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Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors FEAT: create common method for documents sheets FEAT: create BaseActorSheet and implementation * FIX: tabs label * REFACTOR: remove unused methods REFACTOR: simplify CharacterSheet's click actions methods REFACTOR: minor fix on DHActor class * REFACTOR: remove unused methods REFACTOR: create method on BaseActorSheet REFACTOR: make Datamodel metadata getter * REFACTOR: remove unused method on setting sheet FEAT: create BaseActorSetting FIX: add type="button" to button on actor's sheet * FIX jsdoc * PRETTIER --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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34 changed files with 723 additions and 1253 deletions
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@ -3,6 +3,7 @@ import DhLevelData from '../levelData.mjs';
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import ForeignDocumentUUIDField from '../fields/foreignDocumentUUIDField.mjs';
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import ActionField from '../fields/actionField.mjs';
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import { adjustDice, adjustRange } from '../../helpers/utils.mjs';
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import DHCompanionSettings from '../../applications/sheets-configs/companion-settings.mjs';
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export default class DhCompanion extends BaseDataActor {
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static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Companion'];
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@ -10,7 +11,8 @@ export default class DhCompanion extends BaseDataActor {
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static get metadata() {
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return foundry.utils.mergeObject(super.metadata, {
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label: 'TYPES.Actor.companion',
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type: 'companion'
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type: 'companion',
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settingSheet: DHCompanionSettings
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});
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}
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