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https://github.com/Foundryborne/daggerheart.git
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Merged with main
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commit
9b63371f4a
50 changed files with 987 additions and 102 deletions
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@ -50,13 +50,20 @@ export default class CompendiumBrowserSettings extends HandlebarsApplicationMixi
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const excludedSourceData = this.browserSettings.excludedSources;
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const excludedPackData = this.browserSettings.excludedPacks;
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context.typePackCollections = game.packs.reduce((acc, pack) => {
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const { type, label, packageType, packageName, id } = pack.metadata;
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if (packageType === 'world' || !CompendiumBrowserSettings.#browserPackTypes.includes(type)) return acc;
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const { type, label, packageType, packageName: basePackageName, id } = pack.metadata;
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if (!CompendiumBrowserSettings.#browserPackTypes.includes(type)) return acc;
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const isWorldPack = packageType === 'world';
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const packageName = isWorldPack ? 'world' : basePackageName;
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const sourceChecked =
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!excludedSourceData[packageName] ||
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!excludedSourceData[packageName].excludedDocumentTypes.includes(type);
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const sourceLabel = game.modules.get(packageName)?.title ?? game.system.title;
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const sourceLabel =
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game.modules.get(packageName)?.title ??
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(isWorldPack
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? game.i18n.localize('DAGGERHEART.APPLICATIONS.CompendiumBrowserSettings.worldCompendiums')
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: game.system.title);
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if (!acc[type]) acc[type] = { label: game.i18n.localize(`DOCUMENT.${type}s`), sources: {} };
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if (!acc[type].sources[packageName])
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acc[type].sources[packageName] = { label: sourceLabel, checked: sourceChecked, packs: [] };
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@ -200,7 +200,6 @@ export default class DhDeathMove extends HandlebarsApplicationMixin(ApplicationV
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description: game.i18n.localize(this.selectedMove.description),
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result: result,
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open: autoExpandDescription ? 'open' : '',
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chevron: autoExpandDescription ? 'fa-chevron-up' : 'fa-chevron-down',
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showRiskItAllButton: this.showRiskItAllButton,
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riskItAllButtonLabel: this.riskItAllButtonLabel,
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riskItAllHope: this.riskItAllHope
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@ -196,6 +196,9 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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.filter(x => x.testUserPermission(game.user, 'LIMITED'))
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.filter(x => x.uuid !== this.actor.uuid);
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const autoExpandDescription = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
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.expandRollMessage?.desc;
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const cls = getDocumentClass('ChatMessage');
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const msg = {
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user: game.user.id,
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@ -216,7 +219,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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actor: { name: this.actor.name, img: this.actor.img },
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moves: moves,
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characters: characters,
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selfId: this.actor.uuid
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selfId: this.actor.uuid,
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open: autoExpandDescription ? 'open' : ''
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}
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),
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flags: {
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@ -30,22 +30,27 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
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const group = game.i18n.localize(model.metadata.label);
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const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model.metadata.type);
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const getLabel = path => {
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const label = model.schema.getField(path)?.label;
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return label ? game.i18n.localize(label) : path;
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const getTranslations = path => {
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if (path === 'resources.hope.max')
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return {
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.FIELDS.maxHope.label'),
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hint: ''
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};
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const field = model.schema.getField(path);
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return {
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label: field ? game.i18n.localize(field.label) : path,
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hint: field ? game.i18n.localize(field.hint) : ''
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};
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};
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const bars = attributes.bar.flatMap(x => {
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const joined = `${x.join('.')}.max`;
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const label =
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joined === 'resources.hope.max'
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? 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.maxHope.label'
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: getLabel(joined);
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return { value: joined, label, group };
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return { value: joined, ...getTranslations(joined), group };
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});
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const values = attributes.value.flatMap(x => {
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const joined = x.join('.');
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return { value: joined, label: getLabel(joined), group };
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return { value: joined, ...getTranslations(joined), group };
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});
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const bonuses = getAllLeaves(model.schema.fields.bonuses, group);
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@ -43,4 +43,54 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
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event.dataTransfer.setDragImage(preview, w / 2, h / 2);
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}
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}
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_getEntryContextOptions() {
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const options = super._getEntryContextOptions();
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options.push({
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name: 'DAGGERHEART.UI.Sidebar.actorDirectory.duplicateToNewTier',
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icon: `<i class="fa-solid fa-arrow-trend-up" inert></i>`,
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condition: li => {
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const actor = game.actors.get(li.dataset.entryId);
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return actor?.type === 'adversary' && actor.system.type !== 'social';
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},
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callback: async li => {
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const actor = game.actors.get(li.dataset.entryId);
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if (!actor) throw new Error('Unexpected missing actor');
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const tiers = [1, 2, 3, 4].filter(t => t !== actor.system.tier);
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const content = document.createElement('div');
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const select = document.createElement('select');
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select.name = 'tier';
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select.append(
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...tiers.map(t => {
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const option = document.createElement('option');
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option.value = t;
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option.textContent = game.i18n.localize(`DAGGERHEART.GENERAL.Tiers.${t}`);
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return option;
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})
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);
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content.append(select);
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const tier = await foundry.applications.api.Dialog.input({
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classes: ['dh-style', 'dialog'],
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window: { title: 'DAGGERHEART.UI.Sidebar.actorDirectory.pickTierTitle' },
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content,
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ok: {
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label: 'Create Adversary',
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callback: (event, button, dialog) => Number(button.form.elements.tier.value)
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}
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});
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if (tier === actor.system.tier) {
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ui.notifications.warn('This actor is already at this tier');
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} else if (tier) {
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const source = actor.system.adjustForTier(tier);
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await Actor.create(source);
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ui.notifications.info(`Tier ${tier} ${actor.name} created`);
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}
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}
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});
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return options;
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}
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}
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@ -34,8 +34,6 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
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position: {
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width: 222,
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height: 222
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// top: "200px",
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// left: "120px"
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}
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};
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@ -66,7 +64,7 @@ export default class FearTracker extends HandlebarsApplicationMixin(ApplicationV
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max = this.maxFear,
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percent = (current / max) * 100,
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isGM = game.user.isGM;
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// Return the data for rendering
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return { display, current, max, percent, isGM };
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}
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@ -64,7 +64,8 @@ export default class DhSceneNavigation extends foundry.applications.ui.SceneNavi
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if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
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const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
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const newFirst = newEnvironments.splice(
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newEnvironments.findIndex(x => x === environment.uuid)
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newEnvironments.findIndex(x => x === environment.uuid),
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1
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)[0];
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newEnvironments.unshift(newFirst);
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emitAsGM(
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