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Fixed weapon effects being presented when it's no the weapon itself
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parent
622d11a1cc
commit
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3 changed files with 22 additions and 6 deletions
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@ -505,7 +505,10 @@ export default function DHApplicationMixin(Base) {
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const doc = await getDocFromElement(target),
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action = doc?.system?.attack ?? doc;
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const config = action.prepareConfig(event);
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config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(this.document);
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config.effects = await game.system.api.data.actions.actionsTypes.base.getEffects(
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this.document,
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doc
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);
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config.hasRoll = false;
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return action && action.workflow.get('damage').execute(config, null, true);
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}
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