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[Fix] class domains when setting max domains to null or 0 (#1832)
* Fix class domains when setting max domains to null or 0 * Convert max loadout to use data prep
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parent
da11510e02
commit
84afec31a7
2 changed files with 10 additions and 7 deletions
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@ -410,14 +410,11 @@ export default class DhCharacter extends DhCreature {
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}
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get loadoutSlot() {
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const loadoutCount = this.domainCards.loadout?.length ?? 0,
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worldSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxLoadout,
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max = !worldSetting ? null : worldSetting + this.bonuses.maxLoadout;
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const loadoutCount = this.domainCards.loadout?.length ?? 0;
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const worldSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxLoadout;
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return {
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current: loadoutCount,
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available: !max ? true : Math.max(max - loadoutCount, 0),
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max
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available: loadoutCount < worldSetting
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};
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}
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@ -54,7 +54,7 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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maxDomains: new fields.NumberField({
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required: true,
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integer: true,
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min: 1,
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min: 0,
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initial: 2,
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label: 'DAGGERHEART.SETTINGS.Homebrew.FIELDS.maxDomains.label'
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}),
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@ -196,6 +196,12 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
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return source;
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}
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_initialize(options) {
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super._initialize(options);
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this.maxDomains ||= Infinity;
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this.maxLoadout ||= Infinity;
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}
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/** Invoked by the setting when data changes */
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handleChange() {
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if (this.maxFear) {
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