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[Feature] Scene Environments (#1499)
* Initial * Remade to array structure * Fixed context menu for multiples * . * Cleanup * . * Fixed so that users can access sceneEnvironments if they have permissions * Update module/documents/scene.mjs Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com> * . --------- Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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15 changed files with 395 additions and 23 deletions
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@ -1,16 +1,28 @@
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import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
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export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
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// static DEFAULT_OPTIONS = {
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// ...super.DEFAULT_OPTIONS,
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// form: {
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// handler: this.updateData,
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// closeOnSubmit: true
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// }
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// };
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constructor(options) {
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super(options);
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Hooks.on(socketEvent.Refresh, ({ refreshType }) => {
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if (refreshType === RefreshType.Scene) {
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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this.render();
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}
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});
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}
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static DEFAULT_OPTIONS = {
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...super.DEFAULT_OPTIONS,
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actions: {
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...super.DEFAULT_OPTIONS.actions,
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removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment
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}
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};
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static buildParts() {
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const { footer, tabs, ...parts } = super.PARTS;
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const tmpParts = {
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// tabs,
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tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' },
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...parts,
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dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
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@ -28,27 +40,45 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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static TABS = DhSceneConfigSettings.buildTabs();
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async _preRender(context, options) {
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await super._preFirstRender(context, options);
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this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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switch (partId) {
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case 'dh':
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htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => {
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const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
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rangeMeasurement: { setting: event.target.value }
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});
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this.document.flags.daggerheart = flagData;
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this.daggerheartFlag.updateSource({ rangeMeasurement: { setting: event.target.value } });
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this.render();
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});
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const dragArea = htmlElement.querySelector('.scene-environments');
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if (dragArea) dragArea.ondrop = this._onDrop.bind(this);
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break;
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}
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}
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const item = await foundry.utils.fromUuid(data.uuid);
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if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: [...this.daggerheartFlag.sceneEnvironments, data.uuid]
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});
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this.render();
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}
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}
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/** @inheritDoc */
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async _preparePartContext(partId, context, options) {
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context = await super._preparePartContext(partId, context, options);
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switch (partId) {
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case 'dh':
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context.data = new game.system.api.data.scenes.DHScene(canvas.scene.flags.daggerheart);
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context.data = this.daggerheartFlag;
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context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules);
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break;
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}
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@ -56,8 +86,24 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
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return context;
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}
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// static async updateData(event, _, formData) {
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// const data = foundry.utils.expandObject(formData.object);
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// this.close(data);
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// }
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static async #removeSceneEnvironment(_event, button) {
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await this.daggerheartFlag.updateSource({
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sceneEnvironments: this.daggerheartFlag.sceneEnvironments.filter(
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(_, index) => index !== Number.parseInt(button.dataset.index)
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)
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});
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this.render();
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}
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/** @override */
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async _processSubmitData(event, form, submitData, options) {
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submitData.flags.daggerheart = this.daggerheartFlag.toObject();
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for (const key of Object.keys(this.document._source.flags.daggerheart?.sceneEnvironments ?? {})) {
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if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
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submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null;
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}
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}
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super._processSubmitData(event, form, submitData, options);
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}
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}
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