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Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors FEAT: create common method for documents sheets FEAT: create BaseActorSheet and implementation * FIX: tabs label * REFACTOR: remove unused methods REFACTOR: simplify CharacterSheet's click actions methods REFACTOR: minor fix on DHActor class * REFACTOR: remove unused methods REFACTOR: create method on BaseActorSheet REFACTOR: make Datamodel metadata getter * REFACTOR: remove unused method on setting sheet FEAT: create BaseActorSetting FIX: add type="button" to button on actor's sheet * FIX jsdoc * PRETTIER --------- Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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34 changed files with 723 additions and 1253 deletions
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@ -3,6 +3,8 @@ import DHApplicationMixin from './application-mixin.mjs';
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const { ItemSheetV2 } = foundry.applications.sheets;
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/**@typedef {import('@client/applications/_types.mjs').ApplicationClickAction} ApplicationClickAction */
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/**
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* A base item sheet extending {@link ItemSheetV2} via {@link DHApplicationMixin}
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* @extends ItemSheetV2
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@ -92,8 +94,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Add a new action to the item, prompting the user for its type.
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} _button - The capturing HTML element which defines the [data-action="addAction"]
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* @type {ApplicationClickAction}
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*/
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static async #addAction(_event, _button) {
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const actionType = await DHBaseItemSheet.selectActionType();
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@ -124,8 +125,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Edit an existing action on the item
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="editAction"]
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* @type {ApplicationClickAction}
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*/
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static async #editAction(_event, button) {
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const action = this.document.system.actions[button.dataset.index];
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@ -134,8 +134,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Remove an action from the item.
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* @param {PointerEvent} event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeAction"]
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* @type {ApplicationClickAction}
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*/
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static async #removeAction(event, button) {
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event.stopPropagation();
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@ -147,8 +146,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Add a new feature to the item, prompting the user for its type.
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} _button - The capturing HTML element which defines the [data-action="addFeature"]
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* @type {ApplicationClickAction}
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*/
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static async #addFeature(_event, _button) {
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const feature = await game.items.documentClass.create({
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@ -162,8 +160,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Edit an existing feature on the item
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* @param {PointerEvent} _event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="editFeature"]
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* @type {ApplicationClickAction}
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*/
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static async #editFeature(_event, button) {
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const target = button.closest('.feature-item');
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@ -178,8 +175,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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/**
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* Remove a feature from the item.
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* @param {PointerEvent} event - The originating click event
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* @param {HTMLElement} button - The capturing HTML element which defines the [data-action="removeFeature"]
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* @type {ApplicationClickAction}
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*/
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static async #removeFeature(event, button) {
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event.stopPropagation();
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