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https://github.com/Foundryborne/daggerheart.git
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Added environments (#537)
This commit is contained in:
parent
ef42f1f782
commit
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40 changed files with 5951 additions and 152 deletions
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@ -4,24 +4,44 @@
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"type": "environment",
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"folder": "GQ0VnOLrKBIHR6Us",
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"system": {
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"potentialAdversaries": {},
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"potentialAdversaries": {
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"UUdCj6oiRrJ4QWWD": {
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"label": "Beasts",
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"adversaries": [
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"Compendium.daggerheart.adversaries.Actor.71qKDLKO3CsrNkdy",
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"Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0"
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]
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},
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"IOPWkNbGuLvPgnSy": {
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"label": "Jagged Knife Bandits",
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"adversaries": [
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"Compendium.daggerheart.adversaries.Actor.MbBPIOxaxXYNApXz",
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"Compendium.daggerheart.adversaries.Actor.CBKixLH3yhivZZuL",
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"Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR",
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"Compendium.daggerheart.adversaries.Actor.aTljstqteGoLpCBq",
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"Compendium.daggerheart.adversaries.Actor.XF4tYTq9nPJAy2ox",
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"Compendium.daggerheart.adversaries.Actor.1zuyof1XuIfi3aMG"
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]
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}
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},
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"notes": "",
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"difficulty": 10,
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"tier": 1,
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"description": "<p>A swift-moving river without a bridge crossing, deep enough to sweep away most people.</p>",
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"type": "<p>Traversal</p>"
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"type": "traversal",
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"impulses": "Bar crossing, carry away the unready, divide the land"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784565,
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"modifiedTime": 1753922784565,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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"modifiedTime": 1754214189395,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "t4cdqTfzcqP3H1vJ",
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"sort": 3400000,
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@ -124,7 +144,295 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Dangerous Crossing",
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"type": "feature",
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"system": {
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"description": "<p>Crossing the river requires the party to complete a Progress Countdown (4).</p><section class=\"secret\" id=\"secret-l7tHfgFFOGdvlnll\"><p>A PC who rolls a failure with Fear is immediately targeted by the “Undertow” action without requiring a Fear to be spent on the feature.</p></section><p></p><section id=\"secret-VF0r7nXxQlmuwMpj\" class=\"secret\"><p><em>Have any of the PCs forded rivers like this before? Are any of them afraid of drowning?</em></p></section>",
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"resource": null,
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"actions": {
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"miodf3TMFrGRCvj6": {
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"type": "effect",
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"_id": "miodf3TMFrGRCvj6",
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"systemPath": "actions",
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"description": "<p>Crossing the river requires the party to complete a Progress Countdown (4). </p><section id=\"secret-mrmEGWrNJvoobYFZ\" class=\"secret\"><p>A PC who rolls a failure with Fear is immediately targeted by the “Undertow” action without requiring a Fear to be spent on the feature. </p><p><em>Have any of the PCs forded rivers like this before? Are any of them afraid of drowning?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "any",
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"amount": null
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},
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"name": "Countdown",
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"img": "icons/magic/water/wave-water-blue.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null
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},
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"_id": "4ILX7BCinmsGqrJM",
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"img": "icons/magic/water/wave-water-blue.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754213872081,
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"modifiedTime": 1754214257220,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!t4cdqTfzcqP3H1vJ.4ILX7BCinmsGqrJM"
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},
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{
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"name": "Undertow",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to catch a PC in the undertow. They must make an Agility Reaction Roll. On a failure, they take <strong>1d6+1</strong> physical damage and are moved a Close distance down the river, becoming Vulnerable until they get out of the river. On a success, they must mark a Stress. </p><section id=\"secret-H6i1kuyHdtq9Eqgw\" class=\"secret\"><p><em>What trinkets and baubles lie along the bottom of the riverbed? Do predators swim these rivers?</em></p></section>",
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"resource": null,
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"actions": {
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"f2e3gbhzD7z8BdCc": {
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"type": "attack",
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"_id": "f2e3gbhzD7z8BdCc",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to catch a PC in the undertow. They must make an Agility Reaction Roll. On a failure, they take <strong>1d6+1</strong> physical damage and are moved a Close distance down the river, becoming Vulnerable until they get out of the river. On a success, they must mark a Stress.</p><section class=\"secret\" id=\"secret-FmZbu6m2gtachqyE\"><p><em>What trinkets and baubles lie along the bottom of the riverbed? Do predators swim these rivers?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": 1,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"physical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": 1
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},
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"effects": [
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{
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"_id": "T0ouSQyR8cVpAn79",
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"onSave": false
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}
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],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": "agility",
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Roll Save",
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"img": "icons/magic/water/wave-water-teal.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null
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},
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"_id": "WsNoSwwtv0r80BMj",
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"img": "icons/magic/water/wave-water-teal.webp",
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"effects": [
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{
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"name": "Undertow",
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"img": "icons/magic/water/wave-water-teal.webp",
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"origin": "Compendium.daggerheart.environments.Actor.t4cdqTfzcqP3H1vJ.Item.WsNoSwwtv0r80BMj",
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"transfer": false,
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"_id": "T0ouSQyR8cVpAn79",
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"type": "base",
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"system": {
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"rangeDependence": {
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"enabled": false,
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"type": "withinRange",
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"target": "hostile",
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"range": "melee"
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}
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},
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"changes": [],
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"disabled": false,
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"duration": {
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"startTime": null,
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"combat": null,
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"seconds": null,
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"rounds": null,
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"turns": null,
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"startRound": null,
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"startTurn": null
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},
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"description": "<p><em>Vulnerable</em> until you get out of the river.</p>",
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"tint": "#ffffff",
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"statuses": [
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"vulnerable"
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],
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"sort": 0,
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754214052231,
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"modifiedTime": 1754214071300,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items.effects!t4cdqTfzcqP3H1vJ.WsNoSwwtv0r80BMj.T0ouSQyR8cVpAn79"
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}
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],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754213973393,
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"modifiedTime": 1754214052244,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!t4cdqTfzcqP3H1vJ.WsNoSwwtv0r80BMj"
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},
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{
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"name": "Patient Hunter",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0]{Glass Snake} within Close range of a chosen PC. The Snake appears in or near the river and immediately takes the spotlight to use their “Spinning Serpent” action.</p><section class=\"secret\" id=\"secret-F8zsJQg3xWOPpH5v\"><p><em>What treasures does the beast have in their burrow? What travelers have already fallen victim to this predator?</em></p></section>",
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"resource": null,
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"actions": {
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"Mnp0Yzc7EPVXm8So": {
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"type": "effect",
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"_id": "Mnp0Yzc7EPVXm8So",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0]{Glass Snake} within Close range of a chosen PC. The Snake appears in or near the river and immediately takes the spotlight to use their “Spinning Serpent” action.</p><section class=\"secret\" id=\"secret-YIc1Y8jgJKanim7f\"><p><em>What treasures does the beast have in their burrow? What travelers have already fallen victim to this predator?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"effects": [],
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"target": {
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"type": "self",
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"amount": null
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},
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"name": "Spend Fear",
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"img": "icons/creatures/reptiles/snake-fangs-bite-green-yellow.webp",
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"range": ""
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}
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},
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"originItemType": null,
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"originId": null
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},
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"_id": "SDTS3LOPMVJOt1S1",
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"img": "icons/creatures/reptiles/snake-fangs-bite-green-yellow.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754214076107,
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"modifiedTime": 1754214146772,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!t4cdqTfzcqP3H1vJ.SDTS3LOPMVJOt1S1"
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}
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],
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"effects": [],
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"_key": "!actors!t4cdqTfzcqP3H1vJ"
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}
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