Merged with v14-Dev

This commit is contained in:
WBHarry 2026-03-25 16:38:44 +01:00
commit 956b168122
105 changed files with 984 additions and 832 deletions

View file

@ -70,8 +70,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
context.rollConfig = this.config;
context.hasRoll = !!this.config.roll;
context.canRoll = true;
context.selectedRollMode = this.config.selectedRollMode ?? game.settings.get('core', 'rollMode');
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
context.selectedMessageMode = this.config.selectedMessageMode ?? game.settings.get('core', 'messageMode');
context.rollModes = Object.entries(CONFIG.ChatMessage.modes).map(([action, { label, icon }]) => ({
action,
label,
icon
@ -142,10 +142,10 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
}));
}
static updateRollConfiguration(event, _, formData) {
static updateRollConfiguration(_event, _, formData) {
const { ...rest } = foundry.utils.expandObject(formData.object);
this.config.selectedRollMode = rest.selectedRollMode;
this.config.selectedMessageMode = rest.selectedMessageMode;
if (this.config.costs) {
this.config.costs = foundry.utils.mergeObject(this.config.costs, rest.costs);

View file

@ -52,8 +52,8 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
context.formula = this.roll.constructFormula(this.config);
context.hasHealing = this.config.hasHealing;
context.directDamage = this.config.directDamage;
context.selectedRollMode = this.config.selectedRollMode;
context.rollModes = Object.entries(CONFIG.Dice.rollModes).map(([action, { label, icon }]) => ({
context.selectedMessageMode = this.config.selectedMessageMode;
context.rollModes = Object.entries(CONFIG.ChatMessage.modes).map(([action, { label, icon }]) => ({
action,
label,
icon
@ -69,7 +69,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
const { ...rest } = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, rest.roll);
foundry.utils.mergeObject(this.config.modifiers, rest.modifiers);
this.config.selectedRollMode = rest.selectedRollMode;
this.config.selectedMessageMode = rest.selectedMessageMode;
this.render();
}

View file

@ -58,6 +58,10 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
id: 'initialization',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/initialization.hbs'
},
rollSelection: {
id: 'rollSelection',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/rollSelection.hbs'
},
tagTeamRoll: {
id: 'tagTeamRoll',
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamRoll.hbs'
@ -78,15 +82,52 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
element.addEventListener('change', this.updateRollType.bind(this));
}
_configureRenderParts(options) {
const { initialization, rollSelection, tagTeamRoll } = super._configureRenderParts(options);
const augmentedParts = { initialization };
for (const memberKey of Object.keys(this.party.system.tagTeam.members)) {
augmentedParts[memberKey] = {
id: memberKey,
template: 'systems/daggerheart/templates/dialogs/tagTeamDialog/tagTeamMember.hbs'
};
}
augmentedParts.rollSelection = rollSelection;
augmentedParts.tagTeamRoll = tagTeamRoll;
return augmentedParts;
}
/**@inheritdoc */
async _onRender(context, options) {
await super._onRender(context, options);
if (this.element.querySelector('.team-container')) return;
const initializationPart = this.element.querySelector('.initialization-container');
initializationPart.insertAdjacentHTML('afterend', '<div class="team-container"></div>');
const teamContainer = this.element.querySelector('.team-container');
for (const memberContainer of this.element.querySelectorAll('.team-member-container'))
teamContainer.appendChild(memberContainer);
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
context.isEditable = this.getIsEditable();
context.fields = this.party.system.schema.fields.tagTeam.fields;
context.data = this.party.system.tagTeam;
context.rollTypes = CONFIG.DH.GENERAL.tagTeamRollTypes;
context.traitOptions = CONFIG.DH.ACTOR.abilities;
context.members = {};
context.allHaveRolled = Object.keys(this.party.system.tagTeam.members).every(key => {
const data = this.party.system.tagTeam.members[key];
return Boolean(data.rollData);
});
return context;
}
async _preparePartContext(partId, context, options) {
const partContext = await super._preparePartContext(partId, context, options);
partContext.partId = partId;
switch (partId) {
case 'initialization':
partContext.tagTeamFields = this.party.system.schema.fields.tagTeam.fields;
@ -100,66 +141,20 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
partContext.initiatorDisabled = !selectedMembers.length;
partContext.openForAllPlayers = this.openForAllPlayers;
break;
case 'rollSelection':
partContext.members = Object.keys(this.party.system.tagTeam.members).reduce((acc, key) => {
const member = this.party.system.tagTeam.members[key];
acc[key] = { selected: member.selected };
return acc;
}, {});
break;
case 'tagTeamRoll':
partContext.fields = this.party.system.schema.fields.tagTeam.fields;
partContext.data = this.party.system.tagTeam;
partContext.rollTypes = CONFIG.DH.GENERAL.tagTeamRollTypes;
partContext.traitOptions = CONFIG.DH.ACTOR.abilities;
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
const critSelected = !selectedRoll
? undefined
: (selectedRoll?.rollData?.options?.roll?.isCritical ?? false);
partContext.members = {};
for (const actorId in this.party.system.tagTeam.members) {
const data = this.party.system.tagTeam.members[actorId];
const actor = game.actors.get(actorId);
const rollOptions = [];
const damageRollOptions = [];
for (const item of actor.items) {
if (item.system.metadata.hasActions) {
const actions = [
...item.system.actions,
...(item.system.attack ? [item.system.attack] : [])
];
for (const action of actions) {
if (action.hasRoll) {
const actionItem = {
value: action.uuid,
label: action.name,
group: item.name,
baseAction: action.baseAction
};
if (action.hasDamage) damageRollOptions.push(actionItem);
else rollOptions.push(actionItem);
}
}
}
}
const damage = data.rollData?.options?.damage;
partContext.hasDamage |= Boolean(damage);
const critHitPointsDamage = await this.getCriticalDamage(damage);
partContext.members[actorId] = {
...data,
isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER),
key: actorId,
readyToRoll: Boolean(data.rollChoice),
hasRolled: Boolean(data.rollData),
rollOptions,
damageRollOptions,
damage: damage,
critDamage: critHitPointsDamage,
useCritDamage:
critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical)
};
}
partContext.hintText = await this.getInfoTexts(this.party.system.tagTeam.members);
partContext.joinedRoll = await this.getJoinedRoll({
overrideIsCritical: critSelected,
@ -169,24 +164,85 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
break;
}
if (Object.keys(this.party.system.tagTeam.members).includes(partId)) {
const data = this.party.system.tagTeam.members[partId];
const actor = game.actors.get(partId);
const rollOptions = [];
const damageRollOptions = [];
for (const item of actor.items) {
if (item.system.metadata.hasActions) {
const actions = [...item.system.actions, ...(item.system.attack ? [item.system.attack] : [])];
for (const action of actions) {
if (action.hasRoll) {
const actionItem = {
value: action.uuid,
label: action.name,
group: item.name,
baseAction: action.baseAction
};
if (action.hasDamage) damageRollOptions.push(actionItem);
else rollOptions.push(actionItem);
}
}
}
}
const selectedRoll = Object.values(this.party.system.tagTeam.members).find(member => member.selected);
const critSelected = !selectedRoll
? undefined
: (selectedRoll?.rollData?.options?.roll?.isCritical ?? false);
const damage = data.rollData?.options?.damage;
partContext.hasDamage |= Boolean(damage);
const critHitPointsDamage = await this.getCriticalDamage(damage);
partContext.members[partId] = {
...data,
isEditable: actor.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER),
key: partId,
readyToRoll: Boolean(data.rollChoice),
hasRolled: Boolean(data.rollData),
rollOptions,
damageRollOptions,
damage: damage,
critDamage: critHitPointsDamage,
useCritDamage: critSelected || (critSelected === undefined && data.rollData?.options?.roll?.isCritical)
};
}
return partContext;
}
static async updateData(_event, _, formData) {
getUpdatingParts(target) {
const { initialization, rollSelection, tagTeamRoll } = this.constructor.PARTS;
const isInitialization = this.tabGroups.application === initialization.id;
const updatingMember = target.closest('.team-member-container')?.dataset?.memberKey;
return [
...(isInitialization ? [initialization.id] : []),
...(updatingMember ? [updatingMember] : []),
...(!isInitialization ? [rollSelection.id] : []),
...(!isInitialization ? [tagTeamRoll.id] : [])
];
}
static async updateData(event, _, formData) {
const { initiator, openForAllPlayers, ...partyData } = foundry.utils.expandObject(formData.object);
this.initiator = initiator;
this.openForAllPlayers = openForAllPlayers !== undefined ? openForAllPlayers : this.openForAllPlayers;
this.updatePartyData(partyData);
this.updatePartyData(partyData, this.getUpdatingParts(event.target));
}
async updatePartyData(update, options = { render: true }) {
async updatePartyData(update, updatingParts, options = { render: true }) {
const gmUpdate = async update => {
await this.party.update(update);
this.render();
this.render({ parts: updatingParts });
game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.Refresh,
data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh' }
data: { refreshType: RefreshType.TagTeamRoll, action: 'refresh', parts: updatingParts }
});
};
@ -195,7 +251,9 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
gmUpdate,
update,
this.party.uuid,
options.render ? { refreshType: RefreshType.TagTeamRoll, action: 'refresh' } : undefined
options.render
? { refreshType: RefreshType.TagTeamRoll, action: 'refresh', parts: updatingParts }
: undefined
);
}
@ -206,7 +264,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
});
}
tagTeamRefresh = ({ refreshType, action }) => {
tagTeamRefresh = ({ refreshType, action, parts }) => {
if (refreshType !== RefreshType.TagTeamRoll) return;
switch (action) {
@ -214,7 +272,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
this.tabGroups.application = 'tagTeamRoll';
break;
case 'refresh':
this.render();
this.render({ parts });
break;
case 'close':
this.close();
@ -304,22 +362,28 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
}
async updateRollType(event) {
this.updatePartyData({
[`system.tagTeam.members.${event.target.dataset.member}`]: {
rollType: event.target.value,
rollChoice: null
}
});
this.updatePartyData(
{
[`system.tagTeam.members.${event.target.dataset.member}`]: {
rollType: event.target.value,
rollChoice: null
}
},
this.getUpdatingParts(event.target)
);
}
static async #removeRoll(_, button) {
this.updatePartyData({
[`system.tagTeam.members.${button.dataset.member}`]: {
rollData: null,
rollChoice: null,
selected: false
}
});
this.updatePartyData(
{
[`system.tagTeam.members.${button.dataset.member}`]: {
rollData: null,
rollChoice: null,
selected: false
}
},
this.getUpdatingParts(button)
);
}
static async #makeRoll(event, button) {
@ -342,9 +406,12 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
const rollData = result.messageRoll.toJSON();
delete rollData.options.messageRoll;
this.updatePartyData({
[`system.tagTeam.members.${member}.rollData`]: rollData
});
this.updatePartyData(
{
[`system.tagTeam.members.${member}.rollData`]: rollData
},
this.getUpdatingParts(button)
);
}
async makeTraitRoll(memberKey) {
@ -389,15 +456,18 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
diceType
);
const rollData = parsedRoll.toJSON();
this.updatePartyData({
[`system.tagTeam.members.${member}.rollData`]: {
...rollData,
options: {
...rollData.options,
roll: newRoll
this.updatePartyData(
{
[`system.tagTeam.members.${member}.rollData`]: {
...rollData,
options: {
...rollData.options,
roll: newRoll
}
}
}
});
},
this.getUpdatingParts(button)
);
}
static async #makeDamageRoll(event, button) {
@ -423,29 +493,35 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
if (!config.damage) return;
const current = this.party.system.tagTeam.members[memberKey].rollData;
await this.updatePartyData({
[`system.tagTeam.members.${memberKey}.rollData`]: {
...current,
options: {
...current.options,
damage: config.damage
await this.updatePartyData(
{
[`system.tagTeam.members.${memberKey}.rollData`]: {
...current,
options: {
...current.options,
damage: config.damage
}
}
}
});
},
this.getUpdatingParts(button)
);
}
static async #removeDamageRoll(_, button) {
const { memberKey } = button.dataset;
const current = this.party.system.tagTeam.members[memberKey].rollData;
this.updatePartyData({
[`system.tagTeam.members.${memberKey}.rollData`]: {
...current,
options: {
...current.options,
damage: null
this.updatePartyData(
{
[`system.tagTeam.members.${memberKey}.rollData`]: {
...current,
options: {
...current.options,
damage: null
}
}
}
});
},
this.getUpdatingParts(button)
);
}
static async #rerollDamageDice(_, button) {
@ -476,9 +552,12 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
return acc;
}, 0);
this.updatePartyData({
[`system.tagTeam.members.${memberKey}.rollData`]: rollData
});
this.updatePartyData(
{
[`system.tagTeam.members.${memberKey}.rollData`]: rollData
},
this.getUpdatingParts(button)
);
}
async getCriticalDamage(damage) {
@ -529,15 +608,18 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
static async #selectRoll(_, button) {
const { memberKey } = button.dataset;
this.updatePartyData({
[`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce(
(acc, [key, member]) => {
acc[key] = { selected: key === memberKey ? !member.selected : false };
return acc;
},
{}
)
});
this.updatePartyData(
{
[`system.tagTeam.members`]: Object.entries(this.party.system.tagTeam.members).reduce(
(acc, [key, member]) => {
acc[key] = { selected: key === memberKey ? !member.selected : false };
return acc;
},
{}
)
},
this.getUpdatingParts(button)
);
}
async getJoinedRoll({ overrideIsCritical, displayVersion } = {}) {
@ -602,6 +684,7 @@ export default class TagTeamDialog extends HandlebarsApplicationMixin(Applicatio
members: _replace({})
}
},
[],
{ render: false }
);

View file

@ -154,8 +154,13 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
context.openSection = this.openSection;
context.tabs = this._getTabs(this.constructor.TABS);
context.config = CONFIG.DH;
if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack')
context.hasBaseDamage = !!this.action.parent.attack;
if (this.action.hasDamage) {
context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length;
if (this.action.damage.hasOwnProperty('includeBase') && this.action.type === 'attack')
context.hasBaseDamage = !!this.action.parent.attack;
}
context.costOptions = this.getCostOptions();
context.getRollTypeOptions = this.getRollTypeOptions();
context.disableOption = this.disableOption.bind(this);
@ -173,7 +178,6 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
revealed: this.openTrigger === index
};
});
context.allDamageTypesUsed = !getUnusedDamageTypes(this.action.damage.parts).length;
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
context.tierOptions = [
@ -312,8 +316,11 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
const callback = (_, button) => {
const data = this.action.toObject();
const type = choices[button.form.elements.type.value].value;
const part = { applyTo: type };
if (this.action.actor?.isNPC) part.value = { multiplier: 'flat' };
const part = this.action.schema.fields.damage.fields.parts.element.getInitialValue();
part.applyTo = type;
if (type === CONFIG.DH.GENERAL.healingTypes.hitPoints.id)
part.type = this.action.schema.fields.damage.fields.parts.element.fields.type.element.initial;
data.damage.parts[type] = part;
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
};

View file

@ -24,15 +24,13 @@ export default class DHActionConfig extends DHActionBaseConfig {
const effectData = this._addEffectData.bind(this)();
const data = this.action.toObject();
const created = await game.system.api.documents.DhActiveEffect.createDialog(effectData, {
parent: this.action.item,
render: false
});
if (!created) return;
const created = await this.action.item.createEmbeddedDocuments('ActiveEffect', [
game.system.api.data.activeEffects.BaseEffect.getDefaultObject()
]);
data.effects.push({ _id: created._id });
data.effects.push({ _id: created[0]._id });
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
this.action.item.effects.get(created._id).sheet.render(true);
this.action.item.effects.get(created[0]._id).sheet.render(true);
}
/**

View file

@ -172,6 +172,10 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
});
});
htmlElement
.querySelector('.stacking-change-checkbox')
?.addEventListener('change', this.stackingChangeToggle.bind(this));
htmlElement
.querySelector('.armor-change-checkbox')
?.addEventListener('change', this.armorChangeToggle.bind(this));
@ -244,6 +248,16 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
return partContext;
}
stackingChangeToggle(event) {
const stackingFields = this.document.system.schema.fields.stacking.fields;
const systemData = {
stacking: event.target.checked
? { value: stackingFields.value.initial, max: stackingFields.max.initial }
: null
};
return this.submit({ updateData: { system: systemData } });
}
armorChangeToggle(event) {
if (event.target.checked) {
this.addArmorChange();

View file

@ -49,11 +49,9 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
if (this.element) {
this.element.querySelectorAll('.effect-container a').forEach(element => {
element.addEventListener('contextmenu', this.removeEffect.bind(this));
});
for (const element of this.element?.querySelectorAll('.effect-container a') ?? []) {
element.addEventListener('click', e => this.#onClickEffect(e));
element.addEventListener('contextmenu', e => this.#onClickEffect(e, -1));
}
}
@ -87,11 +85,21 @@ export default class DhEffectsDisplay extends HandlebarsApplicationMixin(Applica
this.render();
}
async removeEffect(event) {
async #onClickEffect(event, delta = 1) {
const element = event.target.closest('.effect-container');
const effects = DhEffectsDisplay.getTokenEffects();
const effect = effects.find(x => x.id === element.dataset.effectId);
await effect.delete();
if (!effect || (delta >= 0 && !effect.system.stacking)) {
return;
}
const maxValue = effect.system.stacking?.max ?? Infinity;
const newValue = Math.clamp((effect.system.stacking?.value ?? 1) + delta, 0, maxValue);
if (newValue > 0) {
await effect.update({ 'system.stacking.value': newValue });
} else {
await effect.delete();
}
this.render();
}

View file

@ -1,56 +1,3 @@
/**
* @typedef ContextMenuEntry
* @property {string} name The context menu label. Can be localized.
* @property {string} [icon] A string containing an HTML icon element for the menu item.
* @property {string} [classes] Additional CSS classes to apply to this menu item.
* @property {string} [group] An identifier for a group this entry belongs to.
* @property {ContextMenuJQueryCallback} callback The function to call when the menu item is clicked.
* @property {ContextMenuCondition|boolean} [condition] A function to call or boolean value to determine if this entry
* appears in the menu.
*/
/**
* @callback ContextMenuCondition
* @param {jQuery|HTMLElement} html The element of the context menu entry.
* @returns {boolean} Whether the entry should be rendered in the context menu.
*/
/**
* @callback ContextMenuCallback
* @param {HTMLElement} target The element that the context menu has been triggered for.
* @returns {unknown}
*/
/**
* @callback ContextMenuJQueryCallback
* @param {HTMLElement|jQuery} target The element that the context menu has been triggered for. Will
* either be a jQuery object or an HTMLElement instance, depending
* on how the ContextMenu was configured.
* @returns {unknown}
*/
/**
* @typedef ContextMenuOptions
* @property {string} [eventName="contextmenu"] Optionally override the triggering event which can spawn the menu. If
* the menu is using fixed positioning, this event must be a MouseEvent.
* @property {ContextMenuCallback} [onOpen] A function to call when the context menu is opened.
* @property {ContextMenuCallback} [onClose] A function to call when the context menu is closed.
* @property {boolean} [fixed=false] If true, the context menu is given a fixed position rather than being
* injected into the target.
* @property {boolean} [jQuery=true] If true, callbacks will be passed jQuery objects instead of HTMLElement
* instances.
*/
/**
* @typedef ContextMenuRenderOptions
* @property {Event} [event] The event that triggered the context menu opening.
* @property {boolean} [animate=true] Animate the context menu opening.
*/
/**
* A subclass of ContextMenu.
* @extends {foundry.applications.ux.ContextMenu}
*/
export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
/**
* Trigger a context menu event in response to a normal click on a additional options button.

View file

@ -30,8 +30,8 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
if (!effect.img) continue;
const promise =
effect === overlayEffect
? this._drawOverlay(effect.img, effect.tint)
: this._drawEffect(effect.img, effect.tint);
? this._drawOverlay(effect.img, effect.tint, effect)
: this._drawEffect(effect.img, effect.tint, effect);
promises.push(
promise.then(e => {
if (e) e.zIndex = i;
@ -45,6 +45,39 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
this.renderFlags.set({ refreshEffects: true });
}
/**@inheritdoc */
async _drawEffect(src, tint, effect) {
if (!src) return;
const tex = await foundry.canvas.loadTexture(src, { fallback: 'icons/svg/hazard.svg' });
const icon = new PIXI.Sprite(tex);
icon.tint = tint ?? 0xffffff;
if (effect.system.stacking?.value > 1) {
const stackOverlay = new PIXI.Text(effect.system.stacking.value, {
fill: '#f3c267',
stroke: '#000000',
fontSize: 96,
strokeThickness: 4
});
const nrDigits = Math.floor(Math.log10(effect.system.stacking.value)) + 1;
stackOverlay.y = -8;
/* This does not account for 1:s being much less wide than other digits. I don't think it's desired however as it makes it look jumpy */
stackOverlay.x = icon.width - 8 - nrDigits * 56;
stackOverlay.anchor.set(0, 0);
icon.addChild(stackOverlay);
}
return this.effects.addChild(icon);
}
async _drawOverlay(src, tint, effect) {
const icon = await this._drawEffect(src, tint, effect);
if (icon) icon.alpha = 0.8;
this.effects.overlay = icon ?? null;
return icon;
}
/**
* Returns the distance from this token to another token object.
* This value is corrected to handle alternate token sizes and other grid types

View file

@ -264,12 +264,20 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
hasSave: this.hasSave,
onSave: this.save?.damageMod,
isDirect: !!this.damage?.direct,
selectedRollMode: game.settings.get('core', 'rollMode'),
selectedMessageMode: game.settings.get('core', 'messageMode'),
data: this.getRollData(),
evaluate: this.hasRoll,
resourceUpdates: new ResourceUpdateMap(this.actor),
targetUuid: this.targetUuid,
...configOptions
...configOptions,
skips: {
resources: false,
triggers: false,
createMessage: false,
updateCountdowns: false,
reaction: false,
...(configOptions.skips ?? {})
}
};
DHBaseAction.applyKeybindings(config);
@ -329,6 +337,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
* @param {boolean} successCost
*/
async consume(config, successCost = false) {
config.resourceUpdates = new ResourceUpdateMap(config.actionActor);
await this.workflow.get('cost')?.execute(config, successCost);
await this.workflow.get('uses')?.execute(config, successCost);

View file

@ -83,7 +83,20 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
initial: CONFIG.DH.GENERAL.range.melee.id,
label: 'DAGGERHEART.GENERAL.range'
})
})
}),
stacking: new fields.SchemaField(
{
value: new fields.NumberField({
initial: 1,
min: 1,
integer: true,
nullable: false,
label: 'DAGGERHEART.GENERAL.value'
}),
max: new fields.NumberField({ integer: true, label: 'DAGGERHEART.GENERAL.max' })
},
{ nullable: true, initial: null }
)
};
}
@ -158,8 +171,10 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
return acc;
}, this.parent.actor.system.armor?.system?.armor?.current ?? 0);
const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor');
options.scrollingTextData = [armorData];
if (newArmorTotal !== this.parent.actor.system.armorScore.value) {
const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor');
options.scrollingTextData = [armorData];
}
}
}

View file

@ -106,22 +106,11 @@ export default class EffectsField extends fields.ArrayField {
}
/**
* Apply an Effect to a target or enable it if already on it
* Apply an Effect to a target
* @param {object} effect Effect object containing ActiveEffect UUID
* @param {object} actor Actor Document
*/
static async applyEffect(effect, actor) {
const existingEffect = actor.effects.find(e => e.origin === effect.uuid);
if (existingEffect) {
return effect.update(
foundry.utils.mergeObject({
...effect.constructor.getInitialDuration(),
disabled: false
})
);
}
// Otherwise, create a new effect on the target
const effectData = foundry.utils.mergeObject({
...(effect.toObject?.() ?? effect),
disabled: false,

View file

@ -89,6 +89,7 @@ export class ActionField extends foundry.data.fields.ObjectField {
/** @override */
_cleanType(value, options, _state) {
if (!(typeof value === 'object')) value = {};
value = super._cleanType(value, options, _state);
const cls = this.getModel(value);
if (cls) return cls.cleanData(value, options, _state);
return value;
@ -309,7 +310,7 @@ export function ActionMixin(Base) {
}
};
ChatMessage.applyRollMode(msg, game.settings.get('core', 'rollMode'));
ChatMessage.applyMode(msg, game.settings.get('core', 'messageMode'));
cls.create(msg);
}
}

View file

@ -18,8 +18,7 @@ export default class DHConsumable extends BaseDataItem {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
consumeOnUse: new fields.BooleanField({ initial: true }),
destroyOnEmpty: new fields.BooleanField({ initial: true })
consumeOnUse: new fields.BooleanField({ initial: true })
};
}

View file

@ -33,7 +33,7 @@ export default class DamageRoll extends DHRoll {
static async buildPost(roll, config, message) {
const chatMessage = config.source?.message
? ui.chat.collection.get(config.source.message)
: getDocumentClass('ChatMessage').applyRollMode({}, config.rollMode ?? CONST.DICE_ROLL_MODES.PUBLIC);
: getDocumentClass('ChatMessage').applyMode({}, config.rollMode ?? 'public');
if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))

View file

@ -117,10 +117,10 @@ export default class DHRoll extends Roll {
rolls: [roll]
};
config.selectedRollMode ??= game.settings.get('core', 'rollMode');
config.selectedMessageMode ??= game.settings.get('core', 'messageMode');
if (roll._evaluated) {
const message = await cls.create(msgData, { rollMode: config.selectedRollMode });
const message = await cls.create(msgData, { messageMode: config.selectedMessageMode });
if (config.tagTeamSelected) {
game.system.api.applications.dialogs.TagTeamDialog.assignRoll(message.speakerActor, message);

View file

@ -111,6 +111,18 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
update.img = 'icons/magic/life/heart-cross-blue.webp';
}
const existingEffect = this.actor.effects.find(x => x.origin === data.origin);
const stacks = Boolean(data.system?.stacking);
if (existingEffect && !stacks) return false;
if (existingEffect && stacks) {
const incrementedValue = existingEffect.system.stacking.value + 1;
await existingEffect.update({
'system.stacking.value': Math.min(incrementedValue, existingEffect.system.stacking.max ?? Infinity)
});
return false;
}
const statuses = Object.keys(data.statuses ?? {});
const immuneStatuses =
statuses.filter(
@ -187,7 +199,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
} catch (_) {}
}
const evalValue = this.effectSafeEval(itemAbleRollParse(key, parseModel, effect.parent));
const stackingParsedValue = effect.system.stacking
? Roll.replaceFormulaData(key, { stacks: effect.system.stacking.value })
: key;
const evalValue = itemAbleRollParse(stackingParsedValue, parseModel, effect.parent);
return evalValue ?? key;
}

View file

@ -122,6 +122,14 @@ export default class DhpActor extends Actor {
}
}
_onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId) {
if (collection === 'effects') {
ui.effectsDisplay.render();
}
super._onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId);
}
async updateLevel(newLevel) {
if (!['character', 'companion'].includes(this.type) || newLevel === this.system.levelData.level.changed) return;
@ -771,20 +779,10 @@ export default class DhpActor extends Actor {
resources.forEach(r => {
if (r.itemId) {
const { path, value } = game.system.api.fields.ActionFields.CostField.getItemIdCostUpdate(r);
if (
r.key === 'quantity' &&
r.target.type === 'consumable' &&
value === 0 &&
r.target.system.destroyOnEmpty
) {
r.target.delete();
} else {
updates.items[r.key] = {
target: r.target,
resources: { [path]: value }
};
}
updates.items[r.key] = {
target: r.target,
resources: { [path]: value }
};
} else {
const valueFunc = (base, resource, baseMax) => {
if (resource.clear) return baseMax && base.inverted ? baseMax : 0;

View file

@ -76,7 +76,7 @@ export default class DhRollTable extends foundry.documents.RollTable {
}
async toMessage(results, { roll, messageData = {}, messageOptions = {} } = {}) {
messageOptions.rollMode ??= game.settings.get('core', 'rollMode');
messageOptions.rollMode ??= game.settings.get('core', 'messageMode');
// Construct chat data
messageData = foundry.utils.mergeObject(

View file

@ -169,70 +169,19 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
}
}
this.baseActivate(element, { ...options, html: html });
this.noOffset = options.noOffset;
super.activate(element, { ...options, html: html });
}
/* Need to pass more options to _setAnchor, so have to copy whole foundry method >_< */
async baseActivate(element, options) {
let { text, direction, cssClass, locked = false, html, content } = options;
if (content && !html) {
foundry.utils.logCompatibilityWarning(
'The content option has been deprecated in favor of the html option',
{ since: 13, until: 15, once: true }
);
html = content;
}
// Deactivate currently active element
this.deactivate();
// Check if the element still exists in the DOM.
if (!document.body.contains(element)) return;
// Mark the new element as active
this.#active = true;
this.element = element;
element.setAttribute('aria-describedby', 'tooltip');
html ||= element.dataset.tooltipHtml;
if (html) {
if (typeof html === 'string') this.tooltip.innerHTML = foundry.utils.cleanHTML(html);
else {
this.tooltip.innerHTML = ''; // Clear existing HTML
this.tooltip.appendChild(html);
}
} else {
text ||= element.dataset.tooltipText;
if (text) this.tooltip.textContent = text;
else {
text = element.dataset.tooltip;
// Localized message should be safe
if (game.i18n.has(text)) this.tooltip.innerHTML = game.i18n.localize(text);
else this.tooltip.innerHTML = foundry.utils.cleanHTML(text);
}
}
// Activate display of the tooltip
this.tooltip.removeAttribute('class');
this.tooltip.classList.add('active', 'themed', 'theme-dark');
this.tooltip.showPopover();
cssClass ??= element.closest('[data-tooltip-class]')?.dataset.tooltipClass;
if (cssClass) this.tooltip.classList.add(...cssClass.split(' '));
// Set tooltip position
direction ??= element.closest('[data-tooltip-direction]')?.dataset.tooltipDirection;
if (!direction) direction = this._determineDirection();
this._setAnchor(direction, options);
if (locked || element.dataset.hasOwnProperty('locked')) this.lockTooltip();
}
_setAnchor(direction, options = {}) {
_setAnchor(direction) {
const directions = this.constructor.TOOLTIP_DIRECTIONS;
const pad = this.constructor.TOOLTIP_MARGIN_PX;
const pos = this.element.getBoundingClientRect();
const { innerHeight, innerWidth } = this.tooltip.ownerDocument.defaultView;
const tooltipPadding = 16;
const horizontalOffset = options.noOffset ? tooltipPadding : this.tooltip.offsetWidth / 2 - pos.width / 2;
const verticalOffset = options.noOffset ? tooltipPadding : this.tooltip.offsetHeight / 2 - pos.height / 2;
const horizontalOffset = this.noOffset ? tooltipPadding : this.tooltip.offsetWidth / 2 - pos.width / 2;
const verticalOffset = this.noOffset ? tooltipPadding : this.tooltip.offsetHeight / 2 - pos.height / 2;
const style = {};
switch (direction) {

View file

@ -771,8 +771,7 @@ export function getArmorSources(actor) {
const data = rawArmorSources.map(doc => {
// Get the origin item. Since the actor is already loaded, it should already be cached
// Consider the relative function versions if this causes an issue
const isItem = doc instanceof Item;
const origin = isItem ? doc : doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc.parent;
const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
return {
origin,
name: origin.name,