Feature/167 damage types and resistances (#330)

* Add Resistances

* Relocate Damage Reduction

* Damage Types

* dmg type fallback

* Actor getRollData

* Remove comments
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Dapoulp 2025-07-12 20:13:09 +02:00 committed by GitHub
parent 3f4c884974
commit 812a5e8dd7
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GPG key ID: B5690EEEBB952194
24 changed files with 167 additions and 97 deletions

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@ -11,7 +11,7 @@ export default class DamageReductionDialog extends HandlebarsApplicationMixin(Ap
this.actor = actor;
this.damage = damage;
const canApplyArmor = actor.system.armorApplicableDamageTypes[damageType];
const canApplyArmor = damageType.every(t => actor.system.armorApplicableDamageTypes[t] === true);
const maxArmorMarks = canApplyArmor
? Math.min(
actor.system.armorScore - actor.system.armor.system.marks.value,

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@ -56,10 +56,6 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
id: 'effect',
template: 'systems/daggerheart/templates/sheets-settings/action-settings/effect.hbs'
}
/* form: {
id: 'action',
template: 'systems/daggerheart/templates/config/action.hbs'
} */
};
static TABS = {
@ -161,7 +157,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
container = foundry.utils.getProperty(this.action.parent, this.action.systemPath);
let newActions;
if (Array.isArray(container)) {
newActions = foundry.utils.getProperty(this.action.parent, this.action.systemPath).map(x => x.toObject()); // Find better way
newActions = foundry.utils.getProperty(this.action.parent, this.action.systemPath).map(x => x.toObject());
if (!newActions.findSplice(x => x._id === data._id, data)) newActions.push(data);
} else newActions = data;

View file

@ -215,7 +215,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
if (message.system.onSave && message.system.targets.find(t => t.id === target.id)?.saved?.success === true)
damage = Math.ceil(damage * (CONFIG.DH.ACTIONS.damageOnSave[message.system.onSave]?.mod ?? 1));
target.actor.takeDamage(damage, message.system.roll.type);
target.actor.takeDamage(damage, message.system.damage.damageType);
}
};