Made suggested items inactive in the Class sheet if rendered from inside a Character

This commit is contained in:
WBHarry 2025-07-31 19:14:54 +02:00
parent 682ffc04d7
commit 8fad165977
3 changed files with 56 additions and 50 deletions

View file

@ -113,45 +113,47 @@ export default class ClassSheet extends DHBaseItemSheet {
});
} else if (item.type === 'feature') {
super._onDrop(event);
} else if (item.type === 'weapon') {
if (target.classList.contains('primary-weapon-section')) {
if (!item.system.secondary)
} else if (this.document.parent?.type !== 'character') {
if (item.type === 'weapon') {
if (target.classList.contains('primary-weapon-section')) {
if (!item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedPrimaryWeapon': item.uuid
});
} else if (target.classList.contains('secondary-weapon-section')) {
if (item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedSecondaryWeapon': item.uuid
});
}
} else if (item.type === 'armor') {
if (target.classList.contains('armor-section')) {
await this.document.update({
'system.characterGuide.suggestedPrimaryWeapon': item.uuid
});
} else if (target.classList.contains('secondary-weapon-section')) {
if (item.system.secondary)
await this.document.update({
'system.characterGuide.suggestedSecondaryWeapon': item.uuid
});
}
} else if (item.type === 'armor') {
if (target.classList.contains('armor-section')) {
await this.document.update({
'system.characterGuide.suggestedArmor': item.uuid
});
}
} else if (target.classList.contains('choice-a-section')) {
if (item.type === 'loot' || item.type === 'consumable') {
const filteredChoiceA = this.document.system.inventory.choiceA;
if (filteredChoiceA.length < 2)
await this.document.update({
'system.inventory.choiceA': [...filteredChoiceA.map(x => x.uuid), item.uuid]
});
}
} else if (item.type === 'loot') {
if (target.classList.contains('take-section')) {
const filteredTake = this.document.system.inventory.take.filter(x => x);
if (filteredTake.length < 3)
await this.document.update({
'system.inventory.take': [...filteredTake.map(x => x.uuid), item.uuid]
});
} else if (target.classList.contains('choice-b-section')) {
const filteredChoiceB = this.document.system.inventory.choiceB.filter(x => x);
if (filteredChoiceB.length < 2)
await this.document.update({
'system.inventory.choiceB': [...filteredChoiceB.map(x => x.uuid), item.uuid]
'system.characterGuide.suggestedArmor': item.uuid
});
}
} else if (target.classList.contains('choice-a-section')) {
if (item.type === 'loot' || item.type === 'consumable') {
const filteredChoiceA = this.document.system.inventory.choiceA;
if (filteredChoiceA.length < 2)
await this.document.update({
'system.inventory.choiceA': [...filteredChoiceA.map(x => x.uuid), item.uuid]
});
}
} else if (item.type === 'loot') {
if (target.classList.contains('take-section')) {
const filteredTake = this.document.system.inventory.take.filter(x => x);
if (filteredTake.length < 3)
await this.document.update({
'system.inventory.take': [...filteredTake.map(x => x.uuid), item.uuid]
});
} else if (target.classList.contains('choice-b-section')) {
const filteredChoiceB = this.document.system.inventory.choiceB.filter(x => x);
if (filteredChoiceB.length < 2)
await this.document.update({
'system.inventory.choiceB': [...filteredChoiceB.map(x => x.uuid), item.uuid]
});
}
}
}
}