[Feature] Scene Environments (#1499)

* Initial

* Remade to array structure

* Fixed context menu for multiples

* .

* Cleanup

* .

* Fixed so that users can access sceneEnvironments if they have permissions

* Update module/documents/scene.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
This commit is contained in:
WBHarry 2026-01-12 00:26:27 +01:00 committed by GitHub
parent 454507ba7b
commit 8de12551ad
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15 changed files with 395 additions and 23 deletions

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@ -96,11 +96,11 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
* Trigger a context menu event in response to a normal click on a additional options button.
* @param {PointerEvent} event
*/
static triggerContextMenu(event) {
static triggerContextMenu(event, altSelector) {
event.preventDefault();
event.stopPropagation();
const { clientX, clientY } = event;
const selector = '[data-item-uuid]';
const selector = altSelector ?? '[data-item-uuid]';
const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
target?.dispatchEvent(
new PointerEvent('contextmenu', {