Merged with main

This commit is contained in:
WBHarry 2025-07-02 23:50:29 +02:00
commit 978d45b931
44 changed files with 653 additions and 373 deletions

View file

@ -16,5 +16,6 @@ export { default as DhpEnvironment } from './sheets/actors/environment.mjs';
export { default as DhActiveEffectConfig } from './sheets/activeEffectConfig.mjs';
export { default as DhContextMenu } from './contextMenu.mjs';
export { default as DhBeastform } from './sheets/items/beastform.mjs';
export { default as DhTooltipManager } from './tooltipManager.mjs';
export * as api from './sheets/api/_modules.mjs';

View file

@ -1,5 +1,6 @@
import { countdownTypes } from '../config/generalConfig.mjs';
import { GMUpdateEvent, RefreshType, socketEvent } from '../helpers/socket.mjs';
import constructHTMLButton from '../helpers/utils.mjs';
import OwnershipSelection from './ownershipSelection.mjs';
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
@ -25,14 +26,15 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
frame: true,
title: 'Countdowns',
resizable: true,
minimizable: true
minimizable: false
},
actions: {
addCountdown: this.addCountdown,
removeCountdown: this.removeCountdown,
editImage: this.onEditImage,
openOwnership: this.openOwnership,
openCountdownOwnership: this.openCountdownOwnership
openCountdownOwnership: this.openCountdownOwnership,
toggleSimpleView: this.toggleSimpleView
},
form: { handler: this.updateData, submitOnChange: true }
};
@ -53,11 +55,47 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
});
}
async _onFirstRender(context, options) {
super._onFirstRender(context, options);
async _preFirstRender(context, options) {
options.position =
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position) ??
Countdowns.DEFAULT_OPTIONS.position;
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
const viewSetting =
game.user.getFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
this.simpleView =
game.user.isGM || !this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER) ? viewSetting : true;
context.simple = this.simpleView;
}
_onPosition(position) {
game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].position, position);
}
async _renderFrame(options) {
const frame = await super._renderFrame(options);
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER)) {
const button = constructHTMLButton({
label: '',
classes: ['header-control', 'icon', 'fa-solid', 'fa-wrench'],
dataset: { action: 'toggleSimpleView', tooltip: 'DAGGERHEART.Countdown.ToggleSimple' }
});
this.window.controls.after(button);
}
return frame;
}
testUserPermission(level, exact, altSettings) {
if (game.user.isGM) return true;
const settings =
altSettings ?? game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
const defaultAllowed = exact ? settings.ownership.default === level : settings.ownership.default >= level;
const userAllowed = exact
? settings.playerOwnership[game.user.id]?.value === level
: settings.playerOwnership[game.user.id]?.value >= level;
return defaultAllowed || userAllowed;
}
async _prepareContext(_options) {
@ -67,15 +105,17 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
context.isGM = game.user.isGM;
context.base = this.basePath;
context.canCreate = countdownData.playerOwnership[game.user.id].value === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER;
context.canCreate = this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true);
context.source = {
...countdownData,
countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
const countdown = countdownData.countdowns[key];
const ownershipValue = countdown.playerOwnership[game.user.id].value;
if (ownershipValue > CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
acc[key] = { ...countdown, canEdit: ownershipValue === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER };
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED, false, countdown)) {
acc[key] = {
...countdown,
canEdit: this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true, countdown)
};
}
return acc;
@ -83,7 +123,7 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
};
context.systemFields = countdownData.schema.fields;
context.countdownFields = context.systemFields.countdowns.element.fields;
context.minimized = this.minimized || _options.isFirstRender;
context.simple = this.simpleView;
return context;
}
@ -110,28 +150,6 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
}
}
async minimize() {
await super.minimize();
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
}
async maximize() {
if (this.minimized) {
const settings = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns)[this.basePath];
if (settings.playerOwnership[game.user.id].value <= CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED) {
ui.notifications.info(game.i18n.localize('DAGGERHEART.Countdown.Notifications.LimitedOwnership'));
return;
}
this.element.querySelector('.expanded-view').classList.toggle('hidden');
this.element.querySelector('.minimized-view').classList.toggle('hidden');
}
await super.maximize();
}
async updateSetting(update) {
if (game.user.isGM) {
await game.settings.set(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns, update);
@ -213,11 +231,17 @@ class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
});
}
static async toggleSimpleView() {
this.simpleView = !this.simpleView;
await game.user.setFlag(SYSTEM.id, SYSTEM.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
this.render();
}
async updateCountdownValue(event, increase) {
const countdownSetting = game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.Countdowns);
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
if (countdown.playerOwnership[game.user.id] < CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER) {
if (!this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
return;
}

View file

@ -1,3 +1,5 @@
/** NOT USED ANYMORE - TO BE DELETED **/
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class NpcRollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {

View file

@ -8,6 +8,7 @@ import DamageDialog from '../dialogs/damageDialog.mjs';
*/
export class DHRoll extends Roll {
baseTerms = [];
constructor(formula, data, options) {
super(formula, data, options);
}
@ -37,6 +38,7 @@ export class DHRoll extends Roll {
if (config.dialog.configure !== false) {
// Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog;
console.log(roll, config);
const configDialog = await DialogClass.configure(roll, config, message);
if (!configDialog) return;
}
@ -54,7 +56,6 @@ export class DHRoll extends Roll {
}
static async buildPost(roll, config, message) {
console.log(config)
for (const hook of config.hooks) {
if (Hooks.call(`${SYSTEM.id}.postRoll${hook.capitalize()}`, config, message) === false) return null;
}
@ -98,9 +99,27 @@ export class DHRoll extends Roll {
config.dialog.configure ??= !(config.event.shiftKey || config.event.altKey || config.event.ctrlKey);
}
formatModifier(modifier) {
const numTerm = modifier < 0 ? '-' : '+';
return [
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
];
}
getFaces(faces) {
return Number(faces.startsWith('d') ? faces.replace('d', '') : faces);
}
constructFormula(config) {
// const formula = Roll.replaceFormulaData(this.options.roll.formula, config.data);
this.terms = Roll.parse(this.options.roll.formula, config.data);
if (this.options.extraFormula) {
this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(this.options.extraFormula, this.options.data)
);
}
return (this._formula = this.constructor.getFormula(this.terms));
}
}
@ -114,10 +133,6 @@ export class DualityDie extends foundry.dice.terms.Die {
export class D20Roll extends DHRoll {
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
// this.createBaseDice();
// this.configureModifiers();
// this._formula = this.resetFormula();
this.constructFormula();
}
@ -140,7 +155,7 @@ export class D20Roll extends DHRoll {
set d20(faces) {
if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
this.terms[0].faces = faces;
this.terms[0].faces = this.getFaces(faces);
}
get dAdvantage() {
@ -153,11 +168,11 @@ export class D20Roll extends DHRoll {
}
get hasAdvantage() {
return this.options.advantage === this.constructor.ADV_MODE.ADVANTAGE;
return this.options.roll.advantage === this.constructor.ADV_MODE.ADVANTAGE;
}
get hasDisadvantage() {
return this.options.advantage === this.constructor.ADV_MODE.DISADVANTAGE;
return this.options.roll.advantage === this.constructor.ADV_MODE.DISADVANTAGE;
}
static applyKeybindings(config) {
@ -171,18 +186,55 @@ export class D20Roll extends DHRoll {
config.dialog.configure ??= !Object.values(keys).some(k => k);
// Determine advantage mode
const advantage = config.advantage || keys.advantage;
const disadvantage = config.disadvantage || keys.disadvantage;
if (advantage && !disadvantage) config.advantage = this.ADV_MODE.ADVANTAGE;
else if (!advantage && disadvantage) config.advantage = this.ADV_MODE.DISADVANTAGE;
else config.advantage = this.ADV_MODE.NORMAL;
const advantage = config.roll.advantage === this.ADV_MODE.ADVANTAGE || keys.advantage;
const disadvantage = config.roll.advantage === this.ADV_MODE.DISADVANTAGE || keys.disadvantage;
if (advantage && !disadvantage) config.roll.advantage = this.ADV_MODE.ADVANTAGE;
else if (!advantage && disadvantage) config.roll.advantage = this.ADV_MODE.DISADVANTAGE;
else config.roll.advantage = this.ADV_MODE.NORMAL;
}
constructFormula(config) {
// this.terms = [];
this.createBaseDice();
this.configureModifiers();
this.resetFormula();
return this._formula;
}
createBaseDice() {
if (this.terms[0] instanceof foundry.dice.terms.Die) return;
if (this.terms[0] instanceof foundry.dice.terms.Die) {
this.terms = [this.terms[0]];
return;
}
this.terms[0] = new foundry.dice.terms.Die({ faces: 20 });
}
configureModifiers() {
this.applyAdvantage();
this.applyBaseBonus();
this.options.experiences?.forEach(m => {
if (this.options.data.experiences?.[m])
this.options.roll.modifiers.push({
label: this.options.data.experiences[m].name,
value: this.options.data.experiences[m].total ?? this.options.data.experiences[m].value
});
});
this.options.roll.modifiers?.forEach(m => {
this.terms.push(...this.formatModifier(m.value));
});
this.baseTerms = foundry.utils.deepClone(this.terms);
if (this.options.extraFormula) {
this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(this.options.extraFormula, this.options.data)
);
}
}
applyAdvantage() {
this.d20.modifiers.findSplice(m => ['kh', 'kl'].includes(m));
if (!this.hasAdvantage && !this.hasDisadvantage) this.number = 1;
@ -192,47 +244,14 @@ export class D20Roll extends DHRoll {
}
}
// Trait bonus != Adversary
configureModifiers() {
this.applyAdvantage();
// this.options.roll.modifiers = [];
this.applyBaseBonus();
this.options.experiences?.forEach(m => {
if (this.options.data.experiences?.[m])
this.options.roll.modifiers.push({
label: this.options.data.experiences[m].name,
value: this.options.data.experiences[m].total ?? this.options.data.experiences[m].value
});
});
this.options.roll.modifiers?.forEach(m => {
this.terms.push(...this.formatModifier(m.value));
});
if (this.options.extraFormula) {
this.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(this.options.extraFormula, this.getRollData())
);
}
// this.resetFormula();
}
constructFormula(config) {
this.terms = [];
this.createBaseDice();
this.configureModifiers();
this.resetFormula();
return this._formula;
}
applyBaseBonus() {
this.options.roll.modifiers = [
{
label: 'Bonus to Hit',
value: Roll.replaceFormulaData('@attackBonus', this.data)
}
];
this.options.roll.modifiers = [];
if (!this.options.roll.bonus) return;
this.options.roll.modifiers.push({
label: 'Bonus to Hit',
value: this.options.roll.bonus
// value: Roll.replaceFormulaData('@attackBonus', this.data)
});
}
static postEvaluate(roll, config = {}) {
@ -245,23 +264,27 @@ export class D20Roll extends DHRoll {
} else if (config.roll.difficulty)
config.roll.success = roll.isCritical || roll.total >= config.roll.difficulty;
config.roll.advantage = {
type: config.advantage,
type: config.roll.advantage,
dice: roll.dAdvantage?.denomination,
value: roll.dAdvantage?.total
};
config.roll.modifierTotal = config.roll.modifiers.reduce((a, c) => a + Number(c.value), 0);
}
getRollData() {
return this.options.data;
}
formatModifier(modifier) {
const numTerm = modifier < 0 ? '-' : '+';
return [
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
];
config.roll.extra = roll.dice
.filter(d => !roll.baseTerms.includes(d))
.map(d => {
return {
dice: d.denomination,
value: d.total
};
});
config.roll.modifierTotal = 0;
for (let i = 0; i < roll.terms.length; i++) {
if (
roll.terms[i] instanceof foundry.dice.terms.NumericTerm &&
!!roll.terms[i - 1] &&
roll.terms[i - 1] instanceof foundry.dice.terms.OperatorTerm
)
config.roll.modifierTotal += Number(`${roll.terms[i - 1].operator}${roll.terms[i].total}`);
}
}
resetFormula() {
@ -270,6 +293,8 @@ export class D20Roll extends DHRoll {
}
export class DualityRoll extends D20Roll {
_advantageFaces = 6;
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
}
@ -287,7 +312,7 @@ export class DualityRoll extends D20Roll {
set dHope(faces) {
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
this.terms[0].faces = faces;
this.terms[0].faces = this.getFaces(faces);
// this.#hopeDice = `d${face}`;
}
@ -300,7 +325,7 @@ export class DualityRoll extends D20Roll {
set dFear(faces) {
if (!(this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();
this.dice[1].faces = faces;
this.dice[1].faces = this.getFaces(faces);
// this.#fearDice = `d${face}`;
}
@ -308,6 +333,14 @@ export class DualityRoll extends D20Roll {
return this.dice[2];
}
get advantageFaces() {
return this._advantageFaces;
}
set advantageFaces(faces) {
this._advantageFaces = this.getFaces(faces);
}
get isCritical() {
if (!this.dHope._evaluated || !this.dFear._evaluated) return;
return this.dHope.total === this.dFear.total;
@ -337,21 +370,23 @@ export class DualityRoll extends D20Roll {
return game.i18n.localize(label);
}
updateFormula() {}
createBaseDice() {
if (
this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie &&
this.dice[1] instanceof CONFIG.Dice.daggerheart.DualityDie
)
) {
this.terms = [this.terms[0], this.terms[1], this.terms[2]];
return;
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie))
this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
}
this.terms[0] = new CONFIG.Dice.daggerheart.DualityDie();
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
if (!(this.dice[2] instanceof CONFIG.Dice.daggerheart.DualityDie))
this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
this.terms[2] = new CONFIG.Dice.daggerheart.DualityDie();
}
applyAdvantage() {
const dieFaces = 6,
const dieFaces = this.advantageFaces,
bardRallyFaces = this.hasBarRally,
advDie = new foundry.dice.terms.Die({ faces: dieFaces });
if (this.hasAdvantage || this.hasDisadvantage || bardRallyFaces)
@ -372,12 +407,12 @@ export class DualityRoll extends D20Roll {
}
applyBaseBonus() {
this.options.roll.modifiers = [
{
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
value: Roll.replaceFormulaData(`@traits.${this.options.roll.trait}.total`, this.data)
}
];
this.options.roll.modifiers = [];
if (!this.options.roll.trait) return;
this.options.roll.modifiers.push({
label: `DAGGERHEART.Abilities.${this.options.roll.trait}.name`,
value: Roll.replaceFormulaData(`@traits.${this.options.roll.trait}.total`, this.data)
});
}
static postEvaluate(roll, config = {}) {
@ -410,9 +445,9 @@ export class DamageRoll extends DHRoll {
static async postEvaluate(roll, config = {}) {
super.postEvaluate(roll, config);
config.roll.type = config.type;
if(config.source?.message) {
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({'system.damage': config});
chatMessage.update({ 'system.damage': config });
}
}
}

View file

@ -1,9 +1,11 @@
/** NOT USED ANYMORE - TO BE DELETED **/
const { ApplicationV2, HandlebarsApplicationMixin } = foundry.applications.api;
export default class RollSelectionDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(experiences, costs, action, resolve) {
super({}, {});
this.experiences = experiences;
this.costs = costs;
this.action = action;
@ -65,9 +67,9 @@ export default class RollSelectionDialog extends HandlebarsApplicationMixin(Appl
context.fear = this.data.fear;
context.advantage = this.data.advantage;
context.experiences = Object.keys(this.experiences).map(id => ({ id, ...this.experiences[id] }));
if(this.costs?.length) {
if (this.costs?.length) {
const updatedCosts = this.action.calcCosts(this.costs);
context.costs = updatedCosts
context.costs = updatedCosts;
context.canRoll = this.action.getRealCosts(updatedCosts)?.hasCost;
} else context.canRoll = true;

View file

@ -87,7 +87,7 @@ export default class AdversarySheet extends DaggerheartSheet(ActorSheetV2) {
event: event,
title: `${this.actor.name} - Reaction Roll`,
roll: {
modifier: null,
// modifier: null,
type: 'reaction'
},
chatMessage: {

View file

@ -12,7 +12,6 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
actions: {
addAdversary: this.addAdversary,
deleteProperty: this.deleteProperty,
viewAdversary: this.viewAdversary,
openSettings: this.openSettings,
useItem: this.useItem,
toChat: this.toChat
@ -103,14 +102,24 @@ export default class DhpEnvironment extends DaggerheartSheet(ActorSheetV2) {
this.render();
}
static async viewAdversary(_, button) {
const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
async viewAdversary(_, button) {
const target = button.closest('[data-item-uuid]');
const adversary = await foundry.utils.fromUuid(target.dataset.itemUuid);
if (!adversary) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.adversaryMissing'));
return;
}
adversary.sheet.render(true);
}
static async useItem(event) {
static async useItem(event, button) {
const action = this.getAction(event);
action.use(event);
if (!action) {
await this.viewAdversary(event, button);
} else {
action.use(event);
}
}
static async toChat(event) {

View file

@ -103,6 +103,7 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
context.systemFields = this.actor.system.schema.fields;
context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
context.isNPC = true;
console.log(context);
return context;
}

View file

@ -181,13 +181,20 @@ export default class DHEnvironmentSettings extends HandlebarsApplicationMixin(Ap
static async #viewAdversary(_, button) {
const adversary = await foundry.utils.fromUuid(button.dataset.adversary);
if (!adversary) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.notifications.adversaryMissing'));
return;
}
adversary.sheet.render(true);
}
static async #deleteAdversary(event, target) {
const adversaryKey = target.dataset.adversary;
const path = `system.potentialAdversaries.${target.dataset.potentialAdversary}.adversaries`;
const newAdversaries = foundry.utils.getProperty(this.actor, path).filter(x => x.uuid !== adversaryKey);
const newAdversaries = foundry.utils
.getProperty(this.actor, path)
.filter(x => x && (x?.uuid ?? x) !== adversaryKey);
await this.actor.update({ [path]: newAdversaries });
this.render();
}

View file

@ -0,0 +1,16 @@
export default class DhTooltipManager extends TooltipManager {
async activate(element, options = {}) {
let html = options.html;
if (element.dataset.tooltip.startsWith('#item#')) {
const item = await foundry.utils.fromUuid(element.dataset.tooltip.slice(6));
if (item) {
html = await foundry.applications.handlebars.renderTemplate(
`systems/daggerheart/templates/tooltip/${item.type}.hbs`,
item
);
}
}
super.activate(element, { ...options, html: html });
}
}