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[PR] [Feature] Support drag dropping currencies to actor sheets (#1431)
* Support drag dropping currencies to actor sheets * Adjust sizing and spacing * Restore ItemTransferDialog subclass for module use * Bigger is better
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commit
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6 changed files with 128 additions and 70 deletions
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@ -34,7 +34,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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}
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}
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],
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dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
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dragDrop: [
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{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null },
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{ dragSelector: ".currency[data-currency] .drag-handle", dropSelector: null }
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]
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};
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/* -------------------------------------------- */
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@ -254,14 +257,35 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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/* Application Drag/Drop */
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/* -------------------------------------------- */
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async _onDrop(event) {
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event.stopPropagation();
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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if (data.type === 'Currency' && ['character', 'party'].includes(this.document.type)) {
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const originActor = await foundry.utils.fromUuid(data.originActor);
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if (!originActor || originActor.uuid === this.document.uuid) return;
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const currency = data.currency;
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const quantity = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
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originActor,
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targetActor: this.document,
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currency
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});
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if (quantity) {
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originActor.update({ [`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity) });
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this.document.update({ [`system.gold.${currency}`]: this.document.system.gold[currency] + quantity });
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}
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return;
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}
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return super._onDrop(event);
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}
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async _onDropItem(event, item) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const physicalActorTypes = ['character', 'party'];
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const originActor = item.actor;
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if (
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item.actor?.uuid === this.document.uuid ||
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!originActor ||
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!physicalActorTypes.includes(this.document.type)
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!['character', 'party'].includes(this.document.type)
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) {
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return super._onDropItem(event, item);
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}
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@ -270,10 +294,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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if (item.system.metadata.isInventoryItem) {
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if (item.system.metadata.isQuantifiable) {
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const actorItem = originActor.items.get(data.originId);
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const quantityTransfered =
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actorItem.system.quantity === 1
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? 1
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: await game.system.api.applications.dialogs.ItemTransferDialog.configure(item);
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const quantityTransfered = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
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item,
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targetActor: this.document
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});
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if (quantityTransfered) {
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if (quantityTransfered === actorItem.system.quantity) {
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@ -314,6 +338,16 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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* @param {DragEvent} event - The drag event
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*/
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async _onDragStart(event) {
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// Handle drag/dropping currencies
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const currencyEl = event.currentTarget.closest(".currency[data-currency]");
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if (currencyEl) {
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const currency = currencyEl.dataset.currency;
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const data = { type: 'Currency', currency, originActor: this.document.uuid };
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event.dataTransfer.setData('text/plain', JSON.stringify(data));
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return;
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}
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// Handle drag/dropping attacks
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const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
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if (attackItem) {
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const attackData = {
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@ -340,4 +374,4 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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super._onDragStart(event);
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}
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}
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}
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