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https://github.com/Foundryborne/daggerheart.git
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Added environments (#537)
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parent
ef42f1f782
commit
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40 changed files with 5951 additions and 152 deletions
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@ -4,24 +4,44 @@
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"type": "environment",
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"folder": "MfrIkJK12PAEfbPL",
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"system": {
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"potentialAdversaries": {},
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"potentialAdversaries": {
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"tGf8mFL6DiGaOzxS": {
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"label": "Mercenaries",
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"adversaries": [
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"Compendium.daggerheart.adversaries.Actor.bgreCaQ6ap2DVpCr",
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"Compendium.daggerheart.adversaries.Actor.uRtghKE9mHlII4rs",
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"Compendium.daggerheart.adversaries.Actor.ldbWEL7uZs84vyrR",
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"Compendium.daggerheart.adversaries.Actor.ZNbQ2jg35LG4t9eH"
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]
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},
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"E13BxwBg4sKl01IR": {
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"label": "Noble Forces",
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"adversaries": [
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"Compendium.daggerheart.adversaries.Actor.0ts6CGd93lLqGZI5",
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"Compendium.daggerheart.adversaries.Actor.99TqczuQipBmaB8i",
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"Compendium.daggerheart.adversaries.Actor.bfhVWMBUh61b9J6n",
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"Compendium.daggerheart.adversaries.Actor.7ai2opemrclQe3VF"
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]
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}
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},
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"notes": "",
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"difficulty": 17,
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"tier": 3,
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"description": "<p>A massive combat between two large groups of armed combatants.</p>",
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"type": "<p>Event</p>"
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"type": "event",
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"impulses": "Seize people, land, and wealth, spill blood for greed and glory"
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.344",
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1753922784565,
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"modifiedTime": 1753922784565,
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"lastModifiedBy": "WafZqd6qLGpBRGTt"
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"modifiedTime": 1754219040722,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_id": "EWD3ZsLoK6VMVOf7",
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"sort": 3400000,
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@ -124,7 +144,222 @@
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"appendNumber": false,
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"prependAdjective": false
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},
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"items": [],
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"items": [
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{
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"name": "Pitched Battle",
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"type": "feature",
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"system": {
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"description": "<p>Traversing a battlefield during an active combat is extremely dangerous. A PC must succeed on an Agility Roll to move at all, and can only go up to Close range on a success. If an adversary is within Melee range of them, they must mark a Stress to make an Agility Roll to move. </p><section id=\"secret-c0pwA8OrITyfhrCX\" class=\"secret\"><p><em>Do the combatants mistake you for the enemy or consider you interlopers? Can you tell the diff erence between friend and foe in the fray?</em></p></section>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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"originId": null
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},
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"_id": "HG9GwIZoCDcqOEOc",
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"img": "icons/skills/melee/weapons-crossed-swords-pink.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754218688227,
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"modifiedTime": 1754218745084,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!EWD3ZsLoK6VMVOf7.HG9GwIZoCDcqOEOc"
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},
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{
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"name": "Raze and Pillage",
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"type": "feature",
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"system": {
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"description": "<p>The attacking force raises the stakes by lighting a fire, stealing a valuable asset, kidnapping an important person, or killing the populace. </p><section id=\"secret-5JBRdq8QJcmurvLp\" class=\"secret\"><p><em>What is valuable here? Who is most vulnerable?</em></p></section>",
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"resource": null,
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"actions": {},
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"originItemType": null,
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"originId": null
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},
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"_id": "fnvOiHKsd34EaLqG",
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"img": "icons/magic/fire/flame-burning-building.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754218761813,
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"modifiedTime": 1754218807876,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!EWD3ZsLoK6VMVOf7.fnvOiHKsd34EaLqG"
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},
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{
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"name": "War Magic",
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"type": "feature",
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"system": {
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section id=\"secret-PpyF0dXMEudYnFqh\" class=\"secret\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"resource": null,
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"actions": {
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"1giAFbu3tGqXwi8g": {
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"type": "attack",
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"_id": "1giAFbu3tGqXwi8g",
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"systemPath": "actions",
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"description": "<p><strong>Spend a Fear</strong> as a mage from one side uses large-scale destructive magic. Pick a point on the battlefield within Very Far range of the mage. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+8</strong> magic damage and must mark a Stress. </p><p>@Template[type:circle|range:c]</p><section class=\"secret\" id=\"secret-jbI9lwrzP59CTRUt\"><p><em>What form does the attack take—fireball raining acid a storm of blades? What tactical objective is this attack meant to accomplish and what comes next?</em></p></section>",
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"chatDisplay": true,
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"actionType": "action",
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"cost": [
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{
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"scalable": false,
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"key": "fear",
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"value": 1,
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"keyIsID": false,
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"step": null
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}
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],
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"uses": {
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"value": null,
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"max": "",
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"recovery": null
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},
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"damage": {
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"parts": [
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{
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"value": {
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"custom": {
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"enabled": false
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},
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"flatMultiplier": 3,
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"dice": "d12",
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"bonus": 8,
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"multiplier": "flat"
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},
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"applyTo": "hitPoints",
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"type": [
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"magical"
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],
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"base": false,
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"resultBased": false,
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"valueAlt": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"bonus": null,
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"custom": {
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"enabled": false
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}
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}
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}
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],
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"includeBase": false
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},
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"target": {
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"type": "any",
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"amount": null
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},
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"effects": [],
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"roll": {
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"type": null,
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"trait": null,
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"difficulty": null,
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"bonus": null,
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"advState": "neutral",
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"diceRolling": {
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"multiplier": "prof",
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"flatMultiplier": 1,
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"dice": "d6",
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"compare": null,
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"treshold": null
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},
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"useDefault": false
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},
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"save": {
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"trait": "agility",
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"difficulty": null,
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"damageMod": "none"
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},
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"name": "Roll Save",
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"img": "icons/magic/fire/explosion-flame-lightning-strike.webp",
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"range": "far"
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}
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},
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"originItemType": null,
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"originId": null
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},
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"_id": "r9kkodHghWm01mje",
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"img": "icons/magic/fire/explosion-flame-lightning-strike.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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"MQSznptE5yLT7kj8": 3
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},
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"flags": {},
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"_stats": {
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"compendiumSource": null,
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"duplicateSource": null,
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"exportSource": null,
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754218810456,
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"modifiedTime": 1754218947511,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!EWD3ZsLoK6VMVOf7.r9kkodHghWm01mje"
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},
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{
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"name": "Reinforcements",
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"type": "feature",
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"system": {
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"description": "<p>Summon a @UUID[Compendium.daggerheart.adversaries.Actor.7ai2opemrclQe3VF]{Knight of the Realm}, a number of Tier 3 Minions equal to the number of PCs, and two adversaries of your choice within Far range of a chosen PC as reinforcements. The Knight of the Realm immediately takes the spotlight. </p><section id=\"secret-ZNhg3daBKekzABSQ\" class=\"secret\"><p><em>Who are they targeting first? What formation do they take?</em></p></section>",
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"resource": null,
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"actions": {},
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},
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"_id": "ZAIvH5CfhehW48EY",
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"img": "icons/environment/people/charge.webp",
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"effects": [],
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"folder": null,
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"sort": 0,
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"ownership": {
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"default": 0,
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},
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"flags": {},
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"_stats": {
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"coreVersion": "13.346",
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"systemId": "daggerheart",
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"systemVersion": "0.0.1",
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"createdTime": 1754218951527,
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"modifiedTime": 1754218992671,
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"lastModifiedBy": "MQSznptE5yLT7kj8"
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},
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"_key": "!actors.items!EWD3ZsLoK6VMVOf7.ZAIvH5CfhehW48EY"
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}
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],
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"effects": [],
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"_key": "!actors!EWD3ZsLoK6VMVOf7"
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}
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