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Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors FEAT: create common method for documents sheets FEAT: create BaseActorSheet and implementation * FIX: tabs label * REFACTOR: remove unused methods REFACTOR: simplify CharacterSheet's click actions methods REFACTOR: minor fix on DHActor class * REFACTOR: remove unused methods REFACTOR: create method on BaseActorSheet REFACTOR: make Datamodel metadata getter * REFACTOR: remove unused method on setting sheet FEAT: create BaseActorSetting FIX: add type="button" to button on actor's sheet * FIX jsdoc * PRETTIER --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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34 changed files with 723 additions and 1253 deletions
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@ -1,36 +1,15 @@
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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import DHBaseActorSettings from '../sheets/api/actor-setting.mjs';
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export default class DHAdversarySettings extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(actor) {
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super({});
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this.actor = actor;
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this._dragDrop = this._createDragDropHandlers();
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}
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get title() {
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return `${game.i18n.localize('DAGGERHEART.GENERAL.Tabs.settings')}`;
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}
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/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
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export default class DHAdversarySettings extends DHBaseActorSettings {
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/**@inheritdoc */
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dh-style', 'dialog', 'adversary-settings'],
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window: {
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icon: 'fa-solid fa-wrench',
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resizable: false
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},
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classes: ['adversary-settings'],
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position: { width: 455, height: 'auto' },
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actions: {
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addExperience: this.#addExperience,
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removeExperience: this.#removeExperience,
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addFeature: this.#addFeature,
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editFeature: this.#editFeature,
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removeFeature: this.#removeFeature
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},
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form: {
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handler: this.updateForm,
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submitOnChange: true,
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closeOnSubmit: false
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addExperience: DHAdversarySettings.#addExperience,
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removeExperience: DHAdversarySettings.#removeExperience
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},
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dragDrop: [
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{ dragSelector: null, dropSelector: '.tab.features' },
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@ -38,6 +17,7 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
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]
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};
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/**@override */
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static PARTS = {
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header: {
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id: 'header',
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@ -62,116 +42,35 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
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}
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};
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/** @override */
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static TABS = {
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details: {
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active: true,
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cssClass: '',
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group: 'primary',
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id: 'details',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.details'
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},
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attack: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'attack',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.attack'
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},
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experiences: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'experiences',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.experiences'
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},
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features: {
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active: false,
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cssClass: '',
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group: 'primary',
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id: 'features',
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icon: null,
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label: 'DAGGERHEART.GENERAL.Tabs.features'
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primary: {
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tabs: [{ id: 'details' }, { id: 'attack' }, { id: 'experiences' }, { id: 'features' }],
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initial: 'details',
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labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
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}
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};
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.document = this.actor;
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context.tabs = this._getTabs(this.constructor.TABS);
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context.systemFields = this.actor.system.schema.fields;
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context.systemFields.attack.fields = this.actor.system.attack.schema.fields;
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context.isNPC = true;
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return context;
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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this._dragDrop.forEach(d => d.bind(htmlElement));
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}
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_createDragDropHandlers() {
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return this.options.dragDrop.map(d => {
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d.callbacks = {
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dragstart: this._onDragStart.bind(this),
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drop: this._onDrop.bind(this)
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};
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return new foundry.applications.ux.DragDrop.implementation(d);
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});
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}
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_getTabs(tabs) {
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] ? this.tabGroups[v.group] === v.id : v.active;
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v.cssClass = v.active ? 'active' : '';
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}
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return tabs;
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}
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/* -------------------------------------------- */
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/**
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* Adds a new experience entry to the actor.
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* @type {ApplicationClickAction}
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*/
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static async #addExperience() {
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const newExperience = {
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name: 'Experience',
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modifier: 0
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};
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await this.actor.update({ [`system.experiences.${foundry.utils.randomID()}`]: newExperience });
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this.render();
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}
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/**
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* Removes an experience entry from the actor.
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* @type {ApplicationClickAction}
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*/
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static async #removeExperience(_, target) {
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await this.actor.update({ [`system.experiences.-=${target.dataset.experience}`]: null });
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this.render();
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}
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static async #addFeature(_, _button) {
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await this.actor.createEmbeddedDocuments('Item', [
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{
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type: 'feature',
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name: game.i18n.format('DOCUMENT.New', { type: game.i18n.localize('TYPES.Item.feature') }),
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img: 'icons/skills/melee/weapons-crossed-swords-black.webp'
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}
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]);
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this.render();
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}
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static async #editFeature(event, target) {
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event.stopPropagation();
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this.actor.items.get(target.id).sheet.render(true);
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}
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static async #removeFeature(event, target) {
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event.stopPropagation();
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await this.actor.deleteEmbeddedDocuments('Item', [target.id]);
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this.render();
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}
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static async updateForm(event, _, formData) {
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await this.actor.update(formData.object);
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this.render();
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}
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async _onDragStart(event) {
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@ -192,7 +91,6 @@ export default class DHAdversarySettings extends HandlebarsApplicationMixin(Appl
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const item = await fromUuid(data.uuid);
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if (item.type === 'feature') {
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await this.actor.createEmbeddedDocuments('Item', [item]);
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this.render();
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}
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}
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}
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