mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 07:59:03 +01:00
Merged with main
This commit is contained in:
commit
9b9632cf94
150 changed files with 1077 additions and 930 deletions
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@ -1,7 +1,7 @@
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import { abilities } from '../../config/actorConfig.mjs';
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import { burden } from '../../config/generalConfig.mjs';
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import { createEmbeddedItemWithEffects } from '../../helpers/utils.mjs';
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import { ItemBrowser } from '../ui/itemBrowser.mjs';
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import { createEmbeddedItemsWithEffects, createEmbeddedItemWithEffects } from '../../helpers/utils.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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@ -21,8 +21,8 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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class: this.character.system.class?.value ?? {},
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subclass: this.character.system.class?.subclass ?? {},
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experiences: {
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[foundry.utils.randomID()]: { name: '', value: 2 },
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[foundry.utils.randomID()]: { name: '', value: 2 }
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[foundry.utils.randomID()]: { name: '', value: 2, core: true },
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[foundry.utils.randomID()]: { name: '', value: 2, core: true }
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},
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domainCards: {
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[foundry.utils.randomID()]: {},
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@ -373,13 +373,18 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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);
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context.armor = {
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...this.equipment.armor,
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suggestion: { ...suggestions.armor, taken: suggestions.armor?.uuid === this.equipment.armor?.uuid },
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suggestion: {
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...suggestions.armor,
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uuid: suggestions.armor?.uuid,
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taken: suggestions.armor?.uuid === this.equipment.armor?.uuid
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},
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compendium: 'armors'
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};
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context.primaryWeapon = {
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...this.equipment.primaryWeapon,
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suggestion: {
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...suggestions.primaryWeapon,
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uuid: suggestions.primaryWeapon?.uuid,
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taken: suggestions.primaryWeapon?.uuid === this.equipment.primaryWeapon?.uuid
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},
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compendium: 'weapons'
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@ -388,6 +393,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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...this.equipment.secondaryWeapon,
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suggestion: {
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...suggestions.secondaryWeapon,
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uuid: suggestions.secondaryWeapon?.uuid,
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taken: suggestions.secondaryWeapon?.uuid === this.equipment.secondaryWeapon?.uuid
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},
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disabled: this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value,
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@ -490,22 +496,22 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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static async viewCompendium(event, target) {
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const type = target.dataset.compendium ?? target.dataset.type;
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const presets = {
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compendium: "daggerheart",
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compendium: 'daggerheart',
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folder: type,
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render: {
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noFolder: true
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}
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};
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if(type == "domains")
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if (type == 'domains')
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presets.filter = {
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'level.max': { key: 'level.max', value: 1 },
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null },
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null }
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};
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return this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true });
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return (this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true }));
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}
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static async viewItem(_, target) {
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@ -574,13 +580,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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await createEmbeddedItemWithEffects(this.character, this.setup.community);
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await createEmbeddedItemWithEffects(this.character, this.setup.class);
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await createEmbeddedItemWithEffects(this.character, this.setup.subclass);
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await this.character.createEmbeddedDocuments(
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'Item',
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Object.values(this.setup.domainCards).map(x => ({
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...x,
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effects: x.effects?.map(effect => effect.toObject())
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}))
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);
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await createEmbeddedItemsWithEffects(this.character, Object.values(this.setup.domainCards));
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if (this.equipment.armor.uuid)
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await createEmbeddedItemWithEffects(this.character, this.equipment.armor, {
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@ -602,24 +602,28 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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if (this.equipment.inventory.choiceB.uuid)
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await createEmbeddedItemWithEffects(this.character, this.equipment.inventory.choiceB);
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await this.character.createEmbeddedDocuments(
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'Item',
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this.setup.class.system.inventory.take
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.filter(x => x)
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.map(x => ({
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...x,
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effects: x.effects?.map(effect => effect.toObject())
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}))
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await createEmbeddedItemsWithEffects(
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this.character,
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this.setup.class.system.inventory.take.filter(x => x)
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);
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await this.character.update({
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system: {
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traits: this.setup.traits,
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experiences: this.setup.experiences
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}
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});
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await this.character.update(
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{
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system: {
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traits: this.setup.traits,
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experiences: {
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...this.setup.experiences,
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...Object.keys(this.character.system.experiences).reduce((acc, key) => {
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acc[`-=${key}`] = null;
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return acc;
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}, {})
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}
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}
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},
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{ overwrite: true }
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);
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if(this.itemBrowser) this.itemBrowser.close();
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if (this.itemBrowser) this.itemBrowser.close();
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this.close();
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}
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@ -710,6 +714,10 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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return;
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}
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if (item.system.burden === CONFIG.DH.GENERAL.burden.twoHanded.value) {
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this.equipment.secondaryWeapon = {};
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}
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this.equipment.primaryWeapon = { ...item, uuid: item.uuid };
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} else if (item.type === 'weapon' && event.target.closest('.secondary-weapon-card')) {
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if (this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value) {
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@ -2,7 +2,6 @@ export { default as BeastformDialog } from './beastformDialog.mjs';
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export { default as d20RollDialog } from './d20RollDialog.mjs';
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export { default as DamageDialog } from './damageDialog.mjs';
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export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
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export { default as DamageSelectionDialog } from './damageSelectionDialog.mjs';
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export { default as DeathMove } from './deathMove.mjs';
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export { default as Downtime } from './downtime.mjs';
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export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
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@ -38,7 +38,9 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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};
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get title() {
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return game.i18n.localize(`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.isHealing ? 'healing' : 'damage'}Roll.name`);
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return game.i18n.localize(
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`DAGGERHEART.EFFECTS.ApplyLocations.${this.config.hasHealing ? 'healing' : 'damage'}Roll.name`
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);
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}
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async _prepareContext(_options) {
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@ -46,7 +48,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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context.config = CONFIG.DH;
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context.title = this.config.title ?? this.title;
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context.formula = this.roll.constructFormula(this.config);
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context.isHealing = this.config.isHealing;
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context.hasHealing = this.config.hasHealing;
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context.directDamage = this.config.directDamage;
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context.selectedRollMode = this.config.selectedRollMode;
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context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
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|
|
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@ -1,128 +0,0 @@
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// TO DELETE ?
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const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
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export default class DamageSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(rollString, bonusDamage, resolve, hope = 0) {
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super({});
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this.data = {
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rollString,
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bonusDamage: bonusDamage.reduce((acc, x) => {
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if (x.appliesOn === CONFIG.DH.EFFECTS.applyLocations.damageRoll.id) {
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acc.push({
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...x,
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hopeUses: 0
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});
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}
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return acc;
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}, []),
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hope
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};
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this.resolve = resolve;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dialog', 'dh-style', 'views', 'damage-selection'],
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position: {
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width: 400,
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height: 'auto'
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},
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actions: {
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decreaseHopeUse: this.decreaseHopeUse,
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increaseHopeUse: this.increaseHopeUse,
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rollDamage: this.rollDamage
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},
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form: {
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handler: this.updateSelection,
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submitOnChange: true,
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closeOnSubmit: false
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}
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};
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/** @override */
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static PARTS = {
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damageSelection: {
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id: 'damageSelection',
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template: 'systems/daggerheart/templates/dialogs/dice-roll/damageSelection.hbs'
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}
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};
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/* -------------------------------------------- */
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/** @inheritDoc */
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get title() {
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return `Damage Options`;
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}
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async _prepareContext(_options) {
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return {
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rollString: this.getRollString(),
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bonusDamage: this.data.bonusDamage,
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hope: this.data.hope + 1,
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hopeUsed: this.getHopeUsed()
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};
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}
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static updateSelection(event, _, formData) {
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const { bonusDamage, ...rest } = foundry.utils.expandObject(formData.object);
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for (var index in bonusDamage) {
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this.data.bonusDamage[index].initiallySelected = bonusDamage[index].initiallySelected;
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if (bonusDamage[index].hopeUses) {
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const value = Number.parseInt(bonusDamage[index].hopeUses);
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if (!Number.isNaN(value)) this.data.bonusDamage[index].hopeUses = value;
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}
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}
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this.data = foundry.utils.mergeObject(this.data, rest);
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this.render(true);
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}
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getRollString() {
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return this.data.rollString.concat(
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this.data.bonusDamage.reduce((acc, x) => {
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if (x.initiallySelected) {
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const nr = 1 + x.hopeUses;
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const baseDamage = x.value;
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return acc.concat(` + ${nr}${baseDamage}`);
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}
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||||
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return acc;
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}, '')
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);
|
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}
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||||
|
||||
getHopeUsed() {
|
||||
return this.data.bonusDamage.reduce((acc, x) => acc + x.hopeUses, 0);
|
||||
}
|
||||
|
||||
static decreaseHopeUse(_, button) {
|
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const index = Number.parseInt(button.dataset.index);
|
||||
if (this.data.bonusDamage[index].hopeUses - 1 >= 0) {
|
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this.data.bonusDamage[index].hopeUses -= 1;
|
||||
this.render(true);
|
||||
}
|
||||
}
|
||||
|
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static increaseHopeUse(_, button) {
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const index = Number.parseInt(button.dataset.index);
|
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if (this.data.bonusDamage[index].hopeUses <= this.data.hope + 1) {
|
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this.data.bonusDamage[index].hopeUses += 1;
|
||||
this.render(true);
|
||||
}
|
||||
}
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|
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static rollDamage(event) {
|
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event.preventDefault();
|
||||
|
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this.resolve({
|
||||
rollString: this.getRollString(),
|
||||
bonusDamage: this.data.bonusDamage,
|
||||
hopeUsed: this.getHopeUsed()
|
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});
|
||||
this.close();
|
||||
}
|
||||
}
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|
|
@ -94,7 +94,10 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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|||
const actionItems = this.actor.items.reduce((acc, x) => {
|
||||
if (x.system.actions) {
|
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const recoverable = x.system.actions.reduce((acc, action) => {
|
||||
if (action.uses.recovery && (action.uses.recovery === 'shortRest') === this.shortrest) {
|
||||
if (
|
||||
(action.uses.recovery && (action.uses.recovery === 'longRest') === !this.shortrest) ||
|
||||
action.uses.recovery === 'shortRest'
|
||||
) {
|
||||
acc.push({
|
||||
title: x.name,
|
||||
name: action.name,
|
||||
|
|
@ -116,7 +119,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
if (
|
||||
x.system.resource &&
|
||||
x.system.resource.type &&
|
||||
(x.system.resource.recovery === 'shortRest') === this.shortrest
|
||||
((x.system.resource.recovery === 'longRest') === !this.shortrest ||
|
||||
x.system.resource.recovery === 'shortRest')
|
||||
) {
|
||||
acc.push({
|
||||
title: game.i18n.localize(`TYPES.Item.${x.type}`),
|
||||
|
|
@ -226,14 +230,18 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
|
|||
) {
|
||||
for (var data of this.refreshables.actionItems) {
|
||||
const action = await foundry.utils.fromUuid(data.uuid);
|
||||
await action.parent.parent.update({ [`system.actions.${action.id}.uses.value`]: action.uses.max ?? 1 });
|
||||
await action.parent.parent.update({ [`system.actions.${action.id}.uses.value`]: 0 });
|
||||
}
|
||||
|
||||
for (var data of this.refreshables.resourceItems) {
|
||||
const feature = await foundry.utils.fromUuid(data.uuid);
|
||||
const increasing =
|
||||
feature.system.resource.progression === CONFIG.DH.ITEM.itemResourceProgression.increasing.id;
|
||||
const resetValue = increasing ? 0 : (feature.system.resource.max ?? 0);
|
||||
const resetValue = increasing
|
||||
? 0
|
||||
: feature.system.resource.max
|
||||
? Roll.replaceFormulaData(feature.system.resource.max, this.actor)
|
||||
: 0;
|
||||
await feature.update({ 'system.resource.value': resetValue });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -289,7 +289,7 @@ export default class DhCharacterLevelUp extends LevelUpBase {
|
|||
const experience = Object.keys(this.actor.system.experiences).find(
|
||||
x => x === data
|
||||
);
|
||||
return this.actor.system.experiences[experience]?.description ?? '';
|
||||
return this.actor.system.experiences[experience]?.name ?? '';
|
||||
});
|
||||
advancement[choiceKey].push({ data: data, value: checkbox.value });
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -47,10 +47,12 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
static PARTS = {
|
||||
tabs: { template: 'systems/daggerheart/templates/levelup/tabs/tab-navigation.hbs' },
|
||||
advancements: { template: 'systems/daggerheart/templates/levelup/tabs/advancements.hbs' },
|
||||
advancements: {
|
||||
template: 'systems/daggerheart/templates/levelup/tabs/advancements.hbs'
|
||||
},
|
||||
selections: {
|
||||
template: 'systems/daggerheart/templates/levelup/tabs/selections.hbs',
|
||||
scrollable: ['.selections']
|
||||
scrollable: ['.levelup-selections-container']
|
||||
},
|
||||
summary: { template: 'systems/daggerheart/templates/levelup/tabs/summary.hbs' },
|
||||
footer: { template: 'systems/daggerheart/templates/levelup/tabs/footer.hbs' }
|
||||
|
|
@ -536,29 +538,28 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
|
||||
static async viewCompendium(event, target) {
|
||||
const type = target.dataset.compendium ?? target.dataset.type;
|
||||
|
||||
|
||||
const presets = {
|
||||
compendium: "daggerheart",
|
||||
compendium: 'daggerheart',
|
||||
folder: type,
|
||||
render: {
|
||||
noFolder: true
|
||||
}
|
||||
};
|
||||
|
||||
if(type == "domains") {
|
||||
if (type == 'domains') {
|
||||
const domains = this.actor.system.domains,
|
||||
multiclassDomain = this.levelup.classUpgradeChoices?.multiclass?.domain;
|
||||
if (multiclassDomain) {
|
||||
if (!domains.includes(x => x === multiclassDomain))
|
||||
domains.push(multiclassDomain);
|
||||
if (!domains.includes(x => x === multiclassDomain)) domains.push(multiclassDomain);
|
||||
}
|
||||
presets.filter = {
|
||||
'level.max': { key: 'level.max', value: this.levelup.currentLevel },
|
||||
'system.domain': { key: 'system.domain', value: domains },
|
||||
'system.domain': { key: 'system.domain', value: domains }
|
||||
};
|
||||
}
|
||||
|
||||
return this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true });
|
||||
return (this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true }));
|
||||
}
|
||||
|
||||
static async selectPreview(_, button) {
|
||||
|
|
@ -659,7 +660,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
|
|||
}, {});
|
||||
|
||||
await this.actor.levelUp(levelupData);
|
||||
if(this.itemBrowser) this.itemBrowser.close();
|
||||
if (this.itemBrowser) this.itemBrowser.close();
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
export { default as DhAppearanceSettings } from './appearanceSettings.mjs';
|
||||
export { default as DhAutomationSettings } from './automationSettings.mjs';
|
||||
export { default as DhHomebrewSettings } from './homebrewSettings.mjs';
|
||||
export { default as DhRangeMeasurementSettings } from './rangeMeasurementSettings.mjs';
|
||||
export { default as DhVariantRuleSettings } from './variantRuleSettings.mjs';
|
||||
|
|
|
|||
|
|
@ -1,66 +0,0 @@
|
|||
import { DhRangeMeasurement } from '../../data/settings/_module.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class DhRangeMeasurementSettings extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor() {
|
||||
super({});
|
||||
|
||||
this.settings = new DhRangeMeasurement(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement).toObject()
|
||||
);
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
id: 'daggerheart-automation-settings',
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'setting'],
|
||||
position: { width: '600', height: 'auto' },
|
||||
window: {
|
||||
icon: 'fa-solid fa-gears'
|
||||
},
|
||||
actions: {
|
||||
reset: this.reset,
|
||||
save: this.save
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: 'systems/daggerheart/templates/settings/range-measurement-settings.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.settingFields = this.settings;
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, element, formData) {
|
||||
const updatedSettings = foundry.utils.expandObject(formData.object);
|
||||
|
||||
await this.settings.updateSource(updatedSettings);
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async reset() {
|
||||
this.settings = new DhRangeMeasurement();
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async save() {
|
||||
await game.settings.set(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement,
|
||||
this.settings.toObject()
|
||||
);
|
||||
this.close();
|
||||
}
|
||||
}
|
||||
|
|
@ -27,7 +27,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
toggleResourceDice: CharacterSheet.#toggleResourceDice,
|
||||
handleResourceDice: CharacterSheet.#handleResourceDice,
|
||||
useDowntime: this.useDowntime,
|
||||
tempBrowser: CharacterSheet.#tempBrowser,
|
||||
tempBrowser: CharacterSheet.#tempBrowser
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
|
|
@ -158,7 +158,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
currency: {
|
||||
title: game.i18n.localize('DAGGERHEART.CONFIG.Gold.title'),
|
||||
coins: game.i18n.localize('DAGGERHEART.CONFIG.Gold.coins'),
|
||||
handfulls: game.i18n.localize('DAGGERHEART.CONFIG.Gold.handfulls'),
|
||||
handfuls: game.i18n.localize('DAGGERHEART.CONFIG.Gold.handfuls'),
|
||||
bags: game.i18n.localize('DAGGERHEART.CONFIG.Gold.bags'),
|
||||
chests: game.i18n.localize('DAGGERHEART.CONFIG.Gold.chests')
|
||||
}
|
||||
|
|
@ -180,6 +180,13 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
async _preparePartContext(partId, context, options) {
|
||||
context = await super._preparePartContext(partId, context, options);
|
||||
switch (partId) {
|
||||
case 'header':
|
||||
const { playerCanEditSheet, levelupAuto } = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Automation
|
||||
);
|
||||
context.showSettings = game.user.isGM || !levelupAuto || (levelupAuto && playerCanEditSheet);
|
||||
break;
|
||||
case 'loadout':
|
||||
await this._prepareLoadoutContext(context, options);
|
||||
break;
|
||||
|
|
@ -190,6 +197,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
await this._prepareBiographyContext(context, options);
|
||||
break;
|
||||
}
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
|
|
@ -596,7 +604,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
|
|||
const { key } = button.dataset;
|
||||
|
||||
const presets = {
|
||||
compendium: "daggerheart",
|
||||
compendium: 'daggerheart',
|
||||
folder: key,
|
||||
render: {
|
||||
noFolder: true
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@ export default class DhpEnvironment extends DHBaseActorSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['environment'],
|
||||
position: {
|
||||
width: 500
|
||||
width: 500,
|
||||
height: 725
|
||||
},
|
||||
window: {
|
||||
resizable: true
|
||||
},
|
||||
actions: {},
|
||||
dragDrop: [{ dragSelector: '.action-section .inventory-item', dropSelector: null }]
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@ export default function DHApplicationMixin(Base) {
|
|||
toggleEffect: DHSheetV2.#toggleEffect,
|
||||
toggleExtended: DHSheetV2.#toggleExtended,
|
||||
addNewItem: DHSheetV2.#addNewItem,
|
||||
browseItem: DHSheetV2.#browseItem,
|
||||
browseItem: DHSheetV2.#browseItem
|
||||
},
|
||||
contextMenus: [
|
||||
{
|
||||
|
|
@ -327,17 +327,31 @@ export default function DHApplicationMixin(Base) {
|
|||
|
||||
if (usable)
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
name: 'DAGGERHEART.GENERAL.damage',
|
||||
icon: 'fa-solid fa-explosion',
|
||||
condition: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && !(doc.type === 'domainCard' && doc.system.inVault);
|
||||
return doc?.system?.attack?.damage.parts.length || doc?.damage?.parts.length;
|
||||
},
|
||||
callback: async (target, event) => (await getDocFromElement(target)).use(event)
|
||||
callback: async (target, event) => {
|
||||
const doc = await getDocFromElement(target),
|
||||
action = doc?.system?.attack ?? doc;
|
||||
return action && action.use(event, { byPassRoll: true });
|
||||
}
|
||||
});
|
||||
|
||||
options.unshift({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.useItem',
|
||||
icon: 'fa-solid fa-burst',
|
||||
condition: target => {
|
||||
const doc = getDocFromElementSync(target);
|
||||
return doc && !(doc.type === 'domainCard' && doc.system.inVault);
|
||||
},
|
||||
callback: async (target, event) => (await getDocFromElement(target)).use(event)
|
||||
});
|
||||
|
||||
if (toChat)
|
||||
options.unshift({
|
||||
options.push({
|
||||
name: 'DAGGERHEART.APPLICATIONS.ContextMenu.sendToChat',
|
||||
icon: 'fa-solid fa-message',
|
||||
callback: async target => (await getDocFromElement(target)).toChat(this.document.id)
|
||||
|
|
@ -419,25 +433,22 @@ export default function DHApplicationMixin(Base) {
|
|||
classes: ['dh-style', 'two-big-buttons'],
|
||||
buttons: [
|
||||
{
|
||||
action: "create",
|
||||
label: "Create Item",
|
||||
icon: "fa-solid fa-plus"
|
||||
action: 'create',
|
||||
label: 'Create Item',
|
||||
icon: 'fa-solid fa-plus'
|
||||
},
|
||||
{
|
||||
action: "browse",
|
||||
label: "Browse Compendium",
|
||||
icon: "fa-solid fa-book"
|
||||
action: 'browse',
|
||||
label: 'Browse Compendium',
|
||||
icon: 'fa-solid fa-book'
|
||||
}
|
||||
]
|
||||
});
|
||||
|
||||
if(!createChoice) return;
|
||||
|
||||
if(createChoice === "browse")
|
||||
return DHSheetV2.#browseItem.call(this, event, target);
|
||||
else
|
||||
return DHSheetV2.#createDoc.call(this, event, target);
|
||||
if (!createChoice) return;
|
||||
|
||||
if (createChoice === 'browse') return DHSheetV2.#browseItem.call(this, event, target);
|
||||
else return DHSheetV2.#createDoc.call(this, event, target);
|
||||
}
|
||||
|
||||
static async #browseItem(event, target) {
|
||||
|
|
@ -450,8 +461,8 @@ export default function DHApplicationMixin(Base) {
|
|||
case 'consumable':
|
||||
case 'armor':
|
||||
case 'weapon':
|
||||
presets.compendium = "daggerheart";
|
||||
presets.folder = "equipments";
|
||||
presets.compendium = 'daggerheart';
|
||||
presets.folder = 'equipments';
|
||||
presets.render = {
|
||||
noFolder: true
|
||||
};
|
||||
|
|
@ -460,14 +471,14 @@ export default function DHApplicationMixin(Base) {
|
|||
};
|
||||
break;
|
||||
case 'domainCard':
|
||||
presets.compendium = "daggerheart";
|
||||
presets.folder = "domains";
|
||||
presets.compendium = 'daggerheart';
|
||||
presets.folder = 'domains';
|
||||
presets.render = {
|
||||
noFolder: true
|
||||
};
|
||||
presets.filter = {
|
||||
'level.max': { key: 'level.max', value: this.document.system.levelData.level.current },
|
||||
'system.domain': { key: 'system.domain', value: this.document.system.domains },
|
||||
'system.domain': { key: 'system.domain', value: this.document.system.domains }
|
||||
};
|
||||
break;
|
||||
default:
|
||||
|
|
|
|||
|
|
@ -22,7 +22,8 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
},
|
||||
actions: {
|
||||
openSettings: DHBaseActorSheet.#openSettings,
|
||||
sendExpToChat: DHBaseActorSheet.#sendExpToChat
|
||||
sendExpToChat: DHBaseActorSheet.#sendExpToChat,
|
||||
increaseActionUses: event => DHBaseActorSheet.#modifyActionUses(event, true)
|
||||
},
|
||||
contextMenus: [
|
||||
{
|
||||
|
|
@ -70,6 +71,15 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
return context;
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement.querySelectorAll('.item-button .action-uses-button').forEach(element => {
|
||||
element.addEventListener('contextmenu', DHBaseActorSheet.#modifyActionUses);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare render context for the Effect part.
|
||||
* @param {ApplicationRenderContext} context
|
||||
|
|
@ -154,6 +164,19 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
|
|||
cls.create(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
*/
|
||||
static async #modifyActionUses(event, increase) {
|
||||
event.stopPropagation();
|
||||
event.preventDefault();
|
||||
const actionId = event.target.dataset.itemUuid;
|
||||
const action = await foundry.utils.fromUuid(actionId);
|
||||
|
||||
const newValue = (action.uses.value ?? 0) + (increase ? 1 : -1);
|
||||
await action.update({ 'uses.value': Math.min(Math.max(newValue, 0), action.uses.max ?? 0) });
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/* Application Drag/Drop */
|
||||
/* -------------------------------------------- */
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ import DHBaseItemSheet from '../api/base-item.mjs';
|
|||
export default class FeatureSheet extends DHBaseItemSheet {
|
||||
/** @inheritDoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: 'daggerheart-feature',
|
||||
classes: ['feature'],
|
||||
actions: {}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ export default class SubclassSheet extends DHBaseItemSheet {
|
|||
static DEFAULT_OPTIONS = {
|
||||
classes: ['subclass'],
|
||||
position: { width: 600 },
|
||||
window: { resizable: false }
|
||||
window: { resizable: true }
|
||||
};
|
||||
|
||||
/**@override */
|
||||
|
|
|
|||
|
|
@ -194,8 +194,12 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
|
|||
event.stopPropagation();
|
||||
|
||||
const item = await foundry.utils.fromUuid(message.system.origin);
|
||||
const action = item.system.actions.get(event.currentTarget.id);
|
||||
await item.use(action);
|
||||
const action =
|
||||
item.system.attack?.id === event.currentTarget.id
|
||||
? item.system.attack
|
||||
: item.system.actions.get(event.currentTarget.id);
|
||||
if (event.currentTarget.dataset.directDamage) action.use(event, { byPassRoll: true });
|
||||
else action.use(event);
|
||||
}
|
||||
|
||||
async actionUseButton(event, message) {
|
||||
|
|
|
|||
|
|
@ -88,7 +88,10 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
}
|
||||
}
|
||||
|
||||
await this.viewed.update({ turn: this.viewed.turn === toggleTurn ? null : toggleTurn });
|
||||
await this.viewed.update({
|
||||
turn: this.viewed.turn === toggleTurn ? null : toggleTurn,
|
||||
round: this.viewed.round + 1
|
||||
});
|
||||
await combatant.update(update);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
|
|||
|
||||
const rangeMeasurementSettings = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement
|
||||
);
|
||||
CONFIG.DH.SETTINGS.gameSettings.variantRules
|
||||
).rangeMeasurement;
|
||||
if (rangeMeasurementSettings.enabled) {
|
||||
const splitRulerText = this.ruler.text.split(' ');
|
||||
if (splitRulerText.length > 0) {
|
||||
|
|
@ -29,7 +29,7 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
|
|||
if (distance <= settings.far) {
|
||||
return game.i18n.localize('DAGGERHEART.CONFIG.Range.far.name');
|
||||
}
|
||||
if (distance <= settings.veryFar) {
|
||||
if (distance > settings.far) {
|
||||
return game.i18n.localize('DAGGERHEART.CONFIG.Range.veryFar.name');
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ export default class DhpRuler extends foundry.canvas.interaction.Ruler {
|
|||
const context = super._getWaypointLabelContext(waypoint, state);
|
||||
if (!context) return;
|
||||
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement;
|
||||
|
||||
if (range.enabled) {
|
||||
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
|
||||
|
|
|
|||
|
|
@ -53,4 +53,40 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
|
|||
this.effects.renderable = true;
|
||||
this.renderFlags.set({ refreshEffects: true });
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
_drawBar(number, bar, data) {
|
||||
const val = Number(data.value);
|
||||
const pct = Math.clamp(val, 0, data.max) / data.max;
|
||||
|
||||
// Determine sizing
|
||||
const { width, height } = this.document.getSize();
|
||||
const s = canvas.dimensions.uiScale;
|
||||
const bw = width;
|
||||
const bh = 8 * (this.document.height >= 2 ? 1.5 : 1) * s;
|
||||
|
||||
// Determine the color to use
|
||||
const fillColor =
|
||||
number === 0 ? foundry.utils.Color.fromRGB([1, 0, 0]) : foundry.utils.Color.fromString('#0032b1');
|
||||
|
||||
// Draw the bar
|
||||
const widthUnit = bw / data.max;
|
||||
bar.clear().lineStyle(s, 0x000000, 1.0);
|
||||
const sections = [...Array(data.max).keys()];
|
||||
for (let mark of sections) {
|
||||
const x = mark * widthUnit;
|
||||
const marked = mark + 1 <= data.value;
|
||||
const color = marked ? fillColor : foundry.utils.Color.fromRGB([0, 0, 0]);
|
||||
if (mark === 0 || mark === sections.length - 1) {
|
||||
bar.beginFill(color, marked ? 1.0 : 0.5).drawRect(x, 0, widthUnit, bh, 2 * s); // Would like drawRoundedRect, but it's very troublsome with the corners. Leaving for now.
|
||||
} else {
|
||||
bar.beginFill(color, marked ? 1.0 : 0.5).drawRect(x, 0, widthUnit, bh, 2 * s);
|
||||
}
|
||||
}
|
||||
|
||||
// Set position
|
||||
const posY = number === 0 ? height - bh : 0;
|
||||
bar.position.set(0, posY);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@ export default class DhpTokenRuler extends foundry.canvas.placeables.tokens.Toke
|
|||
const context = super._getWaypointLabelContext(waypoint, state);
|
||||
if (!context) return;
|
||||
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
|
||||
const range = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement;
|
||||
|
||||
if (range.enabled) {
|
||||
const distance = DhMeasuredTemplate.getDistanceLabel(waypoint.measurement.distance.toNearest(0.01), range);
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ export const ruleChoice = {
|
|||
}
|
||||
};
|
||||
|
||||
export const range = {
|
||||
export const templateRanges = {
|
||||
self: {
|
||||
id: 'self',
|
||||
short: 's',
|
||||
|
|
@ -56,7 +56,11 @@ export const range = {
|
|||
label: 'DAGGERHEART.CONFIG.Range.far.name',
|
||||
description: 'DAGGERHEART.CONFIG.Range.far.description',
|
||||
distance: 20
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
export const range = {
|
||||
...templateRanges,
|
||||
veryFar: {
|
||||
id: 'veryFar',
|
||||
short: 'vf',
|
||||
|
|
@ -479,7 +483,8 @@ export const multiplierTypes = {
|
|||
cast: 'Spellcast',
|
||||
scale: 'Cost Scaling',
|
||||
result: 'Roll Result',
|
||||
flat: 'Flat'
|
||||
flat: 'Flat',
|
||||
tier: 'Tier'
|
||||
};
|
||||
|
||||
export const diceSetNumbers = {
|
||||
|
|
|
|||
|
|
@ -857,7 +857,7 @@ export const weaponFeatures = {
|
|||
name: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.name',
|
||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.description',
|
||||
img: 'icons/commodities/currency/coins-crown-stack-gold.webp',
|
||||
// Should cost handfull of gold,
|
||||
// Should cost handful of gold,
|
||||
effects: [
|
||||
{
|
||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.actions.greed.name',
|
||||
|
|
|
|||
|
|
@ -20,7 +20,6 @@ export const menu = {
|
|||
export const gameSettings = {
|
||||
Automation: 'Automation',
|
||||
Homebrew: 'Homebrew',
|
||||
RangeMeasurement: 'RangeMeasurement',
|
||||
appearance: 'Appearance',
|
||||
variantRules: 'VariantRules',
|
||||
Resources: {
|
||||
|
|
|
|||
|
|
@ -34,8 +34,8 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
};
|
||||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
const result = await super.use(event, args);
|
||||
async use(event, options) {
|
||||
const result = await super.use(event, options);
|
||||
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownTypes.characterAttack.id);
|
||||
|
|
|
|||
|
|
@ -111,12 +111,13 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
return actorData;
|
||||
}
|
||||
|
||||
async use(event, ...args) {
|
||||
async use(event, options = {}) {
|
||||
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
|
||||
|
||||
if (this.chatDisplay) await this.toChat();
|
||||
|
||||
let config = this.prepareConfig(event);
|
||||
let { byPassRoll } = options,
|
||||
config = this.prepareConfig(event, byPassRoll);
|
||||
for (let i = 0; i < this.constructor.extraSchemas.length; i++) {
|
||||
let clsField = this.constructor.getActionField(this.constructor.extraSchemas[i]);
|
||||
if (clsField?.prepareConfig) {
|
||||
|
|
@ -133,14 +134,14 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
if (!config) return;
|
||||
}
|
||||
|
||||
if (this.hasRoll) {
|
||||
if (config.hasRoll) {
|
||||
const rollConfig = this.prepareRoll(config);
|
||||
config.roll = rollConfig;
|
||||
config = await this.actor.diceRoll(config);
|
||||
if (!config) return;
|
||||
}
|
||||
|
||||
if (this.doFollowUp()) {
|
||||
if (this.doFollowUp(config)) {
|
||||
if (this.rollDamage && this.damage.parts.length) await this.rollDamage(event, config);
|
||||
else if (this.trigger) await this.trigger(event, config);
|
||||
else if (this.hasSave || this.hasEffect) {
|
||||
|
|
@ -160,7 +161,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
}
|
||||
|
||||
/* */
|
||||
prepareConfig(event) {
|
||||
prepareConfig(event, byPass = false) {
|
||||
const hasRoll = this.getUseHasRoll(byPass);
|
||||
return {
|
||||
event,
|
||||
title: `${this.item.name}: ${this.name}`,
|
||||
|
|
@ -170,10 +172,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
actor: this.actor.uuid
|
||||
},
|
||||
dialog: {
|
||||
configure: this.hasRoll
|
||||
configure: hasRoll
|
||||
},
|
||||
type: this.type,
|
||||
hasRoll: this.hasRoll,
|
||||
hasRoll: hasRoll,
|
||||
hasDamage: this.damage?.parts?.length && this.type !== 'healing',
|
||||
hasHealing: this.damage?.parts?.length && this.type === 'healing',
|
||||
hasEffect: !!this.effects?.length,
|
||||
|
|
@ -182,12 +184,12 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
selectedRollMode: game.settings.get('core', 'rollMode'),
|
||||
isFastForward: event.shiftKey,
|
||||
data: this.getRollData(),
|
||||
evaluate: this.hasRoll
|
||||
evaluate: hasRoll
|
||||
};
|
||||
}
|
||||
|
||||
requireConfigurationDialog(config) {
|
||||
return !config.event.shiftKey && !this.hasRoll && (config.costs?.length || config.uses);
|
||||
return !config.event.shiftKey && !config.hasRoll && (config.costs?.length || config.uses);
|
||||
}
|
||||
|
||||
prepareRoll() {
|
||||
|
|
@ -205,7 +207,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
}
|
||||
|
||||
doFollowUp(config) {
|
||||
return !this.hasRoll;
|
||||
return !config.hasRoll;
|
||||
}
|
||||
|
||||
async consume(config, successCost = false) {
|
||||
|
|
@ -220,16 +222,13 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const resources = config.costs
|
||||
.filter(c =>
|
||||
c.enabled !== false
|
||||
&&
|
||||
(
|
||||
(!successCost && (!c.consumeOnSuccess || config.roll?.success))
|
||||
||
|
||||
(successCost && c.consumeOnSuccess)
|
||||
)
|
||||
.filter(
|
||||
c =>
|
||||
c.enabled !== false &&
|
||||
((!successCost && (!c.consumeOnSuccess || config.roll?.success)) ||
|
||||
(successCost && c.consumeOnSuccess))
|
||||
)
|
||||
.map(c => {
|
||||
const resource = usefulResources[c.key];
|
||||
|
|
@ -242,21 +241,23 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
});
|
||||
|
||||
await this.actor.modifyResource(resources);
|
||||
if (config.uses?.enabled
|
||||
&&
|
||||
(
|
||||
(!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success))
|
||||
||
|
||||
(successCost && config.uses?.consumeOnSuccess)
|
||||
)
|
||||
) this.update({ 'uses.value': this.uses.value + 1 });
|
||||
if (
|
||||
config.uses?.enabled &&
|
||||
((!successCost && (!config.uses?.consumeOnSuccess || config.roll?.success)) ||
|
||||
(successCost && config.uses?.consumeOnSuccess))
|
||||
)
|
||||
this.update({ 'uses.value': this.uses.value + 1 });
|
||||
|
||||
if(config.roll?.success || successCost)
|
||||
(config.message ?? config.parent).update({'system.successConsumed': true})
|
||||
if (config.roll?.success || successCost)
|
||||
(config.message ?? config.parent).update({ 'system.successConsumed': true });
|
||||
}
|
||||
/* */
|
||||
|
||||
/* ROLL */
|
||||
getUseHasRoll(byPass = false) {
|
||||
return this.hasRoll && !byPass;
|
||||
}
|
||||
|
||||
get hasRoll() {
|
||||
return !!this.roll?.type;
|
||||
}
|
||||
|
|
@ -301,11 +302,9 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
}
|
||||
|
||||
async applyEffect(effect, actor) {
|
||||
const origin = effect.parent?.parent ? effect.parent.parent.uuid : effect.parent.uuid;
|
||||
// Enable an existing effect on the target if it originated from this effect
|
||||
const existingEffect = actor.effects.find(e => e.origin === origin);
|
||||
const existingEffect = actor.effects.find(e => e.origin === effect.uuid);
|
||||
if (existingEffect) {
|
||||
return existingEffect.update(
|
||||
return effect.update(
|
||||
foundry.utils.mergeObject({
|
||||
...effect.constructor.getInitialDuration(),
|
||||
disabled: false
|
||||
|
|
@ -318,7 +317,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
...effect.toObject(),
|
||||
disabled: false,
|
||||
transfer: false,
|
||||
origin: origin
|
||||
origin: effect.uuid
|
||||
});
|
||||
await ActiveEffect.implementation.create(effectData, { parent: actor });
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ import DHBaseAction from './baseAction.mjs';
|
|||
export default class DhBeastformAction extends DHBaseAction {
|
||||
static extraSchemas = [...super.extraSchemas, 'beastform'];
|
||||
|
||||
async use(event, ...args) {
|
||||
async use(event, options) {
|
||||
const beastformConfig = this.prepareBeastformConfig();
|
||||
|
||||
const abort = await this.handleActiveTransformations();
|
||||
|
|
@ -20,7 +20,7 @@ export default class DhBeastformAction extends DHBaseAction {
|
|||
const { selected, evolved, hybrid } = await BeastformDialog.configure(beastformConfig, this.item);
|
||||
if (!selected) return;
|
||||
|
||||
const result = await super.use(event, args);
|
||||
const result = await super.use(event, options);
|
||||
if (!result) return;
|
||||
|
||||
await this.transform(selected, evolved, hybrid);
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
|
||||
getFormulaValue(part, data) {
|
||||
let formulaValue = part.value;
|
||||
if (this.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
|
||||
if (data.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
|
||||
|
||||
const isAdversary = this.actor.type === 'adversary';
|
||||
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||
|
|
@ -51,7 +51,7 @@ export default class DHDamageAction extends DHBaseAction {
|
|||
dialog: {},
|
||||
data: this.getRollData(),
|
||||
targetSelection: systemData.targets.length > 0
|
||||
}
|
||||
};
|
||||
if (this.hasSave) config.onSave = this.save.damageMod;
|
||||
if (data.system) {
|
||||
config.source.message = data._id;
|
||||
|
|
|
|||
|
|
@ -10,8 +10,6 @@ export default class DHMacroAction extends DHBaseAction {
|
|||
}
|
||||
|
||||
async trigger(event, ...args) {
|
||||
// const config = await super.use(event, args);
|
||||
// if (['error', 'warning'].includes(config.type)) return;
|
||||
const fixUUID = !this.documentUUID.includes('Macro.') ? `Macro.${this.documentUUID}` : this.documentUUID,
|
||||
macro = await fromUuid(fixUUID);
|
||||
try {
|
||||
|
|
|
|||
|
|
@ -11,7 +11,6 @@ export default class DHSummonAction extends DHBaseAction {
|
|||
|
||||
async trigger(event, ...args) {
|
||||
if (!this.canSummon || !canvas.scene) return;
|
||||
// const config = await super.use(event, args);
|
||||
}
|
||||
|
||||
get canSummon() {
|
||||
|
|
|
|||
|
|
@ -68,12 +68,13 @@ export default class DhCharacter extends BaseDataActor {
|
|||
new fields.SchemaField({
|
||||
name: new fields.StringField(),
|
||||
value: new fields.NumberField({ integer: true, initial: 0 }),
|
||||
description: new fields.StringField()
|
||||
description: new fields.StringField(),
|
||||
core: new fields.BooleanField({ initial: false })
|
||||
})
|
||||
),
|
||||
gold: new fields.SchemaField({
|
||||
coins: new fields.NumberField({ initial: 0, integer: true }),
|
||||
handfulls: new fields.NumberField({ initial: 0, integer: true }),
|
||||
handfuls: new fields.NumberField({ initial: 1, integer: true }),
|
||||
bags: new fields.NumberField({ initial: 0, integer: true }),
|
||||
chests: new fields.NumberField({ initial: 0, integer: true })
|
||||
}),
|
||||
|
|
@ -573,7 +574,10 @@ export default class DhCharacter extends BaseDataActor {
|
|||
case 'experience':
|
||||
selection.data.forEach(id => {
|
||||
const experience = this.experiences[id];
|
||||
if (experience) experience.value += selection.value;
|
||||
if (experience) {
|
||||
experience.value += selection.value;
|
||||
experience.leveledUp = true;
|
||||
}
|
||||
});
|
||||
break;
|
||||
}
|
||||
|
|
@ -620,6 +624,23 @@ export default class DhCharacter extends BaseDataActor {
|
|||
};
|
||||
}
|
||||
|
||||
async _preUpdate(changes, options, userId) {
|
||||
const allowed = await super._preUpdate(changes, options, userId);
|
||||
if (allowed === false) return;
|
||||
|
||||
/* The first two experiences are always marked as core */
|
||||
if (changes.system?.experiences && Object.keys(this.experiences).length < 2) {
|
||||
const experiences = new Set(Object.keys(this.experiences));
|
||||
const changeExperiences = new Set(Object.keys(changes.system.experiences));
|
||||
const newExperiences = Array.from(changeExperiences.difference(experiences));
|
||||
|
||||
for (var i = 0; i < Math.min(newExperiences.length, 2 - experiences.size); i++) {
|
||||
const experience = newExperiences[i];
|
||||
changes.system.experiences[experience].core = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async _preDelete() {
|
||||
if (this.companion) {
|
||||
this.companion.updateLevel(1);
|
||||
|
|
|
|||
|
|
@ -1,20 +1,21 @@
|
|||
const fields = foundry.data.fields;
|
||||
|
||||
const targetsField = () => new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({}),
|
||||
actorId: new fields.StringField({}),
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
difficulty: new fields.NumberField({ integer: true, nullable: true }),
|
||||
evasion: new fields.NumberField({ integer: true }),
|
||||
hit: new fields.BooleanField({ initial: false }),
|
||||
saved: new fields.SchemaField({
|
||||
result: new fields.NumberField(),
|
||||
success: new fields.BooleanField({ nullable: true, initial: null })
|
||||
const targetsField = () =>
|
||||
new fields.ArrayField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({}),
|
||||
actorId: new fields.StringField({}),
|
||||
name: new fields.StringField({}),
|
||||
img: new fields.StringField({}),
|
||||
difficulty: new fields.NumberField({ integer: true, nullable: true }),
|
||||
evasion: new fields.NumberField({ integer: true }),
|
||||
hit: new fields.BooleanField({ initial: false }),
|
||||
saved: new fields.SchemaField({
|
||||
result: new fields.NumberField(),
|
||||
success: new fields.BooleanField({ nullable: true, initial: null })
|
||||
})
|
||||
})
|
||||
})
|
||||
)
|
||||
);
|
||||
|
||||
export default class DHActorRoll extends foundry.abstract.TypeDataModel {
|
||||
targetHook = null;
|
||||
|
|
@ -40,27 +41,25 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
|
|||
action: new fields.StringField()
|
||||
}),
|
||||
damage: new fields.ObjectField(),
|
||||
costs: new fields.ArrayField(
|
||||
new fields.ObjectField()
|
||||
),
|
||||
costs: new fields.ArrayField(new fields.ObjectField()),
|
||||
successConsumed: new fields.BooleanField({ initial: false })
|
||||
};
|
||||
}
|
||||
|
||||
get actionActor() {
|
||||
if(!this.source.actor) return null;
|
||||
if (!this.source.actor) return null;
|
||||
return fromUuidSync(this.source.actor);
|
||||
}
|
||||
|
||||
get actionItem() {
|
||||
const actionActor = this.actionActor;
|
||||
if(!actionActor || !this.source.item) return null;
|
||||
if (!actionActor || !this.source.item) return null;
|
||||
return actionActor.items.get(this.source.item);
|
||||
}
|
||||
|
||||
get action() {
|
||||
const actionItem = this.actionItem;
|
||||
if(!actionItem || !this.source.action) return null;
|
||||
if (!actionItem || !this.source.action) return null;
|
||||
return actionItem.system.actionsList?.find(a => a.id === this.source.action);
|
||||
}
|
||||
|
||||
|
|
@ -76,90 +75,85 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
|
|||
this.targetSelection = mode;
|
||||
this.updateTargets();
|
||||
this.registerTargetHook();
|
||||
this.parent.update(
|
||||
{
|
||||
system: {
|
||||
targetSelection: this.targetSelection,
|
||||
oldTargets: this.oldTargets
|
||||
}
|
||||
this.parent.update({
|
||||
system: {
|
||||
targetSelection: this.targetSelection,
|
||||
oldTargets: this.oldTargets
|
||||
}
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
get hitTargets() {
|
||||
return this.currentTargets.filter(t => (t.hit || !this.hasRoll || !this.targetSelection));
|
||||
return this.currentTargets.filter(t => t.hit || !this.hasRoll || !this.targetSelection);
|
||||
}
|
||||
|
||||
async updateTargets() {
|
||||
this.currentTargets = this.getTargetList();
|
||||
if(!this.targetSelection) {
|
||||
if (!this.targetSelection) {
|
||||
this.currentTargets.forEach(ct => {
|
||||
if(this.targets.find(t => t.actorId === ct.actorId)) return;
|
||||
if (this.targets.find(t => t.actorId === ct.actorId)) return;
|
||||
const indexTarget = this.oldTargets.findIndex(ot => ot.actorId === ct.actorId);
|
||||
if(indexTarget === -1)
|
||||
this.oldTargets.push(ct);
|
||||
if (indexTarget === -1) this.oldTargets.push(ct);
|
||||
});
|
||||
if(this.hasSave) this.setPendingSaves();
|
||||
if(this.currentTargets.length) {
|
||||
if(!this.parent._id) return;
|
||||
const updates = await this.parent.update(
|
||||
{
|
||||
system: {
|
||||
oldTargets: this.oldTargets
|
||||
}
|
||||
if (this.hasSave) this.setPendingSaves();
|
||||
if (this.currentTargets.length) {
|
||||
if (!this.parent._id) return;
|
||||
const updates = await this.parent.update({
|
||||
system: {
|
||||
oldTargets: this.oldTargets
|
||||
}
|
||||
);
|
||||
if(!updates && ui.chat.collection.get(this.parent.id))
|
||||
ui.chat.updateMessage(this.parent);
|
||||
});
|
||||
if (!updates && ui.chat.collection.get(this.parent.id)) ui.chat.updateMessage(this.parent);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registerTargetHook() {
|
||||
if(this.targetSelection && this.targetHook !== null) {
|
||||
Hooks.off("targetToken", this.targetHook);
|
||||
if (this.targetSelection && this.targetHook !== null) {
|
||||
Hooks.off('targetToken', this.targetHook);
|
||||
this.targetHook = null;
|
||||
} else if(!this.targetSelection && this.targetHook === null) {
|
||||
this.targetHook = Hooks.on("targetToken", foundry.utils.debounce(this.updateTargets.bind(this), 50));
|
||||
} else if (!this.targetSelection && this.targetHook === null) {
|
||||
this.targetHook = Hooks.on('targetToken', foundry.utils.debounce(this.updateTargets.bind(this), 50));
|
||||
}
|
||||
}
|
||||
|
||||
prepareDerivedData() {
|
||||
if(this.hasTarget) {
|
||||
if (this.hasTarget) {
|
||||
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
|
||||
this.updateTargets();
|
||||
this.registerTargetHook();
|
||||
if(this.targetSelection === true) {
|
||||
this.targetShort = this.targets.reduce((a,c) => {
|
||||
if(c.hit) a.hit += 1;
|
||||
else c.miss += 1;
|
||||
return a;
|
||||
}, {hit: 0, miss: 0})
|
||||
if (this.targetSelection === true) {
|
||||
this.targetShort = this.targets.reduce(
|
||||
(a, c) => {
|
||||
if (c.hit) a.hit += 1;
|
||||
else a.miss += 1;
|
||||
return a;
|
||||
},
|
||||
{ hit: 0, miss: 0 }
|
||||
);
|
||||
}
|
||||
if(this.hasSave) this.setPendingSaves();
|
||||
if (this.hasSave) this.setPendingSaves();
|
||||
}
|
||||
|
||||
|
||||
this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
|
||||
}
|
||||
|
||||
getTargetList() {
|
||||
return this.targetSelection !== true
|
||||
? Array.from(game.user.targets).map(t =>{
|
||||
const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
|
||||
oldTarget = this.targets.find(ot => ot.actorId === target.actorId) ?? this.oldTargets.find(ot => ot.actorId === target.actorId);
|
||||
if(oldTarget) return oldTarget;
|
||||
return target;
|
||||
})
|
||||
? Array.from(game.user.targets).map(t => {
|
||||
const target = game.system.api.fields.ActionFields.TargetField.formatTarget(t),
|
||||
oldTarget =
|
||||
this.targets.find(ot => ot.actorId === target.actorId) ??
|
||||
this.oldTargets.find(ot => ot.actorId === target.actorId);
|
||||
if (oldTarget) return oldTarget;
|
||||
return target;
|
||||
})
|
||||
: this.targets;
|
||||
}
|
||||
|
||||
setPendingSaves() {
|
||||
this.pendingSaves = this.targetSelection
|
||||
? this.targets.filter(
|
||||
target => target.hit && target.saved.success === null
|
||||
).length > 0
|
||||
: this.currentTargets.filter(
|
||||
target => target.saved.success === null
|
||||
).length > 0;
|
||||
? this.targets.filter(target => target.hit && target.saved.success === null).length > 0
|
||||
: this.currentTargets.filter(target => target.saved.success === null).length > 0;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -4,7 +4,25 @@ export default class BeastformField extends fields.SchemaField {
|
|||
constructor(options = {}, context = {}) {
|
||||
const beastformFields = {
|
||||
tierAccess: new fields.SchemaField({
|
||||
exact: new fields.NumberField({ integer: true, nullable: true, initial: null })
|
||||
exact: new fields.NumberField({
|
||||
integer: true,
|
||||
nullable: true,
|
||||
initial: null,
|
||||
choices: () => {
|
||||
const settingsTiers = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.LevelTiers
|
||||
).tiers;
|
||||
return Object.values(settingsTiers).reduce(
|
||||
(acc, tier) => {
|
||||
acc[tier.tier] = game.i18n.localize(tier.name);
|
||||
return acc;
|
||||
},
|
||||
{ 1: game.i18n.localize('DAGGERHEART.GENERAL.Tiers.1') }
|
||||
);
|
||||
},
|
||||
hint: 'DAGGERHEART.ACTIONS.Config.beastform.exactHint'
|
||||
})
|
||||
})
|
||||
};
|
||||
super(beastformFields, options, context);
|
||||
|
|
|
|||
|
|
@ -12,7 +12,10 @@ export default class UsesField extends fields.SchemaField {
|
|||
initial: null,
|
||||
nullable: true
|
||||
}),
|
||||
consumeOnSuccess: new fields.BooleanField({ initial: false, label: "DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label" })
|
||||
consumeOnSuccess: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.ACTIONS.Settings.consumeOnSuccess.label'
|
||||
})
|
||||
};
|
||||
super(usesFields, options, context);
|
||||
}
|
||||
|
|
@ -30,6 +33,7 @@ export default class UsesField extends fields.SchemaField {
|
|||
if (!uses) return null;
|
||||
return {
|
||||
...uses,
|
||||
remaining: this.remainingUses,
|
||||
enabled: uses.hasOwnProperty('enabled') ? uses.enabled : true
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
import DHActionConfig from '../../applications/sheets-configs/action-config.mjs';
|
||||
import { itemAbleRollParse } from '../../helpers/utils.mjs';
|
||||
import MappingField from './mappingField.mjs';
|
||||
|
||||
/**
|
||||
|
|
@ -164,6 +165,15 @@ export function ActionMixin(Base) {
|
|||
return foundry.utils.getProperty(this.parent, this.systemPath) instanceof Collection;
|
||||
}
|
||||
|
||||
get remainingUses() {
|
||||
if (!this.uses) return null;
|
||||
|
||||
return Math.max(
|
||||
(this.uses.max ? itemAbleRollParse(this.uses.max, this.actor) : 0) - (this.uses.value ?? 0),
|
||||
0
|
||||
);
|
||||
}
|
||||
|
||||
static async create(data, operation = {}) {
|
||||
const { parent, renderSheet } = operation;
|
||||
let { type } = data;
|
||||
|
|
|
|||
|
|
@ -88,6 +88,26 @@ export default class DHBeastform extends BaseDataItem {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
get beastformAttackData() {
|
||||
const effect = this.parent.effects.find(x => x.type === 'beastform');
|
||||
if (!effect) return null;
|
||||
|
||||
const traitBonus = effect.changes.find(x => x.key === `system.traits.${this.mainTrait}.value`)?.value ?? 0;
|
||||
const evasionBonus = effect.changes.find(x => x.key === 'system.evasion')?.value ?? 0;
|
||||
|
||||
const damageDiceIndex = effect.changes.find(x => x.key === 'system.rules.attack.damage.diceIndex');
|
||||
const damageDice = damageDiceIndex ? Object.keys(CONFIG.DH.GENERAL.diceTypes)[damageDiceIndex.value] : null;
|
||||
const damageBonus = effect.changes.find(x => x.key === 'system.rules.attack.damage.bonus')?.value ?? 0;
|
||||
|
||||
return {
|
||||
trait: game.i18n.localize(CONFIG.DH.ACTOR.abilities[this.mainTrait].label),
|
||||
traitBonus: traitBonus ? Number(traitBonus).signedString() : '',
|
||||
evasionBonus: evasionBonus ? Number(evasionBonus).signedString() : '',
|
||||
damageDice: damageDice,
|
||||
damageBonus: damageBonus ? `${Number(damageBonus).signedString()}` : ''
|
||||
};
|
||||
}
|
||||
|
||||
async _preCreate() {
|
||||
if (!this.actor) return;
|
||||
|
||||
|
|
|
|||
|
|
@ -45,6 +45,11 @@ export default class DhAutomation extends foundry.abstract.DataModel {
|
|||
required: true,
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.resourceScrollTexts.label'
|
||||
}),
|
||||
playerCanEditSheet: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.playerCanEditSheet.label'
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -45,10 +45,10 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
initial: 'Coins',
|
||||
label: 'DAGGERHEART.SETTINGS.Homebrew.currency.coinName'
|
||||
}),
|
||||
handfulls: new fields.StringField({
|
||||
handfuls: new fields.StringField({
|
||||
required: true,
|
||||
initial: 'Handfulls',
|
||||
label: 'DAGGERHEART.SETTINGS.Homebrew.currency.handfullName'
|
||||
initial: 'Handfuls',
|
||||
label: 'DAGGERHEART.SETTINGS.Homebrew.currency.handfulName'
|
||||
}),
|
||||
bags: new fields.StringField({
|
||||
required: true,
|
||||
|
|
|
|||
|
|
@ -1,25 +0,0 @@
|
|||
export default class DhRangeMeasurement extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
enabled: new fields.BooleanField({ required: true, initial: true, label: 'DAGGERHEART.GENERAL.enabled' }),
|
||||
melee: new fields.NumberField({ required: true, initial: 5, label: 'DAGGERHEART.CONFIG.Range.melee.name' }),
|
||||
veryClose: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 15,
|
||||
label: 'DAGGERHEART.CONFIG.Range.veryClose.name'
|
||||
}),
|
||||
close: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 30,
|
||||
label: 'DAGGERHEART.CONFIG.Range.close.name'
|
||||
}),
|
||||
far: new fields.NumberField({ required: true, initial: 60, label: 'DAGGERHEART.CONFIG.Range.far.name' }),
|
||||
veryFar: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 120,
|
||||
label: 'DAGGERHEART.CONFIG.Range.veryFar.name'
|
||||
})
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -17,9 +17,28 @@ export default class DhVariantRules extends foundry.abstract.DataModel {
|
|||
label: 'DAGGERHEART.SETTINGS.VariantRules.FIELDS.actionTokens.tokens.label'
|
||||
})
|
||||
}),
|
||||
useCoins: new fields.BooleanField({
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.VariantRules.FIELDS.useCoins.label'
|
||||
rangeMeasurement: new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: true,
|
||||
label: 'DAGGERHEART.GENERAL.enabled'
|
||||
}),
|
||||
melee: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 5,
|
||||
label: 'DAGGERHEART.CONFIG.Range.melee.name'
|
||||
}),
|
||||
veryClose: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 15,
|
||||
label: 'DAGGERHEART.CONFIG.Range.veryClose.name'
|
||||
}),
|
||||
close: new fields.NumberField({
|
||||
required: true,
|
||||
initial: 30,
|
||||
label: 'DAGGERHEART.CONFIG.Range.close.name'
|
||||
}),
|
||||
far: new fields.NumberField({ required: true, initial: 60, label: 'DAGGERHEART.CONFIG.Range.far.name' })
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
export { default as DhAppearance } from './Appearance.mjs';
|
||||
export { default as DhAutomation } from './Automation.mjs';
|
||||
export { default as DhHomebrew } from './Homebrew.mjs';
|
||||
export { default as DhRangeMeasurement } from './RangeMeasurement.mjs';
|
||||
export { default as DhVariantRules } from './VariantRules.mjs';
|
||||
|
|
|
|||
|
|
@ -18,9 +18,7 @@ export default class D20Roll extends DHRoll {
|
|||
static DefaultDialog = D20RollDialog;
|
||||
|
||||
get title() {
|
||||
return game.i18n.localize(
|
||||
"DAGGERHEART.GENERAL.d20Roll"
|
||||
);
|
||||
return game.i18n.localize('DAGGERHEART.GENERAL.d20Roll');
|
||||
}
|
||||
|
||||
get d20() {
|
||||
|
|
@ -145,9 +143,9 @@ export default class D20Roll extends DHRoll {
|
|||
config.targetSelection = true;
|
||||
config.targets.forEach(target => {
|
||||
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
|
||||
target.hit = this.isCritical || roll.total >= difficulty;
|
||||
target.hit = roll.isCritical || roll.total >= difficulty;
|
||||
});
|
||||
data.success = config.targets.some(target => target.hit)
|
||||
data.success = config.targets.some(target => target.hit);
|
||||
} else if (config.roll.difficulty) {
|
||||
data.difficulty = config.roll.difficulty;
|
||||
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
|
||||
|
|
|
|||
|
|
@ -9,9 +9,8 @@ export default class DamageRoll extends DHRoll {
|
|||
static DefaultDialog = DamageDialog;
|
||||
|
||||
static async buildEvaluate(roll, config = {}, message = {}) {
|
||||
if (config.evaluate !== false)
|
||||
for (const roll of config.roll) await roll.roll.evaluate();
|
||||
|
||||
if (config.evaluate !== false) for (const roll of config.roll) await roll.roll.evaluate();
|
||||
|
||||
roll._evaluated = true;
|
||||
const parts = config.roll.map(r => this.postEvaluate(r));
|
||||
|
||||
|
|
@ -42,7 +41,7 @@ export default class DamageRoll extends DHRoll {
|
|||
if (config.source?.message) {
|
||||
const chatMessage = ui.chat.collection.get(config.source.message);
|
||||
chatMessage.update({ 'system.damage': config.damage });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static unifyDamageRoll(rolls) {
|
||||
|
|
@ -84,11 +83,11 @@ export default class DamageRoll extends DHRoll {
|
|||
|
||||
applyBaseBonus(part) {
|
||||
const modifiers = [],
|
||||
type = this.options.messageType ?? (this.options.isHealing ? 'healing' : 'damage'),
|
||||
type = this.options.messageType ?? (this.options.hasHealing ? 'healing' : 'damage'),
|
||||
options = part ?? this.options;
|
||||
|
||||
modifiers.push(...this.getBonus(`${type}`, `${type.capitalize()} Bonus`));
|
||||
if (!this.options.isHealing) {
|
||||
if (!this.options.hasHealing) {
|
||||
options.damageTypes?.forEach(t => {
|
||||
modifiers.push(...this.getBonus(`${type}.${t}`, `${t.capitalize()} ${type.capitalize()} Bonus`));
|
||||
});
|
||||
|
|
|
|||
|
|
@ -75,7 +75,8 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
|||
if (isOriginTarget && change.effect.origin) {
|
||||
change.value = change.value.replaceAll(/origin\.@/gi, '@');
|
||||
try {
|
||||
const doc = foundry.utils.fromUuidSync(change.effect.origin);
|
||||
const effect = foundry.utils.fromUuidSync(change.effect.origin);
|
||||
const doc = effect.parent?.parent;
|
||||
if (doc) parseModel = doc;
|
||||
} catch (_) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -202,7 +202,8 @@ export default class DhpActor extends Actor {
|
|||
await this.update({
|
||||
[`system.experiences.${experienceKey}`]: {
|
||||
name: experience.name,
|
||||
value: experience.modifier
|
||||
value: experience.modifier,
|
||||
core: true
|
||||
}
|
||||
});
|
||||
|
||||
|
|
@ -210,7 +211,8 @@ export default class DhpActor extends Actor {
|
|||
await this.system.companion.update({
|
||||
[`system.experiences.${experienceKey}`]: {
|
||||
name: '',
|
||||
value: experience.modifier
|
||||
value: experience.modifier,
|
||||
core: true
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -559,8 +561,8 @@ export default class DhpActor extends Actor {
|
|||
|
||||
updates.forEach(
|
||||
u =>
|
||||
(u.value =
|
||||
u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false ? u.value * -1 : u.value)
|
||||
(u.value =
|
||||
u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false ? u.value * -1 : u.value)
|
||||
);
|
||||
|
||||
await this.modifyResource(updates);
|
||||
|
|
@ -606,9 +608,9 @@ export default class DhpActor extends Actor {
|
|||
|
||||
updates.forEach(
|
||||
u =>
|
||||
(u.value = !(u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false)
|
||||
? u.value * -1
|
||||
: u.value)
|
||||
(u.value = !(u.key === 'fear' || this.system?.resources?.[u.key]?.isReversed === false)
|
||||
? u.value * -1
|
||||
: u.value)
|
||||
);
|
||||
|
||||
await this.modifyResource(updates);
|
||||
|
|
|
|||
|
|
@ -74,8 +74,8 @@ export default class DHItem extends foundry.documents.Item {
|
|||
isInventoryItem === true
|
||||
? 'Inventory Items' //TODO localize
|
||||
: isInventoryItem === false
|
||||
? 'Character Items' //TODO localize
|
||||
: 'Other'; //TODO localize
|
||||
? 'Character Items' //TODO localize
|
||||
: 'Other'; //TODO localize
|
||||
|
||||
return { value: type, label, group };
|
||||
}
|
||||
|
|
@ -130,7 +130,6 @@ export default class DHItem extends foundry.documents.Item {
|
|||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
|
||||
async use(event) {
|
||||
const actions = new Set(this.system.actionsList);
|
||||
if (actions?.size) {
|
||||
|
|
@ -152,10 +151,10 @@ export default class DHItem extends foundry.documents.Item {
|
|||
this.type === 'ancestry'
|
||||
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.ancestryTitle')
|
||||
: this.type === 'community'
|
||||
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.communityTitle')
|
||||
: this.type === 'feature'
|
||||
? game.i18n.localize('TYPES.Item.feature')
|
||||
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
|
||||
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.communityTitle')
|
||||
: this.type === 'feature'
|
||||
? game.i18n.localize('TYPES.Item.feature')
|
||||
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
|
||||
origin: origin,
|
||||
img: this.img,
|
||||
item: {
|
||||
|
|
@ -163,7 +162,7 @@ export default class DHItem extends foundry.documents.Item {
|
|||
img: this.img,
|
||||
tags: this._getTags()
|
||||
},
|
||||
actions: item.system.actions,
|
||||
actions: item.system.actionsList,
|
||||
description: this.system.description
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -161,7 +161,7 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
for (const [index, itemValue] of pathValue.entries()) {
|
||||
const itemIsAction = itemValue instanceof game.system.api.models.actions.actionsTypes.base;
|
||||
const value = itemIsAction || !itemValue?.item ? itemValue : itemValue.item;
|
||||
const enrichedValue = await TextEditor.enrichHTML(value.description);
|
||||
const enrichedValue = await TextEditor.enrichHTML(value.system?.description ?? value.description);
|
||||
if (itemIsAction) value.enrichedDescription = enrichedValue;
|
||||
else foundry.utils.setProperty(item, `${basePath}.${index}.enrichedDescription`, enrichedValue);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
import { range as configRange } from '../config/generalConfig.mjs';
|
||||
|
||||
export default function DhTemplateEnricher(match, _options) {
|
||||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
||||
|
|
@ -17,7 +15,7 @@ export default function DhTemplateEnricher(match, _options) {
|
|||
type = matchedType;
|
||||
break;
|
||||
case 'range':
|
||||
const matchedRange = Object.values(configRange).find(
|
||||
const matchedRange = Object.values(CONFIG.DH.GENERAL.templateRanges).find(
|
||||
x => x.id.toLowerCase() === split[1] || x.short === split[1]
|
||||
);
|
||||
range = matchedRange?.id;
|
||||
|
|
@ -55,7 +53,9 @@ export const renderMeasuredTemplate = async event => {
|
|||
? '180'
|
||||
: undefined;
|
||||
|
||||
const baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
|
||||
const baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[
|
||||
range
|
||||
];
|
||||
const distance = type === CONFIG.DH.GENERAL.templateTypes.EMANATION ? baseDistance + 2.5 : baseDistance;
|
||||
|
||||
const { width, height } = game.canvas.scene.dimensions;
|
||||
|
|
|
|||
|
|
@ -313,8 +313,10 @@ export const itemAbleRollParse = (value, actor, item) => {
|
|||
|
||||
const isItemTarget = value.toLowerCase().includes('item.@');
|
||||
const slicedValue = isItemTarget ? value.replaceAll(/item\.@/gi, '@') : value;
|
||||
const model = isItemTarget ? item : actor;
|
||||
|
||||
try {
|
||||
return Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor);
|
||||
return Roll.replaceFormulaData(slicedValue, model?.getRollData?.() ?? model);
|
||||
} catch (_) {
|
||||
return '';
|
||||
}
|
||||
|
|
@ -362,6 +364,7 @@ export async function createEmbeddedItemWithEffects(actor, baseData, update) {
|
|||
const [doc] = await actor.createEmbeddedDocuments('Item', [
|
||||
{
|
||||
...(update ?? data),
|
||||
...baseData,
|
||||
id: data.id,
|
||||
uuid: data.uuid,
|
||||
effects: data.effects?.map(effect => effect.toObject())
|
||||
|
|
@ -371,6 +374,21 @@ export async function createEmbeddedItemWithEffects(actor, baseData, update) {
|
|||
return doc;
|
||||
}
|
||||
|
||||
export async function createEmbeddedItemsWithEffects(actor, baseData) {
|
||||
const effectData = [];
|
||||
for (let d of baseData) {
|
||||
const data = d.uuid.startsWith('Compendium') ? await foundry.utils.fromUuid(d.uuid) : d;
|
||||
effectData.push({
|
||||
...data,
|
||||
id: data.id,
|
||||
uuid: data.uuid,
|
||||
effects: data.effects?.map(effect => effect.toObject())
|
||||
});
|
||||
}
|
||||
|
||||
await actor.createEmbeddedDocuments('Item', effectData);
|
||||
}
|
||||
|
||||
export const slugify = name => {
|
||||
return name.toLowerCase().replaceAll(' ', '-').replaceAll('.', '');
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,17 +1,10 @@
|
|||
import { defaultLevelTiers, DhLevelTiers } from '../data/levelTier.mjs';
|
||||
import DhCountdowns from '../data/countdowns.mjs';
|
||||
import {
|
||||
DhAppearance,
|
||||
DhAutomation,
|
||||
DhHomebrew,
|
||||
DhRangeMeasurement,
|
||||
DhVariantRules
|
||||
} from '../data/settings/_module.mjs';
|
||||
import { DhAppearance, DhAutomation, DhHomebrew, DhVariantRules } from '../data/settings/_module.mjs';
|
||||
import {
|
||||
DhAppearanceSettings,
|
||||
DhAutomationSettings,
|
||||
DhHomebrewSettings,
|
||||
DhRangeMeasurementSettings,
|
||||
DhVariantRuleSettings
|
||||
} from '../applications/settings/_module.mjs';
|
||||
|
||||
|
|
@ -58,12 +51,6 @@ const registerMenuSettings = () => {
|
|||
}
|
||||
}
|
||||
});
|
||||
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: DhRangeMeasurement
|
||||
});
|
||||
};
|
||||
|
||||
const registerMenus = () => {
|
||||
|
|
@ -83,14 +70,6 @@ const registerMenus = () => {
|
|||
type: DhHomebrewSettings,
|
||||
restricted: true
|
||||
});
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.menu.Range.Name, {
|
||||
name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.range.name'),
|
||||
label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.range.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.range.hint'),
|
||||
icon: CONFIG.DH.SETTINGS.menu.Range.Icon,
|
||||
type: DhRangeMeasurementSettings,
|
||||
restricted: true
|
||||
});
|
||||
|
||||
game.settings.registerMenu(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance, {
|
||||
name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.appearance.title'),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue