Dialog templating and logic

This commit is contained in:
WBHarry 2026-01-16 15:24:29 +01:00
parent 04befd2e4e
commit 8d71887924
9 changed files with 171 additions and 80 deletions

View file

@ -615,9 +615,11 @@
"rerollDice": "Reroll Dice"
},
"RiskItAllDialog": {
"title": "Character: {name} - Risk It All - Clear Stress and/or Hit Points",
"subtitle": "Clear {hope} Stress and/or Hit Points",
"submit": "Submit"
"title": "{name} - Risk It All",
"subtitle": "Clear Stress and Hit Points",
"remainingTitle": "Remaining Points",
"clearResource": "Clear {resource}",
"finalTitle": "Final Character Resources"
},
"TagTeamSelect": {
"title": "Tag Team Roll",
@ -2675,9 +2677,9 @@
"riskItAllCritical": "Critical Rolled, clearing all marked Stress and Hit Points.",
"riskItAllFailure": "The fear die rolled higher. You have crossed through the veil of death.",
"blazeOfGlory": "Blaze of Glory Effect Added!",
"riskItAllClearStressAndHitPoints": "Clear {hope} Stress Or Hit Points.",
"riskItAllSuccessWithEnoughHope": "Hope roll value is more than the marked Stress and Hit Points, clearing both.",
"riskItAllSuccess": "The hope die rolled higher, clear up to {hope} Stress Or Hit Points."
"riskItAllDialogButton": "Clear Stress And Hit Points.",
"riskItAllSuccessWithEnoughHope": "Hope roll value is more than the marked Stress and Hit Points. Both are cleared fully.",
"riskItAllSuccess": "The hope die rolled higher, clear up to {hope} Stress And Hit Points."
},
"dicePool": {
"title": "Dice Pool"