mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Fixed so that effects applied to self will work again (#1320)
This commit is contained in:
parent
e77f538ab7
commit
87643dc662
1 changed files with 3 additions and 2 deletions
|
|
@ -53,9 +53,10 @@ export default class EffectsField extends fields.ArrayField {
|
||||||
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
|
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
|
||||||
if (!effects.length) return;
|
if (!effects.length) return;
|
||||||
|
|
||||||
const token = canvas.tokens.get(baseToken.id);
|
const token =
|
||||||
|
canvas.tokens.get(baseToken.id) ?? foundry.utils.fromUuidSync(baseToken.actorId).prototypeToken;
|
||||||
if (!token) return;
|
if (!token) return;
|
||||||
messageTargets.push(token.document);
|
messageTargets.push(token.document ?? token);
|
||||||
|
|
||||||
effects.forEach(async e => {
|
effects.forEach(async e => {
|
||||||
const effect = this.item.effects.get(e._id);
|
const effect = this.item.effects.get(e._id);
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue