Increase reuse of gold and inventory styling

This commit is contained in:
Carlos Fernandez 2026-04-15 03:33:59 -04:00
parent c6335980ba
commit 98810c6909
10 changed files with 84 additions and 146 deletions

View file

@ -103,4 +103,15 @@ class ResourcesField extends fields.TypedObjectField {
}
}
export { attributeField, ResourcesField, stressDamageReductionRule, bonusField };
class GoldField extends fields.SchemaField {
constructor() {
super({
coins: new fields.NumberField({ initial: 0, integer: true }),
handfuls: new fields.NumberField({ initial: 1, integer: true }),
bags: new fields.NumberField({ initial: 0, integer: true }),
chests: new fields.NumberField({ initial: 0, integer: true })
});
}
}
export { attributeField, ResourcesField, GoldField, stressDamageReductionRule, bonusField };