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Feature/253 weapon attack action (#290)
* Step #1 * Add Attack to Weapon & Override settings to Roll
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23 changed files with 168 additions and 91 deletions
23
lang/en.json
23
lang/en.json
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@ -611,7 +611,7 @@
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},
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"stress": {
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"name": "Stress",
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"stress": "STR"
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"abbreviation": "STR"
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},
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"hope": {
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"name": "Hope",
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@ -619,33 +619,39 @@
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},
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"armorStack": {
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"name": "Armor Stack",
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"stress": "AS"
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"abbreviation": "AS"
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}
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},
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"Range": {
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"self": {
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"name": "Self",
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"description": "means yourself."
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"description": "means yourself.",
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"short": "Self"
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},
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"melee": {
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"name": "Melee",
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"description": "means a character is within touching distance of the target. PCs can generally touch targets up to a few feet away from them, but melee range may be greater for especially large NPCs."
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"description": "means a character is within touching distance of the target. PCs can generally touch targets up to a few feet away from them, but melee range may be greater for especially large NPCs.",
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"short": "Melee"
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},
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"veryClose": {
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"name": "Very Close",
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"description": "means a distance where one can see fine details of a target- within moments of reaching, if need be. This is usually anywhere from about 5-10 feet away. While in danger, a PC can usually get to anything that’s very close as part of any other action they take. Anything on a battle map that is within the shortest length of a game card (~2-3 inches) can usually be considered very close."
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"description": "means a distance where one can see fine details of a target- within moments of reaching, if need be. This is usually anywhere from about 5-10 feet away. While in danger, a PC can usually get to anything that’s very close as part of any other action they take. Anything on a battle map that is within the shortest length of a game card (~2-3 inches) can usually be considered very close.",
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"short": "V. Close"
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},
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"close": {
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"name": "Close",
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"description": "means a distance where one can see prominent details of a target-- across a room or to a neighboring market stall, generally about 10-30 feet away. While in danger, a PC can usually get to anything that’s close as part of any other action they take. Anything on a battle map that is within the length of a standard pen or pencil (~5-6 inches) can usually be considered close."
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"description": "means a distance where one can see prominent details of a target-- across a room or to a neighboring market stall, generally about 10-30 feet away. While in danger, a PC can usually get to anything that’s close as part of any other action they take. Anything on a battle map that is within the length of a standard pen or pencil (~5-6 inches) can usually be considered close.",
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"short": "Close"
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},
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"far": {
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"name": "Far",
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"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility check to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far."
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"description": "means a distance where one can see the appearance of a person or object, but probably not in great detail-- across a small battlefield or down a large corridor. This is usually about 30-100 feet away. While under danger, a PC will likely have to make an Agility check to get here safely. Anything on a battle map that is within the length of a standard piece of paper (~10-11 inches) can usually be considered far.",
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"short": "Far"
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},
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"veryFar": {
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"name": "Very Far",
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"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility check to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far."
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"description": "means a distance where you can see the shape of a person or object, but probably not make outany details-- across a large battlefield or down a long street, generally about 100-300 feet away. While under danger, a PC likely has to make an Agility check to get here safely. Anything on a battle map that is beyond far distance, but still within sight of the characters can usually be considered very far.",
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"short": "V. Far"
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}
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},
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"RollTypes": {
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@ -1098,6 +1104,7 @@
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"range": "Range",
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"stress": "Stress",
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"take": "Take",
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"target": "Target",
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"title": "Title",
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"type": "Type",
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"unarmored": "Unarmored",
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