k9VopaGHqefLVfUq" + }, + { + "name": "Acidic Form", + "type": "feature", + "system": { + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "resource": null, + "actions": { + "gtT2oHSyZg9OHHJD": { + "type": "damage", + "_id": "gtT2oHSyZg9OHHJD", + "systemPath": "actions", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "armorSlot", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage Armor", + "img": "icons/skills/melee/shield-damaged-broken-gold.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "BQsVuuwFYByKwesR", + "img": "icons/skills/melee/shield-damaged-broken-gold.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129153649, + "modifiedTime": 1754129204931, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!6hbqmxDXFOzZJDk4.BQsVuuwFYByKwesR" + }, + { + "name": "Envelop", + "type": "feature", + "system": { + "description": "

Make an attack against a target within Melee range. On a success, the Ooze Envelops them and the target must mark 2 Stress. While Enveloped, the target must mark an additional Stress every time they make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.

", + "resource": null, + "actions": { + "hQBYPagz5yuTcCQq": { + "type": "attack", + "_id": "hQBYPagz5yuTcCQq", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [ + { + "_id": "EwZ8owroJxFpg81e", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/slimes/slime-face-melting-green.webp", + "range": "melee" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "pfXYuH7rtsyVjSXh", + "img": "icons/creatures/slimes/slime-face-melting-green.webp", + "effects": [ + { + "name": "Envelop", + "img": "icons/creatures/slimes/slime-face-melting-green.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.6hbqmxDXFOzZJDk4.Item.pfXYuH7rtsyVjSXh", + "transfer": false, + "_id": "EwZ8owroJxFpg81e", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While Enveloped, you must mark an additional Stress every time you make an action roll. When the Ooze takes Severe damage, all Enveloped targets are freed and the condition is cleared.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129265476, + "modifiedTime": 1754129295620, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!6hbqmxDXFOzZJDk4.pfXYuH7rtsyVjSXh.EwZ8owroJxFpg81e" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129212910, + "modifiedTime": 1754129265484, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!6hbqmxDXFOzZJDk4.pfXYuH7rtsyVjSXh" + }, + { + "name": "Split", + "type": "feature", + "system": { + "description": "

When the Ooze has 4 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.

", + "resource": null, + "actions": { + "iQsYAqpUFvJslRDr": { + "type": "effect", + "_id": "iQsYAqpUFvJslRDr", + "systemPath": "actions", + "description": "

When the Ooze has 4 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/creatures/slimes/slime-movement-pseudopods-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Mq90kFBM5ix2pzzh", + "img": "icons/creatures/slimes/slime-movement-pseudopods-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129303824, + "modifiedTime": 1754129396676, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!6hbqmxDXFOzZJDk4.Mq90kFBM5ix2pzzh" + } + ], "effects": [], "_key": "!actors!6hbqmxDXFOzZJDk4" } diff --git a/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json b/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json index 70221058..c361e303 100644 --- a/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json +++ b/src/packs/adversaries/adversary_Hydra_MI126iMOOobQ1Obn.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "solo", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A quadrupedal scaled beast with multiple long-necked heads, each filled with menacing fangs.

" + "description": "

A quadrupedal scaled beast with multiple long-necked heads, each filled with menacing fangs.

", + "attack": { + "name": "Bite", + "img": "icons/creatures/abilities/mouth-teeth-rows-red.webp", + "roll": { + "bonus": 3 + }, + "range": "close", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d12", + "bonus": 2, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784285, - "modifiedTime": 1753922784285, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754129471407, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "MI126iMOOobQ1Obn", "sort": 3400000, @@ -180,7 +218,387 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Many-Headed Menace", + "type": "feature", + "system": { + "description": "

The Hydra begins with three heads and can have up to five. When the Hydra takes Major or greater damage, they lose a head.

", + "resource": { + "type": "simple", + "value": 3, + "max": "5", + "icon": "" + }, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "Lg40vTEegQh2He7A", + "img": "icons/creatures/reptiles/lizard-mouth-glowing-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129476164, + "modifiedTime": 1754129519008, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!MI126iMOOobQ1Obn.Lg40vTEegQh2He7A" + }, + { + "name": "Relentless (X)", + "type": "feature", + "system": { + "description": "

The Hydra can be spotlighted X times per GM turn, where X is the Hydra’s number of heads. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "nwIjDjpLGfuXNYvA", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129556390, + "modifiedTime": 1754129579457, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!MI126iMOOobQ1Obn.nwIjDjpLGfuXNYvA" + }, + { + "name": "Regeneration", + "type": "feature", + "system": { + "description": "

If the Hydra has any marked HP, spend a Fear to clear a HP and grow two heads.

", + "resource": null, + "actions": { + "SsRtZwee1mYlPLUy": { + "type": "healing", + "_id": "SsRtZwee1mYlPLUy", + "systemPath": "actions", + "description": "

If the Hydra has any marked HP, spend a Fear to clear a HP and grow two heads.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "self", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Spend Fear", + "img": "icons/magic/life/cross-beam-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "b2KflqWoOxHMQf97", + "img": "icons/magic/life/cross-beam-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129581504, + "modifiedTime": 1754129633128, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!MI126iMOOobQ1Obn.b2KflqWoOxHMQf97" + }, + { + "name": "Terrifying Chorus", + "type": "feature", + "system": { + "description": "

All PCs within Far range lose 2 Hope.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "nJxpFR4Ul0e2RrL4": { + "type": "damage", + "_id": "nJxpFR4Ul0e2RrL4", + "systemPath": "actions", + "description": "

All PCs within Far range lose 2 Hope.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-white.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "bCeCu8M25izOAsuY", + "img": "icons/magic/death/skull-energy-light-white.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129635867, + "modifiedTime": 1754129708942, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!MI126iMOOobQ1Obn.bCeCu8M25izOAsuY" + }, + { + "name": "Magical Weakness", + "type": "feature", + "system": { + "description": "

When the Hydra takes magic damage, they become Dazed until the next roll with Fear. While Dazed, they can’t use their Regeneration action but are immune to magic damage.

", + "resource": null, + "actions": { + "heAkvOuQG1EJmVbb": { + "type": "effect", + "_id": "heAkvOuQG1EJmVbb", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "iBJ3YhEkVsGKEIVk", + "onSave": false + } + ], + "target": { + "type": "self", + "amount": null + }, + "name": "Become Dazed", + "img": "icons/magic/symbols/star-rising-purple.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "sJzjcRBgYRp5f53E", + "img": "icons/magic/symbols/star-rising-purple.webp", + "effects": [ + { + "name": "Dazed", + "img": "icons/magic/symbols/star-rising-purple.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.MI126iMOOobQ1Obn.Item.sJzjcRBgYRp5f53E", + "transfer": false, + "_id": "iBJ3YhEkVsGKEIVk", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.magical.immunity", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While Dazed, they can’t use their Regeneration action but are immune to magic damage.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129774770, + "modifiedTime": 1754129802903, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!MI126iMOOobQ1Obn.sJzjcRBgYRp5f53E.iBJ3YhEkVsGKEIVk" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129711844, + "modifiedTime": 1754129774780, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!MI126iMOOobQ1Obn.sJzjcRBgYRp5f53E" + } + ], "effects": [], "_key": "!actors!MI126iMOOobQ1Obn" } diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Bandit_5Lh1T0zaT8Pkr2U2.json b/src/packs/adversaries/adversary_Jagged_Knife_Bandit_5Lh1T0zaT8Pkr2U2.json index e984d9e2..e7441ab8 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Bandit_5Lh1T0zaT8Pkr2U2.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Bandit_5Lh1T0zaT8Pkr2U2.json @@ -270,7 +270,7 @@ "type": "damage", "_id": "X7xdCLY7ySMpaTHe", "systemPath": "actions", - "description": "", + "description": "

When the Bandit succeeds on a standard attack from above a target, they deal 1d10+1 physical damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -340,7 +340,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048351101, - "modifiedTime": 1754048394638, + "modifiedTime": 1754144389470, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!5Lh1T0zaT8Pkr2U2.V7haVmSLm6vTeffc" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Hexer_MbBPIOxaxXYNApXz.json b/src/packs/adversaries/adversary_Jagged_Knife_Hexer_MbBPIOxaxXYNApXz.json index 580d6e0d..78e6c186 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Hexer_MbBPIOxaxXYNApXz.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Hexer_MbBPIOxaxXYNApXz.json @@ -237,7 +237,7 @@ "type": "effect", "_id": "yzjCJyfGzZrEd0G3", "systemPath": "actions", - "description": "", + "description": "

Choose a target within Far range and temporarily Curse them. While the target is Cursed, you can mark a Stress when that target rolls with Hope to make the roll be with Fear instead.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -326,7 +326,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048453602, - "modifiedTime": 1754048512335, + "modifiedTime": 1754144401991, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!MbBPIOxaxXYNApXz.Bl8L0RCGOgVUzuXo" @@ -344,7 +344,7 @@ "type": "attack", "_id": "HmvmqoMli6oC2y2a", "systemPath": "actions", - "description": "", + "description": "

Make an attack against up to three targets within Very Close range. Mark a Stress to deal 2d6+3 magic damage to targets the Hexer succeeded against.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -434,7 +434,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048558693, - "modifiedTime": 1754048626455, + "modifiedTime": 1754144410119, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!MbBPIOxaxXYNApXz.d8uVdKpTm9yw6TZS" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Kneebreaker_CBKixLH3yhivZZuL.json b/src/packs/adversaries/adversary_Jagged_Knife_Kneebreaker_CBKixLH3yhivZZuL.json index 2ddc4e15..be60f712 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Kneebreaker_CBKixLH3yhivZZuL.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Kneebreaker_CBKixLH3yhivZZuL.json @@ -274,7 +274,7 @@ "type": "attack", "_id": "uMNSQzNPVPhHT34T", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Melee range. On a success, the target takes no damage but is Restrained and Vulnerable. The target can break free, clearing both conditions, with a successful Strength Roll or is freed automatically if the Kneebreaker takes Major or greater damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -390,7 +390,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048736567, - "modifiedTime": 1754048778059, + "modifiedTime": 1754144425310, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!CBKixLH3yhivZZuL.Sa4Nt0eoDjirBKGf" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Lackey_C0OMQqV7pN6t7ouR.json b/src/packs/adversaries/adversary_Jagged_Knife_Lackey_C0OMQqV7pN6t7ouR.json index e8e2b75c..66d7e4b9 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Lackey_C0OMQqV7pN6t7ouR.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Lackey_C0OMQqV7pN6t7ouR.json @@ -263,7 +263,7 @@ "type": "effect", "_id": "aoQDb2m32NDxE6ZP", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Jagged Knife Lackeys within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -310,7 +310,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048894188, - "modifiedTime": 1754048930970, + "modifiedTime": 1754144438393, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!C0OMQqV7pN6t7ouR.1k5TmQIAunM7Bv32" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json b/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json index 73909d8e..815aebfd 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Lieutenant_aTljstqteGoLpCBq.json @@ -237,7 +237,7 @@ "type": "effect", "_id": "IfMFU67g4sfhSYtm", "systemPath": "actions", - "description": "", + "description": "

When you spotlight the Lieutenant, mark a Stress to also spotlight two allies within Close range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -284,7 +284,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754048989987, - "modifiedTime": 1754049036837, + "modifiedTime": 1754144449897, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!aTljstqteGoLpCBq.LIAbel7pMzAHpgF3" @@ -336,7 +336,7 @@ "type": "attack", "_id": "fzVyO0DUwIVEUCtg", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to make an attack against a Vulnerable target within Close range. On a success, deal 2d6+12 physical damage and the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -459,7 +459,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049080786, - "modifiedTime": 1754049152990, + "modifiedTime": 1754144457672, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!aTljstqteGoLpCBq.qe94UdLZb0p3Gvxj" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json b/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json index b5b90601..1f84007f 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Shadow_XF4tYTq9nPJAy2ox.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "6G5Dasl1pP8pfYkZ", "systemPath": "actions", - "description": "", + "description": "

When the Shadow succeeds on a standard attack that has advantage, they deal 1d6+6 physical damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -326,7 +326,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049227184, - "modifiedTime": 1754049294295, + "modifiedTime": 1754144471790, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!XF4tYTq9nPJAy2ox.dhycdSd4NYdPOYbP" diff --git a/src/packs/adversaries/adversary_Jagged_Knife_Sniper_1zuyof1XuIfi3aMG.json b/src/packs/adversaries/adversary_Jagged_Knife_Sniper_1zuyof1XuIfi3aMG.json index 6958388a..d497f78c 100644 --- a/src/packs/adversaries/adversary_Jagged_Knife_Sniper_1zuyof1XuIfi3aMG.json +++ b/src/packs/adversaries/adversary_Jagged_Knife_Sniper_1zuyof1XuIfi3aMG.json @@ -237,7 +237,7 @@ "type": "attack", "_id": "2eX7P0wSfbKKu8dJ", "systemPath": "actions", - "description": "", + "description": "

If the Sniper is Hidden when they make a successful standard attack against a target, they deal 1d10+4 physical damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -327,7 +327,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049443033, - "modifiedTime": 1754049483638, + "modifiedTime": 1754144483728, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!1zuyof1XuIfi3aMG.adPXzpvLREjN3len" diff --git a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json index f0d73089..3e0c2ee1 100644 --- a/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json +++ b/src/packs/adversaries/adversary_Juvenile_Flickerfly_MYXmTx2FHcIjdfYZ.json @@ -263,7 +263,7 @@ "type": "attack", "_id": "RrKQktP8MI4YQR5k", "systemPath": "actions", - "description": "", + "description": "

Before the Flickerfly makes an attack, roll a d6. On a result of 4 or higher, the target’s Evasion is halved against this attack.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -384,7 +384,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080188281, - "modifiedTime": 1754080318705, + "modifiedTime": 1754142700531, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!MYXmTx2FHcIjdfYZ.PHHEvM6IDFFZ8LSl" @@ -400,7 +400,7 @@ "type": "attack", "_id": "0wL3ieMrXEb2gcxe", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to create a magically dazzling display that grapples the minds of nearby foes. All targets within Close range must make an Instinct Reaction Roll. For each target who failed, you gain a Fear and the Flickerfl y learns one of the target’s fears.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -464,7 +464,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080328898, - "modifiedTime": 1754081217532, + "modifiedTime": 1754142709272, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!MYXmTx2FHcIjdfYZ.Bt7MqMkPpPpzWksK" @@ -480,7 +480,7 @@ "type": "attack", "_id": "USEkCakSzYcZbBwY", "systemPath": "actions", - "description": "", + "description": "

Countdown (Loop 1d6). When the Flickerfl y takes damage for the fi rst time, activate the countdown. When it triggers, the Flickerfly breathes hallucinatory gas on all targets in front of them up to Far range. Targets must succeed on an Instinct Reaction Roll or be tormented by fearful hallucinations. Targets whose fears are known to the Flickerfl y have disadvantage on this roll. Targets who fail must mark a Stress and lose a Hope.

@Template[type:inFront|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -595,7 +595,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080402680, - "modifiedTime": 1754081225309, + "modifiedTime": 1754142717997, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!MYXmTx2FHcIjdfYZ.EjfM83eVCdcVGC3c" diff --git a/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json b/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json index d74f90e5..20960975 100644 --- a/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json +++ b/src/packs/adversaries/adversary_Knight_of_the_Realm_7ai2opemrclQe3VF.json @@ -416,7 +416,7 @@ "type": "attack", "_id": "Mb079uPkaZgpo9y3", "systemPath": "actions", - "description": "", + "description": "

If the Knight is mounted, move up to Far range and make a standard attack against a target. On a success, deal 2d8+4 physical damage and the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -530,7 +530,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080711147, - "modifiedTime": 1754080767205, + "modifiedTime": 1754142733317, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!7ai2opemrclQe3VF.djKDZawLnGF1zkbY" @@ -546,7 +546,7 @@ "type": "effect", "_id": "V5fLHHdTOita6u9f", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to spotlight [[/r 1d4+1]] allies. Attacks they make while spotlighted in this way deal half damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -594,7 +594,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080771017, - "modifiedTime": 1754080864859, + "modifiedTime": 1754142743842, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!7ai2opemrclQe3VF.RoxNNIn0m9rHQDH8" diff --git a/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json b/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json index e4700b3d..a3b27d66 100644 --- a/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json +++ b/src/packs/adversaries/adversary_Kraken_4nqv3ZwJGjnmic8j.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "solo", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "auixJ5ypouNbU5iu": { + "name": "Swimming", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 4, - "description": "

A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw.

" + "description": "

A legendary beast of the sea, bigger than the largest galleon, with sucker-laden tentacles and a terrifying maw.

", + "attack": { + "name": "Tentacles", + "roll": { + "bonus": 7 + }, + "range": "close", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d12", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/creatures/tentacles/tentacles-octopus-black-pink.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784303, - "modifiedTime": 1753922784303, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754136771520, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "4nqv3ZwJGjnmic8j", "sort": 3400000, @@ -180,7 +224,347 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (3)", + "type": "feature", + "system": { + "description": "

The Kraken can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "1YxbPc8C0X64w1JN", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136773170, + "modifiedTime": 1754136792851, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!4nqv3ZwJGjnmic8j.1YxbPc8C0X64w1JN" + }, + { + "name": "Many Tentacles", + "type": "feature", + "system": { + "description": "

While the Kraken has 7 or fewer marked HP, they can make their standard attack against two targets within range.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "z01hq9CKFTupyRwT", + "img": "icons/creatures/tentacles/tentacles-suctioncups-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136795146, + "modifiedTime": 1754136817153, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!4nqv3ZwJGjnmic8j.z01hq9CKFTupyRwT" + }, + { + "name": "Grapple and Drown", + "type": "feature", + "system": { + "description": "

Make an attack roll against a target within Close range. On a success, mark a Stress to grab them with a tentacle and drag them beneath the water. The target is Restrained and Vulnerable until they break free with a successful Strength Roll or the Kraken takes Major or greater damage. While Restrained and Vulnerable in this way, a target must mark a Stress when they make an action roll.

", + "resource": null, + "actions": { + "SX2Y4OapGEawl17j": { + "type": "attack", + "_id": "SX2Y4OapGEawl17j", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "Xes6ZIE01CCN67KF", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/water/orb-water-bubbles-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "vz2BWhispgR7mSWF", + "img": "icons/magic/water/orb-water-bubbles-blue.webp", + "effects": [ + { + "name": "Grapple and Drown", + "img": "icons/magic/water/orb-water-bubbles-blue.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.4nqv3ZwJGjnmic8j.Item.vz2BWhispgR7mSWF", + "transfer": false, + "_id": "Xes6ZIE01CCN67KF", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You are Restrained and Vulnerable until you break free with a successful Strength Roll or the Kraken takes Major or greater damage. While Restrained and Vulnerable in this way, you must mark a Stress when you make an action roll.

", + "tint": "#ffffff", + "statuses": [ + "restrain", + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136887881, + "modifiedTime": 1754136930002, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!4nqv3ZwJGjnmic8j.vz2BWhispgR7mSWF.Xes6ZIE01CCN67KF" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136819936, + "modifiedTime": 1754136887890, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!4nqv3ZwJGjnmic8j.vz2BWhispgR7mSWF" + }, + { + "name": "Boiling Blast", + "type": "feature", + "system": { + "description": "

Spend a Fear to spew a line of boiling water at any number of targets in a line up to Far range. All targets must succeed on an Agility Reaction Roll or take 4d6+9 physical damage. If a target marks an Armor Slot to reduce the damage, they must also mark a Stress.

@Template[type:ray|range:f]

", + "resource": null, + "actions": { + "pHZUiZRSj4FuG0uK": { + "type": "attack", + "_id": "pHZUiZRSj4FuG0uK", + "systemPath": "actions", + "description": "

Spend a Fear to spew a line of boiling water at any number of targets in a line up to Far range. All targets must succeed on an Agility Reaction Roll or take 4d6+9 physical damage. If a target marks an Armor Slot to reduce the damage, they must also mark a Stress.

@Template[type:ray|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 9, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/water/projectile-icecicle-glowing.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "eksa3E2ecBgdib6h", + "img": "icons/magic/water/projectile-icecicle-glowing.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754136941716, + "modifiedTime": 1754137007877, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!4nqv3ZwJGjnmic8j.eksa3E2ecBgdib6h" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Kraken makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "m4aybzb8tXWHelDU", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137017535, + "modifiedTime": 1754137033162, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!4nqv3ZwJGjnmic8j.m4aybzb8tXWHelDU" + } + ], "effects": [], "_key": "!actors!4nqv3ZwJGjnmic8j" } diff --git a/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json b/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json index 9b08f8f6..2ca167ef 100644 --- a/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json +++ b/src/packs/adversaries/adversary_Masked_Thief_niBpVU7yeo5ccskE.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "33xlM2ph77SSUfBs", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Melee range. On a success, deal 1d8+2 physical damage and the Thief steals one item or consumable from the target’s inventory.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -325,7 +325,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754080943420, - "modifiedTime": 1754081019757, + "modifiedTime": 1754142758679, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!niBpVU7yeo5ccskE.Cgk36WXthA9LwOYb" @@ -341,7 +341,7 @@ "type": "attack", "_id": "sq0q1l2Go4GduR3B", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to reveal a snare trap set anywhere on the battlefi eld by the Thief. All targets within Very Close range of the trap must succeed on an Agility Reaction Roll (13) or be pulled off their feet and suspended upside down. A target is Restrained and Vulnerable until they break free, ending both conditions, with a successful Finesse or Strength Roll (13).

@Template[type:rect|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -458,7 +458,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754081025242, - "modifiedTime": 1754081140681, + "modifiedTime": 1754142767652, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!niBpVU7yeo5ccskE.tP2DD751nOLxFVps" diff --git a/src/packs/adversaries/adversary_Master_Assassin_dNta0cUzr96xcFhf.json b/src/packs/adversaries/adversary_Master_Assassin_dNta0cUzr96xcFhf.json index eb516c34..7328c2bc 100644 --- a/src/packs/adversaries/adversary_Master_Assassin_dNta0cUzr96xcFhf.json +++ b/src/packs/adversaries/adversary_Master_Assassin_dNta0cUzr96xcFhf.json @@ -274,7 +274,7 @@ "type": "effect", "_id": "vKRDbD07bqR317Zv", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to spotlight a number of other Assassins equal to the Assassin’s unmarked Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -322,7 +322,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754081423583, - "modifiedTime": 1754081462564, + "modifiedTime": 1754142790359, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dNta0cUzr96xcFhf.za6Qr0CjI9Kb4I0U" @@ -338,7 +338,7 @@ "type": "effect", "_id": "tYkZ9BwjlOg61BhE", "systemPath": "actions", - "description": "", + "description": "

When the Assassin successfully makes a standard attack against a Vulnerable target, you can spend a Fear to deal Severe damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -386,7 +386,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754081466397, - "modifiedTime": 1754081698475, + "modifiedTime": 1754142798924, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!dNta0cUzr96xcFhf.s0WcpK43WN2ptqNc" diff --git a/src/packs/adversaries/adversary_Merchant_Al3w2CgjfdT3p9ma.json b/src/packs/adversaries/adversary_Merchant_Al3w2CgjfdT3p9ma.json index 0ffc3a7d..d8d6fd96 100644 --- a/src/packs/adversaries/adversary_Merchant_Al3w2CgjfdT3p9ma.json +++ b/src/packs/adversaries/adversary_Merchant_Al3w2CgjfdT3p9ma.json @@ -270,7 +270,7 @@ "type": "damage", "_id": "sTHDvAggf1nUX4Ai", "systemPath": "actions", - "description": "", + "description": "

When a PC rolls a 14 or lower on a Presence Roll made against the Merchant, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -339,7 +339,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049578056, - "modifiedTime": 1754049645666, + "modifiedTime": 1754144497139, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Al3w2CgjfdT3p9ma.Ksdgov6mYg7Og2ys" diff --git a/src/packs/adversaries/adversary_Merchant_Baron_Vy02IhGhkJLuezu4.json b/src/packs/adversaries/adversary_Merchant_Baron_Vy02IhGhkJLuezu4.json index 4ab08b9a..46f39759 100644 --- a/src/packs/adversaries/adversary_Merchant_Baron_Vy02IhGhkJLuezu4.json +++ b/src/packs/adversaries/adversary_Merchant_Baron_Vy02IhGhkJLuezu4.json @@ -240,7 +240,7 @@ "type": "attack", "_id": "T7N9rDCaB5VOm6AY", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to offer a target a dangerous bargain for something they want or need. If used on a PC, they must make a Presence Reaction Roll (17). On a failure, they must mark 2 Stress or take the deal.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -330,7 +330,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754081872693, - "modifiedTime": 1754081940858, + "modifiedTime": 1754142812803, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Vy02IhGhkJLuezu4.7dxToUpxOyISXXde" @@ -346,7 +346,7 @@ "type": "effect", "_id": "9NA6vgfsv0y2tX9v", "systemPath": "actions", - "description": "", + "description": "

Once per scene, mark a Stress to summon 1d4+1 Tier 1 adversaries, who appear at Far range, to enforce the Baron’s will.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -394,7 +394,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754081946463, - "modifiedTime": 1754082024659, + "modifiedTime": 1754142821841, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Vy02IhGhkJLuezu4.QnDvERcyaq3XLCjF" diff --git a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json index 22fc46af..82f7c1b2 100644 --- a/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json +++ b/src/packs/adversaries/adversary_Minor_Chaos_Elemental_sRn4bqerfARvhgSV.json @@ -317,7 +317,7 @@ "type": "damage", "_id": "g4CVwjDeJgTJ2oCw", "systemPath": "actions", - "description": "", + "description": "

Mark a HP to force all targets within Close range to mark a Stress and become Vulnerable until their next rest or they clear a HP.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -446,7 +446,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049738720, - "modifiedTime": 1754049853494, + "modifiedTime": 1754144510716, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sRn4bqerfARvhgSV.oAxhAawgcK7DAdpa" @@ -464,7 +464,7 @@ "type": "damage", "_id": "QzuQIAtSrgz9Zd5V", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to transform the area within Very Close range into a different biome. All targets within this area take 2d6+3 direct magic damage.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -542,7 +542,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754049858342, - "modifiedTime": 1754049963046, + "modifiedTime": 1754144523565, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sRn4bqerfARvhgSV.updQuIK8sybf4YmW" diff --git a/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json b/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json index 41ac0d37..6439deda 100644 --- a/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json +++ b/src/packs/adversaries/adversary_Minor_Demon_3tqCjDwJAQ7JKqMb.json @@ -265,7 +265,7 @@ "type": "damage", "_id": "XQ7QebA0iGvMti4A", "systemPath": "actions", - "description": "", + "description": "

When a PC rolls a failure with Fear while within Close range of the Demon, they lose a Hope.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -334,7 +334,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050091351, - "modifiedTime": 1754050150499, + "modifiedTime": 1754144539341, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!3tqCjDwJAQ7JKqMb.kD9kO92V7t3IqZu8" @@ -352,7 +352,7 @@ "type": "attack", "_id": "nOzLQ0NJzeB3vKiV", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to rain down hellfire within Far range. All targets within the area must make an Agility Reaction Roll. Targets who fail take 1d20+3 magic damage. Targets who succeed take half damage.

@Template[type:emanation|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -450,7 +450,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050154885, - "modifiedTime": 1754050246276, + "modifiedTime": 1754144548850, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!3tqCjDwJAQ7JKqMb.lA7vcvS7oGT9NTSy" @@ -468,7 +468,7 @@ "type": "effect", "_id": "vZq3iaJrMzLYbqQN", "systemPath": "actions", - "description": "", + "description": "

Before rolling damage for the Demon’s attack, you can mark a Stress to gain a bonus to the damage roll equal to the Demon’s current number of marked HP.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -515,7 +515,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050253435, - "modifiedTime": 1754050314370, + "modifiedTime": 1754144557513, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!3tqCjDwJAQ7JKqMb.bpLBGTW1DmXPgIcx" diff --git a/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json b/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json index 283a2ad3..499f37d4 100644 --- a/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json +++ b/src/packs/adversaries/adversary_Minor_Fire_Elemental_DscWkNVoHak6P4hh.json @@ -266,7 +266,7 @@ "type": "attack", "_id": "x1VCkfcSYiPyg8fk", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to choose a point within Far range. The ground within Very Close range of that point immediately bursts into fl ames. All creatures within this area must make an Agility Reaction Roll. Targets who fail take 2d8 magic damage from the fl ames. Targets who succeed take half damage.

@Template[type:circle|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -364,7 +364,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050413593, - "modifiedTime": 1754050528586, + "modifiedTime": 1754144579484, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!DscWkNVoHak6P4hh.7AXE86WNd68OySkD" @@ -382,7 +382,7 @@ "type": "attack", "_id": "JQgqyW8H7fugR7F0", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to erupt in a fi ery explosion. Make an attack against all targets within Close range. Targets the Elemental succeeds against take 1d8 magic damage and are knocked back to Far range.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -480,7 +480,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050532131, - "modifiedTime": 1754050622414, + "modifiedTime": 1754144587890, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!DscWkNVoHak6P4hh.ESnu3I89BmUdBZEk" @@ -503,7 +503,7 @@ "type": "healing", "_id": "CTWSVVisdgJgF7pd", "systemPath": "actions", - "description": "", + "description": "

Three times per scene, when the Elemental moves onto objects that are highly flammable, consume them to clear a HP or a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -570,7 +570,7 @@ "type": "healing", "_id": "e0fG0xtj6hOUp66o", "systemPath": "actions", - "description": "", + "description": "

Three times per scene, when the Elemental moves onto objects that are highly flammable, consume them to clear a HP or a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -654,7 +654,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050626054, - "modifiedTime": 1754050713454, + "modifiedTime": 1754144608536, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!DscWkNVoHak6P4hh.3u6wvKPJAS2v5nWV" diff --git a/src/packs/adversaries/adversary_Minor_Treant_G62k4oSkhkoXEs2D.json b/src/packs/adversaries/adversary_Minor_Treant_G62k4oSkhkoXEs2D.json index 1f91f112..f973c786 100644 --- a/src/packs/adversaries/adversary_Minor_Treant_G62k4oSkhkoXEs2D.json +++ b/src/packs/adversaries/adversary_Minor_Treant_G62k4oSkhkoXEs2D.json @@ -258,7 +258,7 @@ "type": "effect", "_id": "xTMNAHcoErKuR6TZ", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Minor Treants within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 4 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -305,7 +305,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754050805777, - "modifiedTime": 1754050841338, + "modifiedTime": 1754144625197, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!G62k4oSkhkoXEs2D.K08WlZwGqzEo4idT" diff --git a/src/packs/adversaries/adversary_Minotaur_Wrecker_rM9qCIYeWg9I0B4l.json b/src/packs/adversaries/adversary_Minotaur_Wrecker_rM9qCIYeWg9I0B4l.json index ceecbe6f..2d300ab1 100644 --- a/src/packs/adversaries/adversary_Minotaur_Wrecker_rM9qCIYeWg9I0B4l.json +++ b/src/packs/adversaries/adversary_Minotaur_Wrecker_rM9qCIYeWg9I0B4l.json @@ -230,7 +230,7 @@ "type": "effect", "_id": "oVGqHl82zSjnlym3", "systemPath": "actions", - "description": "", + "description": "

You must spend a Fear to spotlight the Minotaur. While spotlighted, they can make their standard attack against all targets within range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -278,7 +278,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082044045, - "modifiedTime": 1754082161500, + "modifiedTime": 1754142834839, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!rM9qCIYeWg9I0B4l.RxTetAI1hmmxzJTg" @@ -294,7 +294,7 @@ "type": "attack", "_id": "8fgkb7U2pxNyiHrB", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to charge through a group within Close range and make an attack against all targets in the Minotaur’s path. Targets the Minotaur succeeds against take 2d6+8 physical damage and are knocked back to Very Far range. If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -375,7 +375,7 @@ "type": "damage", "_id": "fZ8jWUdMKBf5xSPO", "systemPath": "actions", - "description": "", + "description": "

If a target is knocked into a solid object or another creature, they take an extra 1d6 damage (combine the damage).

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -447,7 +447,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082167407, - "modifiedTime": 1754082303567, + "modifiedTime": 1754142855890, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!rM9qCIYeWg9I0B4l.b2QvDYOq1nreI2uD" @@ -463,7 +463,7 @@ "type": "attack", "_id": "3yqz7Gj34KBWMjwt", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range, moving the Minotaur into Melee range of them. On a success, deal 2d8 direct physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -552,7 +552,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082306467, - "modifiedTime": 1754082351713, + "modifiedTime": 1754142873493, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!rM9qCIYeWg9I0B4l.WxbHcbaeb6L7g8qN" diff --git a/src/packs/adversaries/adversary_Monarch_yx0vK2yfNVZKWUUi.json b/src/packs/adversaries/adversary_Monarch_yx0vK2yfNVZKWUUi.json index 5f8b32b3..3a9f0396 100644 --- a/src/packs/adversaries/adversary_Monarch_yx0vK2yfNVZKWUUi.json +++ b/src/packs/adversaries/adversary_Monarch_yx0vK2yfNVZKWUUi.json @@ -33,10 +33,21 @@ "reduction": 0 } }, - "type": "standard", + "type": "social", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "fyxxzdL62j1SpRM4": { + "name": "History", + "description": "", + "value": 3 + }, + "mHWrXp3UJ2ypLyt0": { + "name": "Nobility", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -64,19 +75,57 @@ } }, "tier": 3, - "description": "

The sovereign ruler of a nation, wreathed in the privilege of tradition and wielding unmatched power in their domain.

" + "description": "

The sovereign ruler of a nation, wreathed in the privilege of tradition and wielding unmatched power in their domain.

", + "motivesAndTactics": "Control vassals, destroy rivals, forge a legacy", + "attack": { + "name": "Warhammer", + "img": "icons/weapons/hammers/hammer-double-engraved-gold.webp", + "roll": { + "bonus": 0 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d6", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784312, - "modifiedTime": 1753922784312, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754129881483, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "yx0vK2yfNVZKWUUi", "sort": 3400000, @@ -179,7 +228,169 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Execute Them", + "type": "feature", + "system": { + "description": "

Spend a Fear per PC in the party to have the group condemned for crimes real or imagined. A PC who succeeds on a Presence Roll can demand trial by combat or another special form of trial.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "iYHCYTJzZbw5f0pF", + "img": "icons/commodities/treasure/crown-gold-satin-gems-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129882511, + "modifiedTime": 1754129956341, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!yx0vK2yfNVZKWUUi.iYHCYTJzZbw5f0pF" + }, + { + "name": "Crownsguard", + "type": "feature", + "system": { + "description": "

Once per scene, mark a Stress to summon six Tier 3 Minions, who appear at Close range to enforce the Monarch’s will.

", + "resource": null, + "actions": { + "OJyqqCi0npye34y2": { + "type": "effect", + "_id": "OJyqqCi0npye34y2", + "systemPath": "actions", + "description": "

Once per scene, mark a Stress to summon six Tier 3 Minions, who appear at Close range to enforce the Monarch’s will.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/environment/people/charge.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "9K7C1PR4Q6QrUjjb", + "img": "icons/environment/people/charge.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754129963290, + "modifiedTime": 1754130119045, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!yx0vK2yfNVZKWUUi.9K7C1PR4Q6QrUjjb" + }, + { + "name": "Casus Belli", + "type": "feature", + "system": { + "description": "

Long-Term Countdown (8). Spend a Fear to activate after the Monarch’s desire for war is first revealed. When it triggers, the Monarch has a reason to rally the nation to war and the support to act on that reason. You gain [[/r 1d4]] Fear.

", + "resource": null, + "actions": { + "X01RPfbvh3DUWcQY": { + "type": "effect", + "_id": "X01RPfbvh3DUWcQY", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/sundries/scrolls/scroll-bound-sealed-red-tan.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "kA5NZTdiknsh7wxp", + "img": "icons/sundries/scrolls/scroll-bound-sealed-red-tan.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130006163, + "modifiedTime": 1754130085276, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!yx0vK2yfNVZKWUUi.kA5NZTdiknsh7wxp" + } + ], "effects": [], "_key": "!actors!yx0vK2yfNVZKWUUi" } diff --git a/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json b/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json index e2430162..61e0a2bf 100644 --- a/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json +++ b/src/packs/adversaries/adversary_Mortal_Hunter_mVV7a7KQAORoPMgZ.json @@ -235,7 +235,7 @@ "type": "damage", "_id": "9T1g3FH38cnCRG8k", "systemPath": "actions", - "description": "", + "description": "

When the Hunter makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -305,7 +305,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082464443, - "modifiedTime": 1754082528689, + "modifiedTime": 1754142893376, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mVV7a7KQAORoPMgZ.cID8rYBYealYs7mO" @@ -321,7 +321,7 @@ "type": "effect", "_id": "LUNsI29woLk4m2wo", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to curse a target within Very Close range with a necrotic Deathlock until the end of the scene. Attacks made by the Hunter against a Deathlocked target deal direct damage. The Hunter can only maintain one Deathlock at a time.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -419,7 +419,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082532133, - "modifiedTime": 1754082586776, + "modifiedTime": 1754142902555, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mVV7a7KQAORoPMgZ.r1T70u9n3bRfUTX5" @@ -435,7 +435,7 @@ "type": "attack", "_id": "wxOfNoEogH1EU0Jb", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to spotlight 1d4 allies. Attacks they make while spotlighted in this way deal half damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -507,7 +507,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082607409, - "modifiedTime": 1754082662364, + "modifiedTime": 1754142911016, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mVV7a7KQAORoPMgZ.5AQTqW1GDidHfU3a" @@ -519,11 +519,33 @@ "description": "

Countdown (Loop 1d6). When the Hunter is in the spotlight for the fi rst time, activate the countdown. When it triggers, move the Hunter in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Hunter succeeds against take 2d8+2 physical damage.

@Template[type:ray|range:f]

", "resource": null, "actions": { - "145xZxtiQjao3XKe": { - "type": "attack", - "_id": "145xZxtiQjao3XKe", + "JGGTfZWI65nywjSu": { + "type": "effect", + "_id": "JGGTfZWI65nywjSu", "systemPath": "actions", - "description": "", + "description": "

Countdown (Loop 1d6). When the Hunter is in the spotlight for the first time, activate the countdown.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/movement/trail-streak-zigzag-yellow.webp", + "range": "" + }, + "VjiFxuzfAaq5N1jy": { + "type": "attack", + "_id": "VjiFxuzfAaq5N1jy", + "systemPath": "actions", + "description": "

When the countdown triggers, move the Hunter in a straight line to a point within Far range and make an attack against all targets in their path. Targets the Hunter succeeds against take 2d8+2 physical damage.

@Template[type:ray|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -614,7 +636,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082669471, - "modifiedTime": 1754082750517, + "modifiedTime": 1754142979339, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mVV7a7KQAORoPMgZ.IOCG3J20wUHvyvvh" diff --git a/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json b/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json index e4a43711..b958a863 100644 --- a/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json +++ b/src/packs/adversaries/adversary_Oracle_of_Doom_befIqd5IYKg6eUz2.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "solo", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "xbRa5L8BW3nCmroz": { + "name": "Boundless Knowledge", + "description": "", + "value": 4 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,57 @@ } }, "tier": 4, - "description": "

A towering immortal and incarnation of fate, cursed to only see bad outcomes.

" + "description": "

A towering immortal and incarnation of fate, cursed to only see bad outcomes.

", + "attack": { + "name": "Psychic Attack", + "roll": { + "bonus": 8 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 9, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/magic/symbols/rune-sigil-rough-white-teal.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784315, - "modifiedTime": 1753922784315, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754137085259, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "befIqd5IYKg6eUz2", "sort": 3400000, @@ -180,7 +224,511 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Terrifying", + "type": "feature", + "system": { + "description": "

When the Oracle makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "VjdSO1lAdTIAlofM": { + "type": "damage", + "_id": "VjdSO1lAdTIAlofM", + "systemPath": "actions", + "description": "

When the Oracle makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "mKSk2GBYLoATQlVT", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137087890, + "modifiedTime": 1754137137634, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.mKSk2GBYLoATQlVT" + }, + { + "name": "Walls Closing In", + "type": "feature", + "system": { + "description": "

When a creature rolls a failure while within Very Far range of the Oracle, they must mark a Stress.

", + "resource": null, + "actions": { + "u9iEsvV5ktvOxNp5": { + "type": "damage", + "_id": "u9iEsvV5ktvOxNp5", + "systemPath": "actions", + "description": "

When a creature rolls a failure while within Very Far range of the Oracle, they must mark a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Mark Stress", + "img": "icons/magic/death/skull-energy-light-white.webp", + "range": "veryFar" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "8xbzF3kIC6vPF9ya", + "img": "icons/magic/death/skull-energy-light-white.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137140506, + "modifiedTime": 1754137203661, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.8xbzF3kIC6vPF9ya" + }, + { + "name": "Pronounce Fate", + "type": "feature", + "system": { + "description": "

Spend a Fear to present a target within Far range with a vision of their personal nightmare. The target must make a Knowledge Reaction Roll. On a failure, they lose all Hope and take 2d20+4 direct magic damage. On a success, they take half damage and lose a Hope.

", + "resource": null, + "actions": { + "IiSgpy6Axfqo9f9V": { + "type": "attack", + "_id": "IiSgpy6Axfqo9f9V", + "systemPath": "actions", + "description": "

Spend a Fear to present a target within Far range with a vision of their personal nightmare. The target must make a Knowledge Reaction Roll. On a failure, they lose all Hope and take 2d20+4 direct magic damage. On a success, they take half damage and lose a Hope.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "knowledge", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/death/skeleton-skull-soul-blue.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "QoFecwKWBFzrk4Wp", + "img": "icons/magic/death/skeleton-skull-soul-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137212582, + "modifiedTime": 1754137307375, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.QoFecwKWBFzrk4Wp" + }, + { + "name": "Summon Tormentors", + "type": "feature", + "system": { + "description": "

Once per day, spend 2 Fear to summon 2d4 Tier 2 or below Minions relevant to one of the PC’s personal nightmares. They appear at Close range relative to that PC.

", + "resource": null, + "actions": { + "71UnFo3CBBPtbao3": { + "type": "attack", + "_id": "71UnFo3CBBPtbao3", + "systemPath": "actions", + "description": "

Once per day, spend 2 Fear to summon 2d4 Tier 2 or below Minions relevant to one of the PC’s personal nightmares. They appear at Close range relative to that PC.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 2, + "dice": "d4", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll 2d4", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "A4yI2RENCuLk6mg9", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137311950, + "modifiedTime": 1754137401633, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.A4yI2RENCuLk6mg9" + }, + { + "name": "Ominous Knowledge", + "type": "feature", + "system": { + "description": "

When the Oracle sees a mortal creature, they instantly know one of their personal nightmares.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "IPoWZmSQ2kgWek5T", + "img": "icons/magic/symbols/mask-yellow-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137408836, + "modifiedTime": 1754137442362, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.IPoWZmSQ2kgWek5T" + }, + { + "name": "Vengeful Fate", + "type": "feature", + "system": { + "description": "

When the Oracle marks HP from an attack within Very Close range, you can mark a Stress to knock the attacker back to Far range and deal 2d10+4 physical damage.

", + "resource": null, + "actions": { + "vJ7kARKL5H87T1BY": { + "type": "damage", + "_id": "vJ7kARKL5H87T1BY", + "systemPath": "actions", + "description": "

When the Oracle marks HP from an attack within Very Close range, you can mark a Stress to knock the attacker back to Far range and deal 2d10+4 physical damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "name": "Damage", + "img": "icons/magic/control/sihouette-hold-beam-green.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "kuxTMjy8lOmNSa8e", + "img": "icons/magic/control/sihouette-hold-beam-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754137445003, + "modifiedTime": 1754137522098, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!befIqd5IYKg6eUz2.kuxTMjy8lOmNSa8e" + } + ], "effects": [], "_key": "!actors!befIqd5IYKg6eUz2" } diff --git a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json index a774e8b5..e54953bc 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Abomination_A0SeeDzwjvqOsyof.json @@ -33,7 +33,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "bruiser", "notes": "", "hordeHp": 1, "experiences": {}, @@ -64,19 +64,58 @@ } }, "tier": 4, - "description": "

A chaotic mockery of life, constantly in flux.

" + "description": "

A chaotic mockery of life, constantly in flux.

", + "motivesAndTactics": "Demolish, devour, undermine", + "attack": { + "name": "Massive Pseudopod", + "range": "veryClose", + "roll": { + "bonus": 4 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 13, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/creatures/tentacles/tentacle-earth-green.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784319, - "modifiedTime": 1753922784319, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754138928049, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "A0SeeDzwjvqOsyof", "sort": 3400000, @@ -179,7 +218,388 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Chaotic Form", + "type": "feature", + "system": { + "description": "

When the Abomination attacks, roll 2d4 and use the result as their attack modifi er.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "yGeHxe8Loe21QSgH", + "img": "icons/magic/symbols/question-stone-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138249882, + "modifiedTime": 1754138281805, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!A0SeeDzwjvqOsyof.yGeHxe8Loe21QSgH" + }, + { + "name": "Disorienting Presence", + "type": "feature", + "system": { + "description": "

When a target takes damage from the Abomination, they must make an Instinct Reaction Roll. On a failure, they gain disadvantage on their next action roll and you gain a Fear.

", + "resource": null, + "actions": { + "4diIu0AzPjitQ94k": { + "type": "attack", + "_id": "4diIu0AzPjitQ94k", + "systemPath": "actions", + "description": "

When a target takes damage from the Abomination, they must make an Instinct Reaction Roll. On a failure, they gain disadvantage on their next action roll and you gain a Fear.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "rpkjVdlJYI5dB99B", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/perception/eye-slit-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "CoWjh12FkhDGYIie", + "img": "icons/magic/perception/eye-slit-pink.webp", + "effects": [ + { + "name": "Disorienting Presence", + "img": "icons/magic/perception/eye-slit-pink.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.A0SeeDzwjvqOsyof.Item.CoWjh12FkhDGYIie", + "transfer": false, + "_id": "rpkjVdlJYI5dB99B", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.disadvantageSources", + "mode": 2, + "value": "On your next action roll.", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Disadvantage on your next action roll.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138344004, + "modifiedTime": 1754138374275, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!A0SeeDzwjvqOsyof.CoWjh12FkhDGYIie.rpkjVdlJYI5dB99B" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138284433, + "modifiedTime": 1754138344015, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!A0SeeDzwjvqOsyof.CoWjh12FkhDGYIie" + }, + { + "name": "Reality Quake", + "type": "feature", + "system": { + "description": "

Spend a Fear to rattle the edges of reality within Far range of the Abomination. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "7apNSLz8m7sxyLhU": { + "type": "attack", + "_id": "7apNSLz8m7sxyLhU", + "systemPath": "actions", + "description": "

Spend a Fear to rattle the edges of reality within Far range of the Abomination. All targets within that area must succeed on a Knowledge Reaction Roll or become Unstuck from reality until the end of the scene. When an Unstuck target spends Hope or marks Armor Slots, HP, or Stress, they must double the amount spent or marked.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "edEZER9ImWicMwRb", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "knowledge", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "K3MQO1I42nmfM2F2", + "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", + "effects": [ + { + "name": "Unstuck From Reality", + "img": "icons/magic/sonic/explosion-shock-sound-wave.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.A0SeeDzwjvqOsyof.Item.K3MQO1I42nmfM2F2", + "transfer": false, + "_id": "edEZER9ImWicMwRb", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Unstuck from reality until the end of the scene. When you spend Hope or mark Armor Slots, HP, or Stress, you must double the amount spent or marked.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138721209, + "modifiedTime": 1754138748105, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!A0SeeDzwjvqOsyof.K3MQO1I42nmfM2F2.edEZER9ImWicMwRb" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138378860, + "modifiedTime": 1754138721222, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!A0SeeDzwjvqOsyof.K3MQO1I42nmfM2F2" + }, + { + "name": "Unreal Form", + "type": "feature", + "system": { + "description": "

When the Abomination takes damage, reduce it by 1d20. If the Abomination marks 1 or fewer Hit Points from a successful attack against them, you gain a Fear.

", + "resource": null, + "actions": { + "ohpbyDEgSTVJ7qaF": { + "type": "attack", + "_id": "ohpbyDEgSTVJ7qaF", + "systemPath": "actions", + "description": "

When the Abomination takes damage, reduce it by 1d20. If the Abomination marks 1 or fewer Hit Points from a successful attack against them, you gain a Fear.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d20", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll d20", + "img": "icons/magic/unholy/orb-contained-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "u9dR2Qh3swHZalXj", + "img": "icons/magic/unholy/orb-contained-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754138752915, + "modifiedTime": 1754138848011, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!A0SeeDzwjvqOsyof.u9dR2Qh3swHZalXj" + } + ], "effects": [], "_key": "!actors!A0SeeDzwjvqOsyof" } diff --git a/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json b/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json index b3398b8d..c623f65b 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Corrupter_ms6nuOl3NFkhPj1k.json @@ -33,7 +33,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "support", "notes": "", "hordeHp": 1, "experiences": {}, @@ -64,19 +64,58 @@ } }, "tier": 4, - "description": "

A shifting, formless mass seemingly made of chromatic light.

" + "description": "

A shifting, formless mass seemingly made of chromatic light.

", + "motivesAndTactics": "Confuse, distract, overwhelm", + "attack": { + "name": "Corroding Pseudopod", + "range": "veryClose", + "roll": { + "bonus": 7 + }, + "img": "icons/creatures/tentacles/tentacles-thing-green.webp", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 5, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784320, - "modifiedTime": 1753922784320, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754139018736, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "ms6nuOl3NFkhPj1k", "sort": 3400000, @@ -179,7 +218,200 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Will-Shattering Touch", + "type": "feature", + "system": { + "description": "

When a PC takes damage from the Corrupter, they lose a Hope.

", + "resource": null, + "actions": { + "q2PUiGoUQqsMghtW": { + "type": "damage", + "_id": "q2PUiGoUQqsMghtW", + "systemPath": "actions", + "description": "

When a PC takes damage from the Corrupter, they lose a Hope.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/unholy/hand-claw-fog-green.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "Z4R768thOzKWzqOo", + "img": "icons/magic/unholy/hand-claw-fog-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139029168, + "modifiedTime": 1754139080027, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ms6nuOl3NFkhPj1k.Z4R768thOzKWzqOo" + }, + { + "name": "Disgorge Realiy Flotsam", + "type": "feature", + "system": { + "description": "

Mark a Stress to spew partially digested portions of consumed realities at all targets within Close range. Targets must succeed on a Knowledge Reaction Roll or mark 2 Stress.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "6vX6VHpXX7OiGSWH": { + "type": "attack", + "_id": "6vX6VHpXX7OiGSWH", + "systemPath": "actions", + "description": "

Mark a Stress to spew partially digested portions of consumed realities at all targets within Close range. Targets must succeed on a Knowledge Reaction Roll or mark 2 Stress.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "knowledge", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/unholy/barrier-shield-glowing-pink.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "gBLVvHbyekmIUITD", + "img": "icons/magic/unholy/barrier-shield-glowing-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139083282, + "modifiedTime": 1754139138917, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ms6nuOl3NFkhPj1k.gBLVvHbyekmIUITD" + } + ], "effects": [], "_key": "!actors!ms6nuOl3NFkhPj1k" } diff --git a/src/packs/adversaries/adversary_Outer_Realms_Thrall_moJhHgKqTKPS2WYS.json b/src/packs/adversaries/adversary_Outer_Realms_Thrall_moJhHgKqTKPS2WYS.json index 37739eeb..397750ac 100644 --- a/src/packs/adversaries/adversary_Outer_Realms_Thrall_moJhHgKqTKPS2WYS.json +++ b/src/packs/adversaries/adversary_Outer_Realms_Thrall_moJhHgKqTKPS2WYS.json @@ -16,7 +16,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "minion", "notes": "", "hordeHp": 1, "experiences": {}, @@ -48,19 +48,66 @@ }, "difficulty": 17, "tier": 4, - "description": "

A vaguely humanoid form stripped of memory and identity.

" + "description": "

A vaguely humanoid form stripped of memory and identity.

", + "motivesAndTactics": "Destroy, disgust, disorient, intimidate", + "resources": { + "hitPoints": { + "max": 1 + }, + "stress": { + "max": 1 + } + }, + "attack": { + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "11" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "name": "Claws and Teeth", + "roll": { + "bonus": 3 + }, + "img": "icons/creatures/claws/claw-talons-yellow-red.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784321, - "modifiedTime": 1753922784321, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754139183645, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "moJhHgKqTKPS2WYS", "sort": 3400000, @@ -163,7 +210,105 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Minion (13)", + "type": "feature", + "system": { + "description": "

The Thrall is defeated when they take any damage. For every 13 damage a PC deals to the Thrall, defeat an additional Minion within range the attack would succeed against.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "1jaA64hZ2OMdSPYK", + "img": "icons/magic/symbols/runes-carved-stone-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139186482, + "modifiedTime": 1754139202813, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!moJhHgKqTKPS2WYS.1jaA64hZ2OMdSPYK" + }, + { + "name": "Group Attack", + "type": "feature", + "system": { + "description": "

Spend a Fear to choose a target and spotlight all Outer Realm Thralls within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 11 physical damage each. Combine this damage.

", + "resource": null, + "actions": { + "tvQetauskZoHDR5y": { + "type": "effect", + "_id": "tvQetauskZoHDR5y", + "systemPath": "actions", + "description": "

Spend a Fear to choose a target and spotlight all Outer Realm Thralls within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 11 physical damage each. Combine this damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "7DWNmxZvp1Fm3aq3", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139206771, + "modifiedTime": 1754139242646, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!moJhHgKqTKPS2WYS.7DWNmxZvp1Fm3aq3" + } + ], "effects": [], "_key": "!actors!moJhHgKqTKPS2WYS" } diff --git a/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json b/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json index 069f6096..2ded008c 100644 --- a/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json +++ b/src/packs/adversaries/adversary_Patchwork_Zombie_Hulk_EQTOAOUrkIvS2z88.json @@ -309,7 +309,7 @@ "type": "healing", "_id": "PfaFRZKFnHGg6mU4", "systemPath": "actions", - "description": "", + "description": "

When the Zombie is within Very Close range of a corpse, they can incorporate it into themselves, clearing a HP and a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -418,7 +418,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754051528475, - "modifiedTime": 1754051573226, + "modifiedTime": 1754144642466, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!EQTOAOUrkIvS2z88.gw1Z2VazlRXYCiCK" @@ -436,7 +436,7 @@ "type": "attack", "_id": "2NYC0D7wkBNrUAKl", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to cause all PCs within Far range to make a Presence Reaction Roll (13). Targets who fail lose a Hope and you gain a Fear for each. Targets who succeed must mark a Stress.

@Template[type:emanation|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -533,7 +533,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754051580022, - "modifiedTime": 1754051676926, + "modifiedTime": 1754144651304, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!EQTOAOUrkIvS2z88.uTtQwNg46NAjgzuD" diff --git a/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json b/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json index 3b7d59e0..c8d4ae9a 100644 --- a/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json +++ b/src/packs/adversaries/adversary_Perfected_Zombie_CP6iRfHdyFWniTHY.json @@ -16,7 +16,7 @@ "isReversed": true }, "stress": { - "value": 0, + "value": 1, "max": 4, "isReversed": true } @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "bruiser", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 4, - "description": "

A towering, muscular zombie with magically infused strength and skill.

" + "description": "

A towering, muscular zombie with magically infused strength and skill.

", + "attack": { + "name": "Greataxe", + "img": "icons/weapons/axes/axe-battle-eyes-red.webp", + "range": "veryClose", + "roll": { + "bonus": 4 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d12", + "bonus": 15, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784323, - "modifiedTime": 1753922784323, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754139480143, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "CP6iRfHdyFWniTHY", "sort": 3400000, @@ -180,7 +218,350 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Terrifying", + "type": "feature", + "system": { + "description": "

When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "dquYnt5qiHZfnyD9": { + "type": "damage", + "_id": "dquYnt5qiHZfnyD9", + "systemPath": "actions", + "description": "

When the Zombie makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "xyz5d7QISdB5X5ey", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139298480, + "modifiedTime": 1754139349329, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!CP6iRfHdyFWniTHY.xyz5d7QISdB5X5ey" + }, + { + "name": "Fearsome Presence", + "type": "feature", + "system": { + "description": "

PCs can’t spend Hope to use features against the Zombie.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "0viJMAsPBNLq2azj", + "img": "icons/magic/death/skull-horned-worn-fire-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139351642, + "modifiedTime": 1754139375207, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!CP6iRfHdyFWniTHY.0viJMAsPBNLq2azj" + }, + { + "name": "Perfect Strike", + "type": "feature", + "system": { + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are Vulnerable until their next rest.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "un9btM1mN53JHIgV": { + "type": "attack", + "_id": "un9btM1mN53JHIgV", + "systemPath": "actions", + "description": "

Mark a Stress to make a standard attack against all targets within Very Close range. Targets the Zombie succeeds against are Vulnerable until their next rest.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d12", + "bonus": 15, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "Q5eeh0B6qaXFS1Ck", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/strike-axe-energy-pink.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "CKy2r6FguyTSO9Fm", + "img": "icons/skills/melee/strike-axe-energy-pink.webp", + "effects": [ + { + "name": "Perfect Strike", + "img": "icons/skills/melee/strike-axe-energy-pink.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.CP6iRfHdyFWniTHY.Item.CKy2r6FguyTSO9Fm", + "transfer": false, + "_id": "Q5eeh0B6qaXFS1Ck", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": true, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until yournext rest.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139449846, + "modifiedTime": 1754139472356, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!CP6iRfHdyFWniTHY.CKy2r6FguyTSO9Fm.Q5eeh0B6qaXFS1Ck" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139377290, + "modifiedTime": 1754139449859, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!CP6iRfHdyFWniTHY.CKy2r6FguyTSO9Fm" + }, + { + "name": "Skilled Opportunist", + "type": "feature", + "system": { + "description": "

When another adversary deals damage to a target within Very Close range of the Zombie, you can spend a Fear to add the Zombie’s standard attack damage to the damage roll.

", + "resource": null, + "actions": { + "To2z7XQItxcMxKBp": { + "type": "effect", + "_id": "To2z7XQItxcMxKBp", + "systemPath": "actions", + "description": "

When another adversary deals damage to a target within Very Close range of the Zombie, you can spend a Fear to add the Zombie’s standard attack damage to the damage roll.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/perception/shadow-stealth-eyes-purple.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "hWxjmdc1O5J1otLM", + "img": "icons/magic/perception/shadow-stealth-eyes-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139488307, + "modifiedTime": 1754139569536, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!CP6iRfHdyFWniTHY.hWxjmdc1O5J1otLM" + } + ], "effects": [], "_key": "!actors!CP6iRfHdyFWniTHY" } diff --git a/src/packs/adversaries/adversary_Petty_Noble_wycLpvebWdUqRhpP.json b/src/packs/adversaries/adversary_Petty_Noble_wycLpvebWdUqRhpP.json index eb31b205..9d2883f9 100644 --- a/src/packs/adversaries/adversary_Petty_Noble_wycLpvebWdUqRhpP.json +++ b/src/packs/adversaries/adversary_Petty_Noble_wycLpvebWdUqRhpP.json @@ -263,14 +263,14 @@ "_id": "ebdAPBso5ROmdFNO", "img": "icons/environment/people/infantry-armored.webp", "system": { - "description": "

Once per scene, mark a Stress to summon 1d4 Bladed Guards, who appear at Far range to enforce the Noble’s will.

", + "description": "

Once per scene, mark a Stress to summon 1d4 @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guards}, who appear at Far range to enforce the Noble’s will.

", "resource": null, "actions": { "cUKwhq1imsTVru8D": { "type": "attack", "_id": "cUKwhq1imsTVru8D", "systemPath": "actions", - "description": "", + "description": "

Once per scene, mark a Stress to summon 1d4 @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guards}, who appear at Far range to enforce the Noble’s will.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -341,7 +341,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754051802091, - "modifiedTime": 1754051889360, + "modifiedTime": 1754144696400, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!wycLpvebWdUqRhpP.ebdAPBso5ROmdFNO" @@ -359,7 +359,7 @@ "type": "effect", "_id": "dAHzRxf0iztyc1mI", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear and target a PC. The Noble proclaims that the target and their allies are exiled from the noble’s territory. While exiled, the target and their allies have disadvantage during social situations within the Noble’s domain.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -406,7 +406,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754051901804, - "modifiedTime": 1754052000961, + "modifiedTime": 1754144705317, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!wycLpvebWdUqRhpP.xN09fSsg33nURqpk" diff --git a/src/packs/adversaries/adversary_Pirate_Captain_OROJbjsqagVh7ECV.json b/src/packs/adversaries/adversary_Pirate_Captain_OROJbjsqagVh7ECV.json index 505ee728..53dd239b 100644 --- a/src/packs/adversaries/adversary_Pirate_Captain_OROJbjsqagVh7ECV.json +++ b/src/packs/adversaries/adversary_Pirate_Captain_OROJbjsqagVh7ECV.json @@ -240,7 +240,7 @@ "type": "damage", "_id": "xYphrI8GtMHHuT9a", "systemPath": "actions", - "description": "", + "description": "

When the Captain marks 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -309,7 +309,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052051501, - "modifiedTime": 1754052096031, + "modifiedTime": 1754144724207, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!OROJbjsqagVh7ECV.PsMA3x6giL8tixbf" @@ -327,7 +327,7 @@ "type": "effect", "_id": "NlgIp0KrmZoS27Xy", "systemPath": "actions", - "description": "", + "description": "

Once per scene, mark a Stress to summon a Pirate Raiders Horde, which appears at Far range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -374,7 +374,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052100431, - "modifiedTime": 1754052144255, + "modifiedTime": 1754144730870, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!OROJbjsqagVh7ECV.WGEGO0DSOs5cF0EL" @@ -392,7 +392,7 @@ "type": "attack", "_id": "h2vM7jDTeFttVJKN", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target who has three or more Pirates within Melee range of them. The Captain leads the Pirates in hurling threats and promises of a watery grave. The target must make a Presence Reaction Roll. On a failure, the target marks 1d4+1 Stress. On a success, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -488,7 +488,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052150420, - "modifiedTime": 1754052237336, + "modifiedTime": 1754144738313, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!OROJbjsqagVh7ECV.brHnMc0TDiWVT4U6" diff --git a/src/packs/adversaries/adversary_Pirate_Raiders_5YgEajn0wa4i85kC.json b/src/packs/adversaries/adversary_Pirate_Raiders_5YgEajn0wa4i85kC.json index 1de471a4..fcb6eb3f 100644 --- a/src/packs/adversaries/adversary_Pirate_Raiders_5YgEajn0wa4i85kC.json +++ b/src/packs/adversaries/adversary_Pirate_Raiders_5YgEajn0wa4i85kC.json @@ -270,7 +270,7 @@ "type": "damage", "_id": "ejadA9jjMnVNVczS", "systemPath": "actions", - "description": "", + "description": "

When the Raiders mark 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -339,7 +339,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052352218, - "modifiedTime": 1754052393630, + "modifiedTime": 1754144754380, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!5YgEajn0wa4i85kC.N401rF937fLXMuMA" diff --git a/src/packs/adversaries/adversary_Pirate_Tough_mhcVkVFrzIJ18FDm.json b/src/packs/adversaries/adversary_Pirate_Tough_mhcVkVFrzIJ18FDm.json index 27eaf1cf..3c69c972 100644 --- a/src/packs/adversaries/adversary_Pirate_Tough_mhcVkVFrzIJ18FDm.json +++ b/src/packs/adversaries/adversary_Pirate_Tough_mhcVkVFrzIJ18FDm.json @@ -253,7 +253,7 @@ "type": "damage", "_id": "xg3K78wfOhg8oCd3", "systemPath": "actions", - "description": "", + "description": "

When the Tough marks 2 or fewer HP from an attack within Melee range, the attacker must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -323,7 +323,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754089918298, - "modifiedTime": 1754089991383, + "modifiedTime": 1754144768141, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mhcVkVFrzIJ18FDm.Zz5ITZOmPdtoLaUH" @@ -339,7 +339,7 @@ "type": "attack", "_id": "uJl1NJQ55yd9oCwz", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range. On a success, mark a Stress to move into Melee range of the target, dealing 3d4 physical damage and knocking the target back to Close range.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -430,7 +430,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754090005821, - "modifiedTime": 1754090071032, + "modifiedTime": 1754144783385, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!mhcVkVFrzIJ18FDm.uzlxE1Cxm9GGmrNs" diff --git a/src/packs/adversaries/adversary_Red_Ooze_9rVlbJVrDNn1x7PS.json b/src/packs/adversaries/adversary_Red_Ooze_9rVlbJVrDNn1x7PS.json index 5b0278f5..a8bc46d5 100644 --- a/src/packs/adversaries/adversary_Red_Ooze_9rVlbJVrDNn1x7PS.json +++ b/src/packs/adversaries/adversary_Red_Ooze_9rVlbJVrDNn1x7PS.json @@ -270,7 +270,7 @@ "type": "attack", "_id": "b4g8XUIKLhxDlUPy", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a target within Very Close range. On a success, the target takes 1d8 magic damage and is Ignited until they’re extinguished with a successful Finesse Roll (14). While Ignited, the target takes 1d4 magic damage when they make an action roll.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -348,7 +348,7 @@ "type": "damage", "_id": "6xYE9Zi8ce6bYjV8", "systemPath": "actions", - "description": "", + "description": "

While Ignited, the target takes 1d4 magic damage when they make an action roll.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -463,7 +463,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052646207, - "modifiedTime": 1754052803213, + "modifiedTime": 1754144810550, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!9rVlbJVrDNn1x7PS.JU9uVwZSM0ItnZRq" @@ -474,14 +474,14 @@ "_id": "M9gAcPrgKfSg9Tjb", "img": "icons/creatures/slimes/slime-movement-splashing-red.webp", "system": { - "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two Tiny Red Oozes (with no marked HP or Stress). Immediately spotlight both of them.

", + "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.1fkLQXVtmILqfJ44]{Tiny Red Oozes} (with no marked HP or Stress). Immediately spotlight both of them.

", "resource": null, "actions": { "dw6Juw8mriH7sg0e": { "type": "effect", "_id": "dw6Juw8mriH7sg0e", "systemPath": "actions", - "description": "", + "description": "

When the Ooze has 3 or more HP marked, you can spend a Fear to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.1fkLQXVtmILqfJ44]{Tiny Red Oozes} (with no marked HP or Stress). Immediately spotlight both of them.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -528,7 +528,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754052809157, - "modifiedTime": 1754052844133, + "modifiedTime": 1754144839066, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!9rVlbJVrDNn1x7PS.M9gAcPrgKfSg9Tjb" diff --git a/src/packs/adversaries/adversary_Rotted_Zombie_gP3fWTLzSFnpA8EJ.json b/src/packs/adversaries/adversary_Rotted_Zombie_gP3fWTLzSFnpA8EJ.json index 75623a04..bf71ba7b 100644 --- a/src/packs/adversaries/adversary_Rotted_Zombie_gP3fWTLzSFnpA8EJ.json +++ b/src/packs/adversaries/adversary_Rotted_Zombie_gP3fWTLzSFnpA8EJ.json @@ -258,7 +258,7 @@ "type": "effect", "_id": "DJBNtd3hWjwsjPwq", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Rotted Zombies within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -305,7 +305,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053004648, - "modifiedTime": 1754053040875, + "modifiedTime": 1754144884372, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!gP3fWTLzSFnpA8EJ.R9vrwFNl5BD1YXJo" diff --git a/src/packs/adversaries/adversary_Royal_Advisor_EtLJiTsilPPZvLUX.json b/src/packs/adversaries/adversary_Royal_Advisor_EtLJiTsilPPZvLUX.json index f5045c6f..f797f1ad 100644 --- a/src/packs/adversaries/adversary_Royal_Advisor_EtLJiTsilPPZvLUX.json +++ b/src/packs/adversaries/adversary_Royal_Advisor_EtLJiTsilPPZvLUX.json @@ -241,7 +241,7 @@ "type": "damage", "_id": "gtM7UPq6xHgJHPPp", "systemPath": "actions", - "description": "", + "description": "

A PC who rolls less than 17 on an action roll targeting the Advisor must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -311,7 +311,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082801892, - "modifiedTime": 1754082844602, + "modifiedTime": 1754143000423, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!EtLJiTsilPPZvLUX.XFpF0FfTdqCjbHHF" @@ -327,7 +327,7 @@ "type": "effect", "_id": "JNFTnARlTAKermLx", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to influence an NPC within Melee range with whispered words. That target’s opinion on one matter shifts toward the Advisor’s preference unless it is in direct opposition to the target’s motives.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -375,7 +375,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082871968, - "modifiedTime": 1754082966587, + "modifiedTime": 1754143009436, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!EtLJiTsilPPZvLUX.lG6vMc0zUbijpvCM" @@ -391,7 +391,7 @@ "type": "effect", "_id": "6oaHwUVWTmF362vI", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to convince a crowd or notable individual that one person or group is responsible for some problem facing the target. The target becomes hostile to the scapegoat until convinced of their innocence with a successful Presence Roll (17).

[[/dr trait=presence difficulty=17]]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -439,7 +439,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754082968228, - "modifiedTime": 1754083033696, + "modifiedTime": 1754143017351, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!EtLJiTsilPPZvLUX.iwNrNBbvm3RMgSw5" diff --git a/src/packs/adversaries/adversary_Secret_Keeper_sLAccjvCWfeedbpI.json b/src/packs/adversaries/adversary_Secret_Keeper_sLAccjvCWfeedbpI.json index ead1c82b..de16792e 100644 --- a/src/packs/adversaries/adversary_Secret_Keeper_sLAccjvCWfeedbpI.json +++ b/src/packs/adversaries/adversary_Secret_Keeper_sLAccjvCWfeedbpI.json @@ -241,7 +241,7 @@ "type": "attack", "_id": "e6DmGF9vOv27BJ6f", "systemPath": "actions", - "description": "", + "description": "

Spend 2 Fear to spotlight 1d4 allies. Attacks they make while spotlighted in this way deal half damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -313,7 +313,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083063489, - "modifiedTime": 1754083104394, + "modifiedTime": 1754143030405, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sLAccjvCWfeedbpI.WLnguxRo9egh2hfX" @@ -329,7 +329,7 @@ "type": "healing", "_id": "MUdqLSRIpEEk1Ujc", "systemPath": "actions", - "description": "", + "description": "

When you spotlight an ally within Far range, mark a Stress to gain a Fear.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -422,7 +422,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083166776, - "modifiedTime": 1754083219597, + "modifiedTime": 1754143039212, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sLAccjvCWfeedbpI.O5Nn1Slv8RJJpNeT" @@ -433,7 +433,52 @@ "system": { "description": "

Countdown (6). When the Secret-Keeper is in the spotlight for the first time, activate the countdown. When they mark HP, tick down this countdown by the number of HP marked. When it triggers, summon a @UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demon} who appears at Close range.

", "resource": null, - "actions": {}, + "actions": { + "PrShdg9N3MfeZaJc": { + "type": "effect", + "_id": "PrShdg9N3MfeZaJc", + "systemPath": "actions", + "description": "

Countdown (6). When the Secret-Keeper is in the spotlight for the first time, activate the countdown. When they mark HP, tick down this countdown by the number of HP marked.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/magic/unholy/silhouette-light-fire-blue.webp", + "range": "" + }, + "0rixG6jLRynAYNqA": { + "type": "effect", + "_id": "0rixG6jLRynAYNqA", + "systemPath": "actions", + "description": "

When the countdown triggers, summon a @UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demon} who appears at Close range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Summon", + "img": "icons/magic/unholy/silhouette-light-fire-blue.webp", + "range": "close" + } + }, "originItemType": null, "originId": null }, @@ -455,7 +500,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083223957, - "modifiedTime": 1754083275897, + "modifiedTime": 1754143099523, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sLAccjvCWfeedbpI.4L7aM9NDLbjvuwI3" @@ -471,7 +516,7 @@ "type": "effect", "_id": "JBuQUJhif2A7IlJd", "systemPath": "actions", - "description": "", + "description": "

Once per scene, when the SecretKeeper marks 2 or more HP, you can mark a Stress to summon a @UUID[Compendium.daggerheart.adversaries.Actor.NoRZ1PqB8N5wcIw0]{Demonic Hound Pack}, which appears at Close range and is immediately spotlighted.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -519,7 +564,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083283890, - "modifiedTime": 1754083364734, + "modifiedTime": 1754143114257, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!sLAccjvCWfeedbpI.Q28NPuSMccjzykib" diff --git a/src/packs/adversaries/adversary_Sellsword_bgreCaQ6ap2DVpCr.json b/src/packs/adversaries/adversary_Sellsword_bgreCaQ6ap2DVpCr.json index 95a55564..46bfafec 100644 --- a/src/packs/adversaries/adversary_Sellsword_bgreCaQ6ap2DVpCr.json +++ b/src/packs/adversaries/adversary_Sellsword_bgreCaQ6ap2DVpCr.json @@ -258,7 +258,7 @@ "type": "effect", "_id": "ghgFZskDiizJDjcn", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Sellswords within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 3 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -305,7 +305,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053107600, - "modifiedTime": 1754053147721, + "modifiedTime": 1754144897730, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!bgreCaQ6ap2DVpCr.CQZQiEiRH70Br5Ge" diff --git a/src/packs/adversaries/adversary_Shambling_Zombie_2nXz4ilAY4xuhKLm.json b/src/packs/adversaries/adversary_Shambling_Zombie_2nXz4ilAY4xuhKLm.json index 56743bbc..d88cf525 100644 --- a/src/packs/adversaries/adversary_Shambling_Zombie_2nXz4ilAY4xuhKLm.json +++ b/src/packs/adversaries/adversary_Shambling_Zombie_2nXz4ilAY4xuhKLm.json @@ -258,14 +258,14 @@ "_id": "iiOjamlZIuhpDC8W", "img": "icons/magic/death/skull-energy-light-purple.webp", "system": { - "description": "

Targets who mark HP from the Zombie’s attacks must also mark a Stress.

", + "description": "

Targets who mark HP from the Zombie’s attacks must also mark a Stress.

", "resource": null, "actions": { "JUw16Jag9uTfBmKZ": { "type": "damage", "_id": "JUw16Jag9uTfBmKZ", "systemPath": "actions", - "description": "", + "description": "

Targets who mark HP from the Zombie’s attacks must also mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -309,7 +309,7 @@ "amount": 1 }, "effects": [], - "name": "Stress Damage", + "name": "Mark Stress", "img": "icons/magic/death/skull-energy-light-purple.webp", "range": "melee" } @@ -334,7 +334,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053249379, - "modifiedTime": 1754053287602, + "modifiedTime": 1754144921344, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!2nXz4ilAY4xuhKLm.iiOjamlZIuhpDC8W" diff --git a/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json b/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json index 95b334aa..40a52526 100644 --- a/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json +++ b/src/packs/adversaries/adversary_Shark_YmVAkdNsyuXWTtYp.json @@ -223,9 +223,62 @@ "name": "Terrifying", "type": "feature", "system": { - "description": "

When the Shark makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

", + "description": "

When the Shark makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", "resource": null, - "actions": {}, + "actions": { + "NoEb6qR3ktIu9kRJ": { + "type": "damage", + "_id": "NoEb6qR3ktIu9kRJ", + "systemPath": "actions", + "description": "

When the Shark makes a successful attack, all PCs within Far range lose a Hope and you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/death/skull-energy-light-purple.webp", + "range": "" + } + }, "originItemType": null, "originId": null }, @@ -247,7 +300,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083474532, - "modifiedTime": 1754083489071, + "modifiedTime": 1754143155459, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YmVAkdNsyuXWTtYp.w46d3D2gXUIJh2GH" @@ -263,7 +316,7 @@ "type": "attack", "_id": "a0gC7uWycUB2NgKS", "systemPath": "actions", - "description": "", + "description": "

When the Shark makes a successful attack, the target must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -379,7 +432,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083491482, - "modifiedTime": 1754083557003, + "modifiedTime": 1754143165634, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YmVAkdNsyuXWTtYp.zT4AOW20LPlDoncy" @@ -395,7 +448,7 @@ "type": "effect", "_id": "sE9KRd9siZeYHPhb", "systemPath": "actions", - "description": "", + "description": "

When a creature within Close range of the Shark marks HP from another creature’s attack, you can mark a Stress to immediately spotlight the Shark, moving them into Melee range of the target and making a standard attack.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -443,7 +496,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083562494, - "modifiedTime": 1754083655609, + "modifiedTime": 1754143174466, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!YmVAkdNsyuXWTtYp.LBKPfi8XktBAwbrt" diff --git a/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json b/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json index 657ce8ff..32dd2145 100644 --- a/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json +++ b/src/packs/adversaries/adversary_Siren_BK4jwyXSRx7IOQiO.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "FxWbdt0hRNv2k9Pm", "systemPath": "actions", - "description": "", + "description": "

If the Siren makes a standard attack against a target Entranced by their song, the attack deals 2d10+1 damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -327,7 +327,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083726966, - "modifiedTime": 1754083784344, + "modifiedTime": 1754143194449, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!BK4jwyXSRx7IOQiO.Zc3PFPTgKRX03Fx6" @@ -343,7 +343,7 @@ "type": "attack", "_id": "FY8K8Nsg0TKAWok8", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to sing a song that affects all targets within Close range. Targets must succeed on an Instinct Reaction Roll or become Entranced until they mark 2 Stress. Other Sirens within Close range of the target can mark a Stress to each add a +1 bonus to the Difficulty of the reaction roll. While Entranced, a target can’t act and is Vulnerable.

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -467,7 +467,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083791012, - "modifiedTime": 1754083933087, + "modifiedTime": 1754143204465, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!BK4jwyXSRx7IOQiO.Ks3HpB4W1l5FqR7p" diff --git a/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json b/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json index 6a1c93a9..ed851482 100644 --- a/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json +++ b/src/packs/adversaries/adversary_Skeleton_Archer_7X5q7a6ueeHs5oA9.json @@ -266,7 +266,7 @@ "type": "attack", "_id": "nKmxl3D7g4p7Zcub", "systemPath": "actions", - "description": "", + "description": "

Make an attack against a Vulnerable target within Far range. On a success, mark a Stress to deal 3d4+8 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -356,7 +356,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053364547, - "modifiedTime": 1754053413477, + "modifiedTime": 1754144936679, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!7X5q7a6ueeHs5oA9.4w20xpEo6L1fgro3" diff --git a/src/packs/adversaries/adversary_Skeleton_Dredge_6l1a3Fazq8BoKIcc.json b/src/packs/adversaries/adversary_Skeleton_Dredge_6l1a3Fazq8BoKIcc.json index c7d542e3..d561f54b 100644 --- a/src/packs/adversaries/adversary_Skeleton_Dredge_6l1a3Fazq8BoKIcc.json +++ b/src/packs/adversaries/adversary_Skeleton_Dredge_6l1a3Fazq8BoKIcc.json @@ -258,7 +258,7 @@ "type": "effect", "_id": "Sz55uB8xkoNytLwJ", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Dredges within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 1 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -305,7 +305,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053501054, - "modifiedTime": 1754053534908, + "modifiedTime": 1754144949457, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!6l1a3Fazq8BoKIcc.wl9KKEpVWDBu62hU" diff --git a/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json b/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json index bf280dca..6645f1ad 100644 --- a/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json +++ b/src/packs/adversaries/adversary_Skeleton_Knight_Q9LaVTyXF9NF12C7.json @@ -231,7 +231,7 @@ "type": "damage", "_id": "9EiPNrGzwLtuf9g0", "systemPath": "actions", - "description": "", + "description": "

When the Knight makes a successful attack, all PCs within Close range lose a Hope and you gain a Fear.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -300,7 +300,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053581860, - "modifiedTime": 1754053647447, + "modifiedTime": 1754144961490, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Q9LaVTyXF9NF12C7.OZKEz4eK9h7zCbuf" @@ -318,7 +318,7 @@ "type": "attack", "_id": "vMv4monku9LOSxUZ", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to make an attack against all targets within Very Close range. Targets the Knight succeeds against take 1d8+2 physical damage and must mark a Stress.

@Template[type:emanation|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -441,7 +441,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053666861, - "modifiedTime": 1754053803001, + "modifiedTime": 1754144968936, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Q9LaVTyXF9NF12C7.WdVLwy9RNkVlZnCL" @@ -459,7 +459,7 @@ "type": "attack", "_id": "NtGhAVVOJF6ZGBRv", "systemPath": "actions", - "description": "", + "description": "

When the Knight is defeated, they make an attack against a target within Very Close range (prioritizing the creature who killed them). On a success, the target takes 1d4+8 physical damage and loses 1d4 Hope.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -549,7 +549,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053741722, - "modifiedTime": 1754053792513, + "modifiedTime": 1754144976680, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Q9LaVTyXF9NF12C7.STesKV2KB61PlwCh" diff --git a/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json b/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json index 1c361a3c..bfcb56cc 100644 --- a/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json +++ b/src/packs/adversaries/adversary_Skeleton_Warrior_10YIQl0lvCJXZLfX.json @@ -317,7 +317,7 @@ "type": "attack", "_id": "QnuFrptj8oARaA3i", "systemPath": "actions", - "description": "", + "description": "

When the Warrior is defeated, you can spotlight them and roll a d6. On a result of 6, if there are other adversaries on the battlefi eld, the Warrior re-forms with no marked HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -380,7 +380,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754053904083, - "modifiedTime": 1754053962878, + "modifiedTime": 1754144989858, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!10YIQl0lvCJXZLfX.hYl31ThCmZdc0MFa" diff --git a/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json b/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json index 8f76f53e..44b6643d 100644 --- a/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json +++ b/src/packs/adversaries/adversary_Spectral_Archer_5tCkhnBByUIN5UdG.json @@ -236,7 +236,7 @@ "type": "effect", "_id": "kkKfo1gwetxB3tFQ", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to move up to Close range through solid objects.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -336,7 +336,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754083956529, - "modifiedTime": 1754083997927, + "modifiedTime": 1754143224652, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!5tCkhnBByUIN5UdG.qvJRjKrdr6MG05iJ" @@ -352,7 +352,7 @@ "type": "attack", "_id": "KahJnM94QQfy6oMK", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to make an attack within Far range against a PC who is within Very Close range of at least two other PCs. On a success, the target takes 2d8+12 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -443,7 +443,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084041991, - "modifiedTime": 1754084157885, + "modifiedTime": 1754143246296, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!5tCkhnBByUIN5UdG.0h4IVmCgWXyQngAw" diff --git a/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json b/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json index 2b08b7c7..ef2389ca 100644 --- a/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json +++ b/src/packs/adversaries/adversary_Spectral_Captain_65cSO3EQEh6ZH6Xk.json @@ -235,7 +235,7 @@ "type": "effect", "_id": "k7RuXErgCsEBmhmk", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to move up to Close range through solid objects.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -335,7 +335,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084228113, - "modifiedTime": 1754084284677, + "modifiedTime": 1754143262316, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!65cSO3EQEh6ZH6Xk.JU93RyfAB5XhZ6FN" @@ -351,7 +351,7 @@ "type": "effect", "_id": "eHmbN4aPLUuEoDQt", "systemPath": "actions", - "description": "", + "description": "

Spend 2 Fear to return up to [[/r 1d4+1]] defeated Spectral allies to the battle at the points where they first appeared (with no marked HP or Stress).

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -399,7 +399,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084289554, - "modifiedTime": 1754084346643, + "modifiedTime": 1754143273976, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!65cSO3EQEh6ZH6Xk.7YVe4DfEWMNLXNvu" @@ -415,7 +415,7 @@ "type": "effect", "_id": "aRg1bcPGUn69GPyB", "systemPath": "actions", - "description": "", + "description": "

When the Captain’s Spectral allies are forced to make a reaction roll, you can mark a Stress to give those allies a +2 bonus to the roll.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -463,7 +463,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084350199, - "modifiedTime": 1754084392491, + "modifiedTime": 1754143281444, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!65cSO3EQEh6ZH6Xk.X0vtV30ACVVZ6NfF" diff --git a/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json b/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json index 7615eb68..089002a8 100644 --- a/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json +++ b/src/packs/adversaries/adversary_Spectral_Guardian_UFVGl1osOsJTneLf.json @@ -236,7 +236,7 @@ "type": "effect", "_id": "X1JlwWqyYHjahbpA", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to move up to Close range through solid objects.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -336,7 +336,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084531966, - "modifiedTime": 1754084602322, + "modifiedTime": 1754143300180, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!UFVGl1osOsJTneLf.x3g1lM5S1W7DAKIc" @@ -352,7 +352,7 @@ "type": "attack", "_id": "AdfULyYsj9YPcCj6", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to make an attack against a target within Very Close range. On a success, deal 2d10+6 physical damage and the target must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -476,7 +476,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084605936, - "modifiedTime": 1754084661003, + "modifiedTime": 1754143308994, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!UFVGl1osOsJTneLf.L48tQmj5O3s2pjBn" diff --git a/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json b/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json index 084b3ce0..b6d6c0f1 100644 --- a/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json +++ b/src/packs/adversaries/adversary_Spellblade_ldbWEL7uZs84vyrR.json @@ -271,7 +271,7 @@ "type": "attack", "_id": "K4VnxigKTiu7hhZx", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress and target a group within Far range. All targets must succeed on an Agility Reaction Roll or take 1d8+2 magic damage. You gain a Fear for each target who marked HP from this attack.

@Template[type:emanation|range:f]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -369,7 +369,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754054061492, - "modifiedTime": 1754054159859, + "modifiedTime": 1754145003754, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ldbWEL7uZs84vyrR.a76dNCrcoZOH1RRT" @@ -387,7 +387,7 @@ "type": "effect", "_id": "N42NPEu7fcVDXEvl", "systemPath": "actions", - "description": "", + "description": "

Spend 2 Fear to spotlight up to fi ve allies within Far range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -434,7 +434,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754054175855, - "modifiedTime": 1754054211540, + "modifiedTime": 1754145012244, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ldbWEL7uZs84vyrR.piyJhdHzztabmZ8I" diff --git a/src/packs/adversaries/adversary_Spy_8zlynOhnVA59KpKT.json b/src/packs/adversaries/adversary_Spy_8zlynOhnVA59KpKT.json index 16d886bc..1bf8422f 100644 --- a/src/packs/adversaries/adversary_Spy_8zlynOhnVA59KpKT.json +++ b/src/packs/adversaries/adversary_Spy_8zlynOhnVA59KpKT.json @@ -236,7 +236,7 @@ "type": "effect", "_id": "iq5KzP5hgA4377fO", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to describe how the Spy knows a secret about a PC in the scene.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -284,7 +284,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084722024, - "modifiedTime": 1754084779191, + "modifiedTime": 1754143322352, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8zlynOhnVA59KpKT.csCWQuSqic5ckHeO" @@ -300,7 +300,7 @@ "type": "effect", "_id": "Ml8nt7SPNFc2iQno", "systemPath": "actions", - "description": "", + "description": "

When a PC or group is discussing something sensitive, you can mark a Stress to reveal that the Spy is present in the scene, observing them. If the Spy escapes the scene to report their findings, you gain 1d4 Fear.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -330,7 +330,7 @@ "type": "healing", "_id": "qCA2hTMIYGW0FhGy", "systemPath": "actions", - "description": "", + "description": "

If the Spy escapes the scene to report their findings, you gain 1d4 Fear.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -414,7 +414,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084782425, - "modifiedTime": 1754084860717, + "modifiedTime": 1754143342129, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8zlynOhnVA59KpKT.UvgVDn0YjISLdKE4" diff --git a/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json b/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json index 53d35ea6..f17d2d7f 100644 --- a/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json +++ b/src/packs/adversaries/adversary_Stag_Knight_KGVwnLq85ywP9xvB.json @@ -37,7 +37,13 @@ "type": "standard", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "dmivOIoh5ismjkQA": { + "name": "Forest Knowledge", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A knight with huge, majestic antlers wearing armor made of dangerous thorns.

" + "description": "

A knight with huge, majestic antlers wearing armor made of dangerous thorns.

", + "attack": { + "name": "Bramble Sword", + "img": "icons/magic/nature/root-vine-hand-strike.webp", + "roll": { + "bonus": 3 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784355, - "modifiedTime": 1753922784355, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754130177245, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "KGVwnLq85ywP9xvB", "sort": 3400000, @@ -180,7 +223,276 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "From Above", + "type": "feature", + "system": { + "description": "

When the Knight succeeds on a standard attack from above a target, they deal 3d12+3 physical damage instead of their standard damage.

", + "resource": null, + "actions": { + "PZNJgyomR7MK2xUP": { + "type": "damage", + "_id": "PZNJgyomR7MK2xUP", + "systemPath": "actions", + "description": "

When the Knight succeeds on a standard attack from above a target, they deal 3d12+3 physical damage instead of their standard damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d12", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage", + "img": "icons/skills/movement/arrow-down-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "3Na2mDfKFB5Hqbqu", + "img": "icons/skills/movement/arrow-down-pink.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130179925, + "modifiedTime": 1754130244714, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!KGVwnLq85ywP9xvB.3Na2mDfKFB5Hqbqu" + }, + { + "name": "Blade of the Forest", + "type": "feature", + "system": { + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the Knight succeeds against take physical damage equal to [[/r 3d4]] + the target’s Major threshold.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "xPSVwVVOC5gc2KTi": { + "type": "attack", + "_id": "xPSVwVVOC5gc2KTi", + "systemPath": "actions", + "description": "

Spend a Fear to make an attack against all targets within Very Close range. Targets the Knight succeeds against take physical damage equal to [[/r 3d4]] + the target’s Major threshold.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/skills/melee/strike-blade-hooked-green-purple.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "CYaSykD9BUxpiOxg", + "img": "icons/skills/melee/strike-blade-hooked-green-purple.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130226375, + "modifiedTime": 1754130386766, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!KGVwnLq85ywP9xvB.CYaSykD9BUxpiOxg" + }, + { + "name": "Thorny Armor", + "type": "feature", + "system": { + "description": "

When the Knight takes damage from an attack within Melee range, you can mark a Stress to deal 1d10+5 physical damage to the attacker.

", + "resource": null, + "actions": { + "b5KO7xpWspZS0swK": { + "type": "damage", + "_id": "b5KO7xpWspZS0swK", + "systemPath": "actions", + "description": "

When the Knight takes damage from an attack within Melee range, you can mark a Stress to deal 1d10+5 physical damage to the attacker.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 1, + "dice": "d10", + "bonus": 5, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage", + "img": "icons/magic/nature/root-vine-barrier-wall-brown.webp", + "range": "melee" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "1LHHdn4ToSwSznuP", + "img": "icons/magic/nature/root-vine-barrier-wall-brown.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130391874, + "modifiedTime": 1754130462839, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!KGVwnLq85ywP9xvB.1LHHdn4ToSwSznuP" + } + ], "effects": [], "_key": "!actors!KGVwnLq85ywP9xvB" } diff --git a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json index 7968d95b..99bab5f4 100644 --- a/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json +++ b/src/packs/adversaries/adversary_Stonewraith_3aAS2Qm3R6cgaYfE.json @@ -269,7 +269,7 @@ "type": "attack", "_id": "E8C2Nd4mwcGTXoXb", "systemPath": "actions", - "description": "", + "description": "

While Hidden, mark a Stress to leap into Melee range with a target within Very Close range. The target must succeed on an Agility or Instinct Reaction Roll (15) or take 2d8 physical damage and become temporarily Restrained.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -418,7 +418,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754084946110, - "modifiedTime": 1754085052359, + "modifiedTime": 1754143356249, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!3aAS2Qm3R6cgaYfE.tQgxiSS48TJ3X1Dl" @@ -434,7 +434,7 @@ "type": "attack", "_id": "4UGEEuK9XY8leCBV", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to roar while within a cave and cause a cave-in. All targets within Close range must succeed on an Agility Reaction Roll (14) or take 2d10 physical damage. The rubble can be cleared with a Progress Countdown (8).

@Template[type:emanation|range:c]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -533,7 +533,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085059319, - "modifiedTime": 1754085157724, + "modifiedTime": 1754143365810, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!3aAS2Qm3R6cgaYfE.9Z0i0uURfBMVIapJ" diff --git a/src/packs/adversaries/adversary_Sylvan_Soldier_VtFBt9XBE0WrGGxP.json b/src/packs/adversaries/adversary_Sylvan_Soldier_VtFBt9XBE0WrGGxP.json index 8eab7aa4..54eb086d 100644 --- a/src/packs/adversaries/adversary_Sylvan_Soldier_VtFBt9XBE0WrGGxP.json +++ b/src/packs/adversaries/adversary_Sylvan_Soldier_VtFBt9XBE0WrGGxP.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "dmlz83o2JOAoGiuK", "systemPath": "actions", - "description": "", + "description": "

If the Soldier makes a standard attack and another Sylvan Soldier is within Melee range of the target, deal 1d8+5 physical damage instead of their standard damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -326,7 +326,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754054372208, - "modifiedTime": 1754054415661, + "modifiedTime": 1754145037925, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!VtFBt9XBE0WrGGxP.uo5DbPuQQ018Pyfd" @@ -344,7 +344,7 @@ "type": "attack", "_id": "UyL02IaAO3m8LgWI", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to pull down a tree within Close range. A creature hit by the tree must succeed on an Agility Reaction Roll (15) or take 1d10 physical damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -442,7 +442,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754054421332, - "modifiedTime": 1754054505735, + "modifiedTime": 1754145046401, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!VtFBt9XBE0WrGGxP.phtxvgptyvT3WoeK" @@ -460,7 +460,7 @@ "type": "effect", "_id": "l32BjO9J0jFvD0Zy", "systemPath": "actions", - "description": "", + "description": "

When the Soldier makes a successful attack, you can mark a Stress to become Hidden until the Soldier’s next attack or a PC succeeds on an Instinct Roll (14) to fi nd them.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -559,7 +559,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754054512042, - "modifiedTime": 1754054562730, + "modifiedTime": 1754145055093, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!VtFBt9XBE0WrGGxP.1dmKoSnV82sLc8xZ" diff --git a/src/packs/adversaries/adversary_Tangle_Bramble_Swarm_PKSXFuaIHUCoH63A.json b/src/packs/adversaries/adversary_Tangle_Bramble_Swarm_PKSXFuaIHUCoH63A.json index c275944b..eafcdd10 100644 --- a/src/packs/adversaries/adversary_Tangle_Bramble_Swarm_PKSXFuaIHUCoH63A.json +++ b/src/packs/adversaries/adversary_Tangle_Bramble_Swarm_PKSXFuaIHUCoH63A.json @@ -303,7 +303,7 @@ "type": "damage", "_id": "CiA4K6py0eW6eihU", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to deal 2d6+8 direct physical damage to a target with 3 or more bramble tokens.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -380,7 +380,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754145096824 }, "_key": "!actors.items!PKSXFuaIHUCoH63A.2HlelvCZA00izcQa" }, @@ -397,7 +398,7 @@ "type": "effect", "_id": "Cdw2XxA5NhAQhQse", "systemPath": "actions", - "description": "", + "description": "

When the Swarm succeeds on an attack, give the target a bramble token. If a target has any bramble tokens, they are Restrained. If a target has 3 or more bramble tokens, they are also Vulnerable. All bramble tokens can be removed by succeeding on a Finesse Roll (12 + the number of bramble tokens) or dealing Major or greater damage to the Swarm. If bramble tokens are removed from a target using a Finesse Roll, a number of Tangle Bramble Minions spawn within Melee range equal to the number of tokens removed.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -485,7 +486,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754145109151 }, "_key": "!actors.items!PKSXFuaIHUCoH63A.JRSGc3ozDnKCAvCj" } diff --git a/src/packs/adversaries/adversary_Tangle_Bramble_XcAGOSmtCFLT1unN.json b/src/packs/adversaries/adversary_Tangle_Bramble_XcAGOSmtCFLT1unN.json index 2e283129..d264b1de 100644 --- a/src/packs/adversaries/adversary_Tangle_Bramble_XcAGOSmtCFLT1unN.json +++ b/src/packs/adversaries/adversary_Tangle_Bramble_XcAGOSmtCFLT1unN.json @@ -299,7 +299,7 @@ "type": "effect", "_id": "ZC5pKIb9N82vgMWu", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to choose a target and spotlight all Tangle Brambles within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 2 physical damage each. Combine this damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -345,7 +345,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754145071567 }, "_key": "!actors.items!XcAGOSmtCFLT1unN.WiobzuyvJ46zfsOv" }, @@ -355,7 +356,7 @@ "_id": "KBMf7oBfFSHoafKN", "img": "icons/magic/nature/root-vines-knot-brown.webp", "system": { - "description": "

When an attack from the Bramble causes a target to mark HP and there are three or more Tangle Bramble Minions within Close range, you can combine the Minions into a Tangle Bramble Swarm Horde. The Horde’s HP is equal to the number of Minions combined.

", + "description": "

When an attack from the Bramble causes a target to mark HP and there are three or more Tangle Bramble Minions within Close range, you can combine the Minions into a @UUID[Compendium.daggerheart.adversaries.Actor.PKSXFuaIHUCoH63A]{Tangle Bramble Swarm Horde}. The Horde’s HP is equal to the number of Minions combined.

", "resource": null, "actions": {}, "originItemType": null, @@ -377,7 +378,8 @@ "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", - "lastModifiedBy": null + "lastModifiedBy": "MQSznptE5yLT7kj8", + "modifiedTime": 1754145296974 }, "_key": "!actors.items!XcAGOSmtCFLT1unN.KBMf7oBfFSHoafKN" } diff --git a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json index e961b4e1..68e059d5 100644 --- a/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json +++ b/src/packs/adversaries/adversary_Tiny_Green_Ooze_aLkLFuVoKz2NLoBK.json @@ -227,7 +227,7 @@ "type": "damage", "_id": "HfK0u0c7NRppuF1Q", "systemPath": "actions", - "description": "", + "description": "

When the Ooze makes a successful attack, the target must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they can’t mark an Armor Slot, they must mark an additional HP.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -296,7 +296,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055148507, - "modifiedTime": 1754055187632, + "modifiedTime": 1754145130460, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!aLkLFuVoKz2NLoBK.WpOh5kHHx7lcTvEY" diff --git a/src/packs/adversaries/adversary_Tiny_Red_Ooze_1fkLQXVtmILqfJ44.json b/src/packs/adversaries/adversary_Tiny_Red_Ooze_1fkLQXVtmILqfJ44.json index 70fa8f48..b3ac3c37 100644 --- a/src/packs/adversaries/adversary_Tiny_Red_Ooze_1fkLQXVtmILqfJ44.json +++ b/src/packs/adversaries/adversary_Tiny_Red_Ooze_1fkLQXVtmILqfJ44.json @@ -227,7 +227,7 @@ "type": "damage", "_id": "cHaEnBwinVKmoS9s", "systemPath": "actions", - "description": "", + "description": "

When a creature within Melee range deals damage to the Ooze, they take 1d6 direct magic damage.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -297,7 +297,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055288007, - "modifiedTime": 1754055327095, + "modifiedTime": 1754145142986, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!1fkLQXVtmILqfJ44.zsUMP2qNmNpVHwk0" diff --git a/src/packs/adversaries/adversary_Treant_Sapling_o63nS0k3wHu6EgKP.json b/src/packs/adversaries/adversary_Treant_Sapling_o63nS0k3wHu6EgKP.json index eef60f21..fe7d0177 100644 --- a/src/packs/adversaries/adversary_Treant_Sapling_o63nS0k3wHu6EgKP.json +++ b/src/packs/adversaries/adversary_Treant_Sapling_o63nS0k3wHu6EgKP.json @@ -17,7 +17,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "minion", "notes": "", "hordeHp": 1, "experiences": {}, @@ -49,19 +49,65 @@ }, "difficulty": 14, "tier": 3, - "description": "

A small, sentient tree sapling.

" + "description": "

A small, sentient tree sapling.

", + "resources": { + "hitPoints": { + "max": 1 + }, + "stress": { + "max": 1 + } + }, + "attack": { + "name": "Branches", + "img": "icons/magic/nature/root-vine-hand-strike.webp", + "roll": { + "bonus": 0 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "8" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784360, - "modifiedTime": 1753922784360, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754127381995, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "o63nS0k3wHu6EgKP", "sort": 3400000, @@ -164,7 +210,105 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Minion (6)", + "type": "feature", + "system": { + "description": "

The Sapling is defeated when they take any damage. For every 6 damage a PC deals to the Sapling, defeat an additional Minion within range the attack would succeed against.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "OlJpLaFanzspeShi", + "img": "icons/magic/symbols/runes-carved-stone-yellow.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127386305, + "modifiedTime": 1754127405741, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!o63nS0k3wHu6EgKP.OlJpLaFanzspeShi" + }, + { + "name": "Group Attack", + "type": "feature", + "system": { + "description": "

Spend a Fear to choose a target and spotlight all Treant Saplings within Close range of them. Those Minions move into Melee range of the target and make one shared attack roll. On a success, they deal 8 physical damage each. Combine this damage.

", + "resource": null, + "actions": { + "euP8VA4wvfsCpwN1": { + "type": "effect", + "_id": "euP8VA4wvfsCpwN1", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/unholy/orb-hands-pink.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "fh8ehANkVOnxEKVa", + "img": "icons/creatures/abilities/tail-strike-bone-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754127407748, + "modifiedTime": 1754127448935, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!o63nS0k3wHu6EgKP.fh8ehANkVOnxEKVa" + } + ], "effects": [], "_key": "!actors!o63nS0k3wHu6EgKP" } diff --git a/src/packs/adversaries/adversary_Vampire_WWyUp6Mxl1S3KYUG.json b/src/packs/adversaries/adversary_Vampire_WWyUp6Mxl1S3KYUG.json index 7e7465aa..357056cd 100644 --- a/src/packs/adversaries/adversary_Vampire_WWyUp6Mxl1S3KYUG.json +++ b/src/packs/adversaries/adversary_Vampire_WWyUp6Mxl1S3KYUG.json @@ -37,7 +37,13 @@ "type": "standard", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "FHzUtryLHCx6ZQZX": { + "name": "Nocturnal Hunter", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

An intelligent undead with blood-stained lips and a predator’s smile.

" + "description": "

An intelligent undead with blood-stained lips and a predator’s smile.

", + "attack": { + "name": "Rapier", + "img": "icons/weapons/swords/sword-jeweled-red.webp", + "roll": { + "bonus": 3 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d8", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784364, - "modifiedTime": 1753922784364, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754128892226, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "WWyUp6Mxl1S3KYUG", "sort": 3400000, @@ -180,7 +223,227 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Draining Bite", + "type": "feature", + "system": { + "description": "

Make an attack against a target within Melee range. On a success, deal 5d4 physical damage. A target who marks HP from this attack loses a Hope and must mark a Stress. The Vampire then clears a HP.

", + "resource": null, + "actions": { + "GxJ7oxrrFp7VsybV": { + "type": "attack", + "_id": "GxJ7oxrrFp7VsybV", + "systemPath": "actions", + "description": "

Make an attack against a target within Melee range. On a success, deal 5d4 physical damage. A target who marks HP from this attack loses a Hope and must mark a Stress. The Vampire then clears a HP.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 5, + "dice": "d4", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/abilities/fang-tooth-blood-red.webp", + "range": "melee" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "X0VgwJbK2n3mez0p", + "img": "icons/creatures/abilities/fang-tooth-blood-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128893875, + "modifiedTime": 1754128963746, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WWyUp6Mxl1S3KYUG.X0VgwJbK2n3mez0p" + }, + { + "name": "Mistform", + "type": "feature", + "system": { + "description": "

When the Vampire takes physical damage, you can spend a Fear to take half damage.

", + "resource": null, + "actions": { + "TDu6DplfPluwInhi": { + "type": "effect", + "_id": "TDu6DplfPluwInhi", + "systemPath": "actions", + "description": "

When the Vampire takes physical damage, you can spend a Fear to take half damage.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/air/fog-gas-smoke-blue-gray.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "DKVB4rbX2M1CCVM7", + "img": "icons/magic/air/fog-gas-smoke-blue-gray.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754128969880, + "modifiedTime": 1754129011436, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!WWyUp6Mxl1S3KYUG.DKVB4rbX2M1CCVM7" + } + ], "effects": [], "_key": "!actors!WWyUp6Mxl1S3KYUG" } diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Gaoler_JqYraOqNmmhHk4Yy.json b/src/packs/adversaries/adversary_Vault_Guardian_Gaoler_JqYraOqNmmhHk4Yy.json index 65553592..7d78ea2d 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Gaoler_JqYraOqNmmhHk4Yy.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Gaoler_JqYraOqNmmhHk4Yy.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "support", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A boxy, dust-covered construct with thick metallic swinging doors on their torso.

" + "description": "

A boxy, dust-covered construct with thick metallic swinging doors on their torso.

", + "attack": { + "name": "Body Bash", + "img": "icons/commodities/tech/metal-barrel.webp", + "roll": { + "bonus": 2 + }, + "range": "veryClose", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d6", + "bonus": 2, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784367, - "modifiedTime": 1753922784367, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754130517663, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "JqYraOqNmmhHk4Yy", "sort": 3400000, @@ -180,7 +218,181 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Blocking Shield", + "type": "feature", + "system": { + "description": "

Creatures within Melee range of the Gaoler have disadvantage on attack rolls against them. Creatures trapped inside the Gaoler are immune to this feature.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "YiF0i85DeRoP4lEs", + "img": "icons/magic/defensive/shield-barrier-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130520190, + "modifiedTime": 1754130576902, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!JqYraOqNmmhHk4Yy.YiF0i85DeRoP4lEs" + }, + { + "name": "Lock Up", + "type": "feature", + "system": { + "description": "

Mark a Stress to make an attack against a target within Very Close range. On a success, the target is Restrained within the Gaoler until freed with a successful Strength Roll (18). While Restrained, the target can only attack the Gaoler.

", + "resource": null, + "actions": { + "NawX2Kuk4GXI5loW": { + "type": "attack", + "_id": "NawX2Kuk4GXI5loW", + "systemPath": "actions", + "description": "

Mark a Stress to make an attack against a target within Very Close range. On a success, the target is Restrained within the Gaoler until freed with a successful Strength Roll (18). While Restrained, the target can only attack the Gaoler.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "6TZlstmWJPbeoL7i", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/environment/traps/cage-grey-steel.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "VlHp8RjHy7MK8rqC", + "img": "icons/environment/traps/cage-grey-steel.webp", + "effects": [ + { + "name": "Lock Up", + "img": "icons/environment/traps/cage-grey-steel.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.JqYraOqNmmhHk4Yy.Item.VlHp8RjHy7MK8rqC", + "transfer": false, + "_id": "6TZlstmWJPbeoL7i", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You are Restrained within the Gaoler until freed with a successful Strength Roll (18). While Restrained, you can only attack the Gaoler.

", + "tint": "#ffffff", + "statuses": [ + "restrain" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130637275, + "modifiedTime": 1754130664152, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!JqYraOqNmmhHk4Yy.VlHp8RjHy7MK8rqC.6TZlstmWJPbeoL7i" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130579909, + "modifiedTime": 1754130667604, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!JqYraOqNmmhHk4Yy.VlHp8RjHy7MK8rqC" + } + ], "effects": [], "_key": "!actors!JqYraOqNmmhHk4Yy" } diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json index c59a6527..605e1012 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Sentinel_FVgYb28fhxlVcGwA.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "bruiser", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,56 @@ } }, "tier": 3, - "description": "

A dust-covered golden construct with boxy limbs and a huge mace for a hand.

" + "description": "

A dust-covered golden construct with boxy limbs and a huge mace for a hand.

", + "attack": { + "name": "Charged Mace", + "range": "veryClose", + "roll": { + "bonus": 3 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d12", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784368, - "modifiedTime": 1753922784368, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754130731382, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "FVgYb28fhxlVcGwA", "sort": 3400000, @@ -180,7 +217,310 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Kinetic Slam", + "type": "feature", + "system": { + "description": "

Targets who take damage from the Sentinel’s standard attack are knocked back to Very Close range.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "eXgcX8stbsTetuoU", + "img": "icons/magic/movement/trail-streak-impact-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130738983, + "modifiedTime": 1754130764051, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!FVgYb28fhxlVcGwA.eXgcX8stbsTetuoU" + }, + { + "name": "Box In", + "type": "feature", + "system": { + "description": "

Mark a Stress to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when they’re within Very Close range of the Sentinel. The Sentinel can only focus on one target at a time.

", + "resource": null, + "actions": { + "4RQnBu4kcUs3PcPH": { + "type": "effect", + "_id": "4RQnBu4kcUs3PcPH", + "systemPath": "actions", + "description": "

Mark a Stress to choose a target within Very Close range to focus on. That target has disadvantage on attack rolls when they’re within Very Close range of the Sentinel. The Sentinel can only focus on one target at a time.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "Fo5bLYlmYGtQFAGg", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": 1 + }, + "name": "Mark", + "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "DLspoIclNJcTB3YJ", + "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", + "effects": [ + { + "name": "Box In", + "img": "icons/magic/perception/eye-ringed-glow-angry-red.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.FVgYb28fhxlVcGwA.Item.DLspoIclNJcTB3YJ", + "transfer": false, + "_id": "Fo5bLYlmYGtQFAGg", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.disadvantageSources", + "mode": 2, + "value": "On attack rolls while you're within Very Close range of the Sentinel", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

You have disadvantage on attack rolls while you're within Very Close range of the Sentinel. The Sentinel can only focus on one target at a time.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130820145, + "modifiedTime": 1754130875752, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!FVgYb28fhxlVcGwA.DLspoIclNJcTB3YJ.Fo5bLYlmYGtQFAGg" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130767563, + "modifiedTime": 1754130885872, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!FVgYb28fhxlVcGwA.DLspoIclNJcTB3YJ" + }, + { + "name": "Mana Bolt", + "type": "feature", + "system": { + "description": "

Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d8+20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back.

@Template[type:circle|range:vc]

", + "resource": null, + "actions": { + "mI9i9iwrM48NjzeE": { + "type": "attack", + "_id": "mI9i9iwrM48NjzeE", + "systemPath": "actions", + "description": "

Spend a Fear to lob explosive magic at a point within Far range. All targets within Very Close range of that point must make an Agility Reaction Roll. Targets who fail take 2d8+20 magic damage and are knocked back to Close range. Targets who succeed take half damage and aren’t knocked back.

@Template[type:circle|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d8", + "bonus": 20, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "LVFZ4AfVhS6Q9hRy", + "img": "icons/magic/sonic/projectile-shock-wave-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130889642, + "modifiedTime": 1754130979603, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!FVgYb28fhxlVcGwA.LVFZ4AfVhS6Q9hRy" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Sentinel makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "N4446BxubUanUQHH", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754130991279, + "modifiedTime": 1754131007959, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!FVgYb28fhxlVcGwA.N4446BxubUanUQHH" + } + ], "effects": [], "_key": "!actors!FVgYb28fhxlVcGwA" } diff --git a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json index 80118335..ed0e6919 100644 --- a/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json +++ b/src/packs/adversaries/adversary_Vault_Guardian_Turret_c5hGdvY5UnSjlHws.json @@ -34,7 +34,7 @@ "reduction": 0 } }, - "type": "standard", + "type": "ranged", "notes": "", "hordeHp": 1, "experiences": {}, @@ -65,19 +65,57 @@ } }, "tier": 3, - "description": "

A massive living turret with reinforced armor and twelve piston-driven mechanical legs.

" + "description": "

A massive living turret with reinforced armor and twelve piston-driven mechanical legs.

", + "attack": { + "name": "Magitech Cannon", + "roll": { + "bonus": 3 + }, + "range": "far", + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d10", + "bonus": 3, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/commodities/tech/metal-joint.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784368, - "modifiedTime": 1753922784368, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754131062531, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "c5hGdvY5UnSjlHws", "sort": 3400000, @@ -180,7 +218,338 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Slow Firing", + "type": "feature", + "system": { + "description": "

When you spotlight the Turret and they don’t have a token on their stat block, they can’t make a standard attack. Place a token on their stat block and describe what they’re preparing to do. When you spotlight the Turret and they have a token on their stat block, clear the token and they can attack.

", + "resource": { + "type": "simple", + "value": 0, + "max": "1", + "icon": "fa-solid fa-hourglass-half" + }, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "TwVkBln6URoPHvlC", + "img": "icons/magic/time/hourglass-brown-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131068287, + "modifiedTime": 1754131092978, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!c5hGdvY5UnSjlHws.TwVkBln6URoPHvlC" + }, + { + "name": "Mark Target", + "type": "feature", + "system": { + "description": "

Spend a Fear to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden. While the target is Marked, their Evasion is halved.

", + "resource": null, + "actions": { + "1SfYAIIr5znuHCKX": { + "type": "effect", + "_id": "1SfYAIIr5znuHCKX", + "systemPath": "actions", + "description": "

Spend a Fear to Mark a target within Far range until the Turret is destroyed or the Marked target becomes Hidden. While the target is Marked, their Evasion is halved.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "yQ85C0JHRG1pwu8a", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/skills/targeting/crosshair-pointed-orange.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "uwAr6wR4k7ppI2cW", + "img": "icons/skills/targeting/crosshair-pointed-orange.webp", + "effects": [ + { + "name": "Marked", + "img": "icons/skills/targeting/crosshair-pointed-orange.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.c5hGdvY5UnSjlHws.Item.uwAr6wR4k7ppI2cW", + "transfer": false, + "_id": "yQ85C0JHRG1pwu8a", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.evasion", + "mode": 5, + "value": "@system.evasion / 2", + "priority": 10 + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Marked until the Turret is destroyed or you become Hidden. While you are Marked, your Evasion is halved.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131163901, + "modifiedTime": 1754131219218, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!c5hGdvY5UnSjlHws.uwAr6wR4k7ppI2cW.yQ85C0JHRG1pwu8a" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131095685, + "modifiedTime": 1754131234992, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!c5hGdvY5UnSjlHws.uwAr6wR4k7ppI2cW" + }, + { + "name": "Concentrate Fire", + "type": "feature", + "system": { + "description": "

When another adversary deals damage to a target within Far range of the Turret, you can mark a Stress to add the Turret’s standard attack damage to the damage roll.

", + "resource": null, + "actions": { + "3cqPKBRtwxtLwDpN": { + "type": "effect", + "_id": "3cqPKBRtwxtLwDpN", + "systemPath": "actions", + "description": "

When another adversary deals damage to a target within Far range of the Turret, you can mark a Stress to add the Turret’s standard attack damage to the damage roll.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/commodities/tech/cog-brass.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "G7qZ9RHPyNns3axX", + "img": "icons/commodities/tech/cog-brass.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131239186, + "modifiedTime": 1754131338237, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!c5hGdvY5UnSjlHws.G7qZ9RHPyNns3axX" + }, + { + "name": "Detonation", + "type": "feature", + "system": { + "description": "

When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take 3d20 physical damage. Targets who succeed take half damage.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "i1PZ9ddYdOOs2xSb": { + "type": "attack", + "_id": "i1PZ9ddYdOOs2xSb", + "systemPath": "actions", + "description": "

When the Turret is destroyed, they explode. All targets within Close range must make an Agility Reaction Roll. Targets who fail take 3d20 physical damage. Targets who succeed take half damage.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 3, + "dice": "d20", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/sonic/explosion-shock-wave-teal.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "ALDtQci3ktq9cajU", + "img": "icons/magic/sonic/explosion-shock-wave-teal.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131341591, + "modifiedTime": 1754131415170, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!c5hGdvY5UnSjlHws.ALDtQci3ktq9cajU" + } + ], "effects": [], "_key": "!actors!c5hGdvY5UnSjlHws" } diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json index 01fdcd39..bfb65001 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Ashen_Tyrant_pMuXGCSOQaxpi5tb.json @@ -21,7 +21,7 @@ "tier": 4, "type": "solo", "notes": "", - "difficulty": 18, + "difficulty": 20, "hordeHp": 1, "damageThresholds": { "major": 29, @@ -41,7 +41,7 @@ }, "attack": { "name": "Claws and Teeth", - "img": "icons/skills/melee/blood-slash-foam-red.webp", + "img": "icons/creatures/claws/claw-scaled-red.webp", "_id": "bAM5u66XszRmjaT8", "systemPath": "attack", "chatDisplay": false, @@ -73,10 +73,10 @@ "custom": { "enabled": false }, + "flatMultiplier": 4, "dice": "d12", "bonus": 15, - "multiplier": "flat", - "flatMultiplier": 1 + "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ @@ -115,7 +115,8 @@ "experiences": { "wOdWWjFaanbmRXYg": { "name": "Hunt from Above", - "value": 5 + "value": 5, + "description": "" } }, "bonuses": { @@ -240,7 +241,653 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (4)", + "type": "feature", + "system": { + "description": "

The Ashen Tyrant can be spotlighted up to four times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "saz3Vr0xgfAl10tU", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139608923, + "modifiedTime": 1754139627030, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.saz3Vr0xgfAl10tU" + }, + { + "name": "Cornered", + "type": "feature", + "system": { + "description": "

Mark a Stress instead of spending a Fear to spotlight the Ashen Tyrant.

", + "resource": null, + "actions": { + "nIBoqkOFWx0vpbnj": { + "type": "effect", + "_id": "nIBoqkOFWx0vpbnj", + "systemPath": "actions", + "description": "

Mark a Stress instead of spending a Fear to spotlight the Ashen Tyrant.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/magic/symbols/mask-metal-silver-white.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "8d4bCyFvNq3NymUK", + "img": "icons/magic/symbols/mask-metal-silver-white.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139630931, + "modifiedTime": 1754139718088, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.8d4bCyFvNq3NymUK" + }, + { + "name": "Injured Wings", + "type": "feature", + "system": { + "description": "

While flying, the Ashen Tyrant gains a +1 bonus to their Difficulty.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "jOojMjb779Kea1ZV", + "img": "icons/commodities/biological/wing-green.webp", + "effects": [ + { + "name": "Injured Wings", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "zCi90lgFAaA7yrJG", + "img": "icons/commodities/biological/wing-green.webp", + "changes": [ + { + "key": "system.difficulty", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While flying, the Ashen Tyrant gains a +1 bonus to their Difficulty.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139762122, + "modifiedTime": 1754139779997, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!pMuXGCSOQaxpi5tb.jOojMjb779Kea1ZV.zCi90lgFAaA7yrJG" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139721728, + "modifiedTime": 1754139759338, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.jOojMjb779Kea1ZV" + }, + { + "name": "Ashes to Ashes", + "type": "feature", + "system": { + "description": "

When a PC rolls a failure while within Close range of the Ashen Tyrant, they lose a Hope and you gain a Fear. If the PC can’t lose a Hope, they must mark a HP.

", + "resource": null, + "actions": { + "q6gbeIrGMII6IeiM": { + "type": "damage", + "_id": "q6gbeIrGMII6IeiM", + "systemPath": "actions", + "description": "

When a PC rolls a failure while within Close range of the Ashen Tyrant, they lose a Hope and you gain a Fear. If the PC can’t lose a Hope, they must mark a HP.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Lose Hope", + "img": "icons/magic/fire/flame-burning-skull-orange.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "LeOYwp1GhN59NIHa", + "img": "icons/magic/fire/flame-burning-skull-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139782372, + "modifiedTime": 1754139840839, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.LeOYwp1GhN59NIHa" + }, + { + "name": "Desperate Rampage", + "type": "feature", + "system": { + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the Ashen Tyrant succeeds against take 2d20+2 physical damage, are knocked back to Close range of where they were, and must mark a Stress.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "3glUQAcsLBcCumnS": { + "type": "attack", + "_id": "3glUQAcsLBcCumnS", + "systemPath": "actions", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the Ashen Tyrant succeeds against take 2d20+2 physical damage, are knocked back to Close range of where they were, and must mark a Stress.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d20", + "bonus": 2, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "AXhSVGL33i0j6DAw", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139845901, + "modifiedTime": 1754139932338, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.AXhSVGL33i0j6DAw" + }, + { + "name": "Ashen Cloud", + "type": "feature", + "system": { + "description": "

Spend a Fear to smash the ground and kick up ash within Far range. While within the ash cloud, a target has disadvantage on action rolls. The ash cloud clears the next time an adversary is spotlighted.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "UrD4A68IBJgyfvvt": { + "type": "effect", + "_id": "UrD4A68IBJgyfvvt", + "systemPath": "actions", + "description": "

Spend a Fear to smash the ground and kick up ash within Far range. While within the ash cloud, a target has disadvantage on action rolls. The ash cloud clears the next time an adversary is spotlighted.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Spend Fear", + "img": "icons/magic/air/fog-gas-smoke-brown.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "ggCol5LQ2ZpeQjly", + "img": "icons/magic/air/fog-gas-smoke-brown.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754139936255, + "modifiedTime": 1754140008159, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.ggCol5LQ2ZpeQjly" + }, + { + "name": "Apocalyptic Thrasing", + "type": "feature", + "system": { + "description": "

Countdown (1d12). Spend a Fear to activate. It ticks down when a PC rolls with Fear.

When it triggers, the Ashen Tyrant thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the Ashen Tyrant is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "V6gTCvCcUXf3oKwF": { + "type": "effect", + "_id": "V6gTCvCcUXf3oKwF", + "systemPath": "actions", + "description": "

Countdown (1d12). Spend a Fear to activate. It ticks down when a PC rolls with Fear.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Countdown", + "img": "icons/creatures/abilities/mouth-teeth-fire-orange.webp", + "range": "" + }, + "OznXxmwiPwzuFPQZ": { + "type": "attack", + "_id": "OznXxmwiPwzuFPQZ", + "systemPath": "actions", + "description": "

When the countdown triggers, the Ashen Tyrant thrashes about, causing environmental damage (such as an earthquake, avalanche, or collapsing walls). All targets within Far range must make a Strength Reaction Roll. Targets who fail take 2d10+10 physical damage and are Restrained by the rubble until they break free with a successful Strength Roll. Targets who succeed take half damage. If the Ashen Tyrant is defeated while this countdown is active, trigger the countdown immediately as the destruction caused by their death throes.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "YUjdwrEZ4zn7WR9X", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "strength", + "difficulty": null, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/creatures/abilities/mouth-teeth-fire-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "uWiyaJPXcoW06pOM", + "img": "icons/creatures/abilities/mouth-teeth-fire-orange.webp", + "effects": [ + { + "name": "Apocalyptic Thrasing", + "img": "icons/creatures/abilities/mouth-teeth-fire-orange.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.pMuXGCSOQaxpi5tb.Item.uWiyaJPXcoW06pOM", + "transfer": true, + "_id": "YUjdwrEZ4zn7WR9X", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Restrained by the rubble until you break free with a successful Strength Roll.

", + "tint": "#ffffff", + "statuses": [ + "restrain" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140152911, + "modifiedTime": 1754140181136, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!pMuXGCSOQaxpi5tb.uWiyaJPXcoW06pOM.YUjdwrEZ4zn7WR9X" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140011482, + "modifiedTime": 1754140152923, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!pMuXGCSOQaxpi5tb.uWiyaJPXcoW06pOM" + } + ], "effects": [], "sort": 0, "ownership": { @@ -256,8 +903,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753929252617, - "modifiedTime": 1753929642161, - "lastModifiedBy": "99pQVoplilbkZnOk" + "modifiedTime": 1754140214541, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors!pMuXGCSOQaxpi5tb" } diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json index 2b718598..62b324fe 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Molten_Scourge_eArAPuB38CNR0ZIM.json @@ -41,7 +41,7 @@ }, "attack": { "name": "Lava-Coated Claws", - "img": "icons/skills/melee/blood-slash-foam-red.webp", + "img": "icons/creatures/claws/claw-scaled-red.webp", "_id": "bAM5u66XszRmjaT8", "systemPath": "attack", "chatDisplay": false, @@ -73,10 +73,10 @@ "custom": { "enabled": false }, + "flatMultiplier": 4, "dice": "d12", "bonus": 4, - "multiplier": "flat", - "flatMultiplier": 1 + "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ @@ -115,7 +115,8 @@ "experiences": { "vHEB38ko8sY3S0ox": { "name": "Hunt from Above", - "value": 5 + "value": 5, + "description": "" } }, "bonuses": { @@ -240,7 +241,653 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (3)", + "type": "feature", + "system": { + "description": "

The Molten Scourge can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "DVtxHnbvNDz2POSD", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140232475, + "modifiedTime": 1754140255711, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.DVtxHnbvNDz2POSD" + }, + { + "name": "Cracked Scales", + "type": "feature", + "system": { + "description": "

When the Molten Scourge takes damage, roll a number of d6s equal to HP marked. For each result of 4 or higher, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "Tw3PBsg0Vo74N3pm", + "img": "icons/commodities/leather/scales-brown.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140257789, + "modifiedTime": 1754140294240, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.Tw3PBsg0Vo74N3pm" + }, + { + "name": "Shattering Might", + "type": "feature", + "system": { + "description": "

Mark a Stress to make an attack against a target within Very Close range. On a success, the target takes 4d8+1 physical damage, loses a Hope, and is knocked back to Close range. The Molten Scourge clears a Stress.

", + "resource": null, + "actions": { + "YNw3E6309te5JPoM": { + "type": "attack", + "_id": "YNw3E6309te5JPoM", + "systemPath": "actions", + "description": "

Mark a Stress to make an attack against a target within Very Close range. On a success, the target takes 4d8+1 physical damage, loses a Hope, and is knocked back to Close range. The Molten Scourge clears a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d8", + "bonus": 1, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": 1 + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "bpjpHxf6tj4i3H4r", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140297853, + "modifiedTime": 1754140378198, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.bpjpHxf6tj4i3H4r" + }, + { + "name": "Eruption", + "type": "feature", + "system": { + "description": "

Spend a Fear to erupt lava from beneath the Molten Scourge’s scales, filling the area within Very Close range with molten lava. All targets in that area must succeed on an Agility Reaction Roll or take 4d6+6 physical damage and be knocked back to Close range. This area remains lava. When a creature other than the Molten Scourge enters that area or acts while inside of it, they must mark 6 HP.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "OpwKa8tQQoaEIZiS": { + "type": "attack", + "_id": "OpwKa8tQQoaEIZiS", + "systemPath": "actions", + "description": "

Spend a Fear to erupt lava from beneath the Molten Scourge’s scales, filling the area within Very Close range with molten lava. All targets in that area must succeed on an Agility Reaction Roll or take 4d6+6 physical damage and be knocked back to Close range. This area remains lava. When a creature other than the Molten Scourge enters that area or acts while inside of it, they must mark 6 HP.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 6, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/fire/blast-jet-stream-embers-red.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "NuksKUrbf4yj4vR2", + "img": "icons/magic/fire/blast-jet-stream-embers-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140391422, + "modifiedTime": 1754140543080, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.NuksKUrbf4yj4vR2" + }, + { + "name": "Volcanic Breath", + "type": "feature", + "system": { + "description": "

When the Molten Scourge takes Major damage, roll a d10. On a result of 8 or higher, the Molten Scourge breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

@Template[type:inFront|range:f]

", + "resource": null, + "actions": { + "OhrssSQhmciZt1Rm": { + "type": "attack", + "_id": "OhrssSQhmciZt1Rm", + "systemPath": "actions", + "description": "

When the Molten Scourge takes Major damage, roll a d10. On a result of 8 or higher, the Molten Scourge breathes a flow of lava in front of them within Far range.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "self", + "amount": null + }, + "effects": [], + "roll": { + "type": "diceSet", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d10", + "compare": "aboveEqual", + "treshold": 8 + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll d10", + "img": "icons/magic/fire/blast-jet-stream-embers-orange.webp", + "range": "" + }, + "LBNvfABGWcrygpQM": { + "type": "attack", + "_id": "LBNvfABGWcrygpQM", + "systemPath": "actions", + "description": "

The Molten Scourge breathes a flow of lava in front of them within Far range. All targets in that area must make an Agility Reaction Roll. Targets who fail take 2d10+4 physical damage, mark 1d4 Stress, and are Vulnerable until they clear a Stress. Targets who succeed take half damage and must mark a Stress.

@Template[type:inFront|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 1, + "dice": "d4", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "xmzA6NC9zrulhzQs", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "half" + }, + "name": "Roll Save", + "img": "icons/magic/fire/blast-jet-stream-embers-orange.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "2mK8kxfp2WBUeBri", + "img": "icons/magic/fire/blast-jet-stream-embers-orange.webp", + "effects": [ + { + "name": "Volcanic Breath", + "img": "icons/magic/fire/blast-jet-stream-embers-orange.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.eArAPuB38CNR0ZIM.Item.2mK8kxfp2WBUeBri", + "transfer": false, + "_id": "xmzA6NC9zrulhzQs", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until you clear a Stress.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140786179, + "modifiedTime": 1754140805212, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!eArAPuB38CNR0ZIM.2mK8kxfp2WBUeBri.xmzA6NC9zrulhzQs" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140546944, + "modifiedTime": 1754140786191, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.2mK8kxfp2WBUeBri" + }, + { + "name": "Lava Splash", + "type": "feature", + "system": { + "description": "

When the Molten Scourge takes Severe damage from an attack within Very Close range, molten blood gushes from the wound and deals 2d10+4 direct physical damage to the attacker.

", + "resource": null, + "actions": { + "WtrAv8peQ71OBoO1": { + "type": "damage", + "_id": "WtrAv8peQ71OBoO1", + "systemPath": "actions", + "description": "

When the Molten Scourge takes Severe damage from an attack within Very Close range, molten blood gushes from the wound and deals 2d10+4 direct physical damage to the attacker.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Damage", + "img": "icons/magic/fire/blast-jet-stream-embers-red.webp", + "range": "veryClose" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "3VdQdUDULZCQPvLZ", + "img": "icons/magic/fire/blast-jet-stream-embers-red.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140813164, + "modifiedTime": 1754140859092, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.3VdQdUDULZCQPvLZ" + }, + { + "name": "Ashen Vengeance", + "type": "feature", + "system": { + "description": "

When the Molten Scourge marks their last HP, replace them with the @UUID[Compendium.daggerheart.adversaries.Actor.pMuXGCSOQaxpi5tb]{Ashen Tyrant} and immediately spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "qYFoyDSdZ5X2h245", + "img": "icons/magic/fire/flame-burning-eye.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140865887, + "modifiedTime": 1754141385999, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!eArAPuB38CNR0ZIM.qYFoyDSdZ5X2h245" + } + ], "effects": [], "sort": 0, "ownership": { @@ -256,8 +903,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753929160832, - "modifiedTime": 1753929626056, - "lastModifiedBy": "99pQVoplilbkZnOk" + "modifiedTime": 1754140948614, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors!eArAPuB38CNR0ZIM" } diff --git a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json index 99be2158..0b43c4cf 100644 --- a/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json +++ b/src/packs/adversaries/adversary_Volcanic_Dragon__Obsidian_Predator_ladm7wykhZczYzrQ.json @@ -41,7 +41,7 @@ }, "attack": { "name": "Obsidian Claws", - "img": "icons/skills/melee/blood-slash-foam-red.webp", + "img": "icons/creatures/claws/claw-talons-glowing-purple.webp", "_id": "bAM5u66XszRmjaT8", "systemPath": "attack", "chatDisplay": false, @@ -73,10 +73,10 @@ "custom": { "enabled": false }, + "flatMultiplier": 4, "dice": "d10", "bonus": 4, - "multiplier": "flat", - "flatMultiplier": 1 + "multiplier": "flat" }, "applyTo": "hitPoints", "type": [ @@ -115,7 +115,8 @@ "experiences": { "f1s2ZDASAlkUVnYT": { "name": "Hunt from Above", - "value": 5 + "value": 5, + "description": "" } }, "bonuses": { @@ -240,7 +241,558 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (2)", + "type": "feature", + "system": { + "description": "

When the Molten Scourge marks their last HP, replace them with the Ashen Tyrant and immediately spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "hnr2drwGFJAXRJLo", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140957019, + "modifiedTime": 1754140976241, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.hnr2drwGFJAXRJLo" + }, + { + "name": "Flying", + "type": "feature", + "system": { + "description": "

While flying, the Obsidian Predator gains a +3 bonus to their Difficulty.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "oN5za5NKi2qAXJ0e", + "img": "icons/commodities/biological/wing-green.webp", + "effects": [ + { + "name": "Flying", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "8o8yG73ZfrZ3hb5i", + "img": "icons/commodities/biological/wing-green.webp", + "changes": [ + { + "key": "system.difficulty", + "mode": 2, + "value": "3", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While flying, the Obsidian Predator gains a +3 bonus to their Difficulty.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141026641, + "modifiedTime": 1754141045045, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!ladm7wykhZczYzrQ.oN5za5NKi2qAXJ0e.8o8yG73ZfrZ3hb5i" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754140978212, + "modifiedTime": 1754141024668, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.oN5za5NKi2qAXJ0e" + }, + { + "name": "Obsidian Scales", + "type": "feature", + "system": { + "description": "

The Obsidian Predator is resistant to physical damage.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "rh4cZ8EKTUmZ7Y6T", + "img": "icons/commodities/leather/scale-chitin-grey.webp", + "effects": [ + { + "name": "Obsidian Scales", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "Jr9SlkRnkroulYhy", + "img": "icons/commodities/leather/scale-chitin-grey.webp", + "changes": [ + { + "key": "system.resistance.physical.resistance", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

The Obsidian Predator is resistant to physical damage.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141095630, + "modifiedTime": 1754141115583, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!ladm7wykhZczYzrQ.rh4cZ8EKTUmZ7Y6T.Jr9SlkRnkroulYhy" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141047318, + "modifiedTime": 1754141092379, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.rh4cZ8EKTUmZ7Y6T" + }, + { + "name": "Avalanche Tail", + "type": "feature", + "system": { + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the Obsidian Predator succeeds against take 4d6+4 physical damage and are knocked.

@Template[type:emanation|range:c]

", + "resource": null, + "actions": { + "23y0BoufIgNq62j9": { + "type": "attack", + "_id": "23y0BoufIgNq62j9", + "systemPath": "actions", + "description": "

Mark a Stress to make an attack against all targets within Close range. Targets the Obsidian Predator succeeds against take 4d6+4 physical damage and are knocked.

@Template[type:emanation|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 4, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "qtIaAZDW8QsjILgb", + "onSave": false + } + ], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "8bMOItTuL7PfAYcJ", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "effects": [ + { + "name": "Avalanche Tail", + "img": "icons/creatures/abilities/tail-swipe-green.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.ladm7wykhZczYzrQ.Item.8bMOItTuL7PfAYcJ", + "transfer": false, + "_id": "qtIaAZDW8QsjILgb", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until your next roll with Hope.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141184131, + "modifiedTime": 1754141197126, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!ladm7wykhZczYzrQ.8bMOItTuL7PfAYcJ.qtIaAZDW8QsjILgb" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141117400, + "modifiedTime": 1754141184144, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.8bMOItTuL7PfAYcJ" + }, + { + "name": "Dive-Bomb", + "type": "feature", + "system": { + "description": "

If the Obsidian Predator is flying, mark a Stress to choose a point within Far range. Move to that point and make an attack against all targets within Very Close range. Targets the Obsidian Predator succeeds against take 2d10+6 physical damage and must mark a Stress and lose a Hope.

@Template[type:emanation|range:vc]

", + "resource": null, + "actions": { + "OpAT9nxlbgvnhdBg": { + "type": "attack", + "_id": "OpAT9nxlbgvnhdBg", + "systemPath": "actions", + "description": "

If the Obsidian Predator is flying, mark a Stress to choose a point within Far range. Move to that point and make an attack against all targets within Very Close range. Targets the Obsidian Predator succeeds against take 2d10+6 physical damage and must mark a Stress and lose a Hope.

@Template[type:emanation|range:vc]

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 2, + "dice": "d10", + "bonus": 6, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + }, + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "attack", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/creatures/reptiles/dragon-winged-blue.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "5wLxyaWJuUhkx1EX", + "img": "icons/creatures/reptiles/dragon-winged-blue.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141201709, + "modifiedTime": 1754141315485, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.5wLxyaWJuUhkx1EX" + }, + { + "name": "Erupting Rage", + "type": "feature", + "system": { + "description": "

When the Obsidian Predator marks their last HP, replace them with the @UUID[Compendium.daggerheart.adversaries.Actor.eArAPuB38CNR0ZIM]{Molten Scourge} and immediately spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "5llfnRwO7mfzDFgT", + "img": "icons/magic/fire/flame-burning-eye.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754141322241, + "modifiedTime": 1754141358801, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!ladm7wykhZczYzrQ.5llfnRwO7mfzDFgT" + } + ], "effects": [], "sort": 0, "ownership": { @@ -256,8 +808,8 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753929001531, - "modifiedTime": 1753929613162, - "lastModifiedBy": "99pQVoplilbkZnOk" + "modifiedTime": 1754140936177, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors!ladm7wykhZczYzrQ" } diff --git a/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json b/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json index 947c8b0d..92b67a68 100644 --- a/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json +++ b/src/packs/adversaries/adversary_War_Wizard_noDdT0tsN6FXSmC8.json @@ -241,7 +241,7 @@ "type": "effect", "_id": "39zC1I5DYozI47lP", "systemPath": "actions", - "description": "", + "description": "

Before or after making a standard attack, you can mark a Stress to teleport to a location within Far range.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -289,7 +289,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085243264, - "modifiedTime": 1754085284707, + "modifiedTime": 1754143380458, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!noDdT0tsN6FXSmC8.PUUz48dsObawcSgp" @@ -305,7 +305,7 @@ "type": "effect", "_id": "FCuksmAGRC4061zm", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to refresh the Wizard’s “Warding Sphere” reaction.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -353,7 +353,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085287538, - "modifiedTime": 1754085324562, + "modifiedTime": 1754143388156, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!noDdT0tsN6FXSmC8.dI2MGjC7NFAru1Gd" @@ -369,7 +369,7 @@ "type": "attack", "_id": "vnMq4NuQO6GYxWhM", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear and choose a point within Far range. A Very Close area around that point erupts into impassable terrain. All targets within that area must make an Agility Reaction Roll (14). Targets who fail take 2d10 physical damage and are thrown out of the area. Targets who succeed take half damage and aren’t moved.

@Template[type:circle|range:vc]

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -468,7 +468,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085334993, - "modifiedTime": 1754085423257, + "modifiedTime": 1754143396761, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!noDdT0tsN6FXSmC8.PnQ0m0FLnpht7oE4" @@ -484,7 +484,7 @@ "type": "attack", "_id": "DFHR8LtvjZjHP6BL", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to unleash a precise hail of magical blasts. All targets in the scene must make an Agility Reaction Roll. Targets who fail take 2d12 magic damage. Targets who succeed take half damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -583,7 +583,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085427830, - "modifiedTime": 1754085490170, + "modifiedTime": 1754143405896, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!noDdT0tsN6FXSmC8.s2luvEVxJLZmOrdh" @@ -604,7 +604,7 @@ "type": "damage", "_id": "2fHrpaZW9toi6nin", "systemPath": "actions", - "description": "", + "description": "

When the Wizard takes damage from an attack within Close range, deal 2d6 magic damage to the attacker. This reaction can’t be used again until the Wizard refreshes it with their “Refresh Warding Sphere” action.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -675,7 +675,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754085493649, - "modifiedTime": 1754085606011, + "modifiedTime": 1754143416150, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!noDdT0tsN6FXSmC8.9cPigHRcUfJC9gD8" diff --git a/src/packs/adversaries/adversary_Weaponmaster_ZNbQ2jg35LG4t9eH.json b/src/packs/adversaries/adversary_Weaponmaster_ZNbQ2jg35LG4t9eH.json index b06e4732..4bda5454 100644 --- a/src/packs/adversaries/adversary_Weaponmaster_ZNbQ2jg35LG4t9eH.json +++ b/src/packs/adversaries/adversary_Weaponmaster_ZNbQ2jg35LG4t9eH.json @@ -232,7 +232,7 @@ "type": "attack", "_id": "mlPgZJNL2TjykjUb", "systemPath": "actions", - "description": "", + "description": "

Make a standard attack against a target. On a success, mark a Stress to Taunt the target until their next successful attack. The next time the Taunted target attacks, they have disadvantage against targets other than the Weaponmaster.

", "chatDisplay": true, "actionType": "action", "cost": [], @@ -372,7 +372,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055391558, - "modifiedTime": 1754055694529, + "modifiedTime": 1754145156618, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ZNbQ2jg35LG4t9eH.tyGgOqQzDSIypoMz" @@ -395,7 +395,7 @@ "type": "healing", "_id": "WQ067ZFiG2QMBo2n", "systemPath": "actions", - "description": "", + "description": "

Once per scene, spend a Fear to clear 2 HP and 2 Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -512,7 +512,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055703816, - "modifiedTime": 1754055795306, + "modifiedTime": 1754145170728, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!ZNbQ2jg35LG4t9eH.UsC0vtOBbf9Kut4v" diff --git a/src/packs/adversaries/adversary_Young_Dryad_8yUj2Mzvnifhxegm.json b/src/packs/adversaries/adversary_Young_Dryad_8yUj2Mzvnifhxegm.json index eb55e6a1..5b74a6cf 100644 --- a/src/packs/adversaries/adversary_Young_Dryad_8yUj2Mzvnifhxegm.json +++ b/src/packs/adversaries/adversary_Young_Dryad_8yUj2Mzvnifhxegm.json @@ -236,7 +236,7 @@ "type": "attack", "_id": "0VOUNQKNjwlLhnRW", "systemPath": "actions", - "description": "", + "description": "

Mark a Stress to spotlight 1d4 allies within range of a target they can attack without moving. On a success, their attacks deal half damage.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -307,7 +307,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055838842, - "modifiedTime": 1754055987216, + "modifiedTime": 1754145187760, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8yUj2Mzvnifhxegm.lXhVuh31S2N4NVPG" @@ -325,7 +325,7 @@ "type": "effect", "_id": "cXOjhfMgKh2yD1mc", "systemPath": "actions", - "description": "", + "description": "

Spend a Fear to form a cage around a target within Very Close range and Restrain them until they’re freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -424,7 +424,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754055992231, - "modifiedTime": 1754056038239, + "modifiedTime": 1754145198821, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!8yUj2Mzvnifhxegm.i8NoUGUTNY2C5NhC" diff --git a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json index 96751244..4accd81d 100644 --- a/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json +++ b/src/packs/adversaries/adversary_Young_Ice_Dragon_UGPiPLJsPvMTSKEF.json @@ -34,10 +34,16 @@ "reduction": 0 } }, - "type": "standard", + "type": "solo", "notes": "", "hordeHp": 1, - "experiences": {}, + "experiences": { + "oDHcTUnAM2YeYfHp": { + "name": "Protect What Is Mine", + "description": "", + "value": 3 + } + }, "bonuses": { "roll": { "attack": { @@ -65,19 +71,56 @@ } }, "tier": 3, - "description": "

A glacier-blue dragon with four powerful limbs and frost-tinged wings.

" + "description": "

A glacier-blue dragon with four powerful limbs and frost-tinged wings.

", + "attack": { + "name": "Bite and Claws", + "roll": { + "bonus": 7 + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d10", + "bonus": null, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "base": false + } + ] + }, + "img": "icons/creatures/claws/claw-scaled-red.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784374, - "modifiedTime": 1753922784374, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754131458616, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "UGPiPLJsPvMTSKEF", "sort": 3400000, @@ -180,7 +223,643 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], + "items": [ + { + "name": "Relentless (3)", + "type": "feature", + "system": { + "description": "

The Dragon can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "lsHoXHZ452axhyEr", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131459641, + "modifiedTime": 1754131476300, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.lsHoXHZ452axhyEr" + }, + { + "name": "Rend and Crush", + "type": "feature", + "system": { + "description": "

If a target damaged by the Dragon doesn’t mark an Armor Slot to reduce the damage, they must mark a Stress.

", + "resource": null, + "actions": { + "dHoMdLfAl6UKjXRP": { + "type": "damage", + "_id": "dHoMdLfAl6UKjXRP", + "systemPath": "actions", + "description": "

If a target damaged by the Dragon doesn’t mark an Armor Slot to reduce the damage, they must mark a Stress.

", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Mark Stress", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "UHptE40G4tLBvKTN", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131478290, + "modifiedTime": 1754131549587, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.UHptE40G4tLBvKTN" + }, + { + "name": "No Hope", + "type": "feature", + "system": { + "description": "

When a PC rolls with Fear while within Far range of the Dragon, they lose a Hope.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "JkazCieIEBNqytiy", + "img": "icons/magic/death/skull-energy-light-white.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131553591, + "modifiedTime": 1754131580729, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.JkazCieIEBNqytiy" + }, + { + "name": "Blizzard Breath", + "type": "feature", + "system": { + "description": "

Spend 2 Fear to release an icy whorl in front of the Dragon within Close range. All targets in this area must make an Agility Reaction Roll. Targets who fail take 4d6+5 magic damage and are Restrained by ice until they break free with a successful Strength Roll. Targets who succeed must mark 2 Stress or take half damage.

@Template[type:inFront|range:c]

", + "resource": null, + "actions": { + "CBecTlgyUBFxgoi5": { + "type": "attack", + "_id": "CBecTlgyUBFxgoi5", + "systemPath": "actions", + "description": "

Spend 2 Fear to release an icy whorl in front of the Dragon within Close range. All targets in this area must make an Agility Reaction Roll. Targets who fail take 4d6+5 magic damage and are Restrained by ice until they break free with a successful Strength Roll. Targets who succeed must mark 2 Stress or take half damage.

@Template[type:inFront|range:c]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 5, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "g9bUvmw3jet6T99e", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "agility", + "difficulty": null, + "damageMod": "none" + }, + "name": "Roll Save", + "img": "icons/magic/water/projectiles-ice-faceted-shard-salvo-blue.webp", + "range": "close" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "QV2ytK4b1VWF71OS", + "img": "icons/magic/water/projectiles-ice-faceted-shard-salvo-blue.webp", + "effects": [ + { + "name": "Blizzard Breath", + "img": "icons/magic/water/projectiles-ice-faceted-shard-salvo-blue.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.UGPiPLJsPvMTSKEF.Item.QV2ytK4b1VWF71OS", + "transfer": false, + "_id": "g9bUvmw3jet6T99e", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Restrained by ice until you break free with a successful Strength Roll.

", + "tint": "#ffffff", + "statuses": [ + "restrained" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131681871, + "modifiedTime": 1754131695646, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.QV2ytK4b1VWF71OS.g9bUvmw3jet6T99e" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131582739, + "modifiedTime": 1754131681884, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.QV2ytK4b1VWF71OS" + }, + { + "name": "Avalance", + "type": "feature", + "system": { + "description": "

Spend a Fear to have the Dragon unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.

@Template[type:emanation|range:f]

", + "resource": null, + "actions": { + "G9LjoXShkCcgx8EC": { + "type": "attack", + "_id": "G9LjoXShkCcgx8EC", + "systemPath": "actions", + "description": "

Spend a Fear to have the Dragon unleash a huge downfall of snow and ice, covering all other creatures within Far range. All targets within this area must succeed on an Instinct Reaction Roll or be buried in snow and rocks, becoming Vulnerable until they dig themselves out from the debris. For each PC that fails the reaction roll, you gain a Fear.

@Template[type:emanation|range:f]

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "fear", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "40cFHuNdEvbUZ9rs", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": "instinct", + "difficulty": null, + "damageMod": "none" + }, + "name": "Attack", + "img": "icons/magic/water/barrier-ice-wall-snow.webp", + "range": "far" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "CcRTxCDCJskiu3fI", + "img": "icons/magic/water/barrier-ice-wall-snow.webp", + "effects": [ + { + "name": "Avalance", + "img": "icons/magic/water/barrier-ice-wall-snow.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.UGPiPLJsPvMTSKEF.Item.CcRTxCDCJskiu3fI", + "transfer": false, + "_id": "40cFHuNdEvbUZ9rs", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Vulnerable until you dig yourself out from the debris.

", + "tint": "#ffffff", + "statuses": [ + "vulnerable" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131790024, + "modifiedTime": 1754131815651, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.CcRTxCDCJskiu3fI.40cFHuNdEvbUZ9rs" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131703390, + "modifiedTime": 1754131790034, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.CcRTxCDCJskiu3fI" + }, + { + "name": "Frozen Scales", + "type": "feature", + "system": { + "description": "

When a creature makes a successful attack against the Dragon from within Very Close range, they must mark a Stress and become Chilled until their next rest or they clear a Stress. While they are Chilled, they have disadvantage on attack rolls.

", + "resource": null, + "actions": { + "QZMpj1qEWI6Er7q2": { + "type": "damage", + "_id": "QZMpj1qEWI6Er7q2", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "1JlRxa07i8T1a9x6", + "onSave": false + } + ], + "name": "Damage", + "img": "icons/commodities/leather/scales-blue.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "nXZHOfcYvjg3YMNU", + "img": "icons/commodities/leather/scales-blue.webp", + "effects": [ + { + "name": "Chilled", + "img": "icons/commodities/leather/scales-blue.webp", + "origin": "Compendium.daggerheart.adversaries.Actor.UGPiPLJsPvMTSKEF.Item.nXZHOfcYvjg3YMNU", + "transfer": false, + "_id": "1JlRxa07i8T1a9x6", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.disadvantageSources", + "mode": 2, + "value": "On attack rolls.", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Chilled until your next rest or you clear a Stress. While you are Chilled, you have disadvantage on attack rolls.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131870508, + "modifiedTime": 1754131937311, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!UGPiPLJsPvMTSKEF.nXZHOfcYvjg3YMNU.1JlRxa07i8T1a9x6" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131821974, + "modifiedTime": 1754131911064, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.nXZHOfcYvjg3YMNU" + }, + { + "name": "Momentum", + "type": "feature", + "system": { + "description": "

When the Dragon makes a successful attack against a PC, you gain a Fear.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "QHdJgT2fvwqquyf7", + "img": "icons/skills/melee/strike-weapons-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754131943438, + "modifiedTime": 1754131956104, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!UGPiPLJsPvMTSKEF.QHdJgT2fvwqquyf7" + } + ], "effects": [], "_key": "!actors!UGPiPLJsPvMTSKEF" } diff --git a/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json b/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json index 073d3a92..29bbe85c 100644 --- a/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json +++ b/src/packs/adversaries/adversary_Zombie_Legion_YhJrP7rTBiRdX5Fp.json @@ -33,9 +33,9 @@ "reduction": 0 } }, - "type": "standard", + "type": "horde", "notes": "", - "hordeHp": 1, + "hordeHp": 3, "experiences": {}, "bonuses": { "roll": { @@ -64,19 +64,58 @@ } }, "tier": 4, - "description": "

A large pack of undead, still powerful despite their rotting flesh.

" + "description": "

A large pack of undead, still powerful despite their rotting flesh.

", + "motivesAndTactics": "Consume brain, shred fl esh, surround", + "attack": { + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "flatMultiplier": 4, + "dice": "d6", + "bonus": 10, + "multiplier": "flat" + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "valueAlt": { + "multiplier": "flat", + "flatMultiplier": 2, + "dice": "d6", + "bonus": 5, + "custom": { + "enabled": false + } + }, + "resultBased": false, + "base": false + } + ] + }, + "name": "Tentacles", + "roll": { + "bonus": 2 + }, + "range": "close", + "img": "icons/creatures/tentacles/tentacles-octopus-black-pink.webp" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784375, - "modifiedTime": 1753922784375, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754132913863, + "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_id": "YhJrP7rTBiRdX5Fp", "sort": 3400000, @@ -179,7 +218,263 @@ "appendNumber": false, "prependAdjective": false }, - "items": [], - "effects": [], + "items": [ + { + "name": "Horde (2d6+5)", + "type": "feature", + "system": { + "description": "

When the Legion has marked half or more of their HP, their standard attack deals 2d6+5 physical damage instead.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "FYwMzXwULePzFyYJ", + "img": "icons/creatures/magical/humanoid-silhouette-aliens-green.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132888419, + "modifiedTime": 1754132908676, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!YhJrP7rTBiRdX5Fp.FYwMzXwULePzFyYJ" + }, + { + "name": "Unyielding", + "type": "feature", + "system": { + "description": "

The Legion has resistance to physical damage.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "o1qQhASA882Fn9HN", + "img": "icons/magic/defensive/shield-barrier-blue.webp", + "effects": [ + { + "name": "Unyielding", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "D1lCoe9WVr6vYuD9", + "img": "icons/magic/defensive/shield-barrier-blue.webp", + "changes": [ + { + "key": "system.resistance.physical.resistance", + "mode": 5, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

The Legion has resistance to physical damage.

", + "origin": null, + "tint": "#ffffff", + "transfer": true, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132940804, + "modifiedTime": 1754132965456, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items.effects!YhJrP7rTBiRdX5Fp.o1qQhASA882Fn9HN.D1lCoe9WVr6vYuD9" + } + ], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132917153, + "modifiedTime": 1754132938367, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!YhJrP7rTBiRdX5Fp.o1qQhASA882Fn9HN" + }, + { + "name": "Relentless (2)", + "type": "feature", + "system": { + "description": "

The Legion can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.

", + "resource": null, + "actions": {}, + "originItemType": null, + "originId": null + }, + "_id": "fCYLZKeTn0YSpVDI", + "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132968589, + "modifiedTime": 1754132983591, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!YhJrP7rTBiRdX5Fp.fCYLZKeTn0YSpVDI" + }, + { + "name": "Overwhelm", + "type": "feature", + "system": { + "description": "

When the Legion takes Minor damage from an attack within Melee range, you can mark a Stress to make a standard attack with advantage against the attacker.

", + "resource": null, + "actions": { + "TJ9DhHRuqK5X5Zx5": { + "type": "effect", + "_id": "TJ9DhHRuqK5X5Zx5", + "systemPath": "actions", + "description": "

When the Legion takes Minor damage from an attack within Melee range, you can mark a Stress to make a standard attack with advantage against the attacker.

", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "self", + "amount": null + }, + "name": "Mark Stress", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "range": "" + } + }, + "originItemType": null, + "originId": null + }, + "_id": "d5Vilu9cUub1O6TD", + "img": "icons/skills/melee/strike-slashes-orange.webp", + "effects": [], + "folder": null, + "sort": 0, + "ownership": { + "default": 0, + "MQSznptE5yLT7kj8": 3 + }, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132985193, + "modifiedTime": 1754133057137, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.items!YhJrP7rTBiRdX5Fp.d5Vilu9cUub1O6TD" + } + ], + "effects": [ + { + "type": "horde", + "name": "Horde", + "img": "icons/magic/movement/chevrons-down-yellow.webp", + "disabled": true, + "_id": "9D6SteWlhbfMPhvt", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [], + "duration": { + "startTime": 0, + "combat": null + }, + "description": "", + "origin": null, + "tint": "#ffffff", + "transfer": false, + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754132798653, + "modifiedTime": 1754132798653, + "lastModifiedBy": "MQSznptE5yLT7kj8" + }, + "_key": "!actors.effects!YhJrP7rTBiRdX5Fp.9D6SteWlhbfMPhvt" + } + ], "_key": "!actors!YhJrP7rTBiRdX5Fp" } diff --git a/src/packs/adversaries/adversary_Zombie_Pack_Nf0v43rtflV56V2T.json b/src/packs/adversaries/adversary_Zombie_Pack_Nf0v43rtflV56V2T.json index d61311dd..d9bad4f2 100644 --- a/src/packs/adversaries/adversary_Zombie_Pack_Nf0v43rtflV56V2T.json +++ b/src/packs/adversaries/adversary_Zombie_Pack_Nf0v43rtflV56V2T.json @@ -265,7 +265,7 @@ "type": "effect", "_id": "0Im5AEgp8gJaVJHh", "systemPath": "actions", - "description": "", + "description": "

When the Zombies mark HP from an attack within Melee range, you can mark a Stress to make a standard attack against the attacker.

", "chatDisplay": true, "actionType": "action", "cost": [ @@ -312,7 +312,7 @@ "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1754056184398, - "modifiedTime": 1754056281089, + "modifiedTime": 1754145211964, "lastModifiedBy": "MQSznptE5yLT7kj8" }, "_key": "!actors.items!Nf0v43rtflV56V2T.jQmltra0ovHE33Nx" diff --git a/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json b/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json index c51e1a29..a991faa4 100644 --- a/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json +++ b/src/packs/domains/domainCard_Conjure_Swarm_rZPH0BY8Sznc9sFG.json @@ -8,22 +8,281 @@ "domain": "sage", "recallCost": 1, "level": 2, - "type": "spell" + "type": "spell", + "actions": { + "qygTUSNldYNbP7vN": { + "type": "attack", + "_id": "qygTUSNldYNbP7vN", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "dImnF8ZT2rVybiIP", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Tekaira's Armored Beetles: Stress", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "533qzPIjcccpiMey": { + "type": "effect", + "_id": "533qzPIjcccpiMey", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "keyIsID": false, + "key": "hope", + "value": 1, + "scalable": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Keep Beetles", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "nugW0yPOG08pqBAT": { + "type": "attack", + "_id": "nugW0yPOG08pqBAT", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Fire Flies: Cast", + "img": "icons/svg/item-bag.svg", + "range": "close" + }, + "Q7EST1G1neHjL6ng": { + "type": "damage", + "_id": "Q7EST1G1neHjL6ng", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "keyIsID": false, + "key": "hope", + "value": 1, + "scalable": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "multiplier": "flat", + "flatMultiplier": 2, + "dice": "d8", + "bonus": 3 + }, + "applyTo": "hitPoints", + "type": [ + "magical" + ], + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "name": "Fire Flies: Deal Damage", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784438, - "modifiedTime": 1753922784438, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754115340411, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "rZPH0BY8Sznc9sFG", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Reduced Damage", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.rZPH0BY8Sznc9sFG", + "transfer": false, + "_id": "dImnF8ZT2rVybiIP", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.magical.reduction", + "mode": 2, + "value": "1", + "priority": null + }, + { + "key": "system.resistance.magical.reduction", + "mode": 2, + "value": "1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754115061694, + "modifiedTime": 1754115134882, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!rZPH0BY8Sznc9sFG.dImnF8ZT2rVybiIP" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!rZPH0BY8Sznc9sFG" } diff --git a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json index b7f4e68f..7418d421 100644 --- a/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json +++ b/src/packs/domains/domainCard_Conjured_Steeds_Jkp6cMDiHHaBZQRS.json @@ -8,22 +8,126 @@ "domain": "sage", "recallCost": 0, "level": 6, - "type": "spell" + "type": "spell", + "actions": { + "xMIMyRto9jgYLN3S": { + "type": "effect", + "_id": "xMIMyRto9jgYLN3S", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": true, + "key": "hope", + "value": 1, + "step": 1, + "keyIsID": false + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "cNSlGBGPKKBNnlH8", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Conjure", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784438, - "modifiedTime": 1753922784438, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754118365685, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "Jkp6cMDiHHaBZQRS", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "rIDING", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.Jkp6cMDiHHaBZQRS", + "transfer": false, + "_id": "cNSlGBGPKKBNnlH8", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.roll.attack.bonus", + "mode": 2, + "value": "-2", + "priority": null + }, + { + "key": "system.bonuses.damage.magical.dice", + "mode": 2, + "value": "+2", + "priority": null + }, + { + "key": "system.bonuses.damage.physical.bonus", + "mode": 2, + "value": "+2", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Creatures riding a steed gain a −2 penalty to attack rolls and a +2 bonus to damage rolls.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754118365665, + "modifiedTime": 1754118459648, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!Jkp6cMDiHHaBZQRS.cNSlGBGPKKBNnlH8" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!Jkp6cMDiHHaBZQRS" } diff --git a/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json b/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json index 8891be1f..9816ea4a 100644 --- a/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json +++ b/src/packs/domains/domainCard_Corrosive_Projectile_qJaSNTuDfbPVr8Lb.json @@ -8,22 +8,187 @@ "domain": "sage", "recallCost": 1, "level": 3, - "type": "spell" + "type": "spell", + "actions": { + "WqHLiHxP2enmJaHx": { + "type": "attack", + "_id": "WqHLiHxP2enmJaHx", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "resultBased": false, + "value": { + "custom": { + "enabled": false + }, + "multiplier": "prof", + "dice": "d6", + "bonus": 4, + "flatMultiplier": 1 + }, + "applyTo": "hitPoints", + "type": [], + "base": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Cast", + "img": "icons/svg/item-bag.svg", + "range": "far" + }, + "maf0whws7wgRnFsH": { + "type": "effect", + "_id": "maf0whws7wgRnFsH", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": true, + "key": "stress", + "value": 0, + "step": 2, + "keyIsID": false + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "zB95bjSSdVlApQnR", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Corrode", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784439, - "modifiedTime": 1753922784439, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754116076149, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "qJaSNTuDfbPVr8Lb", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Corroded (1 stack)", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.qJaSNTuDfbPVr8Lb", + "transfer": false, + "_id": "zB95bjSSdVlApQnR", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.difficulty", + "mode": 2, + "value": "-1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While a target is Corroded, they gain a −1 penalty to their Difficulty for every 2 Stress you spent. This condition can stack.

", + "tint": "#ffffff", + "statuses": [ + "corrode" + ], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754115900734, + "modifiedTime": 1754115959643, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!qJaSNTuDfbPVr8Lb.zB95bjSSdVlApQnR" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!qJaSNTuDfbPVr8Lb" } diff --git a/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json b/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json index 387dd936..9ee08ec3 100644 --- a/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json +++ b/src/packs/domains/domainCard_Death_Grip_x0FVGE1YbfXalJiw.json @@ -8,22 +8,372 @@ "domain": "sage", "recallCost": 1, "level": 4, - "type": "spell" + "type": "spell", + "actions": { + "wsXZCKqGKfOUHE1M": { + "type": "attack", + "_id": "wsXZCKqGKfOUHE1M", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "wMXCIQxqLS9IbsEK", + "onSave": false + } + ], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Pull", + "img": "icons/svg/item-bag.svg", + "range": "close" + }, + "x62SXSpT9bjIEP5e": { + "type": "attack", + "_id": "x62SXSpT9bjIEP5e", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "resultBased": false, + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "type": [], + "base": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "bZ0xgZ6TT2099OYp", + "onSave": false + } + ], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Constrict", + "img": "icons/svg/item-bag.svg", + "range": "close" + }, + "9416a3EogNFLRdUX": { + "type": "attack", + "_id": "9416a3EogNFLRdUX", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "reaction", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "resultBased": false, + "value": { + "custom": { + "enabled": false + }, + "multiplier": "flat", + "flatMultiplier": 3, + "dice": "d6", + "bonus": 2 + }, + "applyTo": "hitPoints", + "type": [ + "physical" + ], + "base": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + } + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "Oe95zWWY41nH8y5l", + "onSave": false + } + ], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Hit All Adversaries Between", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - 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"type": "ability" + "type": "ability", + "resource": { + "type": "simple", + "value": 0, + "recovery": "longRest", + "max": "", + "icon": "" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784452, - "modifiedTime": 1753922784452, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754120394209, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "F2m9wvZ3v5c3yCtv", "sort": 3400000, "effects": [], + "ownership": { + "default": 0 + }, "_key": "!items!F2m9wvZ3v5c3yCtv" } diff --git a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json index a5802764..b340eeca 100644 --- a/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json +++ b/src/packs/domains/domainCard_Forager_06UapZuaA5S6fAKl.json @@ -8,22 +8,307 @@ "domain": "sage", "recallCost": 1, "level": 6, - "type": "ability" + "type": "ability", + "actions": { + "bOjFayylsEZmRhmX": { + "type": "healing", + "_id": "bOjFayylsEZmRhmX", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "stress", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Unique Food (Stress)", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "gNjJLRtEvKB9SCS2": { + "type": "healing", + "_id": "gNjJLRtEvKB9SCS2", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hope", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Beautiful Relic (Hope)", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "mZGaBlk8JBcXVCrw": { + "type": "effect", + "_id": "mZGaBlk8JBcXVCrw", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "cTf5gEem5Gt4fLS4", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Arcane Rune (Spellcast Roll)", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "8RE4q25nr2SJii0W": { + "type": "healing", + "_id": "8RE4q25nr2SJii0W", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Healing Vial (HP)", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784456, - "modifiedTime": 1753922784456, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754118728173, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "06UapZuaA5S6fAKl", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Arcane Rune", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.06UapZuaA5S6fAKl", + "transfer": false, + "_id": "cTf5gEem5Gt4fLS4", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.roll.spellcast.bonus", + "mode": 2, + "value": "2", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

+2 to a Spellcast Roll

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754118672156, + "modifiedTime": 1754118695003, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!06UapZuaA5S6fAKl.cTf5gEem5Gt4fLS4" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!06UapZuaA5S6fAKl" } diff --git a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json index c0d019cf..03d068a9 100644 --- a/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json +++ b/src/packs/domains/domainCard_Force_of_Nature_LzVpMkD5I4QeaIHf.json @@ -8,22 +8,150 @@ "domain": "sage", "recallCost": 2, "level": 10, - "type": "spell" + "type": "spell", + "actions": { + "Yf4L0fo5vq4dIZFM": { + "type": "effect", + "_id": "Yf4L0fo5vq4dIZFM", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "ptBC882plZW39Ld9", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Transform", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "1rLoYS90AZizJujS": { + "type": "effect", + "_id": "1rLoYS90AZizJujS", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "keyIsID": false, + "key": "hope", + "value": 1, + "scalable": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Spend Hope for Action", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784456, - "modifiedTime": 1753922784456, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754120607101, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "LzVpMkD5I4QeaIHf", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Force of Nature", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.LzVpMkD5I4QeaIHf", + "transfer": false, + "_id": "ptBC882plZW39Ld9", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.damage.physical.bonus", + "mode": 2, + "value": "10", + "priority": null + }, + { + "key": "system.bonuses.damage.magical.bonus", + "mode": 2, + "value": "10", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you succeed on an attack or Spellcast Roll, gain a +10 bonus to the damage roll.

When you deal enough damage to defeat a creature within Close range, you absorb them and clear an Armor Slot.

You can’t be Restrained.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754120504134, + "modifiedTime": 1754120577792, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!LzVpMkD5I4QeaIHf.ptBC882plZW39Ld9" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!LzVpMkD5I4QeaIHf" } diff --git a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json index 48542e7c..0447c186 100644 --- a/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json +++ b/src/packs/domains/domainCard_Forest_Sprites_JrkUMTzaFmQNBHVm.json @@ -8,22 +8,160 @@ "domain": "sage", "recallCost": 2, "level": 8, - "type": "spell" + "type": "spell", + "actions": { + "TVepLgRNQLhZWDu6": { + "type": "attack", + "_id": "TVepLgRNQLhZWDu6", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": 13, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Cast", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "DwqUgUZu6Nn6puad": { + "type": "effect", + "_id": "DwqUgUZu6Nn6puad", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": true, + "key": "hope", + "value": 1, + "step": 1, + "keyIsID": false + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "qqoRQPTBU3pICvSN", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Create Sprites", + "img": "icons/svg/item-bag.svg", + "range": "far" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784457, - "modifiedTime": 1753922784457, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754119913664, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "JrkUMTzaFmQNBHVm", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Sprite", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.JrkUMTzaFmQNBHVm", + "transfer": false, + "_id": "qqoRQPTBU3pICvSN", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.roll.attack.bonus", + "mode": 2, + "value": "+3", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

Gain a +3 bonus to attack rolls against adversaries within Melee range of a sprite.

An ally who marks an Armor Slot while within Melee range of a sprite can mark an additional Armor Slot.

A sprite vanishes after granting a benefit or taking any damage.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754119891517, + "modifiedTime": 1754120027494, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!JrkUMTzaFmQNBHVm.qqoRQPTBU3pICvSN" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!JrkUMTzaFmQNBHVm" } diff --git a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json index 0282332a..e2b316b6 100644 --- a/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json +++ b/src/packs/domains/domainCard_Gifted_Tracker_VZ2b4zfRzV73XTuT.json @@ -8,22 +8,114 @@ "domain": "sage", "recallCost": 0, "level": 1, - "type": "ability" + "type": "ability", + "actions": { + "7rHfF3ck1FuixcIC": { + "type": "effect", + "_id": "7rHfF3ck1FuixcIC", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": true, + "key": "hope", + "value": 1, + "step": 1, + "keyIsID": false + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "47Oh2weCdmuvKHM9", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Ask Questions", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784461, - "modifiedTime": 1753922784461, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754114056129, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "VZ2b4zfRzV73XTuT", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Gifted Tracker", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.VZ2b4zfRzV73XTuT", + "transfer": false, + "_id": "47Oh2weCdmuvKHM9", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.evasion", + "mode": 2, + "value": "+1", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

When you encounter creatures you’ve tracked in this way, gain a +1 bonus to your Evasion against them.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754114056078, + "modifiedTime": 1754114073478, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!VZ2b4zfRzV73XTuT.47Oh2weCdmuvKHM9" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!VZ2b4zfRzV73XTuT" } diff --git a/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json b/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json index 109b3752..ce934704 100644 --- a/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json +++ b/src/packs/domains/domainCard_Healing_Field_GlRm1Dxlc0Z1b04o.json @@ -8,22 +8,191 @@ "domain": "sage", "recallCost": 2, "level": 4, - "type": "spell" + "type": "spell", + "actions": { + "oQ4nCYdwCXqd7NWt": { + "type": "healing", + "_id": "oQ4nCYdwCXqd7NWt", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "GlRm1Dxlc0Z1b04o", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "1" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Heal 1 Hit Point", + "img": "icons/svg/item-bag.svg", + "range": "close" + }, + "EqamWsxO86ZjY8WV": { + "type": "healing", + "_id": "EqamWsxO86ZjY8WV", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "hope", + "value": 2, + "keyIsID": false, + "step": null + }, + { + "scalable": false, + "key": "GlRm1Dxlc0Z1b04o", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": true, + "formula": "2" + }, + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Heal 2 Hit Points", + "img": "icons/svg/item-bag.svg", + "range": "close" + } + }, + "resource": { + "type": "simple", + "value": 1, + "recovery": "longRest", + "max": "1", + "icon": "" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784466, - "modifiedTime": 1753922784466, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754117260377, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "GlRm1Dxlc0Z1b04o", "sort": 3400000, "effects": [], + "ownership": { + "default": 0 + }, "_key": "!items!GlRm1Dxlc0Z1b04o" } diff --git a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json index af5c621e..15b38a57 100644 --- a/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json +++ b/src/packs/domains/domainCard_Natural_Familiar_Tag303LoRNC5zGgl.json @@ -8,22 +8,226 @@ "domain": "sage", "recallCost": 1, "level": 2, - "type": "spell" + "type": "spell", + "actions": { + "BhVDgty2nqoOhn97": { + "type": "effect", + "_id": "BhVDgty2nqoOhn97", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "keyIsID": false, + "key": "hope", + "value": 1, + "scalable": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "0BumAWKw2aK4A5al", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Summon Familiar", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "1dR8iS15CcdjMamZ": { + "type": "effect", + "_id": "1dR8iS15CcdjMamZ", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "hope", + "value": 2, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "Summon Flying Familiar", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "kHAwq8lfsEPd9Qga": { + "type": "attack", + "_id": "kHAwq8lfsEPd9Qga", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Perform Task", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "8Y03LcPgXF30DfzZ": { + "type": "effect", + "_id": "8Y03LcPgXF30DfzZ", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "stress", + "value": 1, + "keyIsID": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [], + "target": { + "type": "any", + "amount": null + }, + "name": "See Through Eyes", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784485, - "modifiedTime": 1753922784485, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754115507936, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "Tag303LoRNC5zGgl", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Familiar Damage", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.Tag303LoRNC5zGgl", + "transfer": false, + "_id": "0BumAWKw2aK4A5al", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.damage.magical.dice", + "mode": 2, + "value": "d6", + "priority": null + }, + { + "key": "system.bonuses.damage.physical.dice", + "mode": 2, + "value": "d6", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754115507909, + "modifiedTime": 1754115603485, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!Tag303LoRNC5zGgl.0BumAWKw2aK4A5al" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!Tag303LoRNC5zGgl" } diff --git a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json index b6f5e054..a0bd85dc 100644 --- a/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json +++ b/src/packs/domains/domainCard_Nature_s_Tongue_atWLorlCOxcrq8WB.json @@ -8,22 +8,160 @@ "domain": "sage", "recallCost": 0, "level": 1, - "type": "ability" + "type": "ability", + "actions": { + "qQEeyIGs0wKjW3a1": { + "type": "attack", + "_id": "qQEeyIGs0wKjW3a1", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "trait", + "trait": "instinct", + "difficulty": 12, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Speak with Nature", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "IIJC4HGdilVv3YMo": { + "type": "effect", + "_id": "IIJC4HGdilVv3YMo", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "keyIsID": false, + "key": "hope", + "value": 1, + "scalable": false, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "0JYDk5CQ66bHGQO0", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Gain Bonus", + "img": "icons/svg/item-bag.svg", + "range": "" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784485, - "modifiedTime": 1753922784485, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754114564482, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "atWLorlCOxcrq8WB", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Bonus to Spellcast", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.atWLorlCOxcrq8WB", + "transfer": false, + "_id": "0JYDk5CQ66bHGQO0", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.bonuses.roll.spellcast.bonus", + "mode": 2, + "value": "+2", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754114564455, + "modifiedTime": 1754114631112, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!atWLorlCOxcrq8WB.0JYDk5CQ66bHGQO0" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!atWLorlCOxcrq8WB" } diff --git a/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json b/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json index d2b029f5..0d9d993f 100644 --- a/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json +++ b/src/packs/domains/domainCard_Plant_Dominion_9a6xP5pxhVvdugk9.json @@ -8,22 +8,73 @@ "domain": "sage", "recallCost": 1, "level": 9, - "type": "spell" + "type": "spell", + "actions": { + "7yUMXSJVnDBB25jP": { + "type": "attack", + "_id": "7yUMXSJVnDBB25jP", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "1", + "recovery": "longRest" + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": 18, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Reshape Natural World", + "img": "icons/svg/item-bag.svg", + "range": "far" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784493, - "modifiedTime": 1753922784493, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754120459446, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "9a6xP5pxhVvdugk9", "sort": 3400000, "effects": [], + "ownership": { + "default": 0 + }, "_key": "!items!9a6xP5pxhVvdugk9" } diff --git a/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json b/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json index 5ba5975b..7967cd9c 100644 --- a/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json +++ b/src/packs/domains/domainCard_Rejuvenation_Barrier_HtWx5IIemCoorMj2.json @@ -8,22 +8,196 @@ "domain": "sage", "recallCost": 1, "level": 8, - "type": "spell" + "type": "spell", + "actions": { + "21tCRdka6crFrYns": { + "type": "attack", + "_id": "21tCRdka6crFrYns", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "damage": { + "parts": [], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [], + "roll": { + "type": "spellcast", + "trait": null, + "difficulty": 15, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "save": { + "trait": null, + "difficulty": null, + "damageMod": "none" + }, + "name": "Cast", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "PYvK0chrV6WmFaVU": { + "type": "healing", + "_id": "PYvK0chrV6WmFaVU", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [], + "uses": { + "value": null, + "max": "1", + "recovery": "longRest" + }, + "damage": { + "parts": [ + { + "value": { + "custom": { + "enabled": false + }, + "multiplier": "flat", + "flatMultiplier": 1, + "dice": "d4", + "bonus": null + }, + "applyTo": "hitPoints", + "base": false, + "resultBased": false, + "valueAlt": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "bonus": null, + "custom": { + "enabled": false + } + }, + "type": [] + } + ], + "includeBase": false + }, + "target": { + "type": "any", + "amount": null + }, + "effects": [ + { + "_id": "k3dw8UifKT7Vpwyg", + "onSave": false + } + ], + "roll": { + "type": null, + "trait": null, + "difficulty": null, + "bonus": null, + "advState": "neutral", + "diceRolling": { + "multiplier": "prof", + "flatMultiplier": 1, + "dice": "d6", + "compare": null, + "treshold": null + }, + "useDefault": false + }, + "name": "Create Barrier", + "img": "icons/svg/item-bag.svg", + "range": "veryClose" + } + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784502, - "modifiedTime": 1753922784502, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754120208326, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "HtWx5IIemCoorMj2", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Rejuvenation Barrier", + "img": "icons/svg/item-bag.svg", + "origin": "Compendium.daggerheart.domains.Item.HtWx5IIemCoorMj2", + "transfer": false, + "_id": "k3dw8UifKT7Vpwyg", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "changes": [ + { + "key": "system.resistance.physical.resistance", + "mode": 2, + "value": "true", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While the barrier is up, the caster and all allies within have resistance to physical damage from outside the barrier. When the caster moves, the barrier follows them.

", + "tint": "#ffffff", + "statuses": [], + "sort": 0, + "flags": {}, + "_stats": { + "compendiumSource": null, + "duplicateSource": null, + "exportSource": null, + "coreVersion": "13.346", + "systemId": "daggerheart", + "systemVersion": "0.0.1", + "createdTime": 1754120208302, + "modifiedTime": 1754120311530, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" + }, + "_key": "!items.effects!HtWx5IIemCoorMj2.k3dw8UifKT7Vpwyg" + } + ], + "ownership": { + "default": 0 + }, "_key": "!items!HtWx5IIemCoorMj2" } diff --git a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json index d552126e..96c693d1 100644 --- a/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json +++ b/src/packs/domains/domainCard_Sage_Touched_VOSFaQHZbmhMyXwi.json @@ -8,22 +8,258 @@ "domain": "sage", "recallCost": 2, "level": 7, - "type": "ability" + "type": "ability", + "actions": { + "JVrYhunJ2qr5uOcx": { + "type": "effect", + "_id": "JVrYhunJ2qr5uOcx", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "VOSFaQHZbmhMyXwi", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "Mmax64mlLPYxJPB7", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Double Agility", + "img": "icons/svg/item-bag.svg", + "range": "" + }, + "zdu8GkVWby3nz8Pa": { + "type": "effect", + "_id": "zdu8GkVWby3nz8Pa", + "systemPath": "actions", + "description": "", + "chatDisplay": true, + "actionType": "action", + "cost": [ + { + "scalable": false, + "key": "VOSFaQHZbmhMyXwi", + "value": 1, + "keyIsID": true, + "step": null + } + ], + "uses": { + "value": null, + "max": "", + "recovery": null + }, + "effects": [ + { + "_id": "p03IjcyigL4b2WD1", + "onSave": false + } + ], + "target": { + "type": "any", + "amount": null + }, + "name": "Double Instinct", + "img": "icons/svg/item-bag.svg", + "range": "" + } + }, + "resource": { + "type": "simple", + "value": 1, + "max": "1", + "icon": "", + "recovery": "shortRest" + } }, "flags": {}, "_stats": { "compendiumSource": null, "duplicateSource": null, "exportSource": null, - "coreVersion": "13.344", + "coreVersion": "13.346", "systemId": "daggerheart", "systemVersion": "0.0.1", "createdTime": 1753922784507, - "modifiedTime": 1753922784507, - "lastModifiedBy": "WafZqd6qLGpBRGTt" + "modifiedTime": 1754119059593, + "lastModifiedBy": "Q9NoTaEarn3VMS6Z" }, "_id": "VOSFaQHZbmhMyXwi", "sort": 3400000, - "effects": [], + "effects": [ + { + "name": "Increase Spellcasting", + "type": "base", + "system": { + "rangeDependence": { + "enabled": false, + "type": "withinRange", + "target": "hostile", + "range": "melee" + } + }, + "_id": "7zMpgedPII5GIYUl", + "img": "icons/magic/life/heart-cross-blue.webp", + "changes": [ + { + "key": "system.bonuses.roll.spellcast.bonus", + "mode": 2, + "value": "+2", + "priority": null + } + ], + "disabled": false, + "duration": { + "startTime": null, + "combat": null, + "seconds": null, + "rounds": null, + "turns": null, + "startRound": null, + "startTurn": null + }, + "description": "

While you’re in a natural environment, you gain a +2 bonus to your Spellcast Rolls.

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Once per rest, you can double your Agility or Instinct when making a roll that uses that trait. You must choose to do this before you roll.

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Targets can’t move against the wind.

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Attacks made from beyond Melee range have disadvantage.

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