Fix onRollSimple

This commit is contained in:
Carlos Fernandez 2026-07-18 20:31:35 -04:00
parent 32abcfb0c4
commit 7e5e722c5f
2 changed files with 8 additions and 16 deletions

View file

@ -181,21 +181,13 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
async onRollSimple(event, message) {
const buttonType = event.target.dataset.type ?? 'damage';
const total = message.rolls.reduce((a, c) => a + Roll.fromJSON(c).total, 0);
const damages = {
hitPoints: {
damageTypes: [],
roll: { total }
}
};
const targets = Array.from(game.user.targets);
if (targets.length === 0)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
targets.forEach(target => {
if (buttonType === 'healing') target.actor.takeHealing(damages);
else target.actor.takeDamage(damages);
});
for (const target of targets) {
if (buttonType === 'healing') target.actor.takeHealing({ hitPoints: total });
else target.actor.takeDamage({ total });
}
}
async abilityUseButton(event, message) {