Feature/253 weapon attack action (#290)

* Step #1

* Add Attack to Weapon & Override settings to Roll
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Dapoulp 2025-07-07 20:50:48 +02:00 committed by GitHub
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23 changed files with 168 additions and 91 deletions

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@ -611,7 +611,7 @@
},
"stress": {
"name": "Stress",
"stress": "STR"
"abbreviation": "STR"
},
"hope": {
"name": "Hope",
@ -619,33 +619,39 @@
},
"armorStack": {
"name": "Armor Stack",
"stress": "AS"
"abbreviation": "AS"
}
},
"Range": {
"self": {
"name": "Self",
"description": "means yourself."
"description": "means yourself.",
"short": "Self"
},
"melee": {
"name": "Melee",
"description": "means a character is within touching distance of the target. PCs can generally touch targets up to a few feet away from them, but melee range may be greater for especially large NPCs."
"description": "means a character is within touching distance of the target. PCs can generally touch targets up to a few feet away from them, but melee range may be greater for especially large NPCs.",
"short": "Melee"
},
"veryClose": {
"name": "Very Close",
"description": "means a distance where one can see fine details of a target- within moments of reaching, if need be. This is usually anywhere from about 5-10 feet away. While in danger, a PC can usually get to anything thats very close as part of any other action they take. Anything on a battle map that is within the shortest length of a game card (~2-3 inches) can usually be considered very close."
"description": "means a distance where one can see fine details of a target- within moments of reaching, if need be. This is usually anywhere from about 5-10 feet away. While in danger, a PC can usually get to anything thats very close as part of any other action they take. Anything on a battle map that is within the shortest length of a game card (~2-3 inches) can usually be considered very close.",
"short": "V. Close"
},
"close": {
"name": "Close",
"description": "means a distance where one can see prominent details of a target-- across a room or to a neighboring market stall, generally about 10-30 feet away. While in danger, a PC can usually get to anything thats close as part of any other action they take. Anything on a battle map that is within the length of a standard pen or pencil (~5-6 inches) can usually be considered close."
"description": "means a distance where one can see prominent details of a target-- across a room or to a neighboring market stall, generally about 10-30 feet away. While in danger, a PC can usually get to anything thats close as part of any other action they take. Anything on a battle map that is within the length of a standard pen or pencil (~5-6 inches) can usually be considered close.",
"short": "Close"
},
"far": {
"name": "Far",
"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility check to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far."
"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility check to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far.",
"short": "Far"
},
"veryFar": {
"name": "Very Far",
"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility check to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far."
"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility check to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far.",
"short": "V. Far"
}
},
"RollTypes": {
@ -1098,6 +1104,7 @@
"range": "Range",
"stress": "Stress",
"take": "Take",
"target": "Target",
"title": "Title",
"type": "Type",
"unarmored": "Unarmored",