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Feature/167 damage types and resistances (#330)
* Add Resistances * Relocate Damage Reduction * Damage Types * dmg type fallback * Actor getRollData * Remove comments
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24 changed files with 167 additions and 97 deletions
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@ -11,7 +11,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
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this.actor = actor;
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this.damage = damage;
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const canApplyArmor = actor.system.armorApplicableDamageTypes[damageType];
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const canApplyArmor = damageType.every(t => actor.system.armorApplicableDamageTypes[t] === true);
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const maxArmorMarks = canApplyArmor
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? Math.min(
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actor.system.armorScore - actor.system.armor.system.marks.value,
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