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Make all item types quantifiable in the party actor
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13 changed files with 91 additions and 45 deletions
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@ -26,6 +26,7 @@ export default class DHWeapon extends AttachableItem {
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label: 'DAGGERHEART.GENERAL.Tiers.singular'
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}),
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equipped: new fields.BooleanField({ initial: false }),
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quantity: new fields.NumberField({ integer: true, initial: 1, min: 0, required: true }),
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//SETTINGS
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secondary: new fields.BooleanField({ initial: false, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon' }),
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