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Fixed BaseEffect emiting a scroll text of 0 armor change on every update
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parent
aa1d117c43
commit
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2 changed files with 5 additions and 4 deletions
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@ -166,8 +166,10 @@ export default class BaseEffect extends foundry.data.ActiveEffectTypeDataModel {
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return acc;
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}, this.parent.actor.system.armor?.system?.armor?.current ?? 0);
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const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor');
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options.scrollingTextData = [armorData];
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if (newArmorTotal !== this.parent.actor.system.armorScore.value) {
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const armorData = getScrollTextData(this.parent.actor, { value: newArmorTotal }, 'armor');
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options.scrollingTextData = [armorData];
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}
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}
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}
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@ -752,8 +752,7 @@ export function getArmorSources(actor) {
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const data = rawArmorSources.map(doc => {
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// Get the origin item. Since the actor is already loaded, it should already be cached
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// Consider the relative function versions if this causes an issue
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const isItem = doc instanceof Item;
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const origin = isItem ? doc : doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc.parent;
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const origin = doc.origin ? foundry.utils.fromUuidSync(doc.origin) : doc;
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return {
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origin,
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name: origin.name,
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