Fix linking world item subclasses (#1987)
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Carlos Fernandez 2026-06-11 17:22:37 -04:00 committed by GitHub
parent b884130826
commit 7a631c27a7
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6 changed files with 17 additions and 10 deletions

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@ -70,14 +70,14 @@ export default class DHClass extends BaseDataItem {
}
async fetchSubclasses() {
const uuids = [this.parent.uuid, this.parent._stats?.compendiumSource].filter(u => !!u);
const subclasses = game.items.filter(x => x.type === 'subclass' && uuids.includes(x.system.linkedClass));
const sourceUuid = this.parent.sourceUuid;
const subclasses = game.items.filter(x => x.type === 'subclass' && x.system.linkedClass === sourceUuid);
for (const pack of game.packs) {
const packIds = [];
const indexes = await pack.getIndex({ fields: ['system.linkedClass'] });
for (const index of indexes) {
if (index.type !== 'subclass') continue;
if (!uuids.includes(index.system?.linkedClass)) continue;
if (index.system?.linkedClass !== sourceUuid) continue;
if (subclasses.find(x => x.uuid === index.uuid)) continue;
packIds.push(index._id);
}