[Feature] 613 - Countdown Improvements (#1184)

* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
This commit is contained in:
WBHarry 2025-10-27 22:24:38 +01:00 committed by GitHub
parent 07cdcf2d78
commit 906c7ac853
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
24 changed files with 1024 additions and 498 deletions

View file

@ -29,7 +29,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
},
actions: {
selectRefreshable: DaggerheartMenu.#selectRefreshable,
refreshActors: DaggerheartMenu.#refreshActors
refreshActors: DaggerheartMenu.#refreshActors,
editCountdowns: DaggerheartMenu.#editCountdowns
}
};
@ -157,4 +158,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
this.render();
}
static async #editCountdowns() {
new game.system.api.applications.ui.CountdownEdit().render(true);
}
}