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Action Save difficulty (#427)
* Action Save difficulty * Unequipped item icon opacity * Fix sheet header
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13 changed files with 20 additions and 12 deletions
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@ -110,6 +110,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
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context.costOptions = this.getCostOptions();
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context.disableOption = this.disableOption.bind(this);
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context.isNPC = this.action.actor?.isNPC;
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context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty;
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context.hasRoll = this.action.hasRoll;
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const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
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@ -311,7 +311,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
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icon: 'fa-solid fa-hands',
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condition: target => {
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const doc = getDocFromElementSync(target);
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return doc && system.equipped;
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return doc && doc.system.equipped;
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},
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callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
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}
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