Refactor/275 actor sheets simplification (#291)

* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation

* FIX: tabs label

* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class

* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter

* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet

* FIX jsdoc

* PRETTIER

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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joaquinpereyra98 2025-07-07 20:27:21 -03:00 committed by GitHub
parent 7d7fb88035
commit 87b3677956
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34 changed files with 723 additions and 1253 deletions

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@ -1,3 +1,4 @@
import DHAdversarySettings from '../../applications/sheets-configs/adversary-settings.mjs';
import ActionField from '../fields/actionField.mjs';
import BaseDataActor from './base.mjs';
@ -13,7 +14,8 @@ export default class DhpAdversary extends BaseDataActor {
static get metadata() {
return foundry.utils.mergeObject(super.metadata, {
label: 'TYPES.Actor.adversary',
type: 'adversary'
type: 'adversary',
settingSheet: DHAdversarySettings,
});
}