Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

This commit is contained in:
WBHarry 2025-05-25 20:56:11 +02:00
parent 71319f2b74
commit 8e92b5f6d9
13 changed files with 121 additions and 70 deletions

View file

@ -2,7 +2,7 @@ export default class DhpWeapon extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
active: new fields.BooleanField({ initial: false }),
equipped: new fields.BooleanField({ initial: false }),
inventoryWeapon: new fields.NumberField({ initial: null, nullable: true, integer: true }),
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ choices: SYSTEM.ACTOR.abilities, integer: false }),