Armor is buffed. Not Vampire-Slayer buffed.

This commit is contained in:
Nikhil Nagarajan 2025-12-11 10:31:16 -05:00
parent e44823b6dd
commit 9064df9b05
5 changed files with 26 additions and 18 deletions

View file

@ -1,4 +1,5 @@
import AttachableItem from './attachableItem.mjs';
import { armorPriorityKeys } from "../../config/itemConfig.mjs";
export default class DHArmor extends AttachableItem {
/** @inheritDoc */
@ -37,8 +38,8 @@ export default class DHArmor extends AttachableItem {
max: new fields.NumberField({ required: true, integer: true, min: 0, initial: 0}),
priority: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allArmorKeys,
initial: CONFIG.DH.ITEM.armorPriorityKeys[0]
choices: armorPriorityKeys,
initial: 'armor'
})
}),
//End

View file

@ -17,17 +17,6 @@ export default class DHLoot extends BaseDataItem {
static defineSchema() {
return {
...super.defineSchema(),
//Testing new armor schema
armor: new fields.SchemaField({
value: new fields.NumberField({integer: true, min: 0, initial: 0}),
max: new fields.NumberField({ required: true, integer: true, min: 0, initial: 0}),
priority: new fields.StringField({
required: true,
choices: CONFIG.DH.ITEM.allArmorKeys,
initial: CONFIG.DH.ITEM.armorPriorityKeys[0]
})
})
//End
};
}