Merge branch 'main' into feature/death-moves

This commit is contained in:
Chris Ryan 2025-12-23 11:17:37 +10:00
commit 9a3355175b
229 changed files with 2452 additions and 893 deletions

View file

@ -18,7 +18,6 @@ import {
socketRegistration socketRegistration
} from './module/systemRegistration/_module.mjs'; } from './module/systemRegistration/_module.mjs';
import { placeables } from './module/canvas/_module.mjs'; import { placeables } from './module/canvas/_module.mjs';
import { registerRollDiceHooks } from './module/dice/dhRoll.mjs';
import './node_modules/@yaireo/tagify/dist/tagify.css'; import './node_modules/@yaireo/tagify/dist/tagify.css';
import TemplateManager from './module/documents/templateManager.mjs'; import TemplateManager from './module/documents/templateManager.mjs';
@ -56,6 +55,8 @@ CONFIG.Canvas.rulerClass = placeables.DhRuler;
CONFIG.Canvas.layers.templates.layerClass = placeables.DhTemplateLayer; CONFIG.Canvas.layers.templates.layerClass = placeables.DhTemplateLayer;
CONFIG.MeasuredTemplate.objectClass = placeables.DhMeasuredTemplate; CONFIG.MeasuredTemplate.objectClass = placeables.DhMeasuredTemplate;
CONFIG.Scene.documentClass = documents.DhScene;
CONFIG.Token.documentClass = documents.DhToken; CONFIG.Token.documentClass = documents.DhToken;
CONFIG.Token.prototypeSheetClass = applications.sheetConfigs.DhPrototypeTokenConfig; CONFIG.Token.prototypeSheetClass = applications.sheetConfigs.DhPrototypeTokenConfig;
CONFIG.Token.objectClass = placeables.DhTokenPlaceable; CONFIG.Token.objectClass = placeables.DhTokenPlaceable;
@ -91,34 +92,94 @@ Hooks.once('init', () => {
makeDefault: true makeDefault: true
}); });
const sheetLabel = typePath => () =>
game.i18n.format('DAGGERHEART.GENERAL.typeSheet', {
type: game.i18n.localize(typePath)
});
const { Items, Actors } = foundry.documents.collections; const { Items, Actors } = foundry.documents.collections;
Items.unregisterSheet('core', foundry.applications.sheets.ItemSheetV2); Items.unregisterSheet('core', foundry.applications.sheets.ItemSheetV2);
Items.registerSheet(SYSTEM.id, applications.sheets.items.Ancestry, { types: ['ancestry'], makeDefault: true }); Items.registerSheet(SYSTEM.id, applications.sheets.items.Ancestry, {
Items.registerSheet(SYSTEM.id, applications.sheets.items.Community, { types: ['community'], makeDefault: true }); types: ['ancestry'],
Items.registerSheet(SYSTEM.id, applications.sheets.items.Class, { types: ['class'], makeDefault: true }); makeDefault: true,
Items.registerSheet(SYSTEM.id, applications.sheets.items.Subclass, { types: ['subclass'], makeDefault: true }); label: sheetLabel('TYPES.Item.ancestry')
Items.registerSheet(SYSTEM.id, applications.sheets.items.Feature, { types: ['feature'], makeDefault: true }); });
Items.registerSheet(SYSTEM.id, applications.sheets.items.DomainCard, { types: ['domainCard'], makeDefault: true }); Items.registerSheet(SYSTEM.id, applications.sheets.items.Community, {
types: ['community'],
makeDefault: true,
label: sheetLabel('TYPES.Item.community')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Class, {
types: ['class'],
makeDefault: true,
label: sheetLabel('TYPES.Item.class')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Subclass, {
types: ['subclass'],
makeDefault: true,
label: sheetLabel('TYPES.Item.subclass')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Feature, {
types: ['feature'],
makeDefault: true,
label: sheetLabel('TYPES.Item.feature')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.DomainCard, {
types: ['domainCard'],
makeDefault: true,
label: sheetLabel('TYPES.Item.domainCard')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Loot, { Items.registerSheet(SYSTEM.id, applications.sheets.items.Loot, {
types: ['loot'], types: ['loot'],
makeDefault: true makeDefault: true,
label: sheetLabel('TYPES.Item.loot')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Consumable, {
types: ['consumable'],
makeDefault: true,
label: sheetLabel('TYPES.Item.consumable')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Weapon, {
types: ['weapon'],
makeDefault: true,
label: sheetLabel('TYPES.Item.weapon')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Armor, {
types: ['armor'],
makeDefault: true,
label: sheetLabel('TYPES.Item.armor')
});
Items.registerSheet(SYSTEM.id, applications.sheets.items.Beastform, {
types: ['beastform'],
makeDefault: true,
label: sheetLabel('TYPES.Item.beastform')
}); });
Items.registerSheet(SYSTEM.id, applications.sheets.items.Consumable, { types: ['consumable'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.sheets.items.Weapon, { types: ['weapon'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.sheets.items.Armor, { types: ['armor'], makeDefault: true });
Items.registerSheet(SYSTEM.id, applications.sheets.items.Beastform, { types: ['beastform'], makeDefault: true });
Actors.unregisterSheet('core', foundry.applications.sheets.ActorSheetV2); Actors.unregisterSheet('core', foundry.applications.sheets.ActorSheetV2);
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Character, { types: ['character'], makeDefault: true }); Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Character, {
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Companion, { types: ['companion'], makeDefault: true }); types: ['character'],
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Adversary, { types: ['adversary'], makeDefault: true }); makeDefault: true,
label: sheetLabel('TYPES.Actor.character')
});
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Companion, {
types: ['companion'],
makeDefault: true,
label: sheetLabel('TYPES.Actor.companion')
});
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Adversary, {
types: ['adversary'],
makeDefault: true,
label: sheetLabel('TYPES.Actor.adversary')
});
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Environment, { Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Environment, {
types: ['environment'], types: ['environment'],
makeDefault: true makeDefault: true,
label: sheetLabel('TYPES.Actor.environment')
}); });
Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Party, { Actors.registerSheet(SYSTEM.id, applications.sheets.actors.Party, {
types: ['party'], types: ['party'],
makeDefault: true makeDefault: true,
label: sheetLabel('TYPES.Actor.party')
}); });
DocumentSheetConfig.unregisterSheet( DocumentSheetConfig.unregisterSheet(
@ -131,7 +192,8 @@ Hooks.once('init', () => {
SYSTEM.id, SYSTEM.id,
applications.sheetConfigs.ActiveEffectConfig, applications.sheetConfigs.ActiveEffectConfig,
{ {
makeDefault: true makeDefault: true,
label: sheetLabel('DOCUMENT.ActiveEffect')
} }
); );
@ -140,9 +202,10 @@ Hooks.once('init', () => {
// Make Compendium Dialog resizable // Make Compendium Dialog resizable
foundry.applications.sidebar.apps.Compendium.DEFAULT_OPTIONS.window.resizable = true; foundry.applications.sidebar.apps.Compendium.DEFAULT_OPTIONS.window.resizable = true;
DocumentSheetConfig.unregisterSheet(foundry.documents.Scene, 'core', foundry.applications.sheets.SceneConfig);
DocumentSheetConfig.registerSheet(foundry.documents.Scene, SYSTEM.id, applications.scene.DhSceneConfigSettings, { DocumentSheetConfig.registerSheet(foundry.documents.Scene, SYSTEM.id, applications.scene.DhSceneConfigSettings, {
makeDefault: true, makeDefault: true,
label: 'Daggerheart' label: sheetLabel('DOCUMENT.Scene')
}); });
settingsRegistration.registerDHSettings(); settingsRegistration.registerDHSettings();
@ -179,7 +242,6 @@ Hooks.on('ready', async () => {
ui.compendiumBrowser = new applications.ui.ItemBrowser(); ui.compendiumBrowser = new applications.ui.ItemBrowser();
socketRegistration.registerSocketHooks(); socketRegistration.registerSocketHooks();
registerRollDiceHooks();
socketRegistration.registerUserQueries(); socketRegistration.registerUserQueries();
if (!game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.welcomeMessage)) { if (!game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.welcomeMessage)) {
@ -195,9 +257,9 @@ Hooks.on('ready', async () => {
Hooks.once('dicesoniceready', () => {}); Hooks.once('dicesoniceready', () => {});
Hooks.on('renderChatMessageHTML', (_, element, message) => { Hooks.on('renderChatMessageHTML', (document, element) => {
enricherRenderSetup(element); enricherRenderSetup(element);
const cssClass = message.message.flags?.daggerheart?.cssClass; const cssClass = document.flags?.daggerheart?.cssClass;
if (cssClass) cssClass.split(' ').forEach(cls => element.classList.add(cls)); if (cssClass) cssClass.split(' ').forEach(cls => element.classList.add(cls));
}); });
@ -282,52 +344,70 @@ Hooks.on('chatMessage', (_, message) => {
}); });
Hooks.on('moveToken', async (movedToken, data) => { const updateActorsRangeDependentEffects = async token => {
const effectsAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).effects; const rangeMeasurement = game.settings.get(
if (!effectsAutomation.rangeDependent) return; CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.variantRules
).rangeMeasurement;
const rangeDependantEffects = movedToken.actor.effects.filter(effect => effect.system.rangeDependence?.enabled); for (let effect of token.actor.allApplicableEffects()) {
if (!effect.system.rangeDependence?.enabled) continue;
const { target, range, type } = effect.system.rangeDependence;
const updateEffects = async (disposition, token, effects, effectUpdates) => { // If there are no targets, assume false. Otherwise, start with the effect enabled.
const rangeMeasurement = game.settings.get( let enabledEffect = game.user.targets.size !== 0;
CONFIG.DH.id, // Expect all targets to meet the rangeDependence requirements
CONFIG.DH.SETTINGS.gameSettings.variantRules for (let userTarget of game.user.targets) {
).rangeMeasurement; const disposition = userTarget.document.disposition;
if ((target === 'friendly' && disposition !== 1) || (target === 'hostile' && disposition !== -1)) {
for (let effect of effects.filter(x => x.system.rangeDependence?.enabled)) { enabledEffect = false;
const { target, range, type } = effect.system.rangeDependence; break;
if ((target === 'friendly' && disposition !== 1) || (target === 'hostile' && disposition !== -1)) }
return false;
const distanceBetween = canvas.grid.measurePath([ const distanceBetween = canvas.grid.measurePath([
{ ...movedToken.toObject(), x: data.destination.x, y: data.destination.y }, userTarget.document.movement.destination,
token token.movement.destination
]).distance; ]).distance;
const distance = rangeMeasurement[range]; const distance = rangeMeasurement[range];
const reverse = type === CONFIG.DH.GENERAL.rangeInclusion.outsideRange.id; const reverse = type === CONFIG.DH.GENERAL.rangeInclusion.outsideRange.id;
const newDisabled = reverse ? distanceBetween <= distance : distanceBetween > distance; if (reverse ? distanceBetween <= distance : distanceBetween > distance) {
const oldDisabled = effectUpdates[effect.uuid] ? effectUpdates[effect.uuid].disabled : newDisabled; enabledEffect = false;
effectUpdates[effect.uuid] = { break;
disabled: oldDisabled || newDisabled, }
value: effect
};
}
};
const effectUpdates = {};
for (let token of game.scenes.find(x => x.active).tokens) {
if (token.id !== movedToken.id) {
await updateEffects(token.disposition, token, rangeDependantEffects, effectUpdates);
} }
if (token.actor) await updateEffects(movedToken.disposition, token, token.actor.effects, effectUpdates); await effect.update({ disabled: !enabledEffect });
} }
};
for (let key in effectUpdates) { const updateAllRangeDependentEffects = async () => {
const effect = effectUpdates[key]; const effectsAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).effects;
await effect.value.update({ disabled: effect.disabled }); if (!effectsAutomation.rangeDependent) return;
// Only consider tokens on the active scene
const tokens = game.scenes.find(x => x.active).tokens;
if (game.user.character) {
// The character updates their character's token. There can be only one token.
const characterToken = tokens.find(x => x.actor === game.user.character);
updateActorsRangeDependentEffects(characterToken);
} else if (game.user.isGM) {
// The GM is responsible for all other tokens.
const playerCharacters = game.users.players.filter(x => x.active).map(x => x.character);
for (let token of tokens.filter(x => !playerCharacters.includes(x.actor))) {
updateActorsRangeDependentEffects(token);
}
} }
};
const debouncedRangeEffectCall = foundry.utils.debounce(updateAllRangeDependentEffects, 50);
Hooks.on('targetToken', async (user, token, targeted) => {
debouncedRangeEffectCall();
});
Hooks.on('moveToken', async (movedToken, data) => {
debouncedRangeEffectCall();
}); });
Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html)); Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));

View file

@ -36,6 +36,7 @@
}, },
"DAGGERHEART": { "DAGGERHEART": {
"CharacterSheet": "Character Sheet",
"ACTIONS": { "ACTIONS": {
"TYPES": { "TYPES": {
"attack": { "attack": {
@ -611,6 +612,9 @@
"insufficientHope": "The initiating character doesn't have enough hope", "insufficientHope": "The initiating character doesn't have enough hope",
"createTagTeam": "Create TagTeam Roll", "createTagTeam": "Create TagTeam Roll",
"chatMessageRollTitle": "Roll" "chatMessageRollTitle": "Roll"
},
"TokenConfig": {
"actorSizeUsed": "Actor size is set, determining the dimensions"
} }
}, },
"CLASS": { "CLASS": {
@ -620,11 +624,6 @@
} }
}, },
"CONFIG": { "CONFIG": {
"ActionType": {
"passive": "Passive",
"action": "Action",
"reaction": "Reaction"
},
"AdversaryTrait": { "AdversaryTrait": {
"relentless": { "relentless": {
"name": "Relentless", "name": "Relentless",
@ -1033,6 +1032,12 @@
"description": "" "description": ""
} }
}, },
"FeatureForm": {
"label": "Feature Form",
"passive": "Passive",
"action": "Action",
"reaction": "Reaction"
},
"Gold": { "Gold": {
"title": "Gold", "title": "Gold",
"coins": "Coins", "coins": "Coins",
@ -1146,6 +1151,14 @@
"rect": "Rectangle", "rect": "Rectangle",
"ray": "Ray" "ray": "Ray"
}, },
"TokenSize": {
"tiny": "Tiny",
"small": "Small",
"medium": "Medium",
"large": "Large",
"huge": "Huge",
"gargantuan": "Gargantuan"
},
"Traits": { "Traits": {
"agility": { "agility": {
"name": "Agility", "name": "Agility",
@ -2096,6 +2109,7 @@
"fear": "Fear", "fear": "Fear",
"features": "Features", "features": "Features",
"formula": "Formula", "formula": "Formula",
"general": "General",
"gm": "GM", "gm": "GM",
"healing": "Healing", "healing": "Healing",
"healingRoll": "Healing Roll", "healingRoll": "Healing Roll",
@ -2168,10 +2182,12 @@
"plural": "Targets" "plural": "Targets"
}, },
"title": "Title", "title": "Title",
"tokenSize": "Token Size",
"total": "Total", "total": "Total",
"traitModifier": "Trait Modifier", "traitModifier": "Trait Modifier",
"true": "True", "true": "True",
"type": "Type", "type": "Type",
"typeSheet": "System {type} Sheet",
"unarmed": "Unarmed", "unarmed": "Unarmed",
"unarmedAttack": "Unarmed Attack", "unarmedAttack": "Unarmed Attack",
"unarmored": "Unarmored", "unarmored": "Unarmored",
@ -2224,6 +2240,7 @@
"tokenRingImg": { "label": "Subject Texture" }, "tokenRingImg": { "label": "Subject Texture" },
"tokenSize": { "tokenSize": {
"placeholder": "Using character dimensions", "placeholder": "Using character dimensions",
"disabledPlaceholder": "Set by character size",
"height": { "label": "Height" }, "height": { "label": "Height" },
"width": { "label": "Width" } "width": { "label": "Width" }
}, },
@ -2249,7 +2266,9 @@
"hybridizeFeatureTitle": "Hybrid Features", "hybridizeFeatureTitle": "Hybrid Features",
"hybridizeDrag": "Drag a form here to hybridize it.", "hybridizeDrag": "Drag a form here to hybridize it.",
"mainTrait": "Main Trait", "mainTrait": "Main Trait",
"traitBonus": "Trait Bonus" "traitBonus": "Trait Bonus",
"evolvedTokenHint": "An evolved beastform's token is based on that of the form you evolve",
"evolvedImagePlaceholder": "The image for the form selected for evolution will be used"
}, },
"Class": { "Class": {
"hopeFeatures": "Hope Features", "hopeFeatures": "Hope Features",
@ -2529,8 +2548,8 @@
"enabled": { "label": "Enabled" }, "enabled": { "label": "Enabled" },
"tokens": { "label": "Tokens" } "tokens": { "label": "Tokens" }
}, },
"massiveDamage":{ "massiveDamage": {
"title":"Massive Damage", "title": "Massive Damage",
"enabled": { "label": "Enabled" } "enabled": { "label": "Enabled" }
} }
} }
@ -2804,7 +2823,8 @@
"companionPartnerLevelBlock": "The companion needs an assigned partner to level up.", "companionPartnerLevelBlock": "The companion needs an assigned partner to level up.",
"configureAttribution": "Configure Attribution", "configureAttribution": "Configure Attribution",
"deleteItem": "Delete Item", "deleteItem": "Delete Item",
"immune": "Immune" "immune": "Immune",
"tokenSize": "The token size used on the canvas"
} }
} }
} }

View file

@ -195,9 +195,9 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
if (this.config.roll) { if (this.config.roll) {
this.reactionOverride = !this.reactionOverride; this.reactionOverride = !this.reactionOverride;
this.config.actionType = this.reactionOverride this.config.actionType = this.reactionOverride
? CONFIG.DH.ITEM.actionTypes.reaction.id ? 'reaction'
: this.config.actionType === CONFIG.DH.ITEM.actionTypes.reaction.id : this.config.actionType === 'reaction'
? CONFIG.DH.ITEM.actionTypes.action.id ? 'action'
: this.config.actionType; : this.config.actionType;
this.render(); this.render();
} }

View file

@ -93,7 +93,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
} }
getRefreshables() { getRefreshables() {
const actionItems = this.actor.items.reduce((acc, x) => { const actionItems = this.actor.items.filter(x => this.actor.system.isItemAvailable(x)).reduce((acc, x) => {
if (x.system.actions) { if (x.system.actions) {
const recoverable = x.system.actions.reduce((acc, action) => { const recoverable = x.system.actions.reduce((acc, action) => {
if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) { if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {

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@ -1,69 +1,61 @@
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class ItemTransferDialog extends HandlebarsApplicationMixin(ApplicationV2) { export default class ItemTransferDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(item) { constructor(data) {
super({}); super({});
this.data = data;
this.item = item;
this.quantity = item.system.quantity;
} }
get title() { get title() {
return this.item.name; return this.data.title;
} }
static DEFAULT_OPTIONS = { static DEFAULT_OPTIONS = {
tag: 'form', tag: 'form',
classes: ['daggerheart', 'dh-style', 'dialog', 'item-transfer'], classes: ['daggerheart', 'dh-style', 'dialog', 'item-transfer'],
position: { width: 300, height: 'auto' }, position: { width: 400, height: 'auto' },
window: { icon: 'fa-solid fa-hand-holding-hand' }, window: { icon: 'fa-solid fa-hand-holding-hand' },
actions: { actions: {
finish: ItemTransferDialog.#finish finish: ItemTransferDialog.#finish
}, }
form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
}; };
static PARTS = { static PARTS = {
main: { template: 'systems/daggerheart/templates/dialogs/item-transfer.hbs' } main: { template: 'systems/daggerheart/templates/dialogs/item-transfer.hbs', root: true }
}; };
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelector('.number-display').addEventListener('change', event => {
this.quantity = isNaN(event.target.value) ? this.quantity : Number(event.target.value);
this.render();
});
}
async _prepareContext(_options) { async _prepareContext(_options) {
const context = await super._prepareContext(_options); const context = await super._prepareContext(_options);
context.item = this.item; return foundry.utils.mergeObject(context, this.data);
context.quantity = this.quantity;
return context;
}
static async updateData(_event, _element, formData) {
const { quantity } = foundry.utils.expandObject(formData.object);
this.quantity = quantity;
this.render();
} }
static async #finish() { static async #finish() {
this.close({ submitted: true }); this.selected = this.form.elements.quantity.valueAsNumber || null;
this.close();
} }
close(options = {}) { static #determineTransferOptions({ originActor, targetActor, item, currency }) {
if (!options.submitted) this.quantity = null; originActor ??= item?.actor;
const homebrewKey = CONFIG.DH.SETTINGS.gameSettings.Homebrew;
const currencySetting = game.settings.get(CONFIG.DH.id, homebrewKey).currency?.[currency] ?? null;
super.close(); return {
originActor,
targetActor,
itemImage: item?.img,
currencyIcon: currencySetting?.icon,
max: item?.system.quantity ?? originActor.system.gold[currency] ?? 0,
title: item?.name ?? currencySetting?.label
};
} }
static async configure(item) { static async configure(options) {
return new Promise(resolve => { return new Promise(resolve => {
const app = new this(item); const data = this.#determineTransferOptions(options);
app.addEventListener('close', () => resolve(app.quantity), { once: true }); if (data.max <= 1) return resolve(data.max);
const app = new this(data);
app.addEventListener('close', () => resolve(app.selected), { once: true });
app.render({ force: true }); app.render({ force: true });
}); });
} }

View file

@ -220,8 +220,8 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
!roll.system.isCritical && criticalRoll !roll.system.isCritical && criticalRoll
? (await getCritDamageBonus(damage.formula)) + damage.total ? (await getCritDamageBonus(damage.formula)) + damage.total
: damage.total; : damage.total;
const updatedDamageParts = damage.parts;
if (systemData.damage[key]) { if (systemData.damage[key]) {
const updatedDamageParts = damage.parts;
if (!roll.system.isCritical && criticalRoll) { if (!roll.system.isCritical && criticalRoll) {
for (let part of updatedDamageParts) { for (let part of updatedDamageParts) {
const criticalDamage = await getCritDamageBonus(part.formula); const criticalDamage = await getCritDamageBonus(part.formula);

View file

@ -44,6 +44,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
deleteAdversaryType: this.deleteAdversaryType, deleteAdversaryType: this.deleteAdversaryType,
selectAdversaryType: this.selectAdversaryType, selectAdversaryType: this.selectAdversaryType,
save: this.save, save: this.save,
resetTokenSizes: this.resetTokenSizes,
reset: this.reset reset: this.reset
}, },
form: { handler: this.updateData, submitOnChange: true } form: { handler: this.updateData, submitOnChange: true }
@ -424,6 +425,14 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
this.close(); this.close();
} }
static async resetTokenSizes() {
await this.settings.updateSource({
tokenSizes: this.settings.schema.fields.tokenSizes.initial
});
this.render();
}
static async reset() { static async reset() {
const confirmed = await foundry.applications.api.DialogV2.confirm({ const confirmed = await foundry.applications.api.DialogV2.confirm({
window: { window: {

View file

@ -1,4 +1,18 @@
export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig { export default class DhPrototypeTokenConfig extends foundry.applications.sheets.PrototypeTokenConfig {
/** @override */
static PARTS = {
tabs: super.PARTS.tabs,
identity: super.PARTS.identity,
appearance: {
template: 'systems/daggerheart/templates/sheets-settings/token-config/appearance.hbs',
scrollable: ['']
},
vision: super.PARTS.vision,
light: super.PARTS.light,
resources: super.PARTS.resources,
footer: super.PARTS.footer
};
/** @inheritDoc */ /** @inheritDoc */
async _prepareResourcesTab() { async _prepareResourcesTab() {
const token = this.token; const token = this.token;
@ -17,4 +31,11 @@ export default class DhPrototypeTokenConfig extends foundry.applications.sheets.
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
}; };
} }
async _prepareAppearanceTab() {
const context = await super._prepareAppearanceTab();
context.actorSizeUsed = this.token.actor ? Boolean(this.token.actor.system.size) : false;
return context;
}
} }

View file

@ -1,4 +1,18 @@
export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig { export default class DhTokenConfig extends foundry.applications.sheets.TokenConfig {
/** @override */
static PARTS = {
tabs: super.PARTS.tabs,
identity: super.PARTS.identity,
appearance: {
template: 'systems/daggerheart/templates/sheets-settings/token-config/appearance.hbs',
scrollable: ['']
},
vision: super.PARTS.vision,
light: super.PARTS.light,
resources: super.PARTS.resources,
footer: super.PARTS.footer
};
/** @inheritDoc */ /** @inheritDoc */
async _prepareResourcesTab() { async _prepareResourcesTab() {
const token = this.token; const token = this.token;
@ -17,4 +31,11 @@ export default class DhTokenConfig extends foundry.applications.sheets.TokenConf
turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations turnMarkerAnimations: CONFIG.Combat.settings.turnMarkerAnimations
}; };
} }
async _prepareAppearanceTab() {
const context = await super._prepareAppearanceTab();
context.actorSizeUsed = this.token.actor ? Boolean(this.token.actor.system.size) : false;
return context;
}
} }

View file

@ -675,16 +675,21 @@ export default class CharacterSheet extends DHBaseActorSheet {
roll: { roll: {
trait: button.dataset.attribute trait: button.dataset.attribute
}, },
hasRoll: true hasRoll: true,
};
const result = await this.document.diceRoll({
...config,
actionType: 'action', actionType: 'action',
headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`, headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`,
title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', { title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: abilityLabel ability: abilityLabel
}) })
}); };
const result = await this.document.diceRoll(config);
/* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */
const costResources = result.costs
.filter(x => x.enabled)
.map(cost => ({ ...cost, value: -cost.value, total: -cost.total }));
config.resourceUpdates.addResources(costResources);
await config.resourceUpdates.updateResources();
} }
//TODO: redo toggleEquipItem method //TODO: redo toggleEquipItem method

View file

@ -183,7 +183,6 @@ export default function DHApplicationMixin(Base) {
for (const deltaInput of htmlElement.querySelectorAll('input[data-allow-delta]')) { for (const deltaInput of htmlElement.querySelectorAll('input[data-allow-delta]')) {
deltaInput.dataset.numValue = deltaInput.value; deltaInput.dataset.numValue = deltaInput.value;
deltaInput.inputMode = 'numeric'; deltaInput.inputMode = 'numeric';
deltaInput.pattern = '^[+=\\-]?\d*';
const handleUpdate = (delta = 0) => { const handleUpdate = (delta = 0) => {
const min = Number(deltaInput.min) || 0; const min = Number(deltaInput.min) || 0;

View file

@ -34,7 +34,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
} }
} }
], ],
dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }] dragDrop: [
{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null },
{ dragSelector: ".currency[data-currency] .drag-handle", dropSelector: null }
]
}; };
/* -------------------------------------------- */ /* -------------------------------------------- */
@ -254,14 +257,35 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
/* Application Drag/Drop */ /* Application Drag/Drop */
/* -------------------------------------------- */ /* -------------------------------------------- */
async _onDrop(event) {
event.stopPropagation();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
if (data.type === 'Currency' && ['character', 'party'].includes(this.document.type)) {
const originActor = await foundry.utils.fromUuid(data.originActor);
if (!originActor || originActor.uuid === this.document.uuid) return;
const currency = data.currency;
const quantity = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
originActor,
targetActor: this.document,
currency
});
if (quantity) {
originActor.update({ [`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity) });
this.document.update({ [`system.gold.${currency}`]: this.document.system.gold[currency] + quantity });
}
return;
}
return super._onDrop(event);
}
async _onDropItem(event, item) { async _onDropItem(event, item) {
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event); const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const physicalActorTypes = ['character', 'party'];
const originActor = item.actor; const originActor = item.actor;
if ( if (
item.actor?.uuid === this.document.uuid || item.actor?.uuid === this.document.uuid ||
!originActor || !originActor ||
!physicalActorTypes.includes(this.document.type) !['character', 'party'].includes(this.document.type)
) { ) {
return super._onDropItem(event, item); return super._onDropItem(event, item);
} }
@ -270,10 +294,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
if (item.system.metadata.isInventoryItem) { if (item.system.metadata.isInventoryItem) {
if (item.system.metadata.isQuantifiable) { if (item.system.metadata.isQuantifiable) {
const actorItem = originActor.items.get(data.originId); const actorItem = originActor.items.get(data.originId);
const quantityTransfered = const quantityTransfered = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
actorItem.system.quantity === 1 item,
? 1 targetActor: this.document
: await game.system.api.applications.dialogs.ItemTransferDialog.configure(item); });
if (quantityTransfered) { if (quantityTransfered) {
if (quantityTransfered === actorItem.system.quantity) { if (quantityTransfered === actorItem.system.quantity) {
@ -314,6 +338,16 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
* @param {DragEvent} event - The drag event * @param {DragEvent} event - The drag event
*/ */
async _onDragStart(event) { async _onDragStart(event) {
// Handle drag/dropping currencies
const currencyEl = event.currentTarget.closest(".currency[data-currency]");
if (currencyEl) {
const currency = currencyEl.dataset.currency;
const data = { type: 'Currency', currency, originActor: this.document.uuid };
event.dataTransfer.setData('text/plain', JSON.stringify(data));
return;
}
// Handle drag/dropping attacks
const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]'); const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
if (attackItem) { if (attackItem) {
const attackData = { const attackData = {

View file

@ -77,6 +77,7 @@ export default class BeastformSheet extends DHBaseItemSheet {
name: context.document.system.advantageOn[key].value name: context.document.system.advantageOn[key].value
})) }))
); );
context.dimensionsDisabled = context.document.system.tokenSize.size !== 'custom';
break; break;
case 'effects': case 'effects':
context.effects.actives = context.effects.actives.map(effect => { context.effects.actives = context.effects.actives.map(effect => {

View file

@ -31,4 +31,11 @@ export default class FeatureSheet extends DHBaseItemSheet {
labelPrefix: 'DAGGERHEART.GENERAL.Tabs' labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
} }
}; };
//Might be wrong location but testing out if here is okay.
/**@override */
async _prepareContext(options) {
const context = await super._prepareContext(options);
context.featureFormChoices = CONFIG.DH.ITEM.featureForm;
return context;
}
} }

View file

@ -17,4 +17,30 @@ export default class DhActorDirectory extends foundry.applications.sidebar.tabs.
: null; : null;
}; };
} }
/** @inheritDoc */
_onDragStart(event) {
let actor;
const { entryId } = event.currentTarget.dataset;
if (entryId) {
actor = this.collection.get(entryId);
if (!actor?.visible) return false;
}
super._onDragStart(event);
// Create the drag preview.
if (actor && canvas.ready) {
const img = event.currentTarget.querySelector('img');
const pt = actor.prototypeToken;
const usesSize = actor.system.metadata.usesSize;
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
const width = usesSize ? tokenSizes[actor.system.size] : pt.width;
const height = usesSize ? tokenSizes[actor.system.size] : pt.height;
const w = width * canvas.dimensions.size * Math.abs(pt.texture.scaleX) * canvas.stage.scale.x;
const h = height * canvas.dimensions.size * Math.abs(pt.texture.scaleY) * canvas.stage.scale.y;
const preview = foundry.applications.ux.DragDrop.implementation.createDragImage(img, w, h);
event.dataTransfer.setDragImage(preview, w / 2, h / 2);
}
}
} }

View file

@ -55,27 +55,28 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
]; ];
} }
addChatListeners = async (app, html, data) => { addChatListeners = async (document, html, data) => {
const message = data?.message ?? document.toObject(false);
html.querySelectorAll('.simple-roll-button').forEach(element => html.querySelectorAll('.simple-roll-button').forEach(element =>
element.addEventListener('click', event => this.onRollSimple(event, data.message)) element.addEventListener('click', event => this.onRollSimple(event, message))
); );
html.querySelectorAll('.ability-use-button').forEach(element => html.querySelectorAll('.ability-use-button').forEach(element =>
element.addEventListener('click', event => this.abilityUseButton(event, data.message)) element.addEventListener('click', event => this.abilityUseButton(event, message))
); );
html.querySelectorAll('.action-use-button').forEach(element => html.querySelectorAll('.action-use-button').forEach(element =>
element.addEventListener('click', event => this.actionUseButton(event, data.message)) element.addEventListener('click', event => this.actionUseButton(event, message))
); );
html.querySelectorAll('.reroll-button').forEach(element => html.querySelectorAll('.reroll-button').forEach(element =>
element.addEventListener('click', event => this.rerollEvent(event, data.message)) element.addEventListener('click', event => this.rerollEvent(event, message))
); );
html.querySelectorAll('.group-roll-button').forEach(element => html.querySelectorAll('.group-roll-button').forEach(element =>
element.addEventListener('click', event => this.groupRollButton(event, data.message)) element.addEventListener('click', event => this.groupRollButton(event, message))
); );
html.querySelectorAll('.group-roll-reroll').forEach(element => html.querySelectorAll('.group-roll-reroll').forEach(element =>
element.addEventListener('click', event => this.groupRollReroll(event, data.message)) element.addEventListener('click', event => this.groupRollReroll(event, message))
); );
html.querySelectorAll('.group-roll-success').forEach(element => html.querySelectorAll('.group-roll-success').forEach(element =>
element.addEventListener('click', event => this.groupRollSuccessEvent(event, data.message)) element.addEventListener('click', event => this.groupRollSuccessEvent(event, message))
); );
html.querySelectorAll('.group-roll-header-expand-section').forEach(element => html.querySelectorAll('.group-roll-header-expand-section').forEach(element =>
element.addEventListener('click', this.groupRollExpandSection) element.addEventListener('click', this.groupRollExpandSection)

View file

@ -211,6 +211,44 @@ export const adversaryTraits = {
} }
}; };
export const tokenSize = {
custom: {
id: 'custom',
value: 0,
label: 'DAGGERHEART.GENERAL.custom'
},
tiny: {
id: 'tiny',
value: 1,
label: 'DAGGERHEART.CONFIG.TokenSize.tiny'
},
small: {
id: 'small',
value: 2,
label: 'DAGGERHEART.CONFIG.TokenSize.small'
},
medium: {
id: 'medium',
value: 3,
label: 'DAGGERHEART.CONFIG.TokenSize.medium'
},
large: {
id: 'large',
value: 4,
label: 'DAGGERHEART.CONFIG.TokenSize.large'
},
huge: {
id: 'huge',
value: 5,
label: 'DAGGERHEART.CONFIG.TokenSize.huge'
},
gargantuan: {
id: 'gargantuan',
value: 6,
label: 'DAGGERHEART.CONFIG.TokenSize.gargantuan'
}
};
export const levelChoices = { export const levelChoices = {
attributes: { attributes: {
name: 'attributes', name: 'attributes',

View file

@ -5,7 +5,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'damage', type: 'damage',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.burning.actions.burn.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.burning.actions.burn.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.burning.actions.burn.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.burning.actions.burn.description',
@ -174,7 +173,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.hopeful.actions.hope.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.hopeful.actions.hope.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.hopeful.actions.hope.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.hopeful.actions.hope.description',
@ -188,7 +186,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.impenetrable.actions.impenetrable.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.impenetrable.actions.impenetrable.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.impenetrable.actions.impenetrable.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.impenetrable.actions.impenetrable.description',
@ -231,7 +228,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.painful.actions.pain.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.painful.actions.pain.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.painful.actions.pain.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.painful.actions.pain.description',
@ -269,7 +265,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.quiet.actions.quiet.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.quiet.actions.quiet.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.quiet.actions.quiet.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.quiet.actions.quiet.description',
@ -306,7 +301,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'attack', type: 'attack',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.resilient.actions.resilient.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.resilient.actions.resilient.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.resilient.actions.resilient.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.resilient.actions.resilient.description',
@ -353,7 +347,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.shifting.actions.shift.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.shifting.actions.shift.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.shifting.actions.shift.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.shifting.actions.shift.description',
@ -373,7 +366,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'attack', type: 'attack',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.timeslowing.actions.slowTime.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.timeslowing.actions.slowTime.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.timeslowing.actions.slowTime.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.timeslowing.actions.slowTime.description',
@ -401,7 +393,6 @@ export const armorFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.ArmorFeature.truthseeking.actions.truthseeking.name', name: 'DAGGERHEART.CONFIG.ArmorFeature.truthseeking.actions.truthseeking.name',
description: 'DAGGERHEART.CONFIG.ArmorFeature.truthseeking.actions.truthseeking.description', description: 'DAGGERHEART.CONFIG.ArmorFeature.truthseeking.actions.truthseeking.description',
@ -537,7 +528,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.bouncing.actions.bounce.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.bouncing.actions.bounce.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.bouncing.actions.bounce.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.bouncing.actions.bounce.description',
@ -582,7 +572,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.brutal.actions.addDamage.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.brutal.actions.addDamage.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.brutal.actions.addDamage.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.brutal.actions.addDamage.description',
@ -596,7 +585,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.burning.actions.burn.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.burning.actions.burn.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.burning.actions.burn.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.burning.actions.burn.description',
@ -610,7 +598,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.charged.actions.markStress.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.charged.actions.markStress.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.charged.actions.markStress.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.charged.actions.markStress.description',
@ -647,7 +634,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.concussive.actions.attack.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.concussive.actions.attack.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.concussive.actions.attack.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.concussive.actions.attack.description',
@ -688,7 +674,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.deadly.actions.extraDamage.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.deadly.actions.extraDamage.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.deadly.actions.extraDamage.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.deadly.actions.extraDamage.description',
@ -702,7 +687,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.actions.deflect.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.actions.deflect.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.actions.deflect.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.deflecting.actions.deflect.description',
@ -739,7 +723,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'damage', type: 'damage',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.actions.attack.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.actions.attack.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.actions.attack.descriptive', description: 'DAGGERHEART.CONFIG.WeaponFeature.destructive.actions.attack.descriptive',
@ -784,7 +767,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.devastating.actions.devastate.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.devastating.actions.devastate.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.devastating.actions.devastate.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.devastating.actions.devastate.description',
@ -835,7 +817,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.doubledUp.actions.doubleUp.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.doubledUp.actions.doubleUp.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.doubledUp.actions.doubleUp.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.doubledUp.actions.doubleUp.description',
@ -849,7 +830,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.dueling.actions.duel.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.dueling.actions.duel.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.dueling.actions.duel.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.dueling.actions.duel.description',
@ -863,7 +843,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', // Should prompt a dc 14 reaction save on adversaries type: 'effect', // Should prompt a dc 14 reaction save on adversaries
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.eruptive.actions.erupt.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.eruptive.actions.erupt.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.eruptive.actions.erupt.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.eruptive.actions.erupt.description',
@ -877,7 +856,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.grappling.actions.grapple.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.grappling.actions.grapple.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.grappling.actions.grapple.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.grappling.actions.grapple.description',
@ -897,7 +875,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.greedy.description',
@ -929,7 +906,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'healing', type: 'healing',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.healing.actions.heal.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.healing.actions.heal.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.healing.actions.heal.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.healing.actions.heal.description',
@ -977,7 +953,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.hooked.actions.hook.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.hooked.actions.hook.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.hooked.actions.hook.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.hooked.actions.hook.description',
@ -991,7 +966,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.hot.actions.hot.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.hot.actions.hot.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.hot.actions.hot.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.hot.actions.hot.description',
@ -1005,7 +979,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.invigorating.actions.invigorate.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.invigorating.actions.invigorate.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.invigorating.actions.invigorate.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.invigorating.actions.invigorate.description',
@ -1019,7 +992,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.lifestealing.actions.lifesteal.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.lifestealing.actions.lifesteal.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.lifestealing.actions.lifesteal.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.lifestealing.actions.lifesteal.description',
@ -1033,7 +1005,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.lockedOn.actions.lockOn.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.lockedOn.actions.lockOn.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.lockedOn.actions.lockOn.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.lockedOn.actions.lockOn.description',
@ -1047,7 +1018,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.long.actions.long.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.long.actions.long.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.long.actions.long.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.long.actions.long.description',
@ -1061,7 +1031,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.lucky.actions.luck.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.lucky.actions.luck.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.lucky.actions.luck.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.lucky.actions.luck.description',
@ -1099,7 +1068,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.painful.actions.pain.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.painful.actions.pain.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.painful.actions.pain.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.painful.actions.pain.description',
@ -1145,7 +1113,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.parry.actions.parry.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.parry.actions.parry.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.parry.actions.parry.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.parry.actions.parry.description',
@ -1159,7 +1126,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.actions.persuade.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.actions.persuade.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.actions.persuade.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.persuasive.actions.persuade.description',
@ -1196,7 +1162,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.pompous.actions.pompous.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.pompous.actions.pompous.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.pompous.actions.pompous.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.pompous.actions.pompous.description',
@ -1240,7 +1205,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.quick.actions.quick.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.quick.actions.quick.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.quick.actions.quick.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.quick.actions.quick.description',
@ -1278,7 +1242,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.reloading.actions.reload.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.reloading.actions.reload.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.reloading.actions.reload.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.reloading.actions.reload.description',
@ -1292,7 +1255,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.retractable.actions.retract.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.retractable.actions.retract.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.retractable.actions.retract.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.retractable.actions.retract.description',
@ -1306,7 +1268,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.returning.actions.return.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.returning.actions.return.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.returning.actions.return.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.returning.actions.return.description',
@ -1320,7 +1281,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.scary.actions.scare.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.scary.actions.scare.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.scary.actions.scare.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.scary.actions.scare.description',
@ -1376,7 +1336,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.sheltering.actions.shelter.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.sheltering.actions.shelter.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.sheltering.actions.shelter.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.sheltering.actions.shelter.description',
@ -1390,7 +1349,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.startling.actions.startle.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.startling.actions.startle.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.startling.actions.startle.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.startling.actions.startle.description',
@ -1410,7 +1368,6 @@ export const weaponFeatures = {
actions: [ actions: [
{ {
type: 'effect', type: 'effect',
actionType: 'action',
chatDisplay: true, chatDisplay: true,
name: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.name', name: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.name',
description: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.description', description: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.description',
@ -1458,6 +1415,12 @@ export const orderedWeaponFeatures = () => {
return Object.values(all).sort((a, b) => game.i18n.localize(a.label).localeCompare(game.i18n.localize(b.label))); return Object.values(all).sort((a, b) => game.i18n.localize(a.label).localeCompare(game.i18n.localize(b.label)));
}; };
export const featureForm = {
passive: "DAGGERHEART.CONFIG.FeatureForm.passive",
action: "DAGGERHEART.CONFIG.FeatureForm.action",
reaction: "DAGGERHEART.CONFIG.FeatureForm.reaction"
};
export const featureTypes = { export const featureTypes = {
ancestry: { ancestry: {
id: 'ancestry', id: 'ancestry',
@ -1515,21 +1478,6 @@ export const featureSubTypes = {
mastery: 'mastery' mastery: 'mastery'
}; };
export const actionTypes = {
passive: {
id: 'passive',
label: 'DAGGERHEART.CONFIG.ActionType.passive'
},
action: {
id: 'action',
label: 'DAGGERHEART.CONFIG.ActionType.action'
},
reaction: {
id: 'reaction',
label: 'DAGGERHEART.CONFIG.ActionType.reaction'
}
};
export const itemResourceTypes = { export const itemResourceTypes = {
simple: { simple: {
id: 'simple', id: 'simple',

View file

@ -206,6 +206,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
// Execute the Action Worflow in order based of schema fields // Execute the Action Worflow in order based of schema fields
await this.executeWorkflow(config); await this.executeWorkflow(config);
await config.resourceUpdates.updateResources();
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return; if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
@ -239,8 +240,10 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
isDirect: !!this.damage?.direct, isDirect: !!this.damage?.direct,
selectedRollMode: game.settings.get('core', 'rollMode'), selectedRollMode: game.settings.get('core', 'rollMode'),
data: this.getRollData(), data: this.getRollData(),
evaluate: this.hasRoll evaluate: this.hasRoll,
resourceUpdates: new ResourceUpdateMap(this.actor)
}; };
DHBaseAction.applyKeybindings(config); DHBaseAction.applyKeybindings(config);
return config; return config;
} }
@ -322,11 +325,46 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
* @returns {string[]} An array of localized tag strings. * @returns {string[]} An array of localized tag strings.
*/ */
_getTags() { _getTags() {
const tags = [ const tags = [game.i18n.localize(`DAGGERHEART.ACTIONS.TYPES.${this.type}.name`)];
game.i18n.localize(`DAGGERHEART.ACTIONS.TYPES.${this.type}.name`),
game.i18n.localize(`DAGGERHEART.CONFIG.ActionType.${this.actionType}`)
];
return tags; return tags;
} }
} }
export class ResourceUpdateMap extends Map {
#actor;
constructor(actor) {
super();
this.#actor = actor;
}
addResources(resources) {
for (const resource of resources) {
if (!resource.key) continue;
const existing = this.get(resource.key);
if (existing) {
this.set(resource.key, {
...existing,
value: existing.value + (resource.value ?? 0),
total: existing.total + (resource.total ?? 0)
});
} else {
this.set(resource.key, resource);
}
}
}
#getResources() {
return Array.from(this.values());
}
async updateResources() {
if (this.#actor) {
const target = this.#actor.system.partner ?? this.#actor;
await target.modifyResource(this.#getResources());
}
}
}

View file

@ -65,20 +65,30 @@ export default class BeastformEffect extends BaseEffect {
} }
}; };
const updateToken = token => ({ const updateToken = token => {
...baseUpdate, const { x, y } = game.system.api.documents.DhToken.getSnappedPositionInSquareGrid(
'texture': { token.object.scene.grid,
enabled: this.characterTokenData.usesDynamicToken, { x: token.x, y: token.y, elevation: token.elevation },
src: token.flags.daggerheart?.beastformTokenImg ?? this.characterTokenData.tokenImg baseUpdate.width,
}, baseUpdate.height
'ring': { );
subject: { return {
texture: ...baseUpdate,
token.flags.daggerheart?.beastformSubjectTexture ?? this.characterTokenData.tokenRingImg x,
} y,
}, 'texture': {
'flags.daggerheart': { '-=beastformTokenImg': null, '-=beastformSubjectTexture': null } enabled: this.characterTokenData.usesDynamicToken,
}); src: token.flags.daggerheart?.beastformTokenImg ?? this.characterTokenData.tokenImg
},
'ring': {
subject: {
texture:
token.flags.daggerheart?.beastformSubjectTexture ?? this.characterTokenData.tokenRingImg
}
},
'flags.daggerheart': { '-=beastformTokenImg': null, '-=beastformSubjectTexture': null }
};
};
await updateActorTokens(this.parent.parent, update, updateToken); await updateActorTokens(this.parent.parent, update, updateToken);

View file

@ -11,7 +11,8 @@ export default class DhpAdversary extends BaseDataActor {
label: 'TYPES.Actor.adversary', label: 'TYPES.Actor.adversary',
type: 'adversary', type: 'adversary',
settingSheet: DHAdversarySettings, settingSheet: DHAdversarySettings,
hasAttribution: true hasAttribution: true,
usesSize: true
}); });
} }
@ -142,7 +143,7 @@ export default class DhpAdversary extends BaseDataActor {
} }
isItemValid(source) { isItemValid(source) {
return source.type === "feature"; return source.type === 'feature';
} }
async _preUpdate(changes, options, user) { async _preUpdate(changes, options, user) {

View file

@ -1,4 +1,5 @@
import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs'; import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs';
import DHItem from '../../documents/item.mjs';
import { getScrollTextData } from '../../helpers/utils.mjs'; import { getScrollTextData } from '../../helpers/utils.mjs';
const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) => const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
@ -41,7 +42,8 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
settingSheet: null, settingSheet: null,
hasResistances: true, hasResistances: true,
hasAttribution: false, hasAttribution: false,
hasLimitedView: true hasLimitedView: true,
usesSize: false
}; };
} }
@ -76,6 +78,13 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
'DAGGERHEART.GENERAL.DamageResistance.magicalReduction' 'DAGGERHEART.GENERAL.DamageResistance.magicalReduction'
) )
}); });
if (this.metadata.usesSize)
schema.size = new fields.StringField({
required: true,
nullable: false,
choices: CONFIG.DH.ACTOR.tokenSize,
initial: CONFIG.DH.ACTOR.tokenSize.custom.id
});
return schema; return schema;
} }
@ -106,6 +115,17 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
return data; return data;
} }
/**
* Checks if an item is available for use, such as multiclass features being disabled
* on a character.
*
* @param {DHItem} item The item being checked for availability
* @return {boolean} whether the item is available
*/
isItemAvailable(item) {
return true;
}
async _preDelete() { async _preDelete() {
/* Clear all partyMembers from tagTeam setting.*/ /* Clear all partyMembers from tagTeam setting.*/
/* Revisit this when tagTeam is improved for many parties */ /* Revisit this when tagTeam is improved for many parties */

View file

@ -435,6 +435,34 @@ export default class DhCharacter extends BaseDataActor {
return attack; return attack;
} }
/** @inheritDoc */
isItemAvailable(item) {
if (!super.isItemAvailable(this)) return false;
/**
* Preventing subclass features from being available if the chacaracter does not
* have the right subclass advancement
*/
if (item.system.originItemType !== CONFIG.DH.ITEM.featureTypes.subclass.id) {
return true;
}
if (!this.class.subclass) return false;
const prop = item.system.multiclassOrigin ? 'multiclass' : 'class';
const subclassState = this[prop].subclass?.system?.featureState;
if (!subclassState) return false;
if (
item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.foundation ||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
subclassState >= 2) ||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
) {
return true;
} else {
return false;
}
}
get sheetLists() { get sheetLists() {
const ancestryFeatures = [], const ancestryFeatures = [],
communityFeatures = [], communityFeatures = [],
@ -443,7 +471,7 @@ export default class DhCharacter extends BaseDataActor {
companionFeatures = [], companionFeatures = [],
features = []; features = [];
for (let item of this.parent.items) { for (let item of this.parent.items.filter(x => this.isItemAvailable(x))) {
if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.ancestry.id) { if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
ancestryFeatures.push(item); ancestryFeatures.push(item);
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.community.id) { } else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.community.id) {
@ -451,20 +479,7 @@ export default class DhCharacter extends BaseDataActor {
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.class.id) { } else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.class.id) {
classFeatures.push(item); classFeatures.push(item);
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) { } else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) {
if (this.class.subclass) { subclassFeatures.push(item);
const prop = item.system.multiclassOrigin ? 'multiclass' : 'class';
const subclassState = this[prop].subclass?.system?.featureState;
if (!subclassState) continue;
if (
item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.foundation ||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
subclassState >= 2) ||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
) {
subclassFeatures.push(item);
}
}
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.companion.id) { } else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.companion.id) {
companionFeatures.push(item); companionFeatures.push(item);
} else if (item.type === 'feature' && !item.system.type) { } else if (item.type === 'feature' && !item.system.type) {

View file

@ -26,7 +26,7 @@ export default class DhParty extends BaseDataActor {
/* -------------------------------------------- */ /* -------------------------------------------- */
isItemValid(source) { isItemValid(source) {
return ["weapon", "armor", "consumable", "loot"].includes(source.type); return ['weapon', 'armor', 'consumable', 'loot'].includes(source.type);
} }
prepareBaseData() { prepareBaseData() {

View file

@ -92,6 +92,18 @@ export default class BeastformField extends fields.SchemaField {
beastformEffect.changes = [...beastformEffect.changes, ...evolvedForm.changes]; beastformEffect.changes = [...beastformEffect.changes, ...evolvedForm.changes];
formData.system.features = [...formData.system.features, ...selectedForm.system.features.map(x => x.uuid)]; formData.system.features = [...formData.system.features, ...selectedForm.system.features.map(x => x.uuid)];
const baseSize = evolvedData.form.system.tokenSize.size;
const evolvedSize =
baseSize === 'custom'
? 'custom'
: (Object.keys(CONFIG.DH.ACTOR.tokenSize).find(
x => CONFIG.DH.ACTOR.tokenSize[x].value === CONFIG.DH.ACTOR.tokenSize[baseSize].value + 1
) ?? baseSize);
formData.system.tokenSize = {
...evolvedData.form.system.tokenSize,
size: evolvedSize
};
} }
if (selectedForm.system.beastformType === CONFIG.DH.ITEM.beastformTypes.hybrid.id) { if (selectedForm.system.beastformType === CONFIG.DH.ITEM.beastformTypes.hybrid.id) {

View file

@ -75,7 +75,7 @@ export default class CostField extends fields.ArrayField {
} }
}, []); }, []);
await actor.modifyResource(resources); config.resourceUpdates.addResources(resources);
} }
/** /**

View file

@ -79,7 +79,7 @@ export default class TargetField extends fields.SchemaField {
return { return {
id: token.id, id: token.id,
actorId: token.actor.uuid, actorId: token.actor.uuid,
name: token.actor.name, name: token.name,
img: token.actor.img, img: token.actor.img,
difficulty: token.actor.system.difficulty, difficulty: token.actor.system.difficulty,
evasion: token.actor.system.evasion, evasion: token.actor.system.evasion,

View file

@ -141,6 +141,12 @@ export function ActionMixin(Base) {
return this.documentName; return this.documentName;
} }
//Getter for icons
get typeIcon() {
const config = CONFIG.DH.ACTIONS.actionTypes[this.type];
return config?.icon || 'fa-question'; // Fallback icon just in case
}
get relativeUUID() { get relativeUUID() {
return `.Item.${this.item.id}.Action.${this.id}`; return `.Item.${this.item.id}.Action.${this.id}`;
} }
@ -256,7 +262,7 @@ export function ActionMixin(Base) {
async toChat(origin) { async toChat(origin) {
const cls = getDocumentClass('ChatMessage'); const cls = getDocumentClass('ChatMessage');
const systemData = { const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'), title: game.i18n.localize('DAGGERHEART.CONFIG.FeatureForm.action'),
origin: origin, origin: origin,
action: { action: {
name: this.name, name: this.name,

View file

@ -43,6 +43,12 @@ export default class DHBeastform extends BaseDataItem {
base64: false base64: false
}), }),
tokenSize: new fields.SchemaField({ tokenSize: new fields.SchemaField({
size: new fields.StringField({
required: true,
nullable: false,
choices: CONFIG.DH.ACTOR.tokenSize,
initial: CONFIG.DH.ACTOR.tokenSize.custom.id
}),
height: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true }), height: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true }),
width: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true }) width: new fields.NumberField({ integer: true, min: 1, initial: null, nullable: true })
}), }),
@ -190,9 +196,18 @@ export default class DHBeastform extends BaseDataItem {
await this.parent.parent.createEmbeddedDocuments('ActiveEffect', [beastformEffect.toObject()]); await this.parent.parent.createEmbeddedDocuments('ActiveEffect', [beastformEffect.toObject()]);
const autoTokenSize =
this.tokenSize.size !== 'custom'
? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes[
this.tokenSize.size
]
: null;
const width = autoTokenSize ?? this.tokenSize.width;
const height = autoTokenSize ?? this.tokenSize.height;
const prototypeTokenUpdate = { const prototypeTokenUpdate = {
height: this.tokenSize.height, height,
width: this.tokenSize.width, width,
texture: { texture: {
src: this.tokenImg src: this.tokenImg
}, },
@ -202,16 +217,25 @@ export default class DHBeastform extends BaseDataItem {
} }
} }
}; };
const tokenUpdate = token => {
const tokenUpdate = token => ({ const { x, y } = game.system.api.documents.DhToken.getSnappedPositionInSquareGrid(
...prototypeTokenUpdate, token.object.scene.grid,
flags: { { x: token.x, y: token.y, elevation: token.elevation },
daggerheart: { width ?? token.width,
beastformTokenImg: token.texture.src, height ?? token.height
beastformSubjectTexture: token.ring.subject.texture );
return {
...prototypeTokenUpdate,
x,
y,
flags: {
daggerheart: {
beastformTokenImg: token.texture.src,
beastformSubjectTexture: token.ring.subject.texture
}
} }
} };
}); };
await updateActorTokens(this.parent.parent, prototypeTokenUpdate, tokenUpdate); await updateActorTokens(this.parent.parent, prototypeTokenUpdate, tokenUpdate);

View file

@ -30,7 +30,13 @@ export default class DHFeature extends BaseDataItem {
initial: null initial: null
}), }),
multiclassOrigin: new fields.BooleanField({ initial: false }), multiclassOrigin: new fields.BooleanField({ initial: false }),
identifier: new fields.StringField() identifier: new fields.StringField(),
featureForm: new fields.StringField({
required: true,
initial: 'passive',
choices: CONFIG.DH.ITEM.featureForm,
label: 'DAGGERHEART.CONFIG.FeatureForm.label'
})
}; };
} }
} }

View file

@ -40,6 +40,38 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
traitArray: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }), { traitArray: new fields.ArrayField(new fields.NumberField({ required: true, integer: true }), {
initial: () => [2, 1, 1, 0, 0, -1] initial: () => [2, 1, 1, 0, 0, -1]
}), }),
tokenSizes: new fields.SchemaField({
tiny: new fields.NumberField({
integer: false,
initial: 0.5,
label: 'DAGGERHEART.CONFIG.TokenSize.tiny'
}),
small: new fields.NumberField({
integer: false,
initial: 0.8,
label: 'DAGGERHEART.CONFIG.TokenSize.small'
}),
medium: new fields.NumberField({
integer: false,
initial: 1,
label: 'DAGGERHEART.CONFIG.TokenSize.medium'
}),
large: new fields.NumberField({
integer: false,
initial: 2,
label: 'DAGGERHEART.CONFIG.TokenSize.large'
}),
huge: new fields.NumberField({
integer: false,
initial: 3,
label: 'DAGGERHEART.CONFIG.TokenSize.huge'
}),
gargantuan: new fields.NumberField({
integer: false,
initial: 4,
label: 'DAGGERHEART.CONFIG.TokenSize.gargantuan'
})
}),
currency: new fields.SchemaField({ currency: new fields.SchemaField({
title: new fields.StringField({ title: new fields.StringField({
required: true, required: true,

View file

@ -236,81 +236,3 @@ export default class DHRoll extends Roll {
return {}; return {};
} }
} }
async function automateHopeFear(config) {
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
const hopeFearAutomation = automationSettings.hopeFear;
if (!config.source?.actor ||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||
config.actionType === 'reaction' ||
config.tagTeamSelected ||
config.skips?.resources)
return;
const actor = await fromUuid(config.source.actor);
let updates = [];
if (!actor) return;
if (config.rerolledRoll) {
if (config.roll.result.duality != config.rerolledRoll.result.duality) {
const hope = (config.roll.isCritical || config.roll.result.duality === 1 ? 1 : 0)
- (config.rerolledRoll.isCritical || config.rerolledRoll.result.duality === 1 ? 1 : 0);
const stress = (config.roll.isCritical ? 1 : 0) - (config.rerolledRoll.isCritical ? 1 : 0);
const fear = (config.roll.result.duality === -1 ? 1 : 0)
- (config.rerolledRoll.result.duality === -1 ? 1 : 0)
if (hope !== 0)
updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true });
if (stress !== 0)
updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true });
if (fear !== 0)
updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true });
}
} else {
if (config.roll.isCritical || config.roll.result.duality === 1)
updates.push({ key: 'hope', value: 1, total: -1, enabled: true });
if (config.roll.isCritical)
updates.push({ key: 'stress', value: -1, total: 1, enabled: true });
if (config.roll.result.duality === -1)
updates.push({ key: 'fear', value: 1, total: -1, enabled: true });
}
if (updates.length) {
const target = actor.system.partner ?? actor;
if (!['dead', 'defeated', 'unconscious'].some(x => actor.statuses.has(x))) {
await target.modifyResource(updates);
}
}
}
export const registerRollDiceHooks = () => {
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
if (
automationSettings.countdownAutomation &&
config.actionType !== CONFIG.DH.ITEM.actionTypes.reaction.id &&
!config.tagTeamSelected &&
!config.skips?.updateCountdowns
) {
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
if (config.roll.result.duality === -1) {
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id,
CONFIG.DH.GENERAL.countdownProgressionTypes.fear.id);
} else {
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id);
}
}
await automateHopeFear(config);
if (!config.roll.hasOwnProperty('success') && !config.targets?.length) return;
const rollResult = config.roll.success || config.targets.some(t => t.hit),
looseSpotlight = !rollResult || config.roll.result.duality === -1;
if (looseSpotlight && game.combat?.active) {
const currentCombatant = game.combat.combatants.get(game.combat.current?.combatantId);
if (currentCombatant?.actorId == actor.id) ui.combat.setCombatantSpotlight(currentCombatant.id);
}
});
};

View file

@ -2,6 +2,7 @@ import D20RollDialog from '../applications/dialogs/d20RollDialog.mjs';
import D20Roll from './d20Roll.mjs'; import D20Roll from './d20Roll.mjs';
import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs'; import { setDiceSoNiceForDualityRoll } from '../helpers/utils.mjs';
import { getDiceSoNicePresets } from '../config/generalConfig.mjs'; import { getDiceSoNicePresets } from '../config/generalConfig.mjs';
import { ResourceUpdateMap } from '../data/action/baseAction.mjs';
export default class DualityRoll extends D20Roll { export default class DualityRoll extends D20Roll {
_advantageFaces = 6; _advantageFaces = 6;
@ -19,7 +20,7 @@ export default class DualityRoll extends D20Roll {
get title() { get title() {
return game.i18n.localize( return game.i18n.localize(
`DAGGERHEART.GENERAL.${this.options?.actionType === CONFIG.DH.ITEM.actionTypes.reaction.id ? 'reactionRoll' : 'dualityRoll'}` `DAGGERHEART.GENERAL.${this.options?.actionType === 'reaction' ? 'reactionRoll' : 'dualityRoll'}`
); );
} }
@ -219,6 +220,88 @@ export default class DualityRoll extends D20Roll {
return data; return data;
} }
static async buildPost(roll, config, message) {
await super.buildPost(roll, config, message);
await DualityRoll.dualityUpdate(config);
}
static async addDualityResourceUpdates(config) {
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
const hopeFearAutomation = automationSettings.hopeFear;
if (
!config.source?.actor ||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||
config.actionType === 'reaction' ||
config.tagTeamSelected ||
config.skips?.resources
)
return;
const actor = await fromUuid(config.source.actor);
let updates = [];
if (!actor) return;
if (config.rerolledRoll) {
if (config.roll.result.duality != config.rerolledRoll.result.duality) {
const hope =
(config.roll.isCritical || config.roll.result.duality === 1 ? 1 : 0) -
(config.rerolledRoll.isCritical || config.rerolledRoll.result.duality === 1 ? 1 : 0);
const stress = (config.roll.isCritical ? 1 : 0) - (config.rerolledRoll.isCritical ? 1 : 0);
const fear =
(config.roll.result.duality === -1 ? 1 : 0) - (config.rerolledRoll.result.duality === -1 ? 1 : 0);
if (hope !== 0) updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true });
if (stress !== 0) updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true });
if (fear !== 0) updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true });
}
} else {
if (config.roll.isCritical || config.roll.result.duality === 1)
updates.push({ key: 'hope', value: 1, total: -1, enabled: true });
if (config.roll.isCritical) updates.push({ key: 'stress', value: -1, total: 1, enabled: true });
if (config.roll.result.duality === -1) updates.push({ key: 'fear', value: 1, total: -1, enabled: true });
}
if (updates.length) {
// const target = actor.system.partner ?? actor;
if (!['dead', 'defeated', 'unconscious'].some(x => actor.statuses.has(x))) {
config.resourceUpdates.addResources(updates);
}
}
}
static async dualityUpdate(config) {
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
if (
automationSettings.countdownAutomation &&
config.actionType !== 'reaction' &&
!config.tagTeamSelected &&
!config.skips?.updateCountdowns
) {
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
if (config.roll.result.duality === -1) {
await updateCountdowns(
CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id,
CONFIG.DH.GENERAL.countdownProgressionTypes.fear.id
);
} else {
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id);
}
}
await DualityRoll.addDualityResourceUpdates(config);
if (!config.roll.hasOwnProperty('success') && !config.targets?.length) return;
const rollResult = config.roll.success || config.targets?.some(t => t.hit),
looseSpotlight = !rollResult || config.roll.result.duality === -1;
if (looseSpotlight && game.combat?.active) {
const currentCombatant = game.combat.combatants.get(game.combat.current?.combatantId);
if (currentCombatant?.actorId == actor.id) ui.combat.setCombatantSpotlight(currentCombatant.id);
}
}
static async reroll(rollString, target, message) { static async reroll(rollString, target, message) {
let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollString, evaluated: false }); let parsedRoll = game.system.api.dice.DualityRoll.fromData({ ...rollString, evaluated: false });
const term = parsedRoll.terms[target.dataset.dieIndex]; const term = parsedRoll.terms[target.dataset.dieIndex];
@ -257,13 +340,20 @@ export default class DualityRoll extends D20Roll {
newRoll.extra = newRoll.extra.slice(2); newRoll.extra = newRoll.extra.slice(2);
const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll); const tagTeamSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);
Hooks.call(`${CONFIG.DH.id}.postRollDuality`, {
const actor = message.system.source.actor ? await foundry.utils.fromUuid(message.system.source.actor) : null;
const config = {
source: { actor: message.system.source.actor ?? '' }, source: { actor: message.system.source.actor ?? '' },
targets: message.system.targets, targets: message.system.targets,
tagTeamSelected: Object.values(tagTeamSettings.members).some(x => x.messageId === message._id), tagTeamSelected: Object.values(tagTeamSettings.members).some(x => x.messageId === message._id),
roll: newRoll, roll: newRoll,
rerolledRoll: message.system.roll rerolledRoll: message.system.roll,
}); resourceUpdates: new ResourceUpdateMap(actor)
};
await DualityRoll.addDualityResourceUpdates(config);
await config.resourceUpdates.updateResources();
return { newRoll, parsedRoll }; return { newRoll, parsedRoll };
} }
} }

View file

@ -4,6 +4,7 @@ export { default as DhpCombat } from './combat.mjs';
export { default as DHCombatant } from './combatant.mjs'; export { default as DHCombatant } from './combatant.mjs';
export { default as DhActiveEffect } from './activeEffect.mjs'; export { default as DhActiveEffect } from './activeEffect.mjs';
export { default as DhChatMessage } from './chatMessage.mjs'; export { default as DhChatMessage } from './chatMessage.mjs';
export { default as DhScene } from './scene.mjs';
export { default as DhToken } from './token.mjs'; export { default as DhToken } from './token.mjs';
export { default as DhTooltipManager } from './tooltipManager.mjs'; export { default as DhTooltipManager } from './tooltipManager.mjs';
export { default as DhTemplateManager } from './templateManager.mjs'; export { default as DhTemplateManager } from './templateManager.mjs';

View file

@ -194,27 +194,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
} }
prepareDerivedData() { prepareDerivedData() {
/* Preventing subclass features from transferring to actor if they do not have the right subclass advancement */ /* Check for item availability such as in the case of subclass advancement. */
if (this.parent?.type === 'feature') { if (this.parent?.parent?.system?.isItemAvailable) {
const origSubclassParent = this.parent.system.originItemType === 'subclass'; if (!this.parent.parent.system.isItemAvailable(this.parent)) {
if (origSubclassParent) { this.transfer = false;
const subclass = this.parent.parent.items.find(
x =>
x.type === 'subclass' &&
x.system.isMulticlass === (this.parent.system.identifier === 'multiclass')
);
if (subclass) {
const featureState = subclass.system.featureState;
if (
(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
featureState < 2) ||
(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && featureState < 3)
) {
this.transfer = false;
}
}
} }
} }
} }

View file

@ -3,6 +3,7 @@ import { LevelOptionType } from '../data/levelTier.mjs';
import DHFeature from '../data/item/feature.mjs'; import DHFeature from '../data/item/feature.mjs';
import { createScrollText, damageKeyToNumber } from '../helpers/utils.mjs'; import { createScrollText, damageKeyToNumber } from '../helpers/utils.mjs';
import DhCompanionLevelUp from '../applications/levelup/companionLevelup.mjs'; import DhCompanionLevelUp from '../applications/levelup/companionLevelup.mjs';
import { ResourceUpdateMap } from '../data/action/baseAction.mjs';
export default class DhpActor extends Actor { export default class DhpActor extends Actor {
parties = new Set(); parties = new Set();
@ -73,16 +74,27 @@ export default class DhpActor extends Actor {
/**@inheritdoc */ /**@inheritdoc */
async _preCreate(data, options, user) { async _preCreate(data, options, user) {
if ((await super._preCreate(data, options, user)) === false) return false; if ((await super._preCreate(data, options, user)) === false) return false;
const update = {};
// Set default token size. Done here as we do not want to set a datamodel default, since that would apply the sizing to third party actor modules that aren't set up with the size system.
if (this.system.metadata.usesSize && !data.system?.size) {
Object.assign(update, {
system: {
size: CONFIG.DH.ACTOR.tokenSize.medium.id
}
});
}
// Configure prototype token settings // Configure prototype token settings
const prototypeToken = {};
if (['character', 'companion', 'party'].includes(this.type)) if (['character', 'companion', 'party'].includes(this.type))
Object.assign(prototypeToken, { Object.assign(update, {
sight: { enabled: true }, prototypeToken: {
actorLink: true, sight: { enabled: true },
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY actorLink: true,
disposition: CONST.TOKEN_DISPOSITIONS.FRIENDLY
}
}); });
this.updateSource({ prototypeToken }); this.updateSource(update);
} }
_onUpdate(changes, options, userId) { _onUpdate(changes, options, userId) {
@ -477,6 +489,7 @@ export default class DhpActor extends Actor {
async diceRoll(config) { async diceRoll(config) {
config.source = { ...(config.source ?? {}), actor: this.uuid }; config.source = { ...(config.source ?? {}), actor: this.uuid };
config.data = this.getRollData(); config.data = this.getRollData();
config.resourceUpdates = new ResourceUpdateMap(this);
const rollClass = config.roll.lite ? CONFIG.Dice.daggerheart['DHRoll'] : this.rollClass; const rollClass = config.roll.lite ? CONFIG.Dice.daggerheart['DHRoll'] : this.rollClass;
return await rollClass.build(config); return await rollClass.build(config);
} }
@ -765,8 +778,9 @@ export default class DhpActor extends Actor {
} }
convertDamageToThreshold(damage) { convertDamageToThreshold(damage) {
const massiveDamageEnabled=game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).massiveDamage.enabled; const massiveDamageEnabled = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules)
if (massiveDamageEnabled && damage >= (this.system.damageThresholds.severe * 2)) { .massiveDamage.enabled;
if (massiveDamageEnabled && damage >= this.system.damageThresholds.severe * 2) {
return 4; return 4;
} }
return damage >= this.system.damageThresholds.severe ? 3 : damage >= this.system.damageThresholds.major ? 2 : 1; return damage >= this.system.damageThresholds.severe ? 3 : damage >= this.system.damageThresholds.major ? 2 : 1;

View file

@ -0,0 +1,40 @@
import DHToken from './token.mjs';
export default class DhScene extends Scene {
/** A map of `TokenDocument` IDs embedded in this scene long with new dimensions from actor size-category changes */
#sizeSyncBatch = new Map();
/** Synchronize a token's dimensions with its actor's size category. */
syncTokenDimensions(tokenDoc, tokenSize) {
if (!tokenDoc.parent?.tokens.has(tokenDoc.id)) return;
const prototype = tokenDoc.actor?.prototypeToken ?? tokenDoc;
this.#sizeSyncBatch.set(tokenDoc.id, {
size: tokenSize,
prototypeSize: { width: prototype.width, height: prototype.height },
position: { x: tokenDoc.x, y: tokenDoc.y, elevation: tokenDoc.elevation }
});
this.#processSyncBatch();
}
/** Retrieve size and clear size-sync batch, make updates. */
#processSyncBatch = foundry.utils.debounce(() => {
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
const entries = this.#sizeSyncBatch
.entries()
.toArray()
.map(([_id, { size, prototypeSize, position }]) => {
const tokenSize = tokenSizes[size];
const width = size !== CONFIG.DH.ACTOR.tokenSize.custom.id ? tokenSize : prototypeSize.width;
const height = size !== CONFIG.DH.ACTOR.tokenSize.custom.id ? tokenSize : prototypeSize.height;
const updatedPosition = DHToken.getSnappedPositionInSquareGrid(this.grid, position, width, height);
return {
_id,
width,
height,
...updatedPosition
};
});
this.#sizeSyncBatch.clear();
this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1.5 } });
}, 0);
}

View file

@ -1,4 +1,4 @@
export default class DHToken extends TokenDocument { export default class DHToken extends CONFIG.Token.documentClass {
/** /**
* Inspect the Actor data model and identify the set of attributes which could be used for a Token Bar. * Inspect the Actor data model and identify the set of attributes which could be used for a Token Bar.
* @param {object} attributes The tracked attributes which can be chosen from * @param {object} attributes The tracked attributes which can be chosen from
@ -100,4 +100,440 @@ export default class DHToken extends TokenDocument {
} }
super.deleteCombatants(tokens, combat ?? {}); super.deleteCombatants(tokens, combat ?? {});
} }
/**@inheritdoc */
static async _preCreateOperation(documents, operation, user) {
const allowed = await super._preCreateOperation(documents, operation, user);
if (allowed === false) return false;
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
for (const document of documents) {
const actor = document.actor;
if (actor?.system.metadata.usesSize) {
const tokenSize = tokenSizes[actor.system.size];
if (tokenSize && actor.system.size !== CONFIG.DH.ACTOR.tokenSize.custom.id) {
document.updateSource({
width: tokenSize,
height: tokenSize
});
}
}
}
}
/**@inheritdoc */
_onRelatedUpdate(update = {}, operation = {}) {
super._onRelatedUpdate(update, operation);
if (!this.actor?.isOwner) return;
const updates = Array.isArray(update) ? update : [update];
const activeGM = game.users.activeGM; // Let the active GM take care of updates if available
for (let update of updates) {
if (
this.actor.system.metadata.usesSize &&
update.system?.size &&
activeGM &&
game.user.id === activeGM.id
) {
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
const tokenSize = tokenSizes[update.system.size];
if (tokenSize !== this.width || tokenSize !== this.height) {
this.parent?.syncTokenDimensions(this, update.system.size);
}
}
}
}
/**@inheritdoc */
getSnappedPosition(data = {}) {
const grid = this.parent?.grid ?? BaseScene.defaultGrid;
const x = data.x ?? this.x;
const y = data.y ?? this.y;
let elevation = data.elevation ?? this.elevation;
const unsnapped = { x, y, elevation };
// Gridless grid
if (grid.isGridless) return unsnapped;
// Get position and elevation
elevation = Math.round(elevation / grid.distance) * grid.distance;
let width = data.width ?? this.width;
let height = data.height ?? this.height;
if (this.actor?.system.metadata.usesSize) {
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
const tokenSize = tokenSizes[this.actor.system.size];
if (tokenSize && this.actor.system.size !== CONFIG.DH.ACTOR.tokenSize.custom.id) {
width = tokenSize ?? width;
height = tokenSize ?? height;
}
}
// Round width and height to nearest multiple of 0.5 if not small
width = width < 1 ? width : Math.round(width * 2) / 2;
height = height < 1 ? height : Math.round(height * 2) / 2;
const shape = data.shape ?? this.shape;
// Square grid
let snapped;
if (grid.isSquare) snapped = DHToken.getSnappedPositionInSquareGrid(grid, unsnapped, width, height);
// Hexagonal grid
else snapped = DHToken.getSnappedPositionInHexagonalGrid(grid, unsnapped, width, height, shape);
return { x: snapped.x, y: snapped.y, elevation };
}
static getSnappedPositionInSquareGrid(grid, position, width, height) {
const M = CONST.GRID_SNAPPING_MODES;
// Small tokens snap to any vertex of the subgrid with resolution 4
// where the token is fully contained within the grid space
const isTiny = (width === 0.5 && height <= 1) || (width <= 1 && height === 0.5);
if (isTiny) {
let x = position.x / grid.size;
let y = position.y / grid.size;
if (width === 1) x = Math.round(x);
else {
x = Math.floor(x * 8);
const k = ((x % 8) + 8) % 8;
if (k >= 6) x = Math.ceil(x / 8);
else if (k === 5) x = Math.floor(x / 8) + 0.5;
else x = Math.round(x / 2) / 4;
}
if (height === 1) y = Math.round(y);
else {
y = Math.floor(y * 8);
const k = ((y % 8) + 8) % 8;
if (k >= 6) y = Math.ceil(y / 8);
else if (k === 5) y = Math.floor(y / 8) + 0.5;
else y = Math.round(y / 2) / 4;
}
x *= grid.size;
y *= grid.size;
return { x, y };
} else if (width < 1 && height < 1) {
// isSmall
let xGrid = Math.round(position.x / grid.size);
let yGrid = Math.round(position.y / grid.size);
const x = xGrid * grid.size + grid.size / 2 - (width * grid.size) / 2;
const y = yGrid * grid.size + grid.size / 2 - (height * grid.size) / 2;
return { x, y };
}
const modeX = Number.isInteger(width) ? M.VERTEX : M.VERTEX | M.EDGE_MIDPOINT | M.CENTER;
const modeY = Number.isInteger(height) ? M.VERTEX : M.VERTEX | M.EDGE_MIDPOINT | M.CENTER;
if (modeX === modeY) return grid.getSnappedPoint(position, { mode: modeX });
return {
x: grid.getSnappedPoint(position, { mode: modeX }).x,
y: grid.getSnappedPoint(position, { mode: modeY }).y
};
}
//#region CopyPasta for mean private methods that have to be duplicated
static getSnappedPositionInHexagonalGrid(grid, position, width, height, shape) {
// Hexagonal shape
const hexagonalShape = DHToken.#getHexagonalShape(width, height, shape, grid.columns);
if (hexagonalShape) {
const offsetX = hexagonalShape.anchor.x * grid.sizeX;
const offsetY = hexagonalShape.anchor.y * grid.sizeY;
position = grid.getCenterPoint({ x: position.x + offsetX, y: position.y + offsetY });
position.x -= offsetX;
position.y -= offsetY;
return position;
}
// Rectagular shape
const M = CONST.GRID_SNAPPING_MODES;
return grid.getSnappedPoint(position, { mode: M.CENTER | M.VERTEX | M.CORNER | M.SIDE_MIDPOINT });
}
/**
* The cache of hexagonal shapes.
* @type {Map<string, DeepReadonly<TokenHexagonalShapeData>>}
*/
static #hexagonalShapes = new Map();
static #getHexagonalShape(width, height, shape, columns) {
if (!Number.isInteger(width * 2) || !Number.isInteger(height * 2)) return null;
// TODO: can we set a max of 2^13 on width and height so that we may use an integer key?
const key = `${width},${height},${shape}${columns ? 'C' : 'R'}`;
let data = DHToken.#hexagonalShapes.get(key);
if (data) return data;
// Hexagon symmetry
if (columns) {
const rowData = BaseToken.#getHexagonalShape(height, width, shape, false);
if (!rowData) return null;
// Transpose the offsets/points of the shape in row orientation
const offsets = { even: [], odd: [] };
for (const { i, j } of rowData.offsets.even) offsets.even.push({ i: j, j: i });
for (const { i, j } of rowData.offsets.odd) offsets.odd.push({ i: j, j: i });
offsets.even.sort(({ i: i0, j: j0 }, { i: i1, j: j1 }) => j0 - j1 || i0 - i1);
offsets.odd.sort(({ i: i0, j: j0 }, { i: i1, j: j1 }) => j0 - j1 || i0 - i1);
const points = [];
for (let i = rowData.points.length; i > 0; i -= 2) {
points.push(rowData.points[i - 1], rowData.points[i - 2]);
}
data = {
offsets,
points,
center: { x: rowData.center.y, y: rowData.center.x },
anchor: { x: rowData.anchor.y, y: rowData.anchor.x }
};
}
// Small hexagon
else if (width === 0.5 && height === 0.5) {
data = {
offsets: { even: [{ i: 0, j: 0 }], odd: [{ i: 0, j: 0 }] },
points: [0.25, 0.0, 0.5, 0.125, 0.5, 0.375, 0.25, 0.5, 0.0, 0.375, 0.0, 0.125],
center: { x: 0.25, y: 0.25 },
anchor: { x: 0.25, y: 0.25 }
};
}
// Normal hexagon
else if (width === 1 && height === 1) {
data = {
offsets: { even: [{ i: 0, j: 0 }], odd: [{ i: 0, j: 0 }] },
points: [0.5, 0.0, 1.0, 0.25, 1, 0.75, 0.5, 1.0, 0.0, 0.75, 0.0, 0.25],
center: { x: 0.5, y: 0.5 },
anchor: { x: 0.5, y: 0.5 }
};
}
// Hexagonal ellipse or trapezoid
else if (shape <= CONST.TOKEN_SHAPES.TRAPEZOID_2) {
data = DHToken.#createHexagonalEllipseOrTrapezoid(width, height, shape);
}
// Hexagonal rectangle
else if (shape <= CONST.TOKEN_SHAPES.RECTANGLE_2) {
data = DHToken.#createHexagonalRectangle(width, height, shape);
}
// Cache the shape
if (data) {
foundry.utils.deepFreeze(data);
DHToken.#hexagonalShapes.set(key, data);
}
return data;
}
static #createHexagonalEllipseOrTrapezoid(width, height, shape) {
if (!Number.isInteger(width) || !Number.isInteger(height)) return null;
const points = [];
let top;
let bottom;
switch (shape) {
case CONST.TOKEN_SHAPES.ELLIPSE_1:
if (height >= 2 * width) return null;
top = Math.floor(height / 2);
bottom = Math.floor((height - 1) / 2);
break;
case CONST.TOKEN_SHAPES.ELLIPSE_2:
if (height >= 2 * width) return null;
top = Math.floor((height - 1) / 2);
bottom = Math.floor(height / 2);
break;
case CONST.TOKEN_SHAPES.TRAPEZOID_1:
if (height > width) return null;
top = height - 1;
bottom = 0;
break;
case CONST.TOKEN_SHAPES.TRAPEZOID_2:
if (height > width) return null;
top = 0;
bottom = height - 1;
break;
}
const offsets = { even: [], odd: [] };
for (let i = bottom; i > 0; i--) {
for (let j = 0; j < width - i; j++) {
offsets.even.push({ i: bottom - i, j: j + (((bottom & 1) + i + 1) >> 1) });
offsets.odd.push({ i: bottom - i, j: j + (((bottom & 1) + i) >> 1) });
}
}
for (let i = 0; i <= top; i++) {
for (let j = 0; j < width - i; j++) {
offsets.even.push({ i: bottom + i, j: j + (((bottom & 1) + i + 1) >> 1) });
offsets.odd.push({ i: bottom + i, j: j + (((bottom & 1) + i) >> 1) });
}
}
let x = 0.5 * bottom;
let y = 0.25;
for (let k = width - bottom; k--; ) {
points.push(x, y);
x += 0.5;
y -= 0.25;
points.push(x, y);
x += 0.5;
y += 0.25;
}
points.push(x, y);
for (let k = bottom; k--; ) {
y += 0.5;
points.push(x, y);
x += 0.5;
y += 0.25;
points.push(x, y);
}
y += 0.5;
for (let k = top; k--; ) {
points.push(x, y);
x -= 0.5;
y += 0.25;
points.push(x, y);
y += 0.5;
}
for (let k = width - top; k--; ) {
points.push(x, y);
x -= 0.5;
y += 0.25;
points.push(x, y);
x -= 0.5;
y -= 0.25;
}
points.push(x, y);
for (let k = top; k--; ) {
y -= 0.5;
points.push(x, y);
x -= 0.5;
y -= 0.25;
points.push(x, y);
}
y -= 0.5;
for (let k = bottom; k--; ) {
points.push(x, y);
x += 0.5;
y -= 0.25;
points.push(x, y);
y -= 0.5;
}
return {
offsets,
points,
// We use the centroid of the polygon for ellipse and trapzoid shapes
center: foundry.utils.polygonCentroid(points),
anchor: bottom % 2 ? { x: 0.0, y: 0.5 } : { x: 0.5, y: 0.5 }
};
}
/**
* Create the row-based hexagonal rectangle given the type, width, and height.
* @param {number} width The width of the Token (positive)
* @param {number} height The height of the Token (positive)
* @param {TokenShapeType} shape The shape type (must be RECTANGLE_1 or RECTANGLE_2)
* @returns {TokenHexagonalShapeData|null} The hexagonal shape or null if there is no shape
* for the given combination of arguments
*/
static #createHexagonalRectangle(width, height, shape) {
if (width < 1 || !Number.isInteger(height)) return null;
if (width === 1 && height > 1) return null;
if (!Number.isInteger(width) && height === 1) return null;
const even = shape === CONST.TOKEN_SHAPES.RECTANGLE_1 || height === 1;
const offsets = { even: [], odd: [] };
for (let i = 0; i < height; i++) {
const j0 = even ? 0 : (i + 1) & 1;
const j1 = ((width + (i & 1) * 0.5) | 0) - (even ? i & 1 : 0);
for (let j = j0; j < j1; j++) {
offsets.even.push({ i, j: j + (i & 1) });
offsets.odd.push({ i, j });
}
}
let x = even ? 0.0 : 0.5;
let y = 0.25;
const points = [x, y];
while (x + 1 <= width) {
x += 0.5;
y -= 0.25;
points.push(x, y);
x += 0.5;
y += 0.25;
points.push(x, y);
}
if (x !== width) {
y += 0.5;
points.push(x, y);
x += 0.5;
y += 0.25;
points.push(x, y);
}
while (y + 1.5 <= 0.75 * height) {
y += 0.5;
points.push(x, y);
x -= 0.5;
y += 0.25;
points.push(x, y);
y += 0.5;
points.push(x, y);
x += 0.5;
y += 0.25;
points.push(x, y);
}
if (y + 0.75 < 0.75 * height) {
y += 0.5;
points.push(x, y);
x -= 0.5;
y += 0.25;
points.push(x, y);
}
y += 0.5;
points.push(x, y);
while (x - 1 >= 0) {
x -= 0.5;
y += 0.25;
points.push(x, y);
x -= 0.5;
y -= 0.25;
points.push(x, y);
}
if (x !== 0) {
y -= 0.5;
points.push(x, y);
x -= 0.5;
y -= 0.25;
points.push(x, y);
}
while (y - 1.5 > 0) {
y -= 0.5;
points.push(x, y);
x += 0.5;
y -= 0.25;
points.push(x, y);
y -= 0.5;
points.push(x, y);
x -= 0.5;
y -= 0.25;
points.push(x, y);
}
if (y - 0.75 > 0) {
y -= 0.5;
points.push(x, y);
x += 0.5;
y -= 0.25;
points.push(x, y);
}
return {
offsets,
points,
// We use center of the rectangle (and not the centroid of the polygon) for the rectangle shapes
center: {
x: width / 2,
y: (0.75 * Math.floor(height) + 0.5 * (height % 1) + 0.25) / 2
},
anchor: even ? { x: 0.5, y: 0.5 } : { x: 0.0, y: 0.5 }
};
}
//#endregion
} }

View file

@ -21,8 +21,8 @@ export const registerDHSettings = () => {
scope: 'world', scope: 'world',
config: true, config: true,
type: Boolean, type: Boolean,
onChange: () => ui.combat.render(), onChange: () => ui.combat.render()
}) });
}; };
const registerMenuSettings = () => { const registerMenuSettings = () => {
@ -46,6 +46,9 @@ const registerMenuSettings = () => {
if (value.maxFear) { if (value.maxFear) {
if (ui.resources) ui.resources.render({ force: true }); if (ui.resources) ui.resources.render({ force: true });
} }
// Some homebrew settings may change sheets in various ways, so trigger a re-render
resetActors();
} }
}); });
@ -140,3 +143,25 @@ const registerNonConfigSettings = () => {
type: DhTagTeamRoll type: DhTagTeamRoll
}); });
}; };
/**
* Triggers a reset and non-forced re-render on all given actors (if given)
* or all world actors and actors in all scenes to show immediate results for a changed setting.
*/
function resetActors(actors) {
actors ??= [
game.actors.contents,
game.scenes.contents.flatMap(s => s.tokens.contents).flatMap(t => t.actor ?? [])
].flat();
actors = new Set(actors);
for (const actor of actors) {
for (const app of Object.values(actor.apps)) {
for (const element of app.element?.querySelectorAll('prose-mirror.active')) {
element.open = false; // This triggers a save
}
}
actor.reset();
actor.render();
}
}

View file

@ -73,10 +73,13 @@ export const registerSocketHooks = () => {
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown }); Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
break; break;
case GMUpdateEvent.UpdateSaveMessage: case GMUpdateEvent.UpdateSaveMessage:
const action = await fromUuid(data.update.action), const message = game.messages.get(data.update.message);
message = game.messages.get(data.update.message); if (!message) return;
if (!action || !message) return; game.system.api.fields.ActionFields.SaveField.updateSaveMessage(
action.updateSaveMessage(data.update.result, message, data.update.token); data.update.result,
message,
data.update.token
);
break; break;
} }

View file

@ -40,7 +40,8 @@
"experiences": { "experiences": {
"pe7OIoJsqlpMXEvs": { "pe7OIoJsqlpMXEvs": {
"name": "Tremor Sense", "name": "Tremor Sense",
"value": 2 "value": 2,
"description": ""
} }
}, },
"bonuses": { "bonuses": {
@ -148,7 +149,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 75, "page": 75,
"artist": "" "artist": ""
} },
"size": "large"
}, },
"flags": {}, "flags": {},
"ownership": { "ownership": {
@ -381,7 +383,8 @@
}, },
"originItemType": null, "originItemType": null,
"subType": null, "subType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"effects": [ "effects": [
{ {
@ -546,7 +549,8 @@
}, },
"originItemType": null, "originItemType": null,
"subType": null, "subType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"effects": [], "effects": [],
"folder": null, "folder": null,
@ -681,7 +685,8 @@
}, },
"originItemType": null, "originItemType": null,
"subType": null, "subType": null,
"originId": null "originId": null,
"featureForm": "reaction"
}, },
"effects": [], "effects": [],
"folder": null, "folder": null,

View file

@ -111,7 +111,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 91, "page": 91,
"artist": "" "artist": ""
} },
"size": "gargantuan"
}, },
"flags": {}, "flags": {},
"_id": "G7jiltRjgvVhZewm", "_id": "G7jiltRjgvVhZewm",
@ -263,7 +264,7 @@
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp", "img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 100000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -360,7 +361,7 @@
} }
], ],
"folder": null, "folder": null,
"sort": 0, "sort": 200000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -461,13 +462,14 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "BuL6ndgaiJtjaM2T", "_id": "BuL6ndgaiJtjaM2T",
"img": "icons/skills/melee/strike-slashes-orange.webp", "img": "icons/skills/melee/strike-slashes-orange.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 300000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -540,13 +542,14 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "bOTsfXr9yNIGkIzK", "_id": "bOTsfXr9yNIGkIzK",
"img": "icons/magic/light/explosion-glow-spiral-yellow.webp", "img": "icons/magic/light/explosion-glow-spiral-yellow.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 400000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -701,13 +704,14 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "reaction"
}, },
"_id": "49cIxZRFiAM6jDva", "_id": "49cIxZRFiAM6jDva",
"img": "icons/magic/air/fog-gas-smoke-purple.webp", "img": "icons/magic/air/fog-gas-smoke-purple.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 500000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -756,13 +760,14 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "reaction"
}, },
"_id": "KLdLRKoJHBJlHwYe", "_id": "KLdLRKoJHBJlHwYe",
"img": "icons/skills/movement/arrow-upward-yellow.webp", "img": "icons/skills/movement/arrow-upward-yellow.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 600000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"MQSznptE5yLT7kj8": 3 "MQSznptE5yLT7kj8": 3
@ -787,7 +792,7 @@
"img": "icons/skills/movement/feet-winged-boots-blue.webp", "img": "icons/skills/movement/feet-winged-boots-blue.webp",
"effects": [], "effects": [],
"folder": null, "folder": null,
"sort": 0, "sort": 700000,
"ownership": { "ownership": {
"default": 0, "default": 0,
"fBcTgyTzoARBvohY": 3 "fBcTgyTzoARBvohY": 3

View file

@ -110,7 +110,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 84, "page": 84,
"artist": "" "artist": ""
} },
"size": "medium"
}, },
"flags": {}, "flags": {},
"_id": "vNIbYQ4YSzNf0WPE", "_id": "vNIbYQ4YSzNf0WPE",
@ -223,7 +224,8 @@
"resource": null, "resource": null,
"actions": {}, "actions": {},
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "passive"
}, },
"_id": "2yREz60uPY80tAa4", "_id": "2yREz60uPY80tAa4",
"img": "icons/magic/symbols/runes-carved-stone-yellow.webp", "img": "icons/magic/symbols/runes-carved-stone-yellow.webp",
@ -278,7 +280,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "4wT7CmM1DJEPcraF", "_id": "4wT7CmM1DJEPcraF",
"img": "icons/creatures/abilities/tail-strike-bone-orange.webp", "img": "icons/creatures/abilities/tail-strike-bone-orange.webp",

View file

@ -122,7 +122,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 97, "page": 97,
"artist": "" "artist": ""
} },
"size": "medium"
}, },
"flags": {}, "flags": {},
"_id": "WPEOIGfclNJxWb87", "_id": "WPEOIGfclNJxWb87",
@ -289,7 +290,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "jNmMyq5QI2HNgffy", "_id": "jNmMyq5QI2HNgffy",
"img": "icons/magic/death/skull-weapon-staff-glow-pink.webp", "img": "icons/magic/death/skull-weapon-staff-glow-pink.webp",
@ -467,7 +469,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "4EECsXzHFG0RoIg0", "_id": "4EECsXzHFG0RoIg0",
"img": "icons/magic/unholy/projectile-missile-green.webp", "img": "icons/magic/unholy/projectile-missile-green.webp",
@ -561,7 +564,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "XxXOrFovbCz9zFxR", "_id": "XxXOrFovbCz9zFxR",
"img": "icons/magic/death/undead-zombie-grave-green.webp", "img": "icons/magic/death/undead-zombie-grave-green.webp",
@ -640,7 +644,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "reaction"
}, },
"_id": "k4MSykLRoW3qp7Lk", "_id": "k4MSykLRoW3qp7Lk",
"img": "icons/magic/death/skull-horned-worn-fire-blue.webp", "img": "icons/magic/death/skull-horned-worn-fire-blue.webp",
@ -756,7 +761,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "reaction"
}, },
"_id": "FKcuCo0v2U7fVkqq", "_id": "FKcuCo0v2U7fVkqq",
"img": "icons/magic/unholy/hand-claw-fire-green.webp", "img": "icons/magic/unholy/hand-claw-fire-green.webp",

View file

@ -39,7 +39,8 @@
"experiences": { "experiences": {
"Gtr9I2G39GcXT2Si": { "Gtr9I2G39GcXT2Si": {
"name": "Local Knowledge", "name": "Local Knowledge",
"value": 3 "value": 3,
"description": ""
} }
}, },
"bonuses": { "bonuses": {
@ -116,7 +117,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 77, "page": 77,
"artist": "" "artist": ""
} },
"size": "medium"
}, },
"flags": {}, "flags": {},
"_id": "JRhrrEg5UroURiAD", "_id": "JRhrrEg5UroURiAD",
@ -311,7 +313,8 @@
}, },
"originItemType": null, "originItemType": null,
"subType": null, "subType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"effects": [ "effects": [
{ {

View file

@ -111,7 +111,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 84, "page": 84,
"artist": "" "artist": ""
} },
"size": "medium"
}, },
"flags": {}, "flags": {},
"_id": "0ts6CGd93lLqGZI5", "_id": "0ts6CGd93lLqGZI5",
@ -328,7 +329,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "Wuf5y9tJ88BwzLv2", "_id": "Wuf5y9tJ88BwzLv2",
"img": "icons/skills/ranged/arrows-flying-triple-brown.webp", "img": "icons/skills/ranged/arrows-flying-triple-brown.webp",
@ -425,7 +427,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "ayGHTtyjSuIR4BrV", "_id": "ayGHTtyjSuIR4BrV",
"img": "icons/skills/ranged/arrows-flying-salvo-blue.webp", "img": "icons/skills/ranged/arrows-flying-salvo-blue.webp",

View file

@ -117,7 +117,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 84, "page": 84,
"artist": "" "artist": ""
} },
"size": "medium"
}, },
"flags": {}, "flags": {},
"_id": "h5RuhzGL17dW5FBT", "_id": "h5RuhzGL17dW5FBT",
@ -419,7 +420,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "lAmiK8wVxjyHwKlp", "_id": "lAmiK8wVxjyHwKlp",
"img": "icons/magic/air/fog-gas-smoke-green.webp", "img": "icons/magic/air/fog-gas-smoke-green.webp",

View file

@ -117,7 +117,8 @@
"source": "Daggerheart SRD", "source": "Daggerheart SRD",
"page": 85, "page": 85,
"artist": "" "artist": ""
} },
"size": "large"
}, },
"flags": {}, "flags": {},
"_id": "dgH3fW9FTYLaIDvS", "_id": "dgH3fW9FTYLaIDvS",
@ -342,7 +343,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
}, },
"_id": "ZqfLMjVkbUwDw4p6", "_id": "ZqfLMjVkbUwDw4p6",
"img": "icons/commodities/tech/transmission.webp", "img": "icons/commodities/tech/transmission.webp",
@ -441,7 +443,8 @@
} }
}, },
"originItemType": null, "originItemType": null,
"originId": null "originId": null,
"featureForm": "action"
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