diff --git a/lang/en.json b/lang/en.json index b84906f3..c4888548 100755 --- a/lang/en.json +++ b/lang/en.json @@ -237,10 +237,13 @@ "confirmText": "Would you like to level up your companion {name} by {levelChange} levels at this time? (You can do it manually later)" }, "viewLevelups": "View Levelups", + "resetCharacter": "Reset Character", "viewParty": "View Party", "InvalidOldCharacterImportTitle": "Old Character Import", "InvalidOldCharacterImportText": "Character data exported prior to system version 1.1 will not generate a complete character. Do you wish to continue?", - "cancelBeastform": "Cancel Beastform" + "cancelBeastform": "Cancel Beastform", + "resetCharacterConfirmationTitle": "Reset Character", + "resetCharacterConfirmationContent": "You are reseting all character data except name and portrait. Are you sure?" }, "Companion": { "FIELDS": { @@ -314,6 +317,8 @@ "selectPrimaryWeapon": "Select Primary Weapon", "selectSecondaryWeapon": "Select Secondary Weapon", "selectSubclass": "Select Subclass", + "setupSkipTitle": "Skipping Character Setup", + "setupSkipContent": "You are skipping the Character Setup by adding this manually. The character setup is the blinking arrows in the top-right. Are you sure you want to continue?", "startingItems": "Starting Items", "story": "Story", "storyExplanation": "Select which background and connection prompts you want to copy into your character's background.", diff --git a/module/applications/sheets/actors/character.mjs b/module/applications/sheets/actors/character.mjs index dd5f35fc..7e493734 100644 --- a/module/applications/sheets/actors/character.mjs +++ b/module/applications/sheets/actors/character.mjs @@ -27,6 +27,7 @@ export default class CharacterSheet extends DHBaseActorSheet { makeDeathMove: CharacterSheet.#makeDeathMove, levelManagement: CharacterSheet.#levelManagement, viewLevelups: CharacterSheet.#viewLevelups, + resetCharacter: CharacterSheet.#resetCharacter, toggleEquipItem: CharacterSheet.#toggleEquipItem, toggleResourceDice: CharacterSheet.#toggleResourceDice, handleResourceDice: CharacterSheet.#handleResourceDice, @@ -42,6 +43,11 @@ export default class CharacterSheet extends DHBaseActorSheet { icon: 'fa-solid fa-angles-up', label: 'DAGGERHEART.ACTORS.Character.viewLevelups', action: 'viewLevelups' + }, + { + icon: 'fa-solid fa-arrow-rotate-left', + label: 'DAGGERHEART.ACTORS.Character.resetCharacter', + action: 'resetCharacter' } ] }, @@ -666,6 +672,32 @@ export default class CharacterSheet extends DHBaseActorSheet { new LevelupViewMode(this.document).render({ force: true }); } + /** + * Resets the character data and removes all embedded documents. + */ + static async #resetCharacter() { + const confirmed = await foundry.applications.api.DialogV2.confirm({ + window: { + title: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationTitle') + }, + content: game.i18n.localize('DAGGERHEART.ACTORS.Character.resetCharacterConfirmationContent') + }); + + if (!confirmed) return; + + await this.document.update({ + '==system': {} + }); + await this.document.deleteEmbeddedDocuments( + 'Item', + this.document.items.map(x => x.id) + ); + await this.document.deleteEmbeddedDocuments( + 'ActiveEffect', + this.document.effects.map(x => x.id) + ); + } + /** * Opens the Death Move interface for the character. * @type {ApplicationClickAction} @@ -956,6 +988,18 @@ export default class CharacterSheet extends DHBaseActorSheet { } async _onDropItem(event, item) { + const setupCriticalItemTypes = ['class', 'subclass', 'ancestry', 'community']; + if (this.document.system.needsCharacterSetup && setupCriticalItemTypes.includes(item.type)) { + const confirmed = await foundry.applications.api.DialogV2.confirm({ + window: { + title: game.i18n.localize('DAGGERHEART.APPLICATIONS.CharacterCreation.setupSkipTitle') + }, + content: game.i18n.localize('DAGGERHEART.APPLICATIONS.CharacterCreation.setupSkipContent') + }); + + if (!confirmed) return; + } + if (this.document.uuid === item.parent?.uuid) { return super._onDropItem(event, item); }