Fixed so that Rally dice works as a single active effect for bard (#1708)

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WBHarry 2026-03-07 00:08:03 +01:00 committed by GitHub
parent 92d8c2ca18
commit 83c3da0130
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GPG key ID: B5690EEEBB952194
6 changed files with 12 additions and 107 deletions

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@ -20,10 +20,6 @@
{
"type": "class",
"item": "Compendium.daggerheart.classes.Item.PydiMnNCKpd44SGS"
},
{
"type": "class",
"item": "Compendium.daggerheart.classes.Item.TVeEyqmPPiRa2r3i"
}
],
"subclasses": [

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@ -63,7 +63,7 @@
{
"key": "system.bonuses.rally",
"mode": 2,
"value": "d6",
"value": "6 + min((floor(@system.levelData.level.current / 5)*2), 2)",
"priority": null
}
],

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@ -1,99 +0,0 @@
{
"folder": "C9y59fIkq50d3SyD",
"name": "Rally (Level 5)",
"type": "feature",
"img": "icons/tools/instruments/drum-hand-tan.webp",
"system": {
"description": "<p>Once per session, describe how you rally the party and give yourself and each of your allies a Rally Die. At level 1, your Rally Die is a d6. A PC can spend their Rally Die to roll it, adding the result to their action roll, reaction roll, damage roll, or to clear a number of Stress equal to the result. At the end of each session, clear all unspent Rally Dice. At level 5, your Rally Die increases to a d8.</p>",
"resource": null,
"actions": {
"Z1KWFrpXOqZWuZD1": {
"type": "effect",
"_id": "Z1KWFrpXOqZWuZD1",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "session"
},
"effects": [
{
"_id": "8CFxYJV8zE6Wabwj",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Rally your Allies",
"img": "icons/tools/instruments/drum-hand-tan.webp",
"range": ""
}
},
"originItemType": null,
"originId": null,
"attribution": {
"source": "Daggerheart SRD",
"page": 9,
"artist": ""
}
},
"effects": [
{
"name": "Rally (Level 5)",
"img": "icons/tools/instruments/drum-hand-tan.webp",
"origin": "Compendium.daggerheart.classes.Item.oxv0m8AFUQVFKtZ4",
"transfer": false,
"_id": "8CFxYJV8zE6Wabwj",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.bonuses.rally",
"mode": 2,
"value": "d8",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!items.effects!TVeEyqmPPiRa2r3i.8CFxYJV8zE6Wabwj"
}
],
"flags": {},
"ownership": {
"default": 0,
"LgnbNMLaxandgMQq": 3
},
"_id": "TVeEyqmPPiRa2r3i",
"sort": 300000,
"_key": "!items!TVeEyqmPPiRa2r3i"
}