Merged with v14-Dev

This commit is contained in:
WBHarry 2026-03-31 17:33:18 +02:00
commit 8d84b8da48
70 changed files with 1076 additions and 936 deletions

View file

@ -1,5 +1,4 @@
import { itemAbleRollParse } from '../helpers/utils.mjs';
import { RefreshType } from '../systemRegistration/socket.mjs';
export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/* -------------------------------------------- */
@ -111,37 +110,41 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
update.img = 'icons/magic/life/heart-cross-blue.webp';
}
const existingEffect = this.actor.effects.find(x => x.origin === data.origin);
const stacks = Boolean(data.system?.stacking);
if (existingEffect && !stacks) return false;
if (this.actor && data.origin) {
const existingEffect = this.actor.effects.find(x => x.origin === data.origin);
const stacks = Boolean(data.system?.stacking);
if (existingEffect && !stacks) return false;
if (existingEffect && stacks) {
const incrementedValue = existingEffect.system.stacking.value + 1;
await existingEffect.update({
'system.stacking.value': Math.min(incrementedValue, existingEffect.system.stacking.max ?? Infinity)
});
return false;
if (existingEffect && stacks) {
const incrementedValue = existingEffect.system.stacking.value + 1;
await existingEffect.update({
'system.stacking.value': Math.min(incrementedValue, existingEffect.system.stacking.max ?? Infinity)
});
return false;
}
}
const statuses = Object.keys(data.statuses ?? {});
const immuneStatuses =
statuses.filter(
status =>
this.parent.system.rules?.conditionImmunities &&
this.parent.system.rules.conditionImmunities[status]
) ?? [];
if (immuneStatuses.length > 0) {
update.statuses = statuses.filter(x => !immuneStatuses.includes(x));
const conditions = CONFIG.DH.GENERAL.conditions();
const scrollingTexts = immuneStatuses.map(status => ({
text: game.i18n.format('DAGGERHEART.ACTIVEEFFECT.immuneStatusText', {
status: game.i18n.localize(conditions[status].name)
})
}));
if (update.statuses.length > 0) {
setTimeout(() => scrollingTexts, 500);
} else {
this.parent.queueScrollText(scrollingTexts);
if (this.parent) {
const statuses = Object.keys(data.statuses ?? {});
const immuneStatuses =
statuses.filter(
status =>
this.parent.system.rules?.conditionImmunities &&
this.parent.system.rules.conditionImmunities[status]
) ?? [];
if (immuneStatuses.length > 0) {
update.statuses = statuses.filter(x => !immuneStatuses.includes(x));
const conditions = CONFIG.DH.GENERAL.conditions();
const scrollingTexts = immuneStatuses.map(status => ({
text: game.i18n.format('DAGGERHEART.ACTIVEEFFECT.immuneStatusText', {
status: game.i18n.localize(conditions[status].name)
})
}));
if (update.statuses.length > 0) {
setTimeout(() => scrollingTexts, 500);
} else {
this.parent.queueScrollText(scrollingTexts);
}
}
}
@ -152,20 +155,6 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
await super._preCreate(data, options, user);
}
/** @inheritdoc */
_onCreate(data, options, userId) {
super._onCreate(data, options, userId);
Hooks.callAll(RefreshType.EffectsDisplay);
}
/** @inheritdoc */
_onDelete(data, options, userId) {
super._onDelete(data, options, userId);
Hooks.callAll(RefreshType.EffectsDisplay);
}
/* -------------------------------------------- */
/* Methods */
/* -------------------------------------------- */

View file

@ -30,6 +30,18 @@ export default class DhpActor extends Actor {
return this.system.metadata.isNPC;
}
prepareData() {
super.prepareData();
// Update effects if it is the user's character or is controlled
if (canvas.ready) {
const controlled = canvas.tokens.controlled.some(t => t.actor === this);
if (game.user.character === this || controlled) {
ui.effectsDisplay.render();
}
}
}
/* -------------------------------------------- */
/** @inheritDoc */
@ -122,14 +134,6 @@ export default class DhpActor extends Actor {
}
}
_onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId) {
if (collection === 'effects') {
ui.effectsDisplay.render();
}
super._onUpdateDescendantDocuments(parent, collection, documents, changes, options, userId);
}
async updateLevel(newLevel) {
if (!['character', 'companion'].includes(this.type) || newLevel === this.system.levelData.level.changed) return;

View file

@ -1,4 +1,4 @@
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
import { emitAsGM, GMUpdateEvent } from '../systemRegistration/socket.mjs';
export default class DhpChatMessage extends foundry.documents.ChatMessage {
targetHook = null;
@ -78,25 +78,14 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
if (this.isContentVisible) {
if (this.type === 'dualityRoll') {
html.classList.add('duality');
switch (this.system.roll?.result?.duality) {
case 1:
html.classList.add('hope');
break;
case -1:
html.classList.add('fear');
break;
default:
html.classList.add('critical');
break;
}
if (this.system.roll.withHope) html.classList.add('hope');
else if (this.system.roll.withFear) html.classList.add('fear');
else html.classList.add('critical');
}
if (this.type === 'fateRoll') {
html.classList.add('fate');
if (this.system.roll?.fate.fateDie == 'Hope') {
html.classList.add('hope');
}
if (this.system.roll?.fate.fateDie == 'Fear') {
html.classList.add('fear');
if (this.system.roll?.fateDie) {
html.classList.add(this.system.roll.fateDie.toLowerCase());
}
}

View file

@ -197,7 +197,6 @@ export default class DHItem extends foundry.documents.Item {
actor: item.parent,
speaker: cls.getSpeaker(),
system: systemData,
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'),
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData

View file

@ -494,62 +494,4 @@ export default class DHToken extends CONFIG.Token.documentClass {
game.system.registeredTriggers.unregisterItemTriggers(this.actor.items);
}
}
/* V14 TEMP until foundry fixes: https://discord.com/channels/170995199584108546/1421197211194228907/1467296028700049566 */
_onRelatedUpdate(update = {}, operation = {}) {
this.#refreshOverrides(operation);
this._prepareBars();
// Update tracked Combat resource
const combatant = this.combatant;
if (combatant) {
const isActorUpdate = [this, null, undefined].includes(operation.parent);
const resource = game.combat.settings.resource;
const updates = Array.isArray(update) ? update : [update];
if (isActorUpdate && resource && updates.some(u => foundry.utils.hasProperty(u.system ?? {}, resource))) {
combatant.updateResource();
}
ui.combat.render();
}
// Trigger redraws on the token
if (this.parent.isView) {
if (this.object?.hasActiveHUD) canvas.tokens.hud.render();
this.object?.renderFlags.set({ redrawEffects: true });
for (const key of ['bar1', 'bar2']) {
const name = `${this.object?.objectId}.animate${key.capitalize()}`;
const easing = foundry.canvas.animation.CanvasAnimation.easeInOutCosine;
this.object?.animate({ [key]: this[key] }, { name, easing });
}
for (const app of foundry.applications.sheets.TokenConfig.instances()) {
app._preview?.updateSource({ delta: this.toObject().delta }, { diff: false, recursive: false });
app._preview?.object?.renderFlags.set({ refreshBars: true, redrawEffects: true });
}
}
}
/* V14 TEMP until foundry fixes: https://discord.com/channels/170995199584108546/1421197211194228907/1467296028700049566 */
#refreshOverrides(operation) {
if (!this.actor) return;
const { deepClone, mergeObject, equals, isEmpty } = foundry.utils;
const oldOverrides = deepClone(this._overrides) ?? {};
const newOverrides = deepClone(this.actor?.tokenOverrides ?? {}, { prune: true });
if (!equals(oldOverrides, newOverrides)) {
this._overrides = newOverrides;
this.reset();
// Send emulated update data to the PlaceableObject
if (!canvas.ready || canvas.scene !== this.scene) return;
const { width, height, depth, ...changes } = mergeObject(
mergeObject(oldOverrides, this, { insertKeys: false, insertValues: false }),
this._overrides
);
this.object?._onUpdate(changes, {}, game.user.id);
// Hand off size changes to a secondary handler requiring downstream implementation.
const sizeChanges = deepClone({ width, height, depth }, { prune: true });
if (!isEmpty(sizeChanges)) this._onOverrideSize(sizeChanges, operation);
}
}
}

View file

@ -31,12 +31,39 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
this.#bordered = true;
let effect = {};
if (element.dataset.uuid) {
const effectData = (await foundry.utils.fromUuid(element.dataset.uuid)).toObject();
const effectItem = await foundry.utils.fromUuid(element.dataset.uuid);
const effectData = effectItem.toObject();
effect = {
...effectData,
name: game.i18n.localize(effectData.name),
description: game.i18n.localize(effectData.description ?? effectData.parent.system.description)
name: game.i18n.localize(effectData.name)
};
if (effectData.type === 'beastform') {
const beastformData = {
features: [],
advantageOn: effectData.system.advantageOn,
beastformAttackData: game.system.api.data.items.DHBeastform.getBeastformAttackData(effectItem)
};
const features = effectItem.parent.items.filter(x => effectItem.system.featureIds.includes(x.id));
for (const feature of features) {
const featureData = feature.toObject();
featureData.enrichedDescription = await feature.system.getEnrichedDescription();
beastformData.features.push(featureData);
}
effect.description = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/tooltip/parts/beastformData.hbs',
{
item: { system: beastformData }
}
);
} else {
effect.description = game.i18n.localize(
effectData.description ?? effectData.parent.system.description
);
}
} else {
const conditions = CONFIG.DH.GENERAL.conditions();
const condition = conditions[element.dataset.condition];