Action Save difficulty (#427)

* Action Save difficulty

* Unequipped item icon opacity

* Fix sheet header
This commit is contained in:
Dapoulp 2025-07-27 14:40:25 +02:00 committed by GitHub
parent 33ac7d5ab7
commit 8cb4b7663e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
13 changed files with 20 additions and 12 deletions

View file

@ -110,6 +110,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.costOptions = this.getCostOptions();
context.disableOption = this.disableOption.bind(this);
context.isNPC = this.action.actor?.isNPC;
context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty;
context.hasRoll = this.action.hasRoll;
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;

View file

@ -311,7 +311,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
icon: 'fa-solid fa-hands',
condition: target => {
const doc = getDocFromElementSync(target);
return doc && system.equipped;
return doc && doc.system.equipped;
},
callback: (target, event) => CharacterSheet.#toggleEquipItem.call(this, event, target)
}