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Schema definition for DHSummonAction
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2 changed files with 11 additions and 3 deletions
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@ -69,7 +69,8 @@
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},
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},
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"summon": {
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"summon": {
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"name": "Summon",
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"name": "Summon",
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"tooltip": "Create tokens in the scene."
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"tooltip": "Create tokens in the scene.",
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"error": "You do not have permission to summon tokens or there is no active scene."
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}
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}
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},
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},
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"Config": {
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"Config": {
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@ -1,3 +1,4 @@
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import { ui } from '../../applications/_module.mjs';
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import DHBaseAction from './baseAction.mjs';
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import DHBaseAction from './baseAction.mjs';
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export default class DHSummonAction extends DHBaseAction {
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export default class DHSummonAction extends DHBaseAction {
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@ -5,12 +6,18 @@ export default class DHSummonAction extends DHBaseAction {
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const fields = foundry.data.fields;
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const fields = foundry.data.fields;
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return {
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return {
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...super.defineSchema(),
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...super.defineSchema(),
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documentUUID: new fields.DocumentUUIDField({ type: 'Actor' })
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tokenArray: new fields.ArrayField(new fields.SchemaField({
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actorUUID: new fields.DocumentUUIDField({ type: 'Actor', required: true }),
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count: new fields.NumberField({ required: true, default: 1, min:1 })
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}), { required: false })
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};
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};
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}
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}
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async trigger(event, ...args) {
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async trigger(event, ...args) {
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if (!this.canSummon || !canvas.scene) return;
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if (!this.canSummon || !canvas.scene){
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ui.notifications.error(game.i18n.localize("DAGGERHEART.ACTIONS.TYPES.summon.error"));
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return;
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}
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}
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}
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get canSummon() {
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get canSummon() {
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