[PR][Feature] 798 - Attribution (#986)

* Added attribution for items, adversary and environment

* Added Attribution to all adversaries

* Added attribution to environments

* Added attribution for class and subclass

* Added Attribution to Ancestry/Community

* Added Attribution for Beastforms

* Added Attribution to DomainCards

* Added Attribution for wepaons

* Attribution for Armor/Loot/Consumables

* Added a setting to hide attribution
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WBHarry 2025-08-18 03:44:59 +02:00 committed by GitHub
parent 495575fba4
commit 8c84edddad
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982 changed files with 9082 additions and 3996 deletions

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@ -13,7 +13,16 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
static DEFAULT_OPTIONS = {
classes: ['item'],
position: { width: 600 },
window: { resizable: true },
window: {
resizable: true,
controls: [
{
icon: 'fa-solid fa-signature',
label: 'DAGGERHEART.UI.Tooltip.configureAttribution',
action: 'editAttribution'
}
]
},
form: {
submitOnChange: true
},
@ -55,6 +64,15 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
/* Prepare Context */
/* -------------------------------------------- */
/**@inheritdoc */
async _prepareContext(options) {
const context = super._prepareContext(options);
context.showAttribution = !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
.hideAttribution;
return context;
}
/**@inheritdoc */
async _preparePartContext(partId, context, options) {
await super._preparePartContext(partId, context, options);