diff --git a/module/data/pc.mjs b/module/data/pc.mjs index c9c11848..82d49235 100644 --- a/module/data/pc.mjs +++ b/module/data/pc.mjs @@ -23,10 +23,6 @@ const levelUpTier = () => ({ experiences: new MappingField(new fields.ArrayField(new fields.StringField({}))), proficiency: new MappingField(new fields.BooleanField()), armorOrEvasionSlot: new MappingField(new fields.StringField({})), - majorDamageThreshold2: new MappingField(new fields.BooleanField()), - severeDamageThreshold2: new MappingField(new fields.BooleanField()), - severeDamageThreshold3: new MappingField(new fields.BooleanField()), - severeDamageThreshold4: new MappingField(new fields.BooleanField()), subclass: new MappingField( new fields.SchemaField({ multiclass: new fields.BooleanField(), @@ -92,11 +88,6 @@ export default class DhpPC extends foundry.abstract.TypeDataModel { min: new fields.NumberField({ initial: 1, integer: true }), max: new fields.NumberField({ initial: 6, integer: true }) }), - damageThresholds: new fields.SchemaField({ - minor: new fields.NumberField({ initial: 0, integer: true }), - major: new fields.NumberField({ initial: 0, integer: true }), - severe: new fields.NumberField({ initial: 0, integer: true }) - }), evasion: new fields.NumberField({ initial: 0, integer: true }), // armor: new fields.SchemaField({ // value: new fields.NumberField({ initial: 0, integer: true }), @@ -389,21 +380,35 @@ export default class DhpPC extends foundry.abstract.TypeDataModel { this.evasion = this.class?.system?.evasion ?? 0; // this.armor.value = this.activeArmor?.baseScore ?? 0; - this.damageThresholds = this.class?.system?.damageThresholds ?? { minor: 0, major: 0, severe: 0 }; + this.damageThresholds = this.computeDamageThresholds(); this.applyLevels(); this.applyEffects(); } + computeDamageThresholds() { + // TODO: missing weapon features and domain cards calculation + if (!this.armor) { + return { + major: this.levelData.currentLevel, + severe: this.levelData.currentLevel * 2 + }; + } + const { + baseThresholds: { major = 0, severe = 0 } + } = this.armor.system; + return { + major: major + this.levelData.currentLevel, + severe: severe + this.levelData.currentLevel + }; + } + applyLevels() { let healthBonus = 0, stressBonus = 0, proficiencyBonus = 0, evasionBonus = 0, - armorBonus = 0, - minorThresholdBonus = 0, - majorThresholdBonus = 0, - severeThresholdBonus = 0; + armorBonus = 0; let experienceBonuses = {}; let advancementFirst = null, advancementSecond = null; @@ -439,11 +444,6 @@ export default class DhpPC extends foundry.abstract.TypeDataModel { armorBonus += Object.keys(tierData.armorOrEvasionSlot).filter( x => tierData.armorOrEvasionSlot[x] === 'armor' ).length; - - majorThresholdBonus += Object.keys(tierData.majorDamageThreshold2).length * 2; - severeThresholdBonus += Object.keys(tierData.severeDamageThreshold2).length * 2; - severeThresholdBonus += Object.keys(tierData.severeDamageThreshold3).length * 3; - severeThresholdBonus += Object.keys(tierData.severeDamageThreshold4).length * 4; } } } @@ -456,9 +456,6 @@ export default class DhpPC extends foundry.abstract.TypeDataModel { max: this.armor ? this.armor.system.marks.max + armorBonus : 0, value: this.armor ? this.armor.system.marks.value : 0 }; - this.damageThresholds.minor += minorThresholdBonus; - this.damageThresholds.major += majorThresholdBonus; - this.damageThresholds.severe += severeThresholdBonus; this.experiences = this.experiences.map(x => ({ ...x, value: x.value + (experienceBonuses[x.id] ?? 0) })); @@ -495,20 +492,6 @@ export default class DhpPC extends foundry.abstract.TypeDataModel { this.domainData.maxLoadout = Math.min(this.domainData.maxLoadout + 1, 5); this.domainData.maxCards += 1; } - - switch (tier) { - case 'tier1': - this.damageThresholds.severe += 2; - break; - case 'tier2': - this.damageThresholds.major += 1; - this.damageThresholds.severe += 3; - break; - case 'tier3': - this.damageThresholds.major += 2; - this.damageThresholds.severe += 4; - break; - } } } diff --git a/templates/sheets/parts/health.hbs b/templates/sheets/parts/health.hbs index e325b1df..64dbc4c2 100644 --- a/templates/sheets/parts/health.hbs +++ b/templates/sheets/parts/health.hbs @@ -2,11 +2,7 @@ {{localize "DAGGERHEART.Sheets.PC.Health.Title"}}
-
- {{document.system.damageThresholds.minor}} -
-
{{localize "DAGGERHEART.Sheets.PC.Health.Minor"}}