Fix async/await roll postEvaluate

This commit is contained in:
Dapoolp 2025-07-26 14:40:34 +02:00
parent bf31ced3df
commit 86b651cc11
4 changed files with 22 additions and 18 deletions

View file

@ -166,8 +166,20 @@ export default class DualityRoll extends D20Roll {
return modifiers;
}
static async postEvaluate(roll, config = {}) {
const data = await super.postEvaluate(roll, config);
static async buildEvaluate(roll, config = {}, message = {}) {
await super.buildEvaluate(roll, config, message);
await setDiceSoNiceForDualityRoll(
roll,
config.roll.advantage.type,
config.roll.hope.dice,
config.roll.fear.dice,
config.roll.advantage.dice
);
}
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
data.hope = {
dice: roll.dHope.denomination,
@ -198,14 +210,6 @@ export default class DualityRoll extends D20Roll {
if (roll._rallyIndex && roll.data?.parent)
roll.data.parent.deleteEmbeddedDocuments('ActiveEffect', [roll._rallyIndex]);
await setDiceSoNiceForDualityRoll(
roll,
data.advantage.type,
data.hope.dice,
data.fear.dice,
data.advantage.dice
);
return data;
}
@ -237,7 +241,7 @@ export default class DualityRoll extends D20Roll {
await parsedRoll.evaluate();
const newRoll = await game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, {
const newRoll = game.system.api.dice.DualityRoll.postEvaluate(parsedRoll, {
targets: message.system.targets,
roll: {
advantage: message.system.roll.advantage?.type,