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Fix/1022 (#1079)
* Temp ActionField attack type missing * Move missing attack type to getModel * Show hit/miss to GM and hide to players if no OBSERVER permission
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2 changed files with 6 additions and 5 deletions
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@ -112,7 +112,7 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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this.currentTargets = this.getTargetList();
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// this.registerTargetHook();
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if (this.targetMode === true && this.hasRoll) {
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if (this.hasRoll) {
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this.targetShort = this.targets.reduce(
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(a, c) => {
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if (c.hit) a.hit += 1;
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@ -126,7 +126,8 @@ export default class DHActorRoll extends foundry.abstract.TypeDataModel {
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}
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this.canViewSecret = this.parent.speakerActor?.testUserPermission(game.user, 'OBSERVER');
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this.canButtonApply = game.user.isGM;
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this.canButtonApply = game.user.isGM; //temp
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this.isGM = game.user.isGM; //temp
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}
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getTargetList() {
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