mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-18 16:09:03 +01:00
Merge branch 'development' into feature/1031-Action-Names-In-Chat
This commit is contained in:
commit
907ae5cf34
133 changed files with 1713 additions and 1177 deletions
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@ -432,12 +432,17 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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}
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};
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if (type == 'domains')
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if (type === 'domains')
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presets.filter = {
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'level.max': { key: 'level.max', value: 1 },
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null }
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};
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if (type === 'subclasses')
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presets.filter = {
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'system.linkedClass.uuid': { key: 'system.linkedClass.uuid', value: this.setup.class?.uuid }
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};
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if (equipment.includes(type))
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presets.filter = {
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'system.tier': { key: 'system.tier', value: 1 },
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@ -1,6 +1,9 @@
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export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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static DEFAULT_OPTIONS = {
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classes: ['daggerheart']
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classes: ['daggerheart'],
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actions: {
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combat: DHTokenHUD.#onToggleCombat
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}
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};
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/** @override */
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@ -11,8 +14,14 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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};
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static #nonCombatTypes = ['environment', 'companion'];
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.canToggleCombat = DHTokenHUD.#nonCombatTypes.includes(this.actor.type)
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? false
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: context.canToggleCombat;
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context.systemStatusEffects = Object.keys(context.statusEffects).reduce((acc, key) => {
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const effect = context.statusEffects[key];
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if (effect.systemEffect) acc[key] = effect;
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@ -36,6 +45,20 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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return context;
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}
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static async #onToggleCombat() {
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const tokens = canvas.tokens.controlled
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.filter(t => !t.actor || !DHTokenHUD.#nonCombatTypes.includes(t.actor.type))
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.map(t => t.document);
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if (!this.object.controlled) tokens.push(this.document);
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try {
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if (this.document.inCombat) await TokenDocument.implementation.deleteCombatants(tokens);
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else await TokenDocument.implementation.createCombatants(tokens);
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} catch (err) {
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ui.notifications.warn(err.message);
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}
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}
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_getStatusEffectChoices() {
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// Include all HUD-enabled status effects
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const choices = {};
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@ -1,5 +1,6 @@
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import { DhHomebrew } from '../../data/settings/_module.mjs';
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import { slugify } from '../../helpers/utils.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class DhHomebrewSettings extends HandlebarsApplicationMixin(ApplicationV2) {
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@ -10,11 +11,14 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).toObject()
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);
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this.selected = {
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domain: null
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};
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this.selected = this.#getDefaultAdversaryType();
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}
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#getDefaultAdversaryType = () => ({
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domain: null,
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adversaryType: null
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});
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get title() {
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return game.i18n.localize('DAGGERHEART.SETTINGS.Menu.title');
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}
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@ -35,6 +39,9 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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addDomain: this.addDomain,
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toggleSelectedDomain: this.toggleSelectedDomain,
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deleteDomain: this.deleteDomain,
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addAdversaryType: this.addAdversaryType,
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deleteAdversaryType: this.deleteAdversaryType,
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selectAdversaryType: this.selectAdversaryType,
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save: this.save,
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reset: this.reset
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},
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@ -45,6 +52,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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tabs: { template: 'systems/daggerheart/templates/sheets/global/tabs/tab-navigation.hbs' },
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settings: { template: 'systems/daggerheart/templates/settings/homebrew-settings/settings.hbs' },
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domains: { template: 'systems/daggerheart/templates/settings/homebrew-settings/domains.hbs' },
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types: { template: 'systems/daggerheart/templates/settings/homebrew-settings/types.hbs' },
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downtime: { template: 'systems/daggerheart/templates/settings/homebrew-settings/downtime.hbs' },
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footer: { template: 'systems/daggerheart/templates/settings/homebrew-settings/footer.hbs' }
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};
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@ -52,12 +60,19 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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/** @inheritdoc */
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static TABS = {
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main: {
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tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'downtime' }],
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tabs: [{ id: 'settings' }, { id: 'domains' }, { id: 'types' }, { id: 'downtime' }],
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initial: 'settings',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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changeTab(tab, group, options) {
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super.changeTab(tab, group, options);
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this.selected = this.#getDefaultAdversaryType();
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this.render();
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.settingFields = this.settings;
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@ -79,6 +94,11 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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context.configDomains = CONFIG.DH.DOMAIN.domains;
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context.homebrewDomains = this.settings.domains;
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break;
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case 'types':
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context.selectedAdversaryType = this.selected.adversaryType
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? { id: this.selected.adversaryType, ...this.settings.adversaryTypes[this.selected.adversaryType] }
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: null;
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break;
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}
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return context;
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@ -301,6 +321,32 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.render();
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}
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static async addAdversaryType(_, target) {
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const newId = foundry.utils.randomID();
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await this.settings.updateSource({
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[`adversaryTypes.${newId}`]: {
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id: newId,
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label: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.adversaryType.newType')
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}
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});
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this.selected.adversaryType = newId;
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this.render();
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}
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static async deleteAdversaryType(_, target) {
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const { key } = target.dataset;
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await this.settings.updateSource({ [`adversaryTypes.-=${key}`]: null });
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this.selected.adversaryType = this.selected.adversaryType === key ? null : this.selected.adversaryType;
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this.render();
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}
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static async selectAdversaryType(_, target) {
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this.selected.adversaryType = this.selected.adversaryType === target.dataset.type ? null : target.dataset.type;
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this.render();
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}
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static async save() {
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await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew, this.settings.toObject());
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this.close();
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@ -56,6 +56,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.systemFields.attack.fields = this.document.system.attack.schema.fields;
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||||
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||||
return context;
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||||
}
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||||
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||||
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@ -65,6 +66,9 @@ export default class AdversarySheet extends DHBaseActorSheet {
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|||
switch (partId) {
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case 'header':
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await this._prepareHeaderContext(context, options);
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const adversaryTypes = CONFIG.DH.ACTOR.allAdversaryTypes();
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context.adversaryType = game.i18n.localize(adversaryTypes[this.document.system.type].label);
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break;
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case 'notes':
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await this._prepareNotesContext(context, options);
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@ -15,6 +15,8 @@ export default class CharacterSheet extends DHBaseActorSheet {
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static DEFAULT_OPTIONS = {
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classes: ['character'],
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position: { width: 850, height: 800 },
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/* Foundry adds disabled to all buttons and inputs if editPermission is missing. This is not desired. */
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editPermission: CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,
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actions: {
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toggleVault: CharacterSheet.#toggleVault,
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rollAttribute: CharacterSheet.#rollAttribute,
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@ -148,6 +150,13 @@ export default class CharacterSheet extends DHBaseActorSheet {
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.querySelector('.level-value')
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?.addEventListener('change', event => this.document.updateLevel(Number(event.currentTarget.value)));
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const observer = this.document.testUserPermission(game.user, CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER, {
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exact: true
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});
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if (observer) {
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this.element.querySelector('.window-content').classList.add('viewMode');
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}
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this._createFilterMenus();
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this._createSearchFilter();
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}
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@ -8,6 +8,7 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
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classes: ['actor', 'companion'],
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position: { width: 340 },
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actions: {
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actionRoll: DhCompanionSheet.#actionRoll,
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levelManagement: DhCompanionSheet.#levelManagement
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}
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};
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@ -45,6 +46,52 @@ export default class DhCompanionSheet extends DHBaseActorSheet {
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/* Application Clicks Actions */
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/* -------------------------------------------- */
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/**
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*
|
||||
*/
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static async #actionRoll(event) {
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const partner = this.actor.system.partner;
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const config = {
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event,
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title: `${game.i18n.localize('DAGGERHEART.GENERAL.Roll.action')}: ${this.actor.name}`,
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headerTitle: `Companion ${game.i18n.localize('DAGGERHEART.GENERAL.Roll.action')}`,
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roll: {
|
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trait: partner.system.spellcastModifierTrait?.key
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},
|
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hasRoll: true,
|
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data: partner.getRollData()
|
||||
};
|
||||
|
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const result = await partner.diceRoll(config);
|
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this.consumeResource(result?.costs);
|
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}
|
||||
|
||||
// Remove when Action Refactor part #2 done
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async consumeResource(costs) {
|
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if (!costs?.length) return;
|
||||
|
||||
const partner = this.actor.system.partner;
|
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const usefulResources = {
|
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...foundry.utils.deepClone(partner.system.resources),
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fear: {
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value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
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max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
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reversed: false
|
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}
|
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};
|
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const resources = game.system.api.fields.ActionFields.CostField.getRealCosts(costs).map(c => {
|
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const resource = usefulResources[c.key];
|
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return {
|
||||
key: c.key,
|
||||
value: (c.total ?? c.value) * (resource.isReversed ? 1 : -1),
|
||||
target: resource.target,
|
||||
keyIsID: resource.keyIsID
|
||||
};
|
||||
});
|
||||
|
||||
await partner.modifyResource(resources);
|
||||
}
|
||||
|
||||
/**
|
||||
* Opens the companions level management window.
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
|
|||
|
|
@ -639,7 +639,6 @@ export default function DHApplicationMixin(Base) {
|
|||
if (featureOnCharacter) {
|
||||
systemData = {
|
||||
originItemType: this.document.type,
|
||||
originId: this.document.id,
|
||||
identifier: this.document.system.isMulticlass ? 'multiclass' : null
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
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@ -167,12 +167,12 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
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const { type } = target.dataset;
|
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const cls = foundry.documents.Item.implementation;
|
||||
|
||||
const multiclass = this.document.system.isMulticlass ? 'multiclass' : null;
|
||||
let systemData = {};
|
||||
if (this.document.parent?.type === 'character') {
|
||||
systemData = {
|
||||
originItemType: this.document.type,
|
||||
originId: this.document.id,
|
||||
identifier: this.document.system.isMulticlass ? 'multiclass' : null
|
||||
identifier: multiclass ?? type
|
||||
};
|
||||
}
|
||||
|
||||
|
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@ -293,14 +293,15 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
|
||||
if (this.document.parent?.type === 'character') {
|
||||
const itemData = item.toObject();
|
||||
const multiclass = this.document.system.isMulticlass ? 'multiclass' : null;
|
||||
item = await cls.create(
|
||||
{
|
||||
...itemData,
|
||||
_stats: { compendiumSource: this.document.uuid },
|
||||
system: {
|
||||
...itemData.system,
|
||||
originItemType: this.document.type,
|
||||
originId: this.document.id,
|
||||
identifier: this.document.system.isMulticlass ? 'multiclass' : null
|
||||
identifier: multiclass ?? target.dataset.type
|
||||
}
|
||||
},
|
||||
{ parent: this.document.parent }
|
||||
|
|
|
|||
|
|
@ -119,6 +119,15 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
const itemType = data.data ? data.type : item.type;
|
||||
const target = event.target.closest('fieldset.drop-section');
|
||||
if (itemType === 'subclass') {
|
||||
if (item.system.linkedClass) {
|
||||
return ui.notifications.warn(
|
||||
game.i18n.format('DAGGERHEART.UI.Notifications.subclassAlreadyLinked', {
|
||||
name: item.name,
|
||||
class: this.document.name
|
||||
})
|
||||
);
|
||||
}
|
||||
await item.update({ 'system.linkedClass': this.document.uuid });
|
||||
await this.document.update({
|
||||
'system.subclasses': [...this.document.system.subclasses.map(x => x.uuid), item.uuid]
|
||||
});
|
||||
|
|
@ -181,6 +190,12 @@ export default class ClassSheet extends DHBaseItemSheet {
|
|||
static async #removeItemFromCollection(_event, element) {
|
||||
const { uuid, target } = element.dataset;
|
||||
const prop = foundry.utils.getProperty(this.document.system, target);
|
||||
|
||||
if (target === 'subclasses') {
|
||||
const subclass = await foundry.utils.fromUuid(uuid);
|
||||
await subclass.update({ 'system.linkedClass': null });
|
||||
}
|
||||
|
||||
await this.document.update({ [`system.${target}`]: prop.filter(i => i.uuid !== uuid).map(x => x.uuid) });
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -124,11 +124,11 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
htmlElement
|
||||
.querySelectorAll('[data-action="selectFolder"]')
|
||||
.forEach(element => element.addEventListener("contextmenu", (event) => {
|
||||
htmlElement.querySelectorAll('[data-action="selectFolder"]').forEach(element =>
|
||||
element.addEventListener('contextmenu', event => {
|
||||
event.target.classList.toggle('expanded');
|
||||
}))
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -154,7 +154,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
Object.values(config).forEach(c => {
|
||||
const folder = {
|
||||
id: c.id,
|
||||
label: c.label,
|
||||
label: game.i18n.localize(c.label),
|
||||
selected: (!parent || parent.selected) && this.selectedMenu.path[depth] === c.id
|
||||
};
|
||||
folder.folders = c.folders
|
||||
|
|
@ -173,11 +173,16 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
folderPath = `${compendium}.folders.${folderId}`,
|
||||
folderData = foundry.utils.getProperty(config, folderPath);
|
||||
|
||||
const columns = ItemBrowser.getFolderConfig(folderData).map(col => ({
|
||||
...col,
|
||||
label: game.i18n.localize(col.label)
|
||||
}));
|
||||
|
||||
this.selectedMenu = {
|
||||
path: folderPath.split('.'),
|
||||
data: {
|
||||
...folderData,
|
||||
columns: ItemBrowser.getFolderConfig(folderData)
|
||||
columns: columns
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -190,8 +195,11 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
|
||||
this.items = ItemBrowser.sortBy(items, 'name');
|
||||
|
||||
if(target) {
|
||||
target.closest('.compendium-sidebar').querySelectorAll('[data-action="selectFolder"]').forEach(element => element.classList.remove("is-selected"))
|
||||
if (target) {
|
||||
target
|
||||
.closest('.compendium-sidebar')
|
||||
.querySelectorAll('[data-action="selectFolder"]')
|
||||
.forEach(element => element.classList.remove('is-selected'));
|
||||
target.classList.add('is-selected');
|
||||
}
|
||||
|
||||
|
|
@ -199,7 +207,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
}
|
||||
|
||||
_replaceHTML(result, content, options) {
|
||||
if(!options.isFirstRender) delete result.sidebar;
|
||||
if (!options.isFirstRender) delete result.sidebar;
|
||||
super._replaceHTML(result, content, options);
|
||||
}
|
||||
|
||||
|
|
@ -235,8 +243,14 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
filters.forEach(f => {
|
||||
if (typeof f.field === 'string') f.field = foundry.utils.getProperty(game, f.field);
|
||||
else if (typeof f.choices === 'function') {
|
||||
f.choices = f.choices();
|
||||
f.choices = f.choices(this.items);
|
||||
}
|
||||
|
||||
// Clear field label so template uses our custom label parameter
|
||||
if (f.field && f.label) {
|
||||
f.field.label = undefined;
|
||||
}
|
||||
|
||||
f.name ??= f.key;
|
||||
f.value = this.presets?.filter?.[f.name]?.value ?? null;
|
||||
});
|
||||
|
|
@ -248,11 +262,8 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
/**
|
||||
* Create and initialize search filter instances for the inventory and loadout sections.
|
||||
* Create and initialize search filter instance.
|
||||
*
|
||||
* Sets up two {@link foundry.applications.ux.SearchFilter} instances:
|
||||
* - One for the inventory, which filters items in the inventory grid.
|
||||
* - One for the loadout, which filters items in the loadout/card grid.
|
||||
* @private
|
||||
*/
|
||||
_createSearchFilter() {
|
||||
|
|
|
|||
|
|
@ -10,38 +10,38 @@ export default class DhMeasuredTemplate extends foundry.canvas.placeables.Measur
|
|||
const splitRulerText = this.ruler.text.split(' ');
|
||||
if (splitRulerText.length > 0) {
|
||||
const rulerValue = Number(splitRulerText[0]);
|
||||
const result = this.constructor.getRangeLabels(rulerValue, rangeMeasurementSettings);
|
||||
this.ruler.text = result.distance + result.units ? (' ' + result.units) : '';
|
||||
const result = DhMeasuredTemplate.getRangeLabels(rulerValue, rangeMeasurementSettings);
|
||||
this.ruler.text = result.distance + (result.units ? ' ' + result.units : '');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static getRangeLabels(distance, settings) {
|
||||
let result = { distance: '', units: null }
|
||||
static getRangeLabels(distanceValue, settings) {
|
||||
let result = { distance: distanceValue, units: '' };
|
||||
const rangeMeasurementOverride = canvas.scene.flags.daggerheart?.rangeMeasurementOverride;
|
||||
|
||||
if (rangeMeasurementOverride === true) {
|
||||
result.distance = distance;
|
||||
result.distance = distanceValue;
|
||||
result.units = canvas.scene?.grid?.units;
|
||||
return result
|
||||
return result;
|
||||
}
|
||||
if (distance <= settings.melee) {
|
||||
if (distanceValue <= settings.melee) {
|
||||
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.melee.name');
|
||||
return result;
|
||||
}
|
||||
if (distance <= settings.veryClose) {
|
||||
if (distanceValue <= settings.veryClose) {
|
||||
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryClose.name');
|
||||
return result;
|
||||
}
|
||||
if (distance <= settings.close) {
|
||||
if (distanceValue <= settings.close) {
|
||||
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.close.name');
|
||||
return result;
|
||||
}
|
||||
if (distance <= settings.far) {
|
||||
if (distanceValue <= settings.far) {
|
||||
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.far.name');
|
||||
return result;
|
||||
}
|
||||
if (distance > settings.far) {
|
||||
if (distanceValue > settings.far) {
|
||||
result.distance = game.i18n.localize('DAGGERHEART.CONFIG.Range.veryFar.name');
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -157,6 +157,11 @@ export const adversaryTypes = {
|
|||
}
|
||||
};
|
||||
|
||||
export const allAdversaryTypes = () => ({
|
||||
...adversaryTypes,
|
||||
...game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).adversaryTypes
|
||||
});
|
||||
|
||||
export const environmentTypes = {
|
||||
exploration: {
|
||||
label: 'DAGGERHEART.CONFIG.EnvironmentType.exploration.label',
|
||||
|
|
|
|||
|
|
@ -2,270 +2,278 @@ export const typeConfig = {
|
|||
adversaries: {
|
||||
columns: [
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier"
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular'
|
||||
},
|
||||
{
|
||||
key: "system.type",
|
||||
label: "Type"
|
||||
key: 'system.type',
|
||||
label: 'DAGGERHEART.GENERAL.type'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier",
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.tier'
|
||||
},
|
||||
{
|
||||
key: "system.type",
|
||||
label: "Type",
|
||||
key: 'system.type',
|
||||
label: 'DAGGERHEART.GENERAL.type',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.type'
|
||||
},
|
||||
{
|
||||
key: "system.difficulty",
|
||||
name: "difficulty.min",
|
||||
label: "Difficulty (Min)",
|
||||
key: 'system.difficulty',
|
||||
name: 'difficulty.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.difficultyMin',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.difficulty',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.difficulty",
|
||||
name: "difficulty.max",
|
||||
label: "Difficulty (Max)",
|
||||
key: 'system.difficulty',
|
||||
name: 'difficulty.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.difficultyMax',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.difficulty',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.resources.hitPoints.max",
|
||||
name: "hp.min",
|
||||
label: "Hit Points (Min)",
|
||||
key: 'system.resources.hitPoints.max',
|
||||
name: 'hp.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.hitPointsMin',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.hitPoints.fields.max',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.resources.hitPoints.max",
|
||||
name: "hp.max",
|
||||
label: "Hit Points (Max)",
|
||||
key: 'system.resources.hitPoints.max',
|
||||
name: 'hp.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.hitPointsMax',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.hitPoints.fields.max',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.resources.stress.max",
|
||||
name: "stress.min",
|
||||
label: "Stress (Min)",
|
||||
key: 'system.resources.stress.max',
|
||||
name: 'stress.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.stressMin',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.stress.fields.max',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.resources.stress.max",
|
||||
name: "stress.max",
|
||||
label: "Stress (Max)",
|
||||
key: 'system.resources.stress.max',
|
||||
name: 'stress.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.stressMax',
|
||||
field: 'system.api.models.actors.DhAdversary.schema.fields.resources.fields.stress.fields.max',
|
||||
operator: "lte"
|
||||
},
|
||||
operator: 'lte'
|
||||
}
|
||||
]
|
||||
},
|
||||
items: {
|
||||
columns: [
|
||||
{
|
||||
key: "type",
|
||||
label: "Type"
|
||||
key: 'type',
|
||||
label: 'DAGGERHEART.GENERAL.type'
|
||||
},
|
||||
{
|
||||
key: "system.secondary",
|
||||
label: "Subtype",
|
||||
format: (isSecondary) => isSecondary ? "secondary" : (isSecondary === false ? "primary" : '-')
|
||||
key: 'system.secondary',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
|
||||
format: isSecondary => (isSecondary ? 'secondary' : isSecondary === false ? 'primary' : '-')
|
||||
},
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier"
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: "type",
|
||||
label: "Type",
|
||||
choices: () => CONFIG.Item.documentClass.TYPES.filter(t => ["armor", "weapon", "consumable", "loot"].includes(t)).map(t => ({ value: t, label: t }))
|
||||
key: 'type',
|
||||
label: 'DAGGERHEART.GENERAL.type',
|
||||
choices: () =>
|
||||
CONFIG.Item.documentClass.TYPES.filter(t =>
|
||||
['armor', 'weapon', 'consumable', 'loot'].includes(t)
|
||||
).map(t => ({ value: t, label: t }))
|
||||
},
|
||||
{
|
||||
key: "system.secondary",
|
||||
label: "Subtype",
|
||||
key: 'system.secondary',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.subtype',
|
||||
choices: [
|
||||
{ value: false, label: "Primary Weapon"},
|
||||
{ value: true, label: "Secondary Weapon"}
|
||||
{ value: false, label: 'DAGGERHEART.ITEMS.Weapon.primaryWeapon' },
|
||||
{ value: true, label: 'DAGGERHEART.ITEMS.Weapon.secondaryWeapon' }
|
||||
]
|
||||
},
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier",
|
||||
choices: [{ value: "1", label: "1"}, { value: "2", label: "2"}, { value: "3", label: "3"}, { value: "4", label: "4"}]
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular',
|
||||
choices: [
|
||||
{ value: '1', label: '1' },
|
||||
{ value: '2', label: '2' },
|
||||
{ value: '3', label: '3' },
|
||||
{ value: '4', label: '4' }
|
||||
]
|
||||
},
|
||||
{
|
||||
key: "system.burden",
|
||||
label: "Burden",
|
||||
key: 'system.burden',
|
||||
label: 'DAGGERHEART.GENERAL.burden',
|
||||
field: 'system.api.models.items.DHWeapon.schema.fields.burden'
|
||||
},
|
||||
{
|
||||
key: "system.attack.roll.trait",
|
||||
label: "Trait",
|
||||
key: 'system.attack.roll.trait',
|
||||
label: 'DAGGERHEART.GENERAL.Trait.single',
|
||||
field: 'system.api.models.actions.actionsTypes.attack.schema.fields.roll.fields.trait'
|
||||
},
|
||||
{
|
||||
key: "system.attack.range",
|
||||
label: "Range",
|
||||
key: 'system.attack.range',
|
||||
label: 'DAGGERHEART.GENERAL.range',
|
||||
field: 'system.api.models.actions.actionsTypes.attack.schema.fields.range'
|
||||
},
|
||||
{
|
||||
key: "system.baseScore",
|
||||
name: "armor.min",
|
||||
label: "Armor Score (Min)",
|
||||
key: 'system.baseScore',
|
||||
name: 'armor.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.armorScoreMin',
|
||||
field: 'system.api.models.items.DHArmor.schema.fields.baseScore',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.baseScore",
|
||||
name: "armor.max",
|
||||
label: "Armor Score (Max)",
|
||||
key: 'system.baseScore',
|
||||
name: 'armor.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.armorScoreMax',
|
||||
field: 'system.api.models.items.DHArmor.schema.fields.baseScore',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.itemFeatures",
|
||||
label: "Features",
|
||||
choices: () => [...Object.entries(CONFIG.DH.ITEM.weaponFeatures), ...Object.entries(CONFIG.DH.ITEM.armorFeatures)].map(([k,v]) => ({ value: k, label: v.label})),
|
||||
operator: "contains3"
|
||||
key: 'system.itemFeatures',
|
||||
label: 'DAGGERHEART.GENERAL.features',
|
||||
choices: () =>
|
||||
[
|
||||
...Object.entries(CONFIG.DH.ITEM.weaponFeatures),
|
||||
...Object.entries(CONFIG.DH.ITEM.armorFeatures)
|
||||
].map(([k, v]) => ({ value: k, label: v.label })),
|
||||
operator: 'contains3'
|
||||
}
|
||||
]
|
||||
},
|
||||
features: {
|
||||
columns: [
|
||||
|
||||
],
|
||||
filters: [
|
||||
|
||||
]
|
||||
columns: [],
|
||||
filters: []
|
||||
},
|
||||
cards: {
|
||||
columns: [
|
||||
{
|
||||
key: "system.type",
|
||||
label: "Type"
|
||||
key: 'system.type',
|
||||
label: 'DAGGERHEART.GENERAL.type'
|
||||
},
|
||||
{
|
||||
key: "system.domain",
|
||||
label: "Domain"
|
||||
key: 'system.domain',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.single'
|
||||
},
|
||||
{
|
||||
key: "system.level",
|
||||
label: "Level"
|
||||
key: 'system.level',
|
||||
label: 'DAGGERHEART.GENERAL.level'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: "system.type",
|
||||
label: "Type",
|
||||
key: 'system.type',
|
||||
label: 'DAGGERHEART.GENERAL.type',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.type'
|
||||
},
|
||||
{
|
||||
key: "system.domain",
|
||||
label: "Domain",
|
||||
key: 'system.domain',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.single',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.domain',
|
||||
operator: "contains2"
|
||||
operator: 'contains2'
|
||||
},
|
||||
{
|
||||
key: "system.level",
|
||||
name: "level.min",
|
||||
label: "Level (Min)",
|
||||
key: 'system.level',
|
||||
name: 'level.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.levelMin',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.level',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.level",
|
||||
name: "level.max",
|
||||
label: "Level (Max)",
|
||||
key: 'system.level',
|
||||
name: 'level.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.levelMax',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.level',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.recallCost",
|
||||
name: "recall.min",
|
||||
label: "Recall Cost (Min)",
|
||||
key: 'system.recallCost',
|
||||
name: 'recall.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.recallCostMin',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.recallCost',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.recallCost",
|
||||
name: "recall.max",
|
||||
label: "Recall Cost (Max)",
|
||||
key: 'system.recallCost',
|
||||
name: 'recall.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.recallCostMax',
|
||||
field: 'system.api.models.items.DHDomainCard.schema.fields.recallCost',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
}
|
||||
]
|
||||
},
|
||||
classes: {
|
||||
columns: [
|
||||
{
|
||||
key: "system.evasion",
|
||||
label: "Evasion"
|
||||
key: 'system.evasion',
|
||||
label: 'DAGGERHEART.GENERAL.evasion'
|
||||
},
|
||||
{
|
||||
key: "system.hitPoints",
|
||||
label: "Hit Points"
|
||||
key: 'system.hitPoints',
|
||||
label: 'DAGGERHEART.GENERAL.HitPoints.plural'
|
||||
},
|
||||
{
|
||||
key: "system.domains",
|
||||
label: "Domains"
|
||||
key: 'system.domains',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.plural'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: "system.evasion",
|
||||
name: "evasion.min",
|
||||
label: "Evasion (Min)",
|
||||
key: 'system.evasion',
|
||||
name: 'evasion.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.evasionMin',
|
||||
field: 'system.api.models.items.DHClass.schema.fields.evasion',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.evasion",
|
||||
name: "evasion.max",
|
||||
label: "Evasion (Max)",
|
||||
key: 'system.evasion',
|
||||
name: 'evasion.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.evasionMax',
|
||||
field: 'system.api.models.items.DHClass.schema.fields.evasion',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.hitPoints",
|
||||
name: "hp.min",
|
||||
label: "Hit Points (Min)",
|
||||
key: 'system.hitPoints',
|
||||
name: 'hp.min',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.hitPointsMin',
|
||||
field: 'system.api.models.items.DHClass.schema.fields.hitPoints',
|
||||
operator: "gte"
|
||||
operator: 'gte'
|
||||
},
|
||||
{
|
||||
key: "system.hitPoints",
|
||||
name: "hp.max",
|
||||
label: "Hit Points (Max)",
|
||||
key: 'system.hitPoints',
|
||||
name: 'hp.max',
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.hitPointsMax',
|
||||
field: 'system.api.models.items.DHClass.schema.fields.hitPoints',
|
||||
operator: "lte"
|
||||
operator: 'lte'
|
||||
},
|
||||
{
|
||||
key: "system.domains",
|
||||
label: "Domains",
|
||||
choices: () => Object.values(CONFIG.DH.DOMAIN.domains).map(d => ({ value: d.id, label: d.label})),
|
||||
operator: "contains2"
|
||||
key: 'system.domains',
|
||||
label: 'DAGGERHEART.GENERAL.Domain.plural',
|
||||
choices: () => Object.values(CONFIG.DH.DOMAIN.domains).map(d => ({ value: d.id, label: d.label })),
|
||||
operator: 'contains2'
|
||||
}
|
||||
]
|
||||
},
|
||||
subclasses: {
|
||||
columns: [
|
||||
{
|
||||
key: "id",
|
||||
label: "Class",
|
||||
format: (id) => {
|
||||
return "";
|
||||
key: 'id',
|
||||
label: 'TYPES.Item.class',
|
||||
format: id => {
|
||||
return '';
|
||||
}
|
||||
},
|
||||
{
|
||||
key: "system.spellcastingTrait",
|
||||
label: "Spellcasting Trait"
|
||||
key: 'system.spellcastingTrait',
|
||||
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait'
|
||||
}
|
||||
],
|
||||
filters: []
|
||||
|
|
@ -273,133 +281,133 @@ export const typeConfig = {
|
|||
beastforms: {
|
||||
columns: [
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier"
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular'
|
||||
},
|
||||
{
|
||||
key: "system.mainTrait",
|
||||
label: "Main Trait"
|
||||
key: 'system.mainTrait',
|
||||
label: 'DAGGERHEART.GENERAL.Trait.single'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: "system.tier",
|
||||
label: "Tier",
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular',
|
||||
field: 'system.api.models.items.DHBeastform.schema.fields.tier'
|
||||
},
|
||||
{
|
||||
key: "system.mainTrait",
|
||||
label: "Main Trait",
|
||||
key: 'system.mainTrait',
|
||||
label: 'DAGGERHEART.GENERAL.Trait.single',
|
||||
field: 'system.api.models.items.DHBeastform.schema.fields.mainTrait'
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export const compendiumConfig = {
|
||||
"daggerheart": {
|
||||
id: "daggerheart",
|
||||
label: "DAGGERHEART",
|
||||
daggerheart: {
|
||||
id: 'daggerheart',
|
||||
label: 'DAGGERHEART',
|
||||
folders: {
|
||||
"adversaries": {
|
||||
id: "adversaries",
|
||||
keys: ["adversaries"],
|
||||
label: "Adversaries",
|
||||
type: ["adversary"],
|
||||
listType: "adversaries"
|
||||
adversaries: {
|
||||
id: 'adversaries',
|
||||
keys: ['adversaries'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.adversaries',
|
||||
type: ['adversary'],
|
||||
listType: 'adversaries'
|
||||
},
|
||||
"ancestries": {
|
||||
id: "ancestries",
|
||||
keys: ["ancestries"],
|
||||
label: "Ancestries",
|
||||
type: ["ancestry"],
|
||||
ancestries: {
|
||||
id: 'ancestries',
|
||||
keys: ['ancestries'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.ancestries',
|
||||
type: ['ancestry'],
|
||||
folders: {
|
||||
"features": {
|
||||
id: "features",
|
||||
keys: ["ancestries"],
|
||||
label: "Features",
|
||||
type: ["feature"]
|
||||
features: {
|
||||
id: 'features',
|
||||
keys: ['ancestries'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.features',
|
||||
type: ['feature']
|
||||
}
|
||||
}
|
||||
},
|
||||
"equipments": {
|
||||
id: "equipments",
|
||||
keys: ["armors", "weapons", "consumables", "loot"],
|
||||
label: "Equipment",
|
||||
type: ["armor", "weapon", "consumable", "loot"],
|
||||
listType: "items"
|
||||
equipments: {
|
||||
id: 'equipments',
|
||||
keys: ['armors', 'weapons', 'consumables', 'loot'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.equipment',
|
||||
type: ['armor', 'weapon', 'consumable', 'loot'],
|
||||
listType: 'items'
|
||||
},
|
||||
"classes": {
|
||||
id: "classes",
|
||||
keys: ["classes"],
|
||||
label: "Classes",
|
||||
type: ["class"],
|
||||
classes: {
|
||||
id: 'classes',
|
||||
keys: ['classes'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.classes',
|
||||
type: ['class'],
|
||||
folders: {
|
||||
"features": {
|
||||
id: "features",
|
||||
keys: ["classes"],
|
||||
label: "Features",
|
||||
type: ["feature"]
|
||||
features: {
|
||||
id: 'features',
|
||||
keys: ['classes'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.features',
|
||||
type: ['feature']
|
||||
},
|
||||
"items": {
|
||||
id: "items",
|
||||
keys: ["classes"],
|
||||
label: "Items",
|
||||
type: ["armor", "weapon", "consumable", "loot"],
|
||||
listType: "items"
|
||||
items: {
|
||||
id: 'items',
|
||||
keys: ['classes'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.items',
|
||||
type: ['armor', 'weapon', 'consumable', 'loot'],
|
||||
listType: 'items'
|
||||
}
|
||||
},
|
||||
listType: "classes"
|
||||
listType: 'classes'
|
||||
},
|
||||
"subclasses": {
|
||||
id: "subclasses",
|
||||
keys: ["subclasses"],
|
||||
label: "Subclasses",
|
||||
type: ["subclass"],
|
||||
listType: "subclasses"
|
||||
subclasses: {
|
||||
id: 'subclasses',
|
||||
keys: ['subclasses'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.subclasses',
|
||||
type: ['subclass'],
|
||||
listType: 'subclasses'
|
||||
},
|
||||
"domains": {
|
||||
id: "domains",
|
||||
keys: ["domains"],
|
||||
label: "Domain Cards",
|
||||
type: ["domainCard"],
|
||||
listType: "cards"
|
||||
domains: {
|
||||
id: 'domains',
|
||||
keys: ['domains'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.domainCards',
|
||||
type: ['domainCard'],
|
||||
listType: 'cards'
|
||||
},
|
||||
"communities": {
|
||||
id: "communities",
|
||||
keys: ["communities"],
|
||||
label: "Communities",
|
||||
type: ["community"],
|
||||
communities: {
|
||||
id: 'communities',
|
||||
keys: ['communities'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.communities',
|
||||
type: ['community'],
|
||||
folders: {
|
||||
"features": {
|
||||
id: "features",
|
||||
keys: ["communities"],
|
||||
label: "Features",
|
||||
type: ["feature"]
|
||||
features: {
|
||||
id: 'features',
|
||||
keys: ['communities'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.features',
|
||||
type: ['feature']
|
||||
}
|
||||
}
|
||||
},
|
||||
"environments": {
|
||||
id: "environments",
|
||||
keys: ["environments"],
|
||||
label: "Environments",
|
||||
type: ["environment"]
|
||||
environments: {
|
||||
id: 'environments',
|
||||
keys: ['environments'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.environments',
|
||||
type: ['environment']
|
||||
},
|
||||
"beastforms": {
|
||||
id: "beastforms",
|
||||
keys: ["beastforms"],
|
||||
label: "Beastforms",
|
||||
type: ["beastform"],
|
||||
listType: "beastforms",
|
||||
beastforms: {
|
||||
id: 'beastforms',
|
||||
keys: ['beastforms'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.beastforms',
|
||||
type: ['beastform'],
|
||||
listType: 'beastforms',
|
||||
folders: {
|
||||
"features": {
|
||||
id: "features",
|
||||
keys: ["beastforms"],
|
||||
label: "Features",
|
||||
type: ["feature"]
|
||||
features: {
|
||||
id: 'features',
|
||||
keys: ['beastforms'],
|
||||
label: 'DAGGERHEART.UI.ItemBrowser.folders.features',
|
||||
type: ['feature']
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
|
|
|||
|
|
@ -26,5 +26,6 @@ export const gameSettings = {
|
|||
Fear: 'ResourcesFear'
|
||||
},
|
||||
LevelTiers: 'LevelTiers',
|
||||
Countdowns: 'Countdowns'
|
||||
Countdowns: 'Countdowns',
|
||||
LastMigrationVersion: 'LastMigrationVersion'
|
||||
};
|
||||
|
|
|
|||
|
|
@ -51,11 +51,13 @@ export default class DHAttackAction extends DHDamageAction {
|
|||
const labels = [];
|
||||
const { roll, range, damage } = this;
|
||||
|
||||
if (roll.trait) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${roll.trait}.short`))
|
||||
if (roll.trait) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Traits.${roll.trait}.short`));
|
||||
if (range) labels.push(game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.short`));
|
||||
|
||||
for (const { value, type } of damage.parts) {
|
||||
const str = Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {});
|
||||
const useAltDamage = this.actor?.effects?.find(x => x.type === 'horde')?.active;
|
||||
for (const { value, valueAlt, type } of damage.parts) {
|
||||
const usedValue = useAltDamage ? valueAlt : value;
|
||||
const str = Roll.replaceFormulaData(usedValue.getFormula(), this.actor?.getRollData() ?? {});
|
||||
|
||||
const icons = Array.from(type)
|
||||
.map(t => CONFIG.DH.GENERAL.damageTypes[t]?.icon)
|
||||
|
|
|
|||
|
|
@ -172,7 +172,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
dialog: {
|
||||
configure: hasRoll
|
||||
},
|
||||
type: this.type,
|
||||
type: this.roll?.type ?? this.type,
|
||||
hasRoll: hasRoll,
|
||||
hasDamage: this.damage?.parts?.length && this.type !== 'healing',
|
||||
hasHealing: this.damage?.parts?.length && this.type === 'healing',
|
||||
|
|
|
|||
|
|
@ -27,7 +27,7 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
}),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.ACTOR.adversaryTypes,
|
||||
choices: CONFIG.DH.ACTOR.allAdversaryTypes,
|
||||
initial: CONFIG.DH.ACTOR.adversaryTypes.standard.id
|
||||
}),
|
||||
motivesAndTactics: new fields.StringField(),
|
||||
|
|
@ -130,7 +130,7 @@ export default class DhpAdversary extends BaseDataActor {
|
|||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Automation
|
||||
).hordeDamage;
|
||||
if (autoHordeDamage && changes.system?.resources?.hitPoints?.value) {
|
||||
if (autoHordeDamage && changes.system?.resources?.hitPoints?.value !== undefined) {
|
||||
const hordeActiveEffect = this.parent.effects.find(x => x.type === 'horde');
|
||||
if (hordeActiveEffect) {
|
||||
const halfHP = Math.ceil(this.resources.hitPoints.max / 2);
|
||||
|
|
|
|||
|
|
@ -130,11 +130,16 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
|
|||
const typeForDefeated = ['character', 'adversary', 'companion'].find(x => x === this.parent.type);
|
||||
if (defeatedSettings.enabled && typeForDefeated) {
|
||||
const resource = typeForDefeated === 'companion' ? 'stress' : 'hitPoints';
|
||||
if (changes.system.resources[resource]) {
|
||||
const becameMax = changes.system.resources[resource].value === this.resources[resource].max;
|
||||
const resourceValue = changes.system.resources[resource];
|
||||
if (
|
||||
resourceValue &&
|
||||
this.resources[resource].max &&
|
||||
resourceValue.value !== this.resources[resource].value
|
||||
) {
|
||||
const becameMax = resourceValue.value === this.resources[resource].max;
|
||||
const wasMax =
|
||||
this.resources[resource].value === this.resources[resource].max &&
|
||||
this.resources[resource].value !== changes.system.resources[resource].value;
|
||||
this.resources[resource].value !== resourceValue.value;
|
||||
if (becameMax) {
|
||||
this.parent.toggleDefeated(true);
|
||||
} else if (wasMax) {
|
||||
|
|
|
|||
|
|
@ -317,7 +317,7 @@ export default class DhCharacter extends BaseDataActor {
|
|||
}
|
||||
|
||||
get multiclass() {
|
||||
const value = this.parent.items.find(x => x.type === 'Class' && x.system.isMulticlass);
|
||||
const value = this.parent.items.find(x => x.type === 'class' && x.system.isMulticlass);
|
||||
const subclass = this.parent.items.find(x => x.type === 'subclass' && x.system.isMulticlass);
|
||||
|
||||
return {
|
||||
|
|
@ -443,17 +443,15 @@ export default class DhCharacter extends BaseDataActor {
|
|||
classFeatures.push(item);
|
||||
} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) {
|
||||
if (this.class.subclass) {
|
||||
const subclassState = this.class.subclass.system.featureState;
|
||||
const subclass =
|
||||
item.system.identifier === 'multiclass' ? this.multiclass.subclass : this.class.subclass;
|
||||
const featureType = subclass
|
||||
? (subclass.system.features.find(x => x.item?.uuid === item.uuid)?.type ?? null)
|
||||
: null;
|
||||
const prop = item.system.multiclassOrigin ? 'multiclass' : 'class';
|
||||
const subclassState = this[prop].subclass?.system?.featureState;
|
||||
if (!subclassState) continue;
|
||||
|
||||
if (
|
||||
featureType === CONFIG.DH.ITEM.featureSubTypes.foundation ||
|
||||
(featureType === CONFIG.DH.ITEM.featureSubTypes.specialization && subclassState >= 2) ||
|
||||
(featureType === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
|
||||
item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.foundation ||
|
||||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
|
||||
subclassState >= 2) ||
|
||||
(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
|
||||
) {
|
||||
subclassFeatures.push(item);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -113,7 +113,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
|
|||
this.currentTargets = this.getTargetList();
|
||||
// this.registerTargetHook();
|
||||
|
||||
if (this.targetMode === true && this.hasRoll) {
|
||||
if (this.hasRoll) {
|
||||
this.targetShort = this.targets.reduce(
|
||||
(a, c) => {
|
||||
if (c.hit) a.hit += 1;
|
||||
|
|
@ -127,7 +127,8 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
|
||||
this.canButtonApply = game.user.isGM;
|
||||
this.canButtonApply = game.user.isGM; //temp
|
||||
this.isGM = game.user.isGM; //temp
|
||||
}
|
||||
|
||||
getTargetList() {
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ export default class CostField extends fields.ArrayField {
|
|||
config.costs = CostField.calcCosts.call(this, costs);
|
||||
const hasCost = CostField.hasCost.call(this, config.costs);
|
||||
if (config.isFastForward && !hasCost)
|
||||
return ui.notifications.warn("You don't have the resources to use that action.");
|
||||
return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.insufficientResources'));
|
||||
return hasCost;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -23,14 +23,22 @@ export class DHActionDiceData extends foundry.abstract.DataModel {
|
|||
multiplier: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.multiplierTypes,
|
||||
initial: 'prof',
|
||||
label: 'Multiplier'
|
||||
label: 'DAGGERHEART.ACTIONS.Config.damage.multiplier'
|
||||
}),
|
||||
flatMultiplier: new fields.NumberField({ nullable: true, initial: 1, label: 'Flat Multiplier' }),
|
||||
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6', label: 'Dice' }),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'Bonus' }),
|
||||
flatMultiplier: new fields.NumberField({
|
||||
nullable: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.ACTIONS.Config.damage.flatMultiplier'
|
||||
}),
|
||||
dice: new fields.StringField({
|
||||
choices: CONFIG.DH.GENERAL.diceTypes,
|
||||
initial: 'd6',
|
||||
label: 'DAGGERHEART.GENERAL.Dice.single'
|
||||
}),
|
||||
bonus: new fields.NumberField({ nullable: true, initial: null, label: 'DAGGERHEART.GENERAL.bonus' }),
|
||||
custom: new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({ label: 'Custom Formula' }),
|
||||
formula: new FormulaField({ label: 'Formula', initial: '' })
|
||||
enabled: new fields.BooleanField({ label: 'DAGGERHEART.ACTIONS.Config.general.customFormula' }),
|
||||
formula: new FormulaField({ label: 'DAGGERHEART.ACTIONS.Config.general.formula', initial: '' })
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -25,7 +25,7 @@ export default class UsesField extends fields.SchemaField {
|
|||
if (uses && !uses.value) uses.value = 0;
|
||||
config.uses = uses;
|
||||
const hasUses = UsesField.hasUses.call(this, config.uses);
|
||||
if (config.isFastForward && !hasUses) return ui.notifications.warn("That action doesn't have remaining uses.");
|
||||
if (config.isFastForward && !hasUses) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.actionNoUsesRemaining'));
|
||||
return hasUses;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -158,50 +158,30 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
|
|||
}
|
||||
|
||||
if (this.actor && this.actor.type === 'character' && this.features) {
|
||||
const featureUpdates = {};
|
||||
const features = [];
|
||||
for (let f of this.features) {
|
||||
const fBase = f.item ?? f;
|
||||
const feature = fBase.system ? fBase : await foundry.utils.fromUuid(fBase.uuid);
|
||||
const createData = foundry.utils.mergeObject(
|
||||
feature.toObject(),
|
||||
{
|
||||
system: {
|
||||
originItemType: this.parent.type,
|
||||
originId: data._id,
|
||||
identifier: this.isMulticlass ? 'multiclass' : null
|
||||
}
|
||||
},
|
||||
{ inplace: false }
|
||||
features.push(
|
||||
foundry.utils.mergeObject(
|
||||
feature.toObject(),
|
||||
{
|
||||
_stats: { compendiumSource: fBase.uuid },
|
||||
system: {
|
||||
originItemType: this.parent.type,
|
||||
identifier: f.item ? f.type : null,
|
||||
multiclassOrigin: this.isMulticlass
|
||||
}
|
||||
},
|
||||
{ inplace: false }
|
||||
)
|
||||
);
|
||||
const [doc] = await this.actor.createEmbeddedDocuments('Item', [createData]);
|
||||
|
||||
if (!featureUpdates.features)
|
||||
featureUpdates.features = this.features.map(x => (x.item ? { ...x, item: x.item.uuid } : x.uuid));
|
||||
|
||||
if (f.item) {
|
||||
const existingFeature = featureUpdates.features.find(x => x.item === f.item.uuid);
|
||||
existingFeature.item = doc.uuid;
|
||||
} else {
|
||||
const replaceIndex = featureUpdates.features.findIndex(x => x === f.uuid);
|
||||
featureUpdates.features.splice(replaceIndex, 1, doc.uuid);
|
||||
}
|
||||
}
|
||||
|
||||
await this.updateSource(featureUpdates);
|
||||
await this.actor.createEmbeddedDocuments('Item', features);
|
||||
}
|
||||
}
|
||||
|
||||
async _preDelete() {
|
||||
if (!this.actor || this.actor.type !== 'character') return;
|
||||
|
||||
const items = this.actor.items.filter(item => item.system.originId === this.parent.id);
|
||||
if (items.length > 0)
|
||||
await this.actor.deleteEmbeddedDocuments(
|
||||
'Item',
|
||||
items.map(x => x.id)
|
||||
);
|
||||
}
|
||||
|
||||
async _preUpdate(changed, options, userId) {
|
||||
const allowed = await super._preUpdate(changed, options, userId);
|
||||
if (allowed === false) return false;
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
import BaseDataItem from './base.mjs';
|
||||
import { ActionField, ActionsField } from '../fields/actionField.mjs';
|
||||
|
||||
export default class DHFeature extends BaseDataItem {
|
||||
/** @inheritDoc */
|
||||
|
|
@ -30,24 +29,8 @@ export default class DHFeature extends BaseDataItem {
|
|||
nullable: true,
|
||||
initial: null
|
||||
}),
|
||||
originId: new fields.StringField({ nullable: true, initial: null }),
|
||||
multiclassOrigin: new fields.BooleanField({ initial: false }),
|
||||
identifier: new fields.StringField()
|
||||
};
|
||||
}
|
||||
|
||||
get spellcastingModifier() {
|
||||
let traitValue = 0;
|
||||
if (this.actor && this.originId && ['class', 'subclass'].includes(this.originItemType)) {
|
||||
if (this.originItemType === 'subclass') {
|
||||
traitValue =
|
||||
this.actor.system.traits[this.actor.items.get(this.originId).system.spellcastingTrait]?.value ?? 0;
|
||||
} else {
|
||||
const { value: multiclass, subclass } = this.actor.system.multiclass;
|
||||
const selectedSubclass = multiclass?.id === this.originId ? subclass : this.actor.system.class.subclass;
|
||||
traitValue = this.actor.system.traits[selectedSubclass.system.spellcastingTrait]?.value ?? 0;
|
||||
}
|
||||
}
|
||||
|
||||
return traitValue;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
|
||||
import ItemLinkFields from '../fields/itemLinkFields.mjs';
|
||||
import BaseDataItem from './base.mjs';
|
||||
|
||||
|
|
@ -25,7 +26,8 @@ export default class DHSubclass extends BaseDataItem {
|
|||
}),
|
||||
features: new ItemLinkFields(),
|
||||
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
||||
isMulticlass: new fields.BooleanField({ initial: false })
|
||||
isMulticlass: new fields.BooleanField({ initial: false }),
|
||||
linkedClass: new ForeignDocumentUUIDField({ type: 'Item', nullable: true, initial: null })
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -199,8 +199,8 @@ export default class DHWeapon extends AttachableItem {
|
|||
];
|
||||
|
||||
for (const { value, type } of attack.damage.parts) {
|
||||
const parts = [value.dice];
|
||||
if (value.bonus) parts.push(value.bonus.signedString());
|
||||
const parts = value.custom.enabled ? [game.i18n.localize('DAGGERHEART.GENERAL.custom')] : [value.dice];
|
||||
if (!value.custom.enabled && value.bonus) parts.push(value.bonus.signedString());
|
||||
|
||||
if (type.size > 0) {
|
||||
const typeTags = Array.from(type)
|
||||
|
|
|
|||
|
|
@ -108,6 +108,13 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
}),
|
||||
description: new fields.HTMLField()
|
||||
})
|
||||
),
|
||||
adversaryTypes: new fields.TypedObjectField(
|
||||
new fields.SchemaField({
|
||||
id: new fields.StringField({ required: true }),
|
||||
label: new fields.StringField({ required: true, label: 'DAGGERHEART.GENERAL.label' }),
|
||||
description: new fields.StringField()
|
||||
})
|
||||
)
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -37,7 +37,13 @@ export default class DamageRoll extends DHRoll {
|
|||
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
|
||||
),
|
||||
diceRoll = Roll.fromTerms([pool]);
|
||||
await game.dice3d.showForRoll(diceRoll, game.user, true, chatMessage.whisper, chatMessage.blind);
|
||||
await game.dice3d.showForRoll(
|
||||
diceRoll,
|
||||
game.user,
|
||||
true,
|
||||
chatMessage.whisper?.length > 0 ? chatMessage.whisper : null,
|
||||
chatMessage.blind
|
||||
);
|
||||
}
|
||||
await super.buildPost(roll, config, message);
|
||||
if (config.source?.message) {
|
||||
|
|
|
|||
|
|
@ -167,13 +167,11 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
|
|||
|
||||
if (subclass) {
|
||||
const featureState = subclass.system.featureState;
|
||||
const featureType = subclass
|
||||
? (subclass.system.features.find(x => x.item?.uuid === this.parent.uuid)?.type ?? null)
|
||||
: null;
|
||||
|
||||
if (
|
||||
(featureType === CONFIG.DH.ITEM.featureSubTypes.specialization && featureState < 2) ||
|
||||
(featureType === CONFIG.DH.ITEM.featureSubTypes.mastery && featureState < 3)
|
||||
(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
|
||||
featureState < 2) ||
|
||||
(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && featureState < 3)
|
||||
) {
|
||||
this.transfer = false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -167,10 +167,10 @@ export default class DhpActor extends Actor {
|
|||
if (multiclass) {
|
||||
const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
|
||||
const multiclassFeatures = this.items.filter(
|
||||
x => x.system.originItemType === 'class' && x.system.identifier === 'multiclass'
|
||||
x => x.system.originItemType === 'class' && x.system.multiclassOrigin
|
||||
);
|
||||
const subclassFeatures = this.items.filter(
|
||||
x => x.system.originItemType === 'subclass' && x.system.identifier === 'multiclass'
|
||||
x => x.system.originItemType === 'subclass' && x.system.multiclassOrigin
|
||||
);
|
||||
|
||||
this.deleteEmbeddedDocuments(
|
||||
|
|
@ -772,4 +772,26 @@ export default class DhpActor extends Actor {
|
|||
this.#scrollTextInterval = setInterval(intervalFunc.bind(this), 600);
|
||||
}
|
||||
}
|
||||
|
||||
/** @inheritdoc */
|
||||
async importFromJSON(json) {
|
||||
if (!this.type === 'character') return await super.importFromJSON(json);
|
||||
|
||||
if (!CONST.WORLD_DOCUMENT_TYPES.includes(this.documentName)) {
|
||||
throw new Error('Only world Documents may be imported');
|
||||
}
|
||||
|
||||
const parsedJSON = JSON.parse(json);
|
||||
if (foundry.utils.isNewerVersion('1.1.0', parsedJSON._stats.systemVersion)) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.localize('DAGGERHEART.ACTORS.Character.InvalidOldCharacterImportTitle')
|
||||
},
|
||||
content: game.i18n.localize('DAGGERHEART.ACTORS.Character.InvalidOldCharacterImportText')
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
return await super.importFromJSON(json);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@ export default function DhDamageEnricher(match, _options) {
|
|||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
||||
let value = null,
|
||||
type = null;
|
||||
type = null,
|
||||
inline = false;
|
||||
|
||||
parts.forEach(part => {
|
||||
const split = part.split(':').map(x => x.toLowerCase().trim());
|
||||
|
|
@ -14,16 +15,19 @@ export default function DhDamageEnricher(match, _options) {
|
|||
case 'type':
|
||||
type = split[1];
|
||||
break;
|
||||
case 'inline':
|
||||
inline = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (!value || !value) return match[0];
|
||||
|
||||
return getDamageMessage(value, type, match[0]);
|
||||
return getDamageMessage(value, type, inline, match[0]);
|
||||
}
|
||||
|
||||
function getDamageMessage(damage, type, defaultElement) {
|
||||
function getDamageMessage(damage, type, inline, defaultElement) {
|
||||
const typeIcons = type
|
||||
.replace('[', '')
|
||||
.replace(']', '')
|
||||
|
|
@ -40,7 +44,7 @@ function getDamageMessage(damage, type, defaultElement) {
|
|||
|
||||
const dualityElement = document.createElement('span');
|
||||
dualityElement.innerHTML = `
|
||||
<button class="enriched-damage-button"
|
||||
<button class="enriched-damage-button${inline ? ' inline' : ''}"
|
||||
data-value="${damage}"
|
||||
data-type="${type}"
|
||||
data-tooltip="${game.i18n.localize('DAGGERHEART.GENERAL.damage')}"
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ function getDualityMessage(roll, flavor) {
|
|||
|
||||
const dualityElement = document.createElement('span');
|
||||
dualityElement.innerHTML = `
|
||||
<button class="duality-roll-button"
|
||||
<button class="duality-roll-button${roll.inline ? ' inline' : ''}"
|
||||
data-title="${label}"
|
||||
data-label="${dataLabel}"
|
||||
data-reaction="${roll.reaction ? 'true' : 'false'}"
|
||||
|
|
|
|||
|
|
@ -2,7 +2,8 @@ export default function DhTemplateEnricher(match, _options) {
|
|||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
||||
let type = null,
|
||||
range = null;
|
||||
range = null,
|
||||
inline = false;
|
||||
|
||||
parts.forEach(part => {
|
||||
const split = part.split(':').map(x => x.toLowerCase().trim());
|
||||
|
|
@ -20,6 +21,9 @@ export default function DhTemplateEnricher(match, _options) {
|
|||
);
|
||||
range = matchedRange?.id;
|
||||
break;
|
||||
case 'inline':
|
||||
inline = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
@ -30,7 +34,7 @@ export default function DhTemplateEnricher(match, _options) {
|
|||
|
||||
const templateElement = document.createElement('span');
|
||||
templateElement.innerHTML = `
|
||||
<button class="measured-template-button" data-type="${type}" data-range="${range}">
|
||||
<button class="measured-template-button${inline ? ' inline' : ''}" data-type="${type}" data-range="${range}">
|
||||
${label} - ${game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)}
|
||||
</button>
|
||||
`;
|
||||
|
|
|
|||
|
|
@ -13,7 +13,8 @@ export default class RegisterHandlebarsHelpers {
|
|||
hasProperty: foundry.utils.hasProperty,
|
||||
getProperty: foundry.utils.getProperty,
|
||||
setVar: this.setVar,
|
||||
empty: this.empty
|
||||
empty: this.empty,
|
||||
pluralize: this.pluralize
|
||||
});
|
||||
}
|
||||
static add(a, b) {
|
||||
|
|
@ -64,7 +65,7 @@ export default class RegisterHandlebarsHelpers {
|
|||
return isNumerical ? (!result ? 0 : Number(result)) : result;
|
||||
}
|
||||
|
||||
static setVar(name, value, context) {
|
||||
static setVar(name, value) {
|
||||
this[name] = value;
|
||||
}
|
||||
|
||||
|
|
@ -72,4 +73,20 @@ export default class RegisterHandlebarsHelpers {
|
|||
if (!(typeof object === 'object')) return true;
|
||||
return Object.keys(object).length === 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pluralize helper that returns the appropriate localized string based on count
|
||||
* @param {number} count - The number to check for plurality
|
||||
* @param {string} baseKey - The base localization key (e.g., "DAGGERHEART.GENERAL.Target")
|
||||
* @returns {string} The localized singular or plural string
|
||||
*
|
||||
* Usage: {{pluralize currentTargets.length "DAGGERHEART.GENERAL.Target"}}
|
||||
* Returns: "Target" if count is exactly 1, "Targets" if count is 0, 2+, or invalid
|
||||
*/
|
||||
static pluralize(count, baseKey) {
|
||||
const numericCount = Number(count);
|
||||
const isSingular = !isNaN(numericCount) && numericCount === 1;
|
||||
const key = isSingular ? `${baseKey}.single` : `${baseKey}.plural`;
|
||||
return game.i18n.localize(key);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
export { preloadHandlebarsTemplates as handlebarsRegistration } from './handlebars.mjs';
|
||||
export * as settingsRegistration from './settings.mjs';
|
||||
export * as socketRegistration from './socket.mjs';
|
||||
export { runMigrations } from './migrations.mjs';
|
||||
|
|
|
|||
100
module/systemRegistration/migrations.mjs
Normal file
100
module/systemRegistration/migrations.mjs
Normal file
|
|
@ -0,0 +1,100 @@
|
|||
export async function runMigrations() {
|
||||
let lastMigrationVersion = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion);
|
||||
if (!lastMigrationVersion) lastMigrationVersion = '1.0.6';
|
||||
|
||||
if (foundry.utils.isNewerVersion('1.1.0', lastMigrationVersion)) {
|
||||
const lockedPacks = [];
|
||||
const compendiumActors = [];
|
||||
for (let pack of game.packs) {
|
||||
if (pack.locked) {
|
||||
lockedPacks.push(pack.collection);
|
||||
await pack.configure({ locked: false });
|
||||
}
|
||||
const documents = await pack.getDocuments();
|
||||
compendiumActors.push(...documents.filter(x => x.type === 'character'));
|
||||
}
|
||||
|
||||
[...compendiumActors, ...game.actors].forEach(actor => {
|
||||
const items = actor.items.reduce((acc, item) => {
|
||||
if (item.type === 'feature') {
|
||||
const { originItemType, isMulticlass, identifier } = item.system;
|
||||
const base = originItemType
|
||||
? actor.items.find(
|
||||
x => x.type === originItemType && Boolean(isMulticlass) === Boolean(x.system.isMulticlass)
|
||||
)
|
||||
: null;
|
||||
if (base) {
|
||||
const feature = base.system.features.find(x => x.item && x.item.uuid === item.uuid);
|
||||
if (feature && identifier !== 'multiclass') {
|
||||
acc.push({ _id: item.id, system: { identifier: feature.type } });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, []);
|
||||
|
||||
actor.updateEmbeddedDocuments('Item', items);
|
||||
});
|
||||
|
||||
for (let packId of lockedPacks) {
|
||||
const pack = game.packs.get(packId);
|
||||
await pack.configure({ locked: true });
|
||||
}
|
||||
|
||||
lastMigrationVersion = '1.1.0';
|
||||
}
|
||||
|
||||
if (foundry.utils.isNewerVersion('1.1.1', lastMigrationVersion)) {
|
||||
const lockedPacks = [];
|
||||
const compendiumClasses = [];
|
||||
const compendiumActors = [];
|
||||
for (let pack of game.packs) {
|
||||
if (pack.locked) {
|
||||
lockedPacks.push(pack.collection);
|
||||
await pack.configure({ locked: false });
|
||||
}
|
||||
const documents = await pack.getDocuments();
|
||||
compendiumClasses.push(...documents.filter(x => x.type === 'class'));
|
||||
compendiumActors.push(...documents.filter(x => x.type === 'character'));
|
||||
}
|
||||
|
||||
[...compendiumActors, ...game.actors.filter(x => x.type === 'character')].forEach(char => {
|
||||
const multiclass = char.items.find(x => x.type === 'class' && x.system.isMulticlass);
|
||||
const multiclassSubclass =
|
||||
multiclass?.system?.subclasses?.length > 0 ? multiclass.system.subclasses[0] : null;
|
||||
char.items.forEach(item => {
|
||||
if (item.type === 'feature' && item.system.identifier === 'multiclass') {
|
||||
const base = item.system.originItemType === 'class' ? multiclass : multiclassSubclass;
|
||||
if (base) {
|
||||
const baseFeature = base.system.features.find(x => x.item.name === item.name);
|
||||
if (baseFeature) {
|
||||
item.update({
|
||||
system: {
|
||||
multiclassOrigin: true,
|
||||
identifier: baseFeature.type
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
const worldClasses = game.items.filter(x => x.type === 'class');
|
||||
for (let classVal of [...compendiumClasses, ...worldClasses]) {
|
||||
for (let subclass of classVal.system.subclasses) {
|
||||
await subclass.update({ 'system.linkedClass': classVal.uuid });
|
||||
}
|
||||
}
|
||||
|
||||
for (let packId of lockedPacks) {
|
||||
const pack = game.packs.get(packId);
|
||||
await pack.configure({ locked: true });
|
||||
}
|
||||
|
||||
lastMigrationVersion = '1.1.1';
|
||||
}
|
||||
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, lastMigrationVersion);
|
||||
}
|
||||
|
|
@ -91,6 +91,12 @@ const registerMenus = () => {
|
|||
};
|
||||
|
||||
const registerNonConfigSettings = () => {
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LastMigrationVersion, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: String
|
||||
});
|
||||
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers, {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue