Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.

This commit is contained in:
WBHarry 2025-05-25 20:56:11 +02:00
parent 71319f2b74
commit 8e92b5f6d9
13 changed files with 121 additions and 70 deletions

View file

@ -94,7 +94,9 @@
"LacksDomain": "Your character doesn't have the domain of the card!",
"MaxLoadoutReached": "You can't have any more domain cards at this level!",
"DuplicateDomainCard": "You already have a domain card with that name!",
"ActionRequiresTarget": "The action requires at least one target"
"ActionRequiresTarget": "The action requires at least one target",
"TwoHandedWeaponEquipped": "You have a two-handed weapon equipped",
"SecondaryWeaponEquipped": "You have a secondary weapon equipped"
}
},
"General": {
@ -843,9 +845,10 @@
"InventoryWeapon": "Inventory Weapon"
},
"InventoryTab": {
"EquipmentTitle": "Equipment",
"ConsumableTitle": "Consumables",
"MiscellaneousTitle": "Miscellaneous",
"WeaponsTitle": "Weapons",
"ArmorsTitle": "Armors",
"QuantityTitle": "Quantity"
},
"Weapons": {